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      1 /*
      2 ** $Id: linit.c,v 1.32.1.1 2013/04/12 18:48:47 roberto Exp $
      3 ** Initialization of libraries for lua.c and other clients
      4 ** See Copyright Notice in lua.h
      5 */
      6 
      7 
      8 /*
      9 ** If you embed Lua in your program and need to open the standard
     10 ** libraries, call luaL_openlibs in your program. If you need a
     11 ** different set of libraries, copy this file to your project and edit
     12 ** it to suit your needs.
     13 */
     14 
     15 
     16 #define linit_c
     17 #define LUA_LIB
     18 
     19 #include "lua.h"
     20 
     21 #include "lualib.h"
     22 #include "lauxlib.h"
     23 
     24 
     25 /*
     26 ** these libs are loaded by lua.c and are readily available to any Lua
     27 ** program
     28 */
     29 static const luaL_Reg loadedlibs[] = {
     30   {"_G", luaopen_base},
     31   {LUA_LOADLIBNAME, luaopen_package},
     32   {LUA_COLIBNAME, luaopen_coroutine},
     33   {LUA_TABLIBNAME, luaopen_table},
     34   {LUA_IOLIBNAME, luaopen_io},
     35   {LUA_OSLIBNAME, luaopen_os},
     36   {LUA_STRLIBNAME, luaopen_string},
     37   {LUA_BITLIBNAME, luaopen_bit32},
     38   {LUA_MATHLIBNAME, luaopen_math},
     39   {LUA_DBLIBNAME, luaopen_debug},
     40   {NULL, NULL}
     41 };
     42 
     43 
     44 /*
     45 ** these libs are preloaded and must be required before used
     46 */
     47 static const luaL_Reg preloadedlibs[] = {
     48   {NULL, NULL}
     49 };
     50 
     51 
     52 LUALIB_API void luaL_openlibs (lua_State *L) {
     53   const luaL_Reg *lib;
     54   /* call open functions from 'loadedlibs' and set results to global table */
     55   for (lib = loadedlibs; lib->func; lib++) {
     56     luaL_requiref(L, lib->name, lib->func, 1);
     57     lua_pop(L, 1);  /* remove lib */
     58   }
     59   /* add open functions from 'preloadedlibs' into 'package.preload' table */
     60   luaL_getsubtable(L, LUA_REGISTRYINDEX, "_PRELOAD");
     61   for (lib = preloadedlibs; lib->func; lib++) {
     62     lua_pushcfunction(L, lib->func);
     63     lua_setfield(L, -2, lib->name);
     64   }
     65   lua_pop(L, 1);  /* remove _PRELOAD table */
     66 }
     67 
     68