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     29 
     30 // A sample program demonstrating using Google C++ testing framework.
     31 //
     32 // Author: wan (at) google.com (Zhanyong Wan)
     33 
     34 #ifndef GTEST_SAMPLES_SAMPLE3_INL_H_
     35 #define GTEST_SAMPLES_SAMPLE3_INL_H_
     36 
     37 #include <stddef.h>
     38 
     39 
     40 // Queue is a simple queue implemented as a singled-linked list.
     41 //
     42 // The element type must support copy constructor.
     43 template <typename E>  // E is the element type
     44 class Queue;
     45 
     46 // QueueNode is a node in a Queue, which consists of an element of
     47 // type E and a pointer to the next node.
     48 template <typename E>  // E is the element type
     49 class QueueNode {
     50   friend class Queue<E>;
     51 
     52  public:
     53   // Gets the element in this node.
     54   const E& element() const { return element_; }
     55 
     56   // Gets the next node in the queue.
     57   QueueNode* next() { return next_; }
     58   const QueueNode* next() const { return next_; }
     59 
     60  private:
     61   // Creates a node with a given element value.  The next pointer is
     62   // set to NULL.
     63   explicit QueueNode(const E& an_element) : element_(an_element), next_(NULL) {}
     64 
     65   // We disable the default assignment operator and copy c'tor.
     66   const QueueNode& operator = (const QueueNode&);
     67   QueueNode(const QueueNode&);
     68 
     69   E element_;
     70   QueueNode* next_;
     71 };
     72 
     73 template <typename E>  // E is the element type.
     74 class Queue {
     75  public:
     76   // Creates an empty queue.
     77   Queue() : head_(NULL), last_(NULL), size_(0) {}
     78 
     79   // D'tor.  Clears the queue.
     80   ~Queue() { Clear(); }
     81 
     82   // Clears the queue.
     83   void Clear() {
     84     if (size_ > 0) {
     85       // 1. Deletes every node.
     86       QueueNode<E>* node = head_;
     87       QueueNode<E>* next = node->next();
     88       for (; ;) {
     89         delete node;
     90         node = next;
     91         if (node == NULL) break;
     92         next = node->next();
     93       }
     94 
     95       // 2. Resets the member variables.
     96       head_ = last_ = NULL;
     97       size_ = 0;
     98     }
     99   }
    100 
    101   // Gets the number of elements.
    102   size_t Size() const { return size_; }
    103 
    104   // Gets the first element of the queue, or NULL if the queue is empty.
    105   QueueNode<E>* Head() { return head_; }
    106   const QueueNode<E>* Head() const { return head_; }
    107 
    108   // Gets the last element of the queue, or NULL if the queue is empty.
    109   QueueNode<E>* Last() { return last_; }
    110   const QueueNode<E>* Last() const { return last_; }
    111 
    112   // Adds an element to the end of the queue.  A copy of the element is
    113   // created using the copy constructor, and then stored in the queue.
    114   // Changes made to the element in the queue doesn't affect the source
    115   // object, and vice versa.
    116   void Enqueue(const E& element) {
    117     QueueNode<E>* new_node = new QueueNode<E>(element);
    118 
    119     if (size_ == 0) {
    120       head_ = last_ = new_node;
    121       size_ = 1;
    122     } else {
    123       last_->next_ = new_node;
    124       last_ = new_node;
    125       size_++;
    126     }
    127   }
    128 
    129   // Removes the head of the queue and returns it.  Returns NULL if
    130   // the queue is empty.
    131   E* Dequeue() {
    132     if (size_ == 0) {
    133       return NULL;
    134     }
    135 
    136     const QueueNode<E>* const old_head = head_;
    137     head_ = head_->next_;
    138     size_--;
    139     if (size_ == 0) {
    140       last_ = NULL;
    141     }
    142 
    143     E* element = new E(old_head->element());
    144     delete old_head;
    145 
    146     return element;
    147   }
    148 
    149   // Applies a function/functor on each element of the queue, and
    150   // returns the result in a new queue.  The original queue is not
    151   // affected.
    152   template <typename F>
    153   Queue* Map(F function) const {
    154     Queue* new_queue = new Queue();
    155     for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) {
    156       new_queue->Enqueue(function(node->element()));
    157     }
    158 
    159     return new_queue;
    160   }
    161 
    162  private:
    163   QueueNode<E>* head_;  // The first node of the queue.
    164   QueueNode<E>* last_;  // The last node of the queue.
    165   size_t size_;  // The number of elements in the queue.
    166 
    167   // We disallow copying a queue.
    168   Queue(const Queue&);
    169   const Queue& operator = (const Queue&);
    170 };
    171 
    172 #endif  // GTEST_SAMPLES_SAMPLE3_INL_H_
    173