Home | History | Annotate | Download | only in synth
      1 /*
      2  * Copyright (C) 2015 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package com.example.android.common.midi.synth;
     18 
     19 public class SawOscillator extends SynthUnit {
     20     private float mPhase = 0.0f;
     21     private float mPhaseIncrement = 0.01f;
     22     private float mFrequency = 0.0f;
     23     private float mFrequencyScaler = 1.0f;
     24     private float mAmplitude = 1.0f;
     25 
     26     public void setPitch(float pitch) {
     27         float freq = (float) pitchToFrequency(pitch);
     28         setFrequency(freq);
     29     }
     30 
     31     public void setFrequency(float frequency) {
     32         mFrequency = frequency;
     33         updatePhaseIncrement();
     34     }
     35 
     36     private void updatePhaseIncrement() {
     37         mPhaseIncrement = 2.0f * mFrequency * mFrequencyScaler / 48000.0f;
     38     }
     39 
     40     public void setAmplitude(float amplitude) {
     41         mAmplitude = amplitude;
     42     }
     43 
     44     public float getAmplitude() {
     45         return mAmplitude;
     46     }
     47 
     48     public float getFrequencyScaler() {
     49         return mFrequencyScaler;
     50     }
     51 
     52     public void setFrequencyScaler(float frequencyScaler) {
     53         mFrequencyScaler = frequencyScaler;
     54         updatePhaseIncrement();
     55     }
     56 
     57     float incrementWrapPhase() {
     58         mPhase += mPhaseIncrement;
     59         while (mPhase > 1.0) {
     60             mPhase -= 2.0;
     61         }
     62         while (mPhase < -1.0) {
     63             mPhase += 2.0;
     64         }
     65         return mPhase;
     66     }
     67 
     68     @Override
     69     public float render() {
     70         return incrementWrapPhase() * mAmplitude;
     71     }
     72 
     73 }
     74