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For the 58 Command Line API it is typically set using the <a 59 href="command-line-options.php#compose" >-compose</a> setting option. </p> 60 61 62 <p>The description of composition uses abstract terminology in order to allow 63 the description to be more precise, while avoiding constant values which are 64 specific to a particular build configuration. Each image pixel is represented 65 by red, green, and blue levels (which are equal for a gray pixel). The 66 build-dependent value <var>QuantumRange</var> is the maximum integral 67 value which may be stored, per pixel, in the red, green, or blue channels of 68 the image. Each image pixel may also optionally (if the image matte channel is 69 enabled) have an associated level of opacity, ranging from <var>opaque</var> to 70 <var>transparent</var>, which may be used to determine the influence of the pixel 71 color when compositing the pixel with another image pixel. If the image matte 72 channel is disabled, then all pixels in the image are treated as opaque. The 73 color of an opaque pixel is fully visible while the color of a transparent 74 pixel color is entirely absent (pixel color is ignored).</p> 75 76 <p>By definition, raster images have a rectangular shape. All image rows are of 77 equal length, as are all image columns. By treating the alpha channel as a 78 visual "mask" the rectangular image may be given a "shape" by treating the 79 alpha channel as a cookie-cutter for the image. This is done by setting the 80 pixels within the shape to be opaque, with pixels outside the shape set as 81 transparent. Pixels on the boundary of the shape may be between opaque and 82 transparent in order to provide antialiasing (visually smooth edges). The 83 description of the composition operators use this concept of image "shape" in 84 order to make the description of the operators easier to understand. While it 85 is convenient to describe the operators in terms of "shapes" they are by no 86 means limited to mask-style operations since they are based on continuous 87 floating-point mathematics rather than simple boolean operations.</p> 88 89 <p>The following alpha blending (Duff-Porter) compose methods are available:</p> 90 91 <table class="table table-condensed table-striped"> 92 <tbody> 93 <tr> 94 <th align="left" style="width: 8%">Method</th> 95 <th align="left">Description</th> 96 </tr> 97 98 <tr> 99 <td>clear</td> 100 <td>Both the color and the alpha of the destination are 101 cleared. Neither the source nor the destination are used (except for 102 destinations size and other meta-data which is always preserved.</td> 103 </tr> 104 105 <tr> 106 <td>src</td> 107 <td>The source is copied to the destination. The destination 108 is not used as input, though it is cleared.</td> 109 </tr> 110 111 <tr> 112 <td>dst</td> 113 <td>The destination is left untouched. The source image is 114 completely ignored.</td> 115 </tr> 116 117 <tr> 118 <td>src-over</td> 119 <td>The source is composited over the destination. this is 120 the default alpha blending compose method, when neither the compose 121 setting is set, nor is set in the image meta-data.</td> 122 </tr> 123 124 <tr> 125 <td>dst-over</td> 126 <td>The destination is composited over the source and the 127 result replaces the destination.</td> 128 </tr> 129 130 <tr> 131 <td>src-in</td> 132 <td>The part of the source lying inside of the destination 133 replaces the destination.</td> 134 </tr> 135 136 <tr> 137 <td>dst-in</td> 138 <td>The part of the destination lying inside of the source 139 replaces the destination. Areas not overlaid are cleared.</td> 140 </tr> 141 142 <tr> 143 <td>src-out</td> 144 <td>The part of the source lying outside of the destination 145 replaces the destination.</td> 146 </tr> 147 148 <tr> 149 <td>dst-out</td> 150 <td>The part of the destination lying outside of the source 151 replaces the destination.</td> 152 </tr> 153 154 <tr> 155 <td>src-atop</td> 156 <td>The part of the source lying inside of the destination is 157 composited onto the destination.</td> 158 </tr> 159 160 <tr> 161 <td>dst-atop</td> 162 <td>The part of the destination lying inside of the source is 163 composited over the source and replaces the destination. Areas not 164 overlaid are cleared. </td> 165 </tr> 166 167 <tr> 168 <td>xor</td> 169 <td>The part of the source that lies outside of the 170 destination is combined with the part of the destination that lies 171 outside of the source. Source or Destination, but not both. </td> 172 </tr> 173 174 </tbody> 175 </table> 176 177 <p>Any of the 'Src-*' methods can also be specified without the 'Src-' part. 178 For example the default compose method can be specified as just 'Over'.</p> 179 180 <p>Many of these compose methods will clear the destination image which was 181 not overlaid by the source image. This is to be expected as part of that 182 specific composition methods defintion. You can disable this by setting the 183 special <a href="command-line-options.php#define" 184 >-define</a> 'compose:outside-overlay' to a value of 'false' will turn off 185 this behavior. </p> 186 187 <p>On top of the above 12 Duff-Porter Alpha Composition methods, one special 188 related method '<code>Copy</code>' has been provided. This is equivalent to 189 using the '<code>Src</code>' with the special <a href="command-line-options.php#define" 190 >-define</a> option '<code>compose:outside-overlay</code>' set to 191 '<code>false</code>', so as to only modify the overlaid area, without clearing 192 the rest of the image outside the overlaid area. </p> 193 194 <p>The following mathematical composition methods are also available. </p> 195 196 <table class="table table-condensed table-striped"> 197 <tbody> 198 <tr> 199 <th align="left" style="width: 8%">Method</th> 200 <th align="left">Description</th> 201 </tr> 202 203 <tr> 204 <td>multiply</td> 205 <td>The source is multiplied by the destination and replaces 206 the destination. The resultant color is always at least as dark as 207 either of the two constituent colors. Multiplying any color with black 208 produces black. Multiplying any color with white leaves the original 209 color unchanged.</td> 210 </tr> 211 212 <tr> 213 <td>screen</td> 214 <td>The source and destination are complemented and then 215 multiplied and then replace the destination. The resultant color is 216 always at least as light as either of the two constituent colors. 217 Screening any color with white produces white. Screening any color 218 with black leaves the original color unchanged.</td> 219 </tr> 220 221 <tr> 222 <td>plus</td> 223 <td>The source is added to the destination and replaces the 224 destination. This operator is useful for averaging or a controlled 225 merger of two images, rather than a direct overlay.</td> 226 </tr> 227 228 <tr> 229 <td>add</td> 230 <td>As per 'plus' but transparency data is treated as matte 231 values. As such any transparent areas in either image remain 232 transparent. </td> 233 </tr> 234 235 <tr> 236 <td>minus</td> 237 <td>Subtract the colors in the source image from the 238 destination image. When transparency is involved, opaque areas is 239 subtracted from any destination opaque areas. </td> 240 </tr> 241 242 <tr> 243 <td>subtract</td> 244 <td>Subtract the colors in the source image from the 245 destination image. When transparency is involved transparent areas are 246 subtracted, so only the opaque areas in the source remain opaque in 247 the destination image. </td> 248 </tr> 249 250 <tr> 251 <td>difference</td> 252 <td>Subtracts the darker of the two constituent colors from 253 the lighter. Painting with white inverts the destination color. 254 Painting with black produces no change.</td> 255 </tr> 256 257 <tr> 258 <td>exclusion</td> 259 <td>Produces an effect similar to that of 'difference', but 260 appears as lower contrast. Painting with white inverts the 261 destination color. Painting with black produces no change.</td> 262 </tr> 263 264 <tr> 265 <td>darken</td> 266 <td>Selects the darker of the destination and source colors. 267 The destination is replaced with the source when the source is darker, 268 otherwise it is left unchanged.</td> 269 </tr> 270 271 <tr> 272 <td>lighten</td> 273 <td>Selects the lighter of the destination and source colors. 274 The destination is replaced with the source when the source is 275 lighter, otherwise it is left unchanged. </td> 276 </tr> 277 278 </tbody> 279 </table> 280 281 <p>Typically these use the default 'Over' alpha blending when transparencies 282 are also involved, except for 'Plus' which uses a 'plus' alpha blending. This 283 means the alpha channel of both images will only be used to ensure that any 284 visible input remains visible even in parts not overlaid. It also means that 285 any values are weighted by the alpha channel of the input and output images. 286 This 'Over' alpha blending is also applied to the lighting composition methods 287 below. </p> 288 289 <p>As of IM v6.6.1-6, if the special '<code>Sync</code>' flag is not specified 290 (enabled by default) with the <a href="command-line-options.php#channel" 291 >-channel</a> setting, then the above mathematical compositions will nolonger 292 synchronise its actions with the alpha channel. Instead the math composition 293 will be applied on an individual channel basis as defined by the <a 294 href="command-line-options.php#channel" 295 >-channel</a>. This includes the alpha channel. This special usage 296 allows you to perform true mathematics of the image channels, without alpha 297 composition effects, becoming involved. </p> 298 299 <p>This special flag is not applied to the lighting composition methods (see 300 below) even though they are closely related to mathematical composition 301 methods.</p> 302 303 <p>The following lighting composition methods are also available. </p> 304 305 <table class="table table-condensed table-striped"> 306 <tbody> 307 <tr> 308 <th align="left" style="width: 8%">Method</th> 309 <th align="left">Description</th> 310 </tr> 311 312 <tr> 313 <td>linear-dodge</td> 314 <td>This is equivalent to 'Plus' in that the color channels 315 are simply added, however it does not 'Plus' the alpha channel, but 316 uses the normal 'Over' alpha blending, which transparencies are 317 involved. Produces a sort of additive multiply-like result. Added 318 ImageMagick version 6.5.4-3. </td> 319 </tr> 320 321 <tr> 322 <td>linear-burn</td> 323 <td>As 'Linear-Dodge', but also subtract one from the result. 324 Sort of a additive 'Screen' of the images. Added ImageMagick version 325 6.5.4-3. </td> 326 </tr> 327 328 <tr> 329 <td>color-dodge</td> 330 <td>Brightens the destination color to reflect the source 331 color. Painting with black produces no change.</td> 332 </tr> 333 334 <tr> 335 <td>color-burn</td> 336 <td>Darkens the destination color to reflect the source 337 color. Painting with white produces no change. Fixed in ImageMagick 338 version 6.5.4-3. </td> 339 </tr> 340 341 <tr> 342 <td>overlay</td> 343 <td>Multiplies or screens the colors, dependent on the 344 destination color. Source colors overlay the destination whilst 345 preserving its highlights and shadows. The destination color is not 346 replaced, but is mixed with the source color to reflect the lightness 347 or darkness of the destination.</td> 348 </tr> 349 350 <tr> 351 <td>hard-light</td> 352 <td>Multiplies or screens the colors, dependent on the source 353 color value. If the source color is lighter than 0.5, the destination 354 is lightened as if it were screened. If the source color is darker 355 than 0.5, the destination is darkened, as if it were multiplied. The 356 degree of lightening or darkening is proportional to the difference 357 between the source color and 0.5. If it is equal to 0.5 the 358 destination is unchanged. Painting with pure black or white produces 359 black or white.</td> 360 </tr> 361 362 363 <tr> 364 <td>linear-light</td> 365 <td>Like 'Hard-Light' but using linear-dodge and linear-burn 366 instead. Increases contrast slightly with an impact on the 367 foreground's tonal values.</td> 368 </tr> 369 370 <tr> 371 <td>soft-light</td> 372 <td>Darkens or lightens the colors, dependent on the source 373 color value. If the source color is lighter than 0.5, the destination 374 is lightened. If the source color is darker than 0.5, the destination 375 is darkened, as if it were burned in. The degree of darkening or 376 lightening is proportional to the difference between the source color 377 and 0.5. If it is equal to 0.5, the destination is unchanged. Painting 378 with pure black or white produces a distinctly darker or lighter area, 379 but does not result in pure black or white. Fixed in ImageMagick 380 version 6.5.4-3. </td> 381 </tr> 382 383 <tr> 384 <td>pegtop-light</td> 385 <td>Almost equivalent to 'Soft-Light', but using a 386 continuous mathematical formula rather than two conditionally 387 selected formulae. Added ImageMagick version 6.5.4-3. </td> 388 </tr> 389 390 <tr> 391 <td>vivid-light</td> 392 <td>A modified 'Linear-Light' designed to preserve very stong 393 primary and secondary colors in the image. Added ImageMagick version 394 6.5.4-3. </td> 395 </tr> 396 397 <tr> 398 <td>pin-light</td> 399 <td>Similar to 'Hard-Light', but using sharp linear shadings, 400 to simulate the effects of a strong 'pinhole' light source. Added 401 ImageMagick version 6.5.4-3. </td> 402 </tr> 403 404 </tbody> 405 </table> 406 407 <p>Also included are these special purpose compose methods:</p> 408 409 <table class="table table-condensed table-striped"> 410 <tbody> 411 <tr> 412 <th align="left" style="width: 8%">Method</th> 413 <th align="left">Description</th> 414 </tr> 415 416 <tr> 417 <td>copy</td> 418 <td>This is equivalent to the Duff-Porter composition method 419 '<code>Src,</code>' but without clearing the parts of the destination 420 image that is not overlaid. </td> 421 </tr> 422 423 <tr> 424 <td>copy-*</td> 425 <td>Copy the specified channel (Red, Green, Blue, Cyan, 426 Magenta, Yellow, Black, or Opacity) in the source image to the 427 same channel in the destination image. If the channel specified 428 does not exist in the source image, (which can only happen for methods, 429 '<code>copy-opacity</code>' or '<code>copy-black</code>') then it is 430 assumed that the source image is a special grayscale channel image 431 of the values that is to be copied. </td> 432 </tr> 433 434 <tr> 435 <td>change-mask</td> 436 <td>Replace any destination pixel that is the similar to the 437 source images pixel (as defined by the current <a 438 href="command-line-options.php#fuzz">-fuzz</a> factor), with transparency. 439 </td> 440 </tr> 441 </tbody> 442 </table> 443 444 <p>On top of these composed methods are a few special ones that not only require 445 the two images that are being merged or overlaid, but have some extra numerical 446 arguments, which are tabled below. </p> 447 448 <p>In the "<code>composite</code>" command these composition methods are 449 selected using special options with the arguments needed. They are usually, 450 but not always, the same name as the composite 'method' they use, and replaces 451 the normal use of the <a href="command-line-options.php#compose" >-compose</a> 452 setting in the "<code>composite</code>" command. For example... </p> 453 454 <pre> 455 composite ... -blend 50x50 ... 456 </pre> 457 458 <p>As of IM v6.5.3-4 the "<code>convert</code>" command can now also supply 459 these extra arguments to its <a href="command-line-options.php#composite" 460 >-composite</a> operator, using the special <a href="command-line-options.php#define">-define</a> 461 attribute of '<code class="arg">compose:args</code>'. This means you can now 462 make use of these special augmented <a href="command-line-options.php#compose" 463 >-compose</a> methods, those the argument and the method both need to be set 464 separately. For example... </p> 465 466 <pre> 467 convert ... -compose blend -define compose:args=50,50 -composite ... 468 </pre> 469 470 <p>The following is a table of these special 'argumented' compose methods, 471 with a brief summary of what they do. For more details see the equivalent 472 "composite" command option name. </p> 473 474 <table class="table table-condensed table-striped"> 475 <tbody> 476 <tr> 477 <th align="left" style="width: 8%">Method</th> 478 <th align="left">Description</th> 479 </tr> 480 481 <tr> 482 <td>dissolve</td> 483 <td>Arguments: 484 <var>src_percent</var>[x<var>dst_percent</var>] 485 <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.php#dissolve">-dissolve</a> 486 <br/>Dissolve the 'source' image by the percentage given before overlaying 487 'over' the 'destination' image. If <var>src_percent</var> is 488 greater than 100, it starts dissolving the main image so it will 489 become transparent at a value of '<code class="arg">200</code>'. If 490 both percentages are given, each image are dissolved to the 491 percentages given. 492 </td> 493 </tr> 494 495 <tr> 496 <td>blend</td> 497 <td>Arguments: 498 <var>src_percent</var>[x<var>dst_percent</var>] 499 <br/>Equivalent to "<code>composite</code>" <a 500 href="command-line-options.php#blend">-blend</a> 501 <br/>Average the images together ('plus') according to the percentages 502 given and each pixels transparency. If only a single percentage value 503 is given it sets the weight of the composite or 'source' image, while 504 the background image is weighted by the exact opposite amount. That is 505 a <code>-blend 30</code> merges 30% of the 'source' image with 70% of 506 the 'destination' image. Thus it is equivalent to <code>-blend 507 30x70</code>. 508 </td> 509 </tr> 510 511 <tr> 512 <td>mathematics</td> 513 <td>Arguments: <var>A, B, C, D</var> 514 <br/>Not available in "<code>composite</code>" at this time. 515 <br/>Merge the source and destination images according to the formula 516 <br/> <code>A*Sc*Dc + B*Sc + C*Dc + D</code> 517 <br/>Can be used to generate a custom composition method that would 518 otherwise need to be implemented using the slow <a 519 href="command-line-options.php#fx">-fx</a> DIY image operator. Added 520 to ImageMagick version 6.5.4-3. 521 <br/>As of IM v6.6.1-6 this method will do per-channel math compositions 522 if the 'Sync' flag is removed from <a 523 href="command-line-options.php#channel" >-channel</a>, just like all 524 the other mathematical composition methods above. 525 </td> 526 </tr> 527 528 <tr> 529 <td>modulate</td> 530 <td>Arguments: 531 <var>brightness</var>[x<var>saturation</var>] 532 <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.php#watermark">-watermark</a> 533 <br/>Take a grayscale image (with alpha mask) and modify the destination 534 image's brightness according to watermark image's grayscale value and 535 the <var>brightness</var> percentage. The destinations 536 color saturation attribute is just direct modified by the <var>saturation</var> percentage, which defaults to 100 percent 537 (no color change). 538 539 </td> 540 </tr> 541 542 <tr> 543 <td>displace</td> 544 <td>Arguments: 545 <var>X-scale</var>[x<var>Y-scale</var>][!][%] 546 <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.php#displace">-displace</a> 547 <br/>With this option, the 'overlay' image, and optionally the 'mask' 548 image, is used as a relative displacement map, which is used to 549 displace the lookup of what part of the destination image is seen at 550 each point of the overlaid area. Much like the displacement map is a 551 'lens' that distorts the original 'background' image behind it. 552 <br/><br/> 553 The X-scale is modulated by the 'red' channel of the overlay image 554 while the Y-scale is modulated by the green channel, (the mask image 555 if given is rolled into green channel of the overlay image. This 556 separation allows you to modulate the X and Y lookup displacement 557 separately allowing you to do 2-dimensional displacements, rather 558 than 1-dimensional vectored displacements (using grayscale image). 559 <br/><br/> 560 If the overlay image contains transparency this is used as a mask 561 of the resulting image to remove 'invalid' pixels. 562 <br/><br/> 563 The '%' flag makes the displacement scale relative to the size of the 564 overlay image (100% = half width/height of image). Using '!' switches 565 percentage arguments to refer to the destination image size instead. 566 <br/><br/> 567 Special flags were added Added to ImageMagick version 6.5.3-5. 568 </td> 569 </tr> 570 571 <tr> 572 <td>distort</td> 573 <td>Arguments: 574 <var>X-scale</var>[x<var>Y-scale</var>[+<var>X-center</var>+<var>Y-center</var>]][!][%] 575 <br/>Not available in "<code>composite</code>" at this time. 576 <br/>Exactly as per 'Displace' (above), but using absolute coordinates, 577 relative to the center of the overlay (or that given). Basically 578 allows you to generate absolute distortion maps where 'black' will 579 look up the left/top edge, and 'white' looks up the bottom/right 580 edge of the destination image, according to the scale given. 581 <br/><br/> 582 The '!' flag not only switches percentage scaling, to use the 583 destination image, but also the image the center offset of the lookup. 584 This means the overlay can lookup a completely different region of the 585 destination image. 586 <br/><br/> 587 Added to ImageMagick version 6.5.3-5. 588 </td> 589 </tr> 590 591 <tr> 592 <td>blur</td> 593 <td>Arguments: 594 <var>Width</var>[x<var>Height</var>[+<var>Angle</var>][+<var>Angle2</var>]] 595 <br/>Equivalent to "<code>composite</code>" <a href="command-line-options.php#blur-composite">-blur</a> 596 <br/>A Variable Blur Mapping Composition method, where each pixel in the 597 overlaid region is replaced with an Elliptical Weighted Average (EWA), 598 with an ellipse (typically a circle) of the given sigma size, scaled 599 according to overlay (source image) grayscale mapping. 600 <br/><br/> 601 As per 'Displace' and 'Distort', the red channel will modulate the 602 width of the ellipse, while the green channel will modulate the height 603 of the ellipse. If a single Angle value is given in the arguments, 604 then the ellipse will then be rotated by the angle specified. 605 <br/><br/> 606 Normally the blue channel of the mapping overlay image is ignored. 607 However if a second ellipse angle is given, then it is assumed that 608 the blue channel defines a variable angle for the ellipse ranging from 609 the first angle to the second angle given. This allows to generate 610 radial blurs, or a rough approximation for rotational blur. Or any mix 611 of the two. 612 <br/><br/> 613 Added to ImageMagick version 6.5.4-0. 614 </td> 615 </tr> 616 617 </tbody> 618 </table> 619 620 <p>To print a complete list of all the available compose operators, use <a 621 href="command-line-options.php#list">-list compose</a>.</p> 622 </div> 623 <footer class="magick-footer"> 624 <p><a href="support.php">Donate</a> 625 <a href="sitemap.php">Sitemap</a> 626 <a href="links.php">Related</a> 627 <a href="architecture.php">Architecture</a> 628 </p> 629 <p><a href="compose.php#">Back to top</a> 630 <a href="http://pgp.mit.edu:11371/pks/lookup?op=get&search=0x89AB63D48277377A">Public Key</a> 631 <a href="contact.php">Contact Us</a></p> 632 <p><small> 1999-2016 ImageMagick Studio LLC</small></p> 633 </footer> 634 </div><!-- /.container --> 635 636 <script src="https://ajax.googleapis.com/ajax/libs/jquery/1.11.3/jquery.min.js"></script> 637 <script src="http://nextgen.imagemagick.org/js/magick.php"></script> 638 </div> 639 </body> 640 </html> 641