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      1 VectorXd v(10);
      2 v.resize(3);
      3 RowVector3d w;
      4 w.resize(3); // this is legal, but has no effect
      5 cout << "v: " << v.rows() << " rows, " << v.cols() << " cols" << endl;
      6 cout << "w: " << w.rows() << " rows, " << w.cols() << " cols" << endl;
      7