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      1 /*
      2  * Copyright (C) 2016 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.hardware.cts;
     18 
     19 import android.opengl.EGL14;
     20 import android.opengl.EGLConfig;
     21 import android.opengl.EGLContext;
     22 import android.opengl.EGLDisplay;
     23 import android.opengl.EGLExt;
     24 import android.opengl.GLES20;
     25 
     26 import java.util.regex.Matcher;
     27 import java.util.regex.Pattern;
     28 
     29 /**
     30  * Utilities to test EGL APIs.
     31  */
     32 final class Egl14Utils {
     33     private Egl14Utils() {
     34     }
     35 
     36     /**
     37      * Returns an initialized default display.
     38      */
     39     static EGLDisplay createEglDisplay() {
     40         EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
     41         if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
     42             throw new IllegalStateException("no EGL display");
     43         }
     44 
     45         int[] major = new int[1];
     46         int[] minor = new int[1];
     47         if (!EGL14.eglInitialize(eglDisplay, major, 0, minor, 0)) {
     48             throw new IllegalStateException("error in eglInitialize");
     49         }
     50 
     51         return eglDisplay;
     52     }
     53 
     54     /**
     55      * Returns a new GL ES 2.0 context for the specified {@code eglDisplay}.
     56      */
     57     static EGLContext createEglContext(EGLDisplay eglDisplay) {
     58         return createEglContext(eglDisplay, getEglConfig(eglDisplay, 2), 2);
     59     }
     60 
     61     /**
     62      * Returns a new GL ES context for the specified display, config and version.
     63      */
     64     static EGLContext createEglContext(EGLDisplay eglDisplay, EGLConfig eglConfig, int version) {
     65         int[] contextAttributes = { EGL14.EGL_CONTEXT_CLIENT_VERSION, version, EGL14.EGL_NONE };
     66         return EGL14.eglCreateContext(eglDisplay, eglConfig,
     67                 EGL14.EGL_NO_CONTEXT, contextAttributes, 0);
     68     }
     69 
     70     /**
     71      * Destroys the GL context identified by {@code eglDisplay} and {@code eglContext}.
     72      */
     73     static void destroyEglContext(EGLDisplay eglDisplay, EGLContext eglContext) {
     74         EGL14.eglMakeCurrent(eglDisplay,
     75                 EGL14.EGL_NO_SURFACE,
     76                 EGL14.EGL_NO_SURFACE,
     77                 EGL14.EGL_NO_CONTEXT);
     78         int error = EGL14.eglGetError();
     79         if (error != EGL14.EGL_SUCCESS) {
     80             throw new RuntimeException("error releasing context: " + error);
     81         }
     82 
     83         EGL14.eglDestroyContext(eglDisplay, eglContext);
     84         error = EGL14.eglGetError();
     85         if (error != EGL14.EGL_SUCCESS) {
     86             throw new RuntimeException("error destroying context: " + error);
     87         }
     88     }
     89 
     90     static void releaseAndTerminate(EGLDisplay eglDisplay) {
     91         int error;
     92         EGL14.eglReleaseThread();
     93         error = EGL14.eglGetError();
     94         if (error != EGL14.EGL_SUCCESS) {
     95             throw new RuntimeException("error releasing thread: " + error);
     96         }
     97 
     98         EGL14.eglTerminate(eglDisplay);
     99         error = EGL14.eglGetError();
    100         if (error != EGL14.EGL_SUCCESS) {
    101             throw new RuntimeException("error terminating display: " + error);
    102         }
    103     }
    104 
    105     static EGLConfig getEglConfig(EGLDisplay eglDisplay, int version) {
    106         // Get an EGLConfig.
    107         int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    108         if (version == 3) {
    109             renderableType = EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    110         }
    111         final int RED_SIZE = 8;
    112         final int GREEN_SIZE = 8;
    113         final int BLUE_SIZE = 8;
    114         final int ALPHA_SIZE = 8;
    115         final int DEPTH_SIZE = 0;
    116         final int STENCIL_SIZE = 0;
    117         final int[] DEFAULT_CONFIGURATION = new int[] {
    118                 EGL14.EGL_RENDERABLE_TYPE, renderableType,
    119                 EGL14.EGL_RED_SIZE, RED_SIZE,
    120                 EGL14.EGL_GREEN_SIZE, GREEN_SIZE,
    121                 EGL14.EGL_BLUE_SIZE, BLUE_SIZE,
    122                 EGL14.EGL_ALPHA_SIZE, ALPHA_SIZE,
    123                 EGL14.EGL_DEPTH_SIZE, DEPTH_SIZE,
    124                 EGL14.EGL_STENCIL_SIZE, STENCIL_SIZE,
    125                 EGL14.EGL_NONE};
    126 
    127         int[] configsCount = new int[1];
    128         EGLConfig[] eglConfigs = new EGLConfig[1];
    129         if (!EGL14.eglChooseConfig(
    130                 eglDisplay, DEFAULT_CONFIGURATION, 0, eglConfigs, 0, 1, configsCount, 0)) {
    131             throw new RuntimeException("eglChooseConfig failed");
    132         }
    133         return eglConfigs[0];
    134     }
    135 
    136     /**
    137      * Checks for a GL error using {@link GLES20#glGetError()}.
    138      *
    139      * @throws RuntimeException if there is a GL error
    140      */
    141     static void checkGlError() {
    142         int errorCode;
    143         if ((errorCode = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
    144             throw new RuntimeException("gl error: " + Integer.toHexString(errorCode));
    145         }
    146     }
    147 }
    148