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      1 typedef Matrix<float,3,3> Matrix3x3;
      2 Matrix3x3 m = Matrix3x3::Random();
      3 Matrix3f y = Matrix3f::Random();
      4 cout << "Here is the matrix m:" << endl << m << endl;
      5 cout << "Here is the matrix y:" << endl << y << endl;
      6 Matrix3f x;
      7 x = m.householderQr().solve(y);
      8 assert(y.isApprox(m*x));
      9 cout << "Here is a solution x to the equation mx=y:" << endl << x << endl;
     10