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      1 package com.bumptech.glide.request.animation;
      2 
      3 /**
      4  * A simple {@link com.bumptech.glide.request.animation.GlideAnimation} that performs no actions.
      5  *
      6  * @param <R> animated resource type
      7  */
      8 public class NoAnimation<R> implements GlideAnimation<R> {
      9     private static final NoAnimation<?> NO_ANIMATION = new NoAnimation<Object>();
     10     @SuppressWarnings("rawtypes")
     11     private static final GlideAnimationFactory<?> NO_ANIMATION_FACTORY = new NoAnimationFactory();
     12 
     13     /**
     14      * A factory that always returns the same {@link com.bumptech.glide.request.animation.NoAnimation}.
     15      */
     16     public static class NoAnimationFactory<R> implements GlideAnimationFactory<R> {
     17         @SuppressWarnings("unchecked")
     18         @Override
     19         public GlideAnimation<R> build(boolean isFromMemoryCache, boolean isFirstResource) {
     20             return (GlideAnimation<R>) NO_ANIMATION;
     21         }
     22     }
     23 
     24     /**
     25      * Returns an instance of a factory that produces {@link com.bumptech.glide.request.animation.NoAnimation}s.
     26      */
     27     @SuppressWarnings("unchecked")
     28     public static <R> GlideAnimationFactory<R> getFactory() {
     29         return (GlideAnimationFactory<R>) NO_ANIMATION_FACTORY;
     30     }
     31 
     32     /**
     33      * Returns an instance of {@link com.bumptech.glide.request.animation.NoAnimation}.
     34      */
     35     @SuppressWarnings("unchecked")
     36     public static <R> GlideAnimation<R> get() {
     37         return (GlideAnimation<R>) NO_ANIMATION;
     38     }
     39 
     40     /**
     41      * Performs no animation and always returns {@code false}.
     42      */
     43     @Override
     44     public boolean animate(Object current, ViewAdapter adapter) {
     45         return false;
     46     }
     47 }
     48