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      1 # Build System Best Practices
      2 
      3 ## Read only source tree
      4 
      5 Never write to the source directory during the build, always write to
      6 `$OUT_DIR`. We expect to enforce this in the future.
      7 
      8 If you want to verify / provide an update to a checked in generated source
      9 file, generate that file into `$OUT_DIR` during the build, fail the build
     10 asking the user to run a command (either a straight command, checked in script,
     11 generated script, etc) to explicitly copy that file from the output into the
     12 source tree.
     13 
     14 ## Network access
     15 
     16 Never access the network during the build. We expect to enforce this in the
     17 future, though there will be some level of exceptions for tools like `distcc`
     18 and `goma`.
     19 
     20 ## Paths
     21 
     22 Don't use absolute paths in Ninja files (with make's `$(abspath)` or similar),
     23 as that could trigger extra rebuilds when a source directory is moved.
     24 
     25 Assume that the source directory is `$PWD`. If a script is going to change
     26 directories and needs to convert an input from a relative to absolute path,
     27 prefer to do that in the script.
     28 
     29 Don't encode absolute paths in build intermediates or outputs. This would make
     30 it difficult to reproduce builds on other machines.
     31 
     32 Don't assume that `$OUT_DIR` is `out`. The source and output trees are very
     33 large these days, so some people put these on different disks. There are many
     34 other uses as well.
     35 
     36 Don't assume that `$OUT_DIR` is under `$PWD`, users can set it to a relative path
     37 or an absolute path.
     38 
     39 ## $(shell) use in Android.mk files
     40 
     41 Don't use `$(shell)` to write files, create symlinks, etc. We expect to
     42 enforce this in the future. Encode these as build rules in the build graph
     43 instead.  This can be problematic in a number of ways:
     44 
     45 * `$(shell)` calls run at the beginning of every build, at minimum this slows
     46   down build startup, but it can also trigger more build steps to run than are
     47   necessary, since these files will change more often than necessary.
     48 * It's no longer possible for a stripped-down product configuration to opt-out
     49   of these created files. It's better to have actual rules and dependencies set
     50   up so that space isn't wasted, but the files are there when necessary.
     51 
     52 ## Headers
     53 
     54 `LOCAL_COPY_HEADERS` is deprecated. Soong modules cannot use these headers, and
     55 when the VNDK is enabled, System modules in Make cannot declare or use them
     56 either.
     57 
     58 The set of global include paths provided by the build system is also being
     59 removed. They've been switched from using `-isystem` to `-I` already, and are
     60 removed entirely in some environments (vendor code when the VNDK is enabled).
     61 
     62 Instead, use `LOCAL_EXPORT_C_INCLUDE_DIRS`/`export_include_dirs`. These allow
     63 access to the headers automatically if you link to the associated code.
     64 
     65 If your library uses `LOCAL_EXPORT_C_INCLUDE_DIRS`/`export_include_dirs`, and
     66 the exported headers reference a library that you link to, use
     67 `LOCAL_EXPORT_SHARED_LIBRARY_HEADERS`/`LOCAL_EXPORT_STATIC_LIBRARY_HEADERS`/`LOCAL_EXPORT_HEADER_LIBRARY_HEADERS`
     68 (`export_shared_lib_headers`/`export_static_lib_headers`/`export_header_lib_headers`)
     69 to re-export the necessary headers to your users.
     70 
     71 Don't use non-local paths in your `LOCAL_EXPORT_C_INCLUDE_DIRS`, use one of the
     72 `LOCAL_EXPORT_*_HEADERS` instead. Non-local exported include dirs are not
     73 supported in Soong. You may need to either move your module definition up a
     74 directory (for example, if you have ./src/ and ./include/, you probably want to
     75 define the module in ./Android.bp, not ./src/Android.bp), define a header
     76 library and re-export it, or move the headers into a more appropriate location.
     77 
     78 Prefer to use header libraries (`BUILD_HEADER_LIBRARY`/ `cc_library_headers`)
     79 only if the headers are actually standalone, and do not have associated code.
     80 Sometimes there are headers that have header-only sections, but also define
     81 interfaces to a library. Prefer to split those header-only sections out to a
     82 separate header-only library containing only the header-only sections, and
     83 re-export that header library from the existing library. This will prevent
     84 accidentally linking more code than you need (slower at build and/or runtime),
     85 or accidentally not linking to a library that's actually necessary.
     86 
     87 Prefer `LOCAL_EXPORT_C_INCLUDE_DIRS` over `LOCAL_C_INCLUDES` as well.
     88 Eventually we'd like to remove `LOCAL_C_INCLUDES`, though significant cleanup
     89 will be required first. This will be necessary to detect cases where modules
     90 are using headers that shouldn't be available to them -- usually due to the
     91 lack of ABI/API guarantees, but for various other reasons as well: layering
     92 violations, planned deprecations, potential optimizations like C++ modules,
     93 etc.
     94 
     95 ## Use defaults over variables
     96 
     97 Soong supports variable definitions in Android.bp files, but in many cases,
     98 it's better to use defaults modules like `cc_defaults`, `java_defaults`, etc.
     99 
    100 * It moves more information next to the values -- that the array of strings
    101   will be used as a list of sources is useful, both for humans and automated
    102   tools.  This is even more useful if it's used inside an architecture or
    103   target specific property.
    104 * It can collect multiple pieces of information together into logical
    105   inheritable groups that can be selected with a single property.
    106 
    107 ## Custom build tools
    108 
    109 If writing multiple files from a tool, declare them all in the build graph.
    110 * Make: Use `.KATI_IMPLICIT_OUTPUTS`
    111 * Android.bp: Just add them to the `out` list in genrule
    112 * Custom Soong Plugin: Add to `Outputs` or `ImplicitOutputs`
    113 
    114 Declare all files read by the tool, either with a dependency if you can, or by
    115 writing a dependency file. Ninja supports a fairly limited set of dependency
    116 file formats. You can verify that the dependencies are read correctly with:
    117 
    118 ```
    119 NINJA_ARGS="-t deps <output_file>" m
    120 ```
    121 
    122 Prefer to list input files on the command line, otherwise we may not know to
    123 re-run your command when a new input file is added. Ninja does not treat a
    124 change in dependencies as something that would invalidate an action -- the
    125 command line would need to change, or one of the inputs would need to be newer
    126 than the output file. If you don't include the inputs in your command line, you
    127 may need to add the the directories to your dependency list or dependency file,
    128 so that any additions or removals from those directories would trigger your
    129 tool to be re-run. That can be more expensive than necessary though, since many
    130 editors will write temporary files into the same directory, so changing a
    131 README could trigger the directory's timestamp to be updated.
    132 
    133 Only control output files based on the command line, not by an input file. We
    134 need to know which files will be created before any inputs are read, since we
    135 generate the entire build graph before reading source files, or running your
    136 tool. This comes up with Java based tools fairly often -- they'll generate
    137 different output files based on the classes declared in their input files.
    138 We've worked around these tools with the "srcjar" concept, which is just a jar
    139 file containing the generated sources. Our Java compilation tasks understand
    140 *.srcjar files, and will extract them before passing them on to the compiler.
    141 
    142 ## Libraries in PRODUCT_PACKAGES
    143 
    144 Most libraries aren't necessary to include in `PRODUCT_PACKAGES`, unless
    145 they're used dynamically via `dlopen`. If they're only used via
    146 `LOCAL_SHARED_LIBRARIES` / `shared_libs`, then those dependencies will trigger
    147 them to be installed when necessary. Adding unnecessary libraries into
    148 `PRODUCT_PACKAGES` will force them to always be installed, wasting space.
    149