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      1 # automatically generated by the FlatBuffers compiler, do not modify
      2 
      3 # namespace: MyGame
      4 
      5 import flatbuffers
      6 
      7 class InParentNamespace(object):
      8     __slots__ = ['_tab']
      9 
     10     @classmethod
     11     def GetRootAsInParentNamespace(cls, buf, offset):
     12         n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset)
     13         x = InParentNamespace()
     14         x.Init(buf, n + offset)
     15         return x
     16 
     17     # InParentNamespace
     18     def Init(self, buf, pos):
     19         self._tab = flatbuffers.table.Table(buf, pos)
     20 
     21 def InParentNamespaceStart(builder): builder.StartObject(0)
     22 def InParentNamespaceEnd(builder): return builder.EndObject()
     23