1 ============================================================================ 2 OVERVIEW 3 ============================================================================ 4 The binaries of ShellBinPkg are generated with ShellPkg project and built with 5 BaseTools Package (git version: d2fc7711136a13ea3ea8e00de6d9651507b8ed50). The 6 binaries are built with no debug information by building with "RELEASE" target. 7 8 To generate Full Shell, execute: 9 "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE" 10 To generate Minimal Shell, execute: 11 "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE -D NO_SHELL_PROFILES" 12 13 ============================================================================ 14 HOW TO INCORPORATE THIS SHELL INTO NT32 15 ============================================================================ 16 The instructions below are included as a sample and template on how a 17 developer may integrate this code into an existing platform: 18 19 1. Update system PCDs to support this new module 20 Update the PCD as follows using the Shell's PCD: 21 gEfiIntelFrameworkModulePkgTokenSpaceGuid.PcdShellFile|{ 0x83, 0xA5, 22 0x04, 0x7C, 0x3E, 0x9E, 0x1C, 0x4F, 0xAD, 0x65, 0xE0, 0x52, 0x68, 0xD0, 23 0xB4, 0xD1 } 24 25 2. Remove the old shell from the NT32 Firmware list 26 Remove the FILE APPLICATION section for the old shell. 27 28 3. Add this shell to the NT32 firmware list 29 Add the Shell.INF to the end of the list of DXE modules. 30 31 4. Build NT32 32 33 ============================================================================ 34 KNOWN LIMITATIONS 35 ============================================================================ 36 1. RM can delete current working directory via other map name. 37 2. DrvCfg does not overlap boot manager functionality. 38 3. Shell documentation is in development and forthcoming. 39 40 ============================================================================ 41