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      1 /*-------------------------------------------------------------------------
      2  * drawElements Quality Program Tester Core
      3  * ----------------------------------------
      4  *
      5  * Copyright 2014 The Android Open Source Project
      6  *
      7  * Licensed under the Apache License, Version 2.0 (the "License");
      8  * you may not use this file except in compliance with the License.
      9  * You may obtain a copy of the License at
     10  *
     11  *      http://www.apache.org/licenses/LICENSE-2.0
     12  *
     13  * Unless required by applicable law or agreed to in writing, software
     14  * distributed under the License is distributed on an "AS IS" BASIS,
     15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     16  * See the License for the specific language governing permissions and
     17  * limitations under the License.
     18  *
     19  *//*!
     20  * \file
     21  * \brief Android window.
     22  *//*--------------------------------------------------------------------*/
     23 
     24 #include "tcuAndroidWindow.hpp"
     25 
     26 namespace tcu
     27 {
     28 namespace Android
     29 {
     30 
     31 using std::vector;
     32 
     33 // Window
     34 
     35 Window::Window (ANativeWindow* window)
     36 	: m_window	(window)
     37 	, m_state	(STATE_AVAILABLE)
     38 {
     39 }
     40 
     41 Window::~Window (void)
     42 {
     43 }
     44 
     45 void Window::setBuffersGeometry (int width, int height, int32_t format)
     46 {
     47 	ANativeWindow_setBuffersGeometry(m_window, width, height, format);
     48 }
     49 
     50 IVec2 Window::getSize (void) const
     51 {
     52 	const int32_t	width	= ANativeWindow_getWidth(m_window);
     53 	const int32_t	height	= ANativeWindow_getHeight(m_window);
     54 	return IVec2(width, height);
     55 }
     56 
     57 bool Window::tryAcquire (void)
     58 {
     59 	de::ScopedLock lock(m_stateLock);
     60 
     61 	if (m_state == STATE_AVAILABLE)
     62 	{
     63 		m_state = STATE_IN_USE;
     64 		return true;
     65 	}
     66 	else
     67 		return false;
     68 }
     69 
     70 void Window::release (void)
     71 {
     72 	de::ScopedLock lock(m_stateLock);
     73 
     74 	if (m_state == STATE_IN_USE)
     75 	{
     76 		// Reset buffer size and format back to initial state
     77 		ANativeWindow_setBuffersGeometry(m_window, 0, 0, 0);
     78 
     79 		m_state = STATE_AVAILABLE;
     80 	}
     81 	else if (m_state == STATE_PENDING_DESTROY)
     82 		m_state = STATE_READY_FOR_DESTROY;
     83 	else
     84 		DE_FATAL("Invalid window state");
     85 }
     86 
     87 void Window::markForDestroy (void)
     88 {
     89 	de::ScopedLock lock(m_stateLock);
     90 
     91 	if (m_state == STATE_AVAILABLE)
     92 		m_state = STATE_READY_FOR_DESTROY;
     93 	else if (m_state == STATE_IN_USE)
     94 		m_state = STATE_PENDING_DESTROY;
     95 	else
     96 		DE_FATAL("Invalid window state");
     97 }
     98 
     99 bool Window::isPendingDestroy (void) const
    100 {
    101 	de::ScopedLock lock(m_stateLock);
    102 	return m_state == STATE_PENDING_DESTROY;
    103 }
    104 
    105 bool Window::tryAcquireForDestroy (bool onlyMarked)
    106 {
    107 	de::ScopedLock lock(m_stateLock);
    108 
    109 	if (m_state == STATE_READY_FOR_DESTROY ||
    110 		(!onlyMarked && m_state == STATE_AVAILABLE))
    111 	{
    112 		m_state = STATE_ACQUIRED_FOR_DESTROY;
    113 		return true;
    114 	}
    115 	else
    116 		return false;
    117 }
    118 
    119 // WindowRegistry
    120 
    121 WindowRegistry::WindowRegistry (void)
    122 {
    123 }
    124 
    125 WindowRegistry::~WindowRegistry (void)
    126 {
    127 	for (vector<Window*>::const_iterator winIter = m_windows.begin(); winIter != m_windows.end(); winIter++)
    128 	{
    129 		Window* const window = *winIter;
    130 
    131 		if (window->tryAcquireForDestroy(false))
    132 			delete window;
    133 		else
    134 		{
    135 			print("ERROR: Window was not available for deletion, leaked tcu::Android::Window!\n");
    136 			DE_FATAL("Window leaked");
    137 		}
    138 	}
    139 }
    140 
    141 void WindowRegistry::addWindow (ANativeWindow* window)
    142 {
    143 	m_windows.reserve(m_windows.size()+1);
    144 	m_windows.push_back(new Window(window));
    145 }
    146 
    147 void WindowRegistry::destroyWindow (ANativeWindow* rawHandle)
    148 {
    149 	for (int ndx = 0; ndx < (int)m_windows.size(); ++ndx)
    150 	{
    151 		Window* const window = m_windows[ndx];
    152 
    153 		if (window->getNativeWindow() == rawHandle)
    154 		{
    155 			if (window->tryAcquireForDestroy(false))
    156 			{
    157 				delete window;
    158 				m_windows[ndx] = m_windows.back();
    159 				m_windows.pop_back();
    160 			}
    161 			else
    162 				window->markForDestroy();
    163 
    164 			return;
    165 		}
    166 	}
    167 
    168 	throw tcu::InternalError("Window not registered", DE_NULL, __FILE__, __LINE__);
    169 }
    170 
    171 Window* WindowRegistry::tryAcquireWindow (void)
    172 {
    173 	for (int ndx = 0; ndx < (int)m_windows.size(); ++ndx)
    174 	{
    175 		Window* const window = m_windows[ndx];
    176 
    177 		if (window->tryAcquire())
    178 			return window;
    179 	}
    180 
    181 	return DE_NULL;
    182 }
    183 
    184 void WindowRegistry::garbageCollect (void)
    185 {
    186 	for (int ndx = 0; ndx < (int)m_windows.size(); ++ndx)
    187 	{
    188 		Window* const window = m_windows[ndx];
    189 
    190 		if (window->tryAcquireForDestroy(true))
    191 		{
    192 			delete window;
    193 			m_windows[ndx] = m_windows.back();
    194 			m_windows.pop_back();
    195 			ndx -= 1;
    196 		}
    197 	}
    198 }
    199 
    200 } // Android
    201 } // tcu
    202