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      1 /** @file
      2   IA-32/x64 AsmFxSave()
      3 
      4   Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>
      5   This program and the accompanying materials
      6   are licensed and made available under the terms and conditions of the BSD License
      7   which accompanies this distribution.  The full text of the license may be found at
      8   http://opensource.org/licenses/bsd-license.php.
      9 
     10   THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
     11   WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
     12 
     13 **/
     14 
     15 
     16 
     17 
     18 #include "BaseLibInternals.h"
     19 
     20 /**
     21   Save the current floating point/SSE/SSE2 context to a buffer.
     22 
     23   Saves the current floating point/SSE/SSE2 state to the buffer specified by
     24   Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
     25   available on IA-32 and x64.
     26 
     27   If Buffer is NULL, then ASSERT().
     28   If Buffer is not aligned on a 16-byte boundary, then ASSERT().
     29 
     30   @param  Buffer  A pointer to a buffer to save the floating point/SSE/SSE2 context.
     31 
     32 **/
     33 VOID
     34 EFIAPI
     35 AsmFxSave (
     36   OUT     IA32_FX_BUFFER            *Buffer
     37   )
     38 {
     39   ASSERT (Buffer != NULL);
     40   ASSERT (0 == ((UINTN)Buffer & 0xf));
     41 
     42   InternalX86FxSave (Buffer);
     43 
     44   //
     45   // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
     46   //
     47   *(UINT32 *) (&Buffer->Buffer[sizeof (Buffer->Buffer) - 4]) = 0xAA5555AA;
     48 }
     49