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      1 // Copyright (c) 2006, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 
     30 // A "smart" pointer type with reference tracking.  Every pointer to a
     31 // particular object is kept on a circular linked list.  When the last pointer
     32 // to an object is destroyed or reassigned, the object is deleted.
     33 //
     34 // Used properly, this deletes the object when the last reference goes away.
     35 // There are several caveats:
     36 // - Like all reference counting schemes, cycles lead to leaks.
     37 // - Each smart pointer is actually two pointers (8 bytes instead of 4).
     38 // - Every time a pointer is assigned, the entire list of pointers to that
     39 //   object is traversed.  This class is therefore NOT SUITABLE when there
     40 //   will often be more than two or three pointers to a particular object.
     41 // - References are only tracked as long as linked_ptr<> objects are copied.
     42 //   If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
     43 //   will happen (double deletion).
     44 //
     45 // A good use of this class is storing object references in STL containers.
     46 // You can safely put linked_ptr<> in a vector<>.
     47 // Other uses may not be as good.
     48 //
     49 // Note: If you use an incomplete type with linked_ptr<>, the class
     50 // *containing* linked_ptr<> must have a constructor and destructor (even
     51 // if they do nothing!).
     52 
     53 #ifndef PROCESSOR_LINKED_PTR_H__
     54 #define PROCESSOR_LINKED_PTR_H__
     55 
     56 namespace google_breakpad {
     57 
     58 // This is used internally by all instances of linked_ptr<>.  It needs to be
     59 // a non-template class because different types of linked_ptr<> can refer to
     60 // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
     61 // So, it needs to be possible for different types of linked_ptr to participate
     62 // in the same circular linked list, so we need a single class type here.
     63 //
     64 // DO NOT USE THIS CLASS DIRECTLY YOURSELF.  Use linked_ptr<T>.
     65 class linked_ptr_internal {
     66  public:
     67   // Create a new circle that includes only this instance.
     68   void join_new() {
     69     next_ = this;
     70   }
     71 
     72   // Join an existing circle.
     73   void join(linked_ptr_internal const* ptr) {
     74     linked_ptr_internal const* p = ptr;
     75     while (p->next_ != ptr) p = p->next_;
     76     p->next_ = this;
     77     next_ = ptr;
     78   }
     79 
     80   // Leave whatever circle we're part of.  Returns true iff we were the
     81   // last member of the circle.  Once this is done, you can join() another.
     82   bool depart() {
     83     if (next_ == this) return true;
     84     linked_ptr_internal const* p = next_;
     85     while (p->next_ != this) p = p->next_;
     86     p->next_ = next_;
     87     return false;
     88   }
     89 
     90  private:
     91   mutable linked_ptr_internal const* next_;
     92 };
     93 
     94 template <typename T>
     95 class linked_ptr {
     96  public:
     97   typedef T element_type;
     98 
     99   // Take over ownership of a raw pointer.  This should happen as soon as
    100   // possible after the object is created.
    101   explicit linked_ptr(T* ptr = NULL) { capture(ptr); }
    102   ~linked_ptr() { depart(); }
    103 
    104   // Copy an existing linked_ptr<>, adding ourselves to the list of references.
    105   template <typename U> linked_ptr(linked_ptr<U> const& ptr) { copy(&ptr); }
    106   linked_ptr(linked_ptr const& ptr) { copy(&ptr); }
    107 
    108   // Assignment releases the old value and acquires the new.
    109   template <typename U> linked_ptr& operator=(linked_ptr<U> const& ptr) {
    110     depart();
    111     copy(&ptr);
    112     return *this;
    113   }
    114 
    115   linked_ptr& operator=(linked_ptr const& ptr) {
    116     if (&ptr != this) {
    117       depart();
    118       copy(&ptr);
    119     }
    120     return *this;
    121   }
    122 
    123   // Smart pointer members.
    124   void reset(T* ptr = NULL) { depart(); capture(ptr); }
    125   T* get() const { return value_; }
    126   T* operator->() const { return value_; }
    127   T& operator*() const { return *value_; }
    128   // Release ownership of the pointed object and returns it.
    129   // Sole ownership by this linked_ptr object is required.
    130   T* release() {
    131     link_.depart();
    132     T* v = value_;
    133     value_ = NULL;
    134     return v;
    135   }
    136 
    137   bool operator==(T* p) const { return value_ == p; }
    138   bool operator!=(T* p) const { return value_ != p; }
    139   template <typename U>
    140   bool operator==(linked_ptr<U> const& ptr) const {
    141     return value_ == ptr.get();
    142   }
    143   template <typename U>
    144   bool operator!=(linked_ptr<U> const& ptr) const {
    145     return value_ != ptr.get();
    146   }
    147 
    148  private:
    149   template <typename U>
    150   friend class linked_ptr;
    151 
    152   T* value_;
    153   linked_ptr_internal link_;
    154 
    155   void depart() {
    156     if (link_.depart()) delete value_;
    157   }
    158 
    159   void capture(T* ptr) {
    160     value_ = ptr;
    161     link_.join_new();
    162   }
    163 
    164   template <typename U> void copy(linked_ptr<U> const* ptr) {
    165     value_ = ptr->get();
    166     if (value_)
    167       link_.join(&ptr->link_);
    168     else
    169       link_.join_new();
    170   }
    171 };
    172 
    173 template<typename T> inline
    174 bool operator==(T* ptr, const linked_ptr<T>& x) {
    175   return ptr == x.get();
    176 }
    177 
    178 template<typename T> inline
    179 bool operator!=(T* ptr, const linked_ptr<T>& x) {
    180   return ptr != x.get();
    181 }
    182 
    183 // A function to convert T* into linked_ptr<T>
    184 // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
    185 // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
    186 template <typename T>
    187 linked_ptr<T> make_linked_ptr(T* ptr) {
    188   return linked_ptr<T>(ptr);
    189 }
    190 
    191 }  // namespace google_breakpad
    192 
    193 #endif  // PROCESSOR_LINKED_PTR_H__
    194