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      1 // RUN: %clang_cc1 -triple x86_64-apple-darwin10 -fsyntax-only -Wcast-align -verify %s
      2 
      3 // Simple casts.
      4 void test0(char *P) {
      5   char *a  = (char*)  P;
      6   short *b = (short*) P; // expected-warning {{cast from 'char *' to 'short *' increases required alignment from 1 to 2}}
      7   int *c   = (int*)   P; // expected-warning {{cast from 'char *' to 'int *' increases required alignment from 1 to 4}}
      8 }
      9 
     10 // Casts from void* are a special case.
     11 void test1(void *P) {
     12   char *a  = (char*)  P;
     13   short *b = (short*) P;
     14   int *c   = (int*)   P;
     15 
     16   const volatile void *P2 = P;
     17   char *d  = (char*)  P2;
     18   short *e = (short*) P2;
     19   int *f   = (int*)   P2;
     20 
     21   const char *g  = (const char*)  P2;
     22   const short *h = (const short*) P2;
     23   const int *i   = (const int*)   P2;
     24 
     25   const volatile char *j  = (const volatile char*)  P2;
     26   const volatile short *k = (const volatile short*) P2;
     27   const volatile int *l   = (const volatile int*)   P2;
     28 }
     29 
     30 // Aligned struct.
     31 struct __attribute__((aligned(16))) A {
     32   char buffer[16];
     33 };
     34 void test2(char *P) {
     35   struct A *a = (struct A*) P; // expected-warning {{cast from 'char *' to 'struct A *' increases required alignment from 1 to 16}}
     36 }
     37 
     38 // Incomplete type.
     39 void test3(char *P) {
     40   struct B *b = (struct B*) P;
     41 }
     42