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      1 -------------------------------------------------------------------------
      2 drawElements Quality Program Test Specification
      3 -----------------------------------------------
      4 
      5 Copyright 2014 The Android Open Source Project
      6 
      7 Licensed under the Apache License, Version 2.0 (the "License");
      8 you may not use this file except in compliance with the License.
      9 You may obtain a copy of the License at
     10 
     11      http://www.apache.org/licenses/LICENSE-2.0
     12 
     13 Unless required by applicable law or agreed to in writing, software
     14 distributed under the License is distributed on an "AS IS" BASIS,
     15 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16 See the License for the specific language governing permissions and
     17 limitations under the License.
     18 -------------------------------------------------------------------------
     19     GL_EXT_shader_implicit_conversions
     20 
     21 Tests:
     22  + dEQP-GLES31.functional.shaders.implicit_conversions.*
     23 
     24 Includes:
     25  + All valid implicit conversion pairs
     26  + Promotion to vector types (for example int -> vec3)
     27  + Binary operations
     28    - Arithmetic
     29    - Comparison
     30  + Array subscription
     31  + Calling function with implicit conversion on parameter type
     32  + Negative tests for invalid assignments
     33  + Negative tests for implict array / struct conversions
     34 
     35 Excludes:
     36  + Extensive function overloading tests with implicit conversions
     37  + Extensive negative tests for various other implicit conversions
     38    - Will be added in 2014.4 release
     39 
     40 Description:
     41 
     42 Valid cases compile and run a program that perform the implicit conversion
     43 operation in either vertex and fragment shader. Results are checked against
     44 reference values in the shader code and either black or white color is
     45 selected based on that. The test verifies that all result pixels are white.
     46 
     47 Negative cases attempt to compile a shader with the invalid operation and
     48 checks that the compilation in fact fails.
     49