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      1 /*
      2  * Copyright (C) 2017 The Android Open Source Project
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  *  * Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  *  * Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in
     12  *    the documentation and/or other materials provided with the
     13  *    distribution.
     14  *
     15  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     16  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     17  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
     18  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
     19  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
     20  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
     21  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
     22  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
     23  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
     24  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
     25  * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     26  * SUCH DAMAGE.
     27  */
     28 
     29 #pragma once
     30 
     31 #include <string.h>
     32 
     33 #define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_
     34 #include <sys/_system_properties.h>
     35 
     36 // Cached system property lookup. For code that needs to read the same property multiple times,
     37 // this class helps optimize those lookups.
     38 class CachedProperty {
     39  public:
     40   // The lifetime of `property_name` must be greater than that of this CachedProperty.
     41   explicit CachedProperty(const char* property_name)
     42     : property_name_(property_name),
     43       prop_info_(nullptr),
     44       cached_area_serial_(0),
     45       cached_property_serial_(0),
     46       is_read_only_(strncmp(property_name, "ro.", 3) == 0),
     47       read_only_property_(nullptr) {
     48     cached_value_[0] = '\0';
     49   }
     50 
     51   // Returns true if the property has been updated (based on the serial rather than the value)
     52   // since the last call to Get.
     53   bool DidChange() {
     54     uint32_t initial_property_serial_ = cached_property_serial_;
     55     Get();
     56     return (cached_property_serial_ != initial_property_serial_);
     57   }
     58 
     59   // Returns the current value of the underlying system property as cheaply as possible.
     60   // The returned pointer is valid until the next call to Get. It is the caller's responsibility
     61   // to provide a lock for thread-safety.
     62   const char* Get() {
     63     // Do we have a `struct prop_info` yet?
     64     if (prop_info_ == nullptr) {
     65       // `__system_property_find` is expensive, so only retry if a property
     66       // has been created since last time we checked.
     67       uint32_t property_area_serial = __system_property_area_serial();
     68       if (property_area_serial != cached_area_serial_) {
     69         prop_info_ = __system_property_find(property_name_);
     70         cached_area_serial_ = property_area_serial;
     71       }
     72     }
     73 
     74     if (prop_info_ != nullptr) {
     75       // Only bother re-reading the property if it's actually changed since last time.
     76       uint32_t property_serial = __system_property_serial(prop_info_);
     77       if (property_serial != cached_property_serial_) {
     78         __system_property_read_callback(prop_info_, &CachedProperty::Callback, this);
     79       }
     80     }
     81     if (is_read_only_ && read_only_property_ != nullptr) {
     82       return read_only_property_;
     83     }
     84     return cached_value_;
     85   }
     86 
     87  private:
     88   const char* property_name_;
     89   const prop_info* prop_info_;
     90   uint32_t cached_area_serial_;
     91   uint32_t cached_property_serial_;
     92   char cached_value_[PROP_VALUE_MAX];
     93   bool is_read_only_;
     94   const char* read_only_property_;
     95 
     96   static void Callback(void* data, const char*, const char* value, uint32_t serial) {
     97     CachedProperty* instance = reinterpret_cast<CachedProperty*>(data);
     98     instance->cached_property_serial_ = serial;
     99     // Read only properties can be larger than PROP_VALUE_MAX, but also never change value or
    100     // location, thus we return the pointer from the shared memory directly.
    101     if (instance->is_read_only_) {
    102       instance->read_only_property_ = value;
    103     } else {
    104       strlcpy(instance->cached_value_, value, PROP_VALUE_MAX);
    105     }
    106   }
    107 };
    108