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      1 /*-
      2  * Copyright (c) 2005-2011 David Schultz <das (at) FreeBSD.ORG>
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  *
     14  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
     15  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     17  * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
     18  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     19  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     20  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     21  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     22  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     23  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     24  * SUCH DAMAGE.
     25  */
     26 
     27 #include <sys/cdefs.h>
     28 __FBSDID("$FreeBSD$");
     29 
     30 #include <fenv.h>
     31 
     32 #include "math.h"
     33 #include "math_private.h"
     34 
     35 /*
     36  * Fused multiply-add: Compute x * y + z with a single rounding error.
     37  *
     38  * A double has more than twice as much precision than a float, so
     39  * direct double-precision arithmetic suffices, except where double
     40  * rounding occurs.
     41  */
     42 float
     43 fmaf(float x, float y, float z)
     44 {
     45 	double xy, result;
     46 	uint32_t hr, lr;
     47 
     48 	xy = (double)x * y;
     49 	result = xy + z;
     50 	EXTRACT_WORDS(hr, lr, result);
     51 	/* Common case: The double precision result is fine. */
     52 	if ((lr & 0x1fffffff) != 0x10000000 ||	/* not a halfway case */
     53 	    (hr & 0x7ff00000) == 0x7ff00000 ||	/* NaN */
     54 	    result - xy == z ||			/* exact */
     55 	    fegetround() != FE_TONEAREST)	/* not round-to-nearest */
     56 		return (result);
     57 
     58 	/*
     59 	 * If result is inexact, and exactly halfway between two float values,
     60 	 * we need to adjust the low-order bit in the direction of the error.
     61 	 */
     62 	fesetround(FE_TOWARDZERO);
     63 	volatile double vxy = xy;  /* XXX work around gcc CSE bug */
     64 	double adjusted_result = vxy + z;
     65 	fesetround(FE_TONEAREST);
     66 	if (result == adjusted_result)
     67 		SET_LOW_WORD(adjusted_result, lr + 1);
     68 	return (adjusted_result);
     69 }
     70