1 2 3 You can find recipes for using Google Mock here. If you haven't yet, 4 please read the [ForDummies](ForDummies.md) document first to make sure you understand 5 the basics. 6 7 **Note:** Google Mock lives in the `testing` name space. For 8 readability, it is recommended to write `using ::testing::Foo;` once in 9 your file before using the name `Foo` defined by Google Mock. We omit 10 such `using` statements in this page for brevity, but you should do it 11 in your own code. 12 13 # Creating Mock Classes # 14 15 ## Mocking Private or Protected Methods ## 16 17 You must always put a mock method definition (`MOCK_METHOD*`) in a 18 `public:` section of the mock class, regardless of the method being 19 mocked being `public`, `protected`, or `private` in the base class. 20 This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function 21 from outside of the mock class. (Yes, C++ allows a subclass to specify 22 a different access level than the base class on a virtual function.) 23 Example: 24 25 ``` 26 class Foo { 27 public: 28 ... 29 virtual bool Transform(Gadget* g) = 0; 30 31 protected: 32 virtual void Resume(); 33 34 private: 35 virtual int GetTimeOut(); 36 }; 37 38 class MockFoo : public Foo { 39 public: 40 ... 41 MOCK_METHOD1(Transform, bool(Gadget* g)); 42 43 // The following must be in the public section, even though the 44 // methods are protected or private in the base class. 45 MOCK_METHOD0(Resume, void()); 46 MOCK_METHOD0(GetTimeOut, int()); 47 }; 48 ``` 49 50 ## Mocking Overloaded Methods ## 51 52 You can mock overloaded functions as usual. No special attention is required: 53 54 ``` 55 class Foo { 56 ... 57 58 // Must be virtual as we'll inherit from Foo. 59 virtual ~Foo(); 60 61 // Overloaded on the types and/or numbers of arguments. 62 virtual int Add(Element x); 63 virtual int Add(int times, Element x); 64 65 // Overloaded on the const-ness of this object. 66 virtual Bar& GetBar(); 67 virtual const Bar& GetBar() const; 68 }; 69 70 class MockFoo : public Foo { 71 ... 72 MOCK_METHOD1(Add, int(Element x)); 73 MOCK_METHOD2(Add, int(int times, Element x); 74 75 MOCK_METHOD0(GetBar, Bar&()); 76 MOCK_CONST_METHOD0(GetBar, const Bar&()); 77 }; 78 ``` 79 80 **Note:** if you don't mock all versions of the overloaded method, the 81 compiler will give you a warning about some methods in the base class 82 being hidden. To fix that, use `using` to bring them in scope: 83 84 ``` 85 class MockFoo : public Foo { 86 ... 87 using Foo::Add; 88 MOCK_METHOD1(Add, int(Element x)); 89 // We don't want to mock int Add(int times, Element x); 90 ... 91 }; 92 ``` 93 94 ## Mocking Class Templates ## 95 96 To mock a class template, append `_T` to the `MOCK_*` macros: 97 98 ``` 99 template <typename Elem> 100 class StackInterface { 101 ... 102 // Must be virtual as we'll inherit from StackInterface. 103 virtual ~StackInterface(); 104 105 virtual int GetSize() const = 0; 106 virtual void Push(const Elem& x) = 0; 107 }; 108 109 template <typename Elem> 110 class MockStack : public StackInterface<Elem> { 111 ... 112 MOCK_CONST_METHOD0_T(GetSize, int()); 113 MOCK_METHOD1_T(Push, void(const Elem& x)); 114 }; 115 ``` 116 117 ## Mocking Nonvirtual Methods ## 118 119 Google Mock can mock non-virtual functions to be used in what we call _hi-perf 120 dependency injection_. 121 122 In this case, instead of sharing a common base class with the real 123 class, your mock class will be _unrelated_ to the real class, but 124 contain methods with the same signatures. The syntax for mocking 125 non-virtual methods is the _same_ as mocking virtual methods: 126 127 ``` 128 // A simple packet stream class. None of its members is virtual. 129 class ConcretePacketStream { 130 public: 131 void AppendPacket(Packet* new_packet); 132 const Packet* GetPacket(size_t packet_number) const; 133 size_t NumberOfPackets() const; 134 ... 135 }; 136 137 // A mock packet stream class. It inherits from no other, but defines 138 // GetPacket() and NumberOfPackets(). 139 class MockPacketStream { 140 public: 141 MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number)); 142 MOCK_CONST_METHOD0(NumberOfPackets, size_t()); 143 ... 144 }; 145 ``` 146 147 Note that the mock class doesn't define `AppendPacket()`, unlike the 148 real class. That's fine as long as the test doesn't need to call it. 149 150 Next, you need a way to say that you want to use 151 `ConcretePacketStream` in production code and to use `MockPacketStream` 152 in tests. Since the functions are not virtual and the two classes are 153 unrelated, you must specify your choice at _compile time_ (as opposed 154 to run time). 155 156 One way to do it is to templatize your code that needs to use a packet 157 stream. More specifically, you will give your code a template type 158 argument for the type of the packet stream. In production, you will 159 instantiate your template with `ConcretePacketStream` as the type 160 argument. In tests, you will instantiate the same template with 161 `MockPacketStream`. For example, you may write: 162 163 ``` 164 template <class PacketStream> 165 void CreateConnection(PacketStream* stream) { ... } 166 167 template <class PacketStream> 168 class PacketReader { 169 public: 170 void ReadPackets(PacketStream* stream, size_t packet_num); 171 }; 172 ``` 173 174 Then you can use `CreateConnection<ConcretePacketStream>()` and 175 `PacketReader<ConcretePacketStream>` in production code, and use 176 `CreateConnection<MockPacketStream>()` and 177 `PacketReader<MockPacketStream>` in tests. 178 179 ``` 180 MockPacketStream mock_stream; 181 EXPECT_CALL(mock_stream, ...)...; 182 .. set more expectations on mock_stream ... 183 PacketReader<MockPacketStream> reader(&mock_stream); 184 ... exercise reader ... 185 ``` 186 187 ## Mocking Free Functions ## 188 189 It's possible to use Google Mock to mock a free function (i.e. a 190 C-style function or a static method). You just need to rewrite your 191 code to use an interface (abstract class). 192 193 Instead of calling a free function (say, `OpenFile`) directly, 194 introduce an interface for it and have a concrete subclass that calls 195 the free function: 196 197 ``` 198 class FileInterface { 199 public: 200 ... 201 virtual bool Open(const char* path, const char* mode) = 0; 202 }; 203 204 class File : public FileInterface { 205 public: 206 ... 207 virtual bool Open(const char* path, const char* mode) { 208 return OpenFile(path, mode); 209 } 210 }; 211 ``` 212 213 Your code should talk to `FileInterface` to open a file. Now it's 214 easy to mock out the function. 215 216 This may seem much hassle, but in practice you often have multiple 217 related functions that you can put in the same interface, so the 218 per-function syntactic overhead will be much lower. 219 220 If you are concerned about the performance overhead incurred by 221 virtual functions, and profiling confirms your concern, you can 222 combine this with the recipe for [mocking non-virtual methods](#mocking-nonvirtual-methods). 223 224 ## The Nice, the Strict, and the Naggy ## 225 226 If a mock method has no `EXPECT_CALL` spec but is called, Google Mock 227 will print a warning about the "uninteresting call". The rationale is: 228 229 * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called. 230 * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, they can add an `EXPECT_CALL()` to suppress the warning. 231 232 However, sometimes you may want to suppress all "uninteresting call" 233 warnings, while sometimes you may want the opposite, i.e. to treat all 234 of them as errors. Google Mock lets you make the decision on a 235 per-mock-object basis. 236 237 Suppose your test uses a mock class `MockFoo`: 238 239 ``` 240 TEST(...) { 241 MockFoo mock_foo; 242 EXPECT_CALL(mock_foo, DoThis()); 243 ... code that uses mock_foo ... 244 } 245 ``` 246 247 If a method of `mock_foo` other than `DoThis()` is called, it will be 248 reported by Google Mock as a warning. However, if you rewrite your 249 test to use `NiceMock<MockFoo>` instead, the warning will be gone, 250 resulting in a cleaner test output: 251 252 ``` 253 using ::testing::NiceMock; 254 255 TEST(...) { 256 NiceMock<MockFoo> mock_foo; 257 EXPECT_CALL(mock_foo, DoThis()); 258 ... code that uses mock_foo ... 259 } 260 ``` 261 262 `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used 263 wherever `MockFoo` is accepted. 264 265 It also works if `MockFoo`'s constructor takes some arguments, as 266 `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors: 267 268 ``` 269 using ::testing::NiceMock; 270 271 TEST(...) { 272 NiceMock<MockFoo> mock_foo(5, "hi"); // Calls MockFoo(5, "hi"). 273 EXPECT_CALL(mock_foo, DoThis()); 274 ... code that uses mock_foo ... 275 } 276 ``` 277 278 The usage of `StrictMock` is similar, except that it makes all 279 uninteresting calls failures: 280 281 ``` 282 using ::testing::StrictMock; 283 284 TEST(...) { 285 StrictMock<MockFoo> mock_foo; 286 EXPECT_CALL(mock_foo, DoThis()); 287 ... code that uses mock_foo ... 288 289 // The test will fail if a method of mock_foo other than DoThis() 290 // is called. 291 } 292 ``` 293 294 There are some caveats though (I don't like them just as much as the 295 next guy, but sadly they are side effects of C++'s limitations): 296 297 1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock<StrictMock<MockFoo> >`) is **not** supported. 298 1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](https://google.github.io/styleguide/cppguide.html). 299 1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict. This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual. In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class. This rule is required for safety. Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.) 300 301 Finally, you should be **very cautious** about when to use naggy or strict mocks, as they tend to make tests more brittle and harder to maintain. When you refactor your code without changing its externally visible behavior, ideally you should't need to update any tests. If your code interacts with a naggy mock, however, you may start to get spammed with warnings as the result of your change. Worse, if your code interacts with a strict mock, your tests may start to fail and you'll be forced to fix them. Our general recommendation is to use nice mocks (not yet the default) most of the time, use naggy mocks (the current default) when developing or debugging tests, and use strict mocks only as the last resort. 302 303 ## Simplifying the Interface without Breaking Existing Code ## 304 305 Sometimes a method has a long list of arguments that is mostly 306 uninteresting. For example, 307 308 ``` 309 class LogSink { 310 public: 311 ... 312 virtual void send(LogSeverity severity, const char* full_filename, 313 const char* base_filename, int line, 314 const struct tm* tm_time, 315 const char* message, size_t message_len) = 0; 316 }; 317 ``` 318 319 This method's argument list is lengthy and hard to work with (let's 320 say that the `message` argument is not even 0-terminated). If we mock 321 it as is, using the mock will be awkward. If, however, we try to 322 simplify this interface, we'll need to fix all clients depending on 323 it, which is often infeasible. 324 325 The trick is to re-dispatch the method in the mock class: 326 327 ``` 328 class ScopedMockLog : public LogSink { 329 public: 330 ... 331 virtual void send(LogSeverity severity, const char* full_filename, 332 const char* base_filename, int line, const tm* tm_time, 333 const char* message, size_t message_len) { 334 // We are only interested in the log severity, full file name, and 335 // log message. 336 Log(severity, full_filename, std::string(message, message_len)); 337 } 338 339 // Implements the mock method: 340 // 341 // void Log(LogSeverity severity, 342 // const string& file_path, 343 // const string& message); 344 MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path, 345 const string& message)); 346 }; 347 ``` 348 349 By defining a new mock method with a trimmed argument list, we make 350 the mock class much more user-friendly. 351 352 ## Alternative to Mocking Concrete Classes ## 353 354 Often you may find yourself using classes that don't implement 355 interfaces. In order to test your code that uses such a class (let's 356 call it `Concrete`), you may be tempted to make the methods of 357 `Concrete` virtual and then mock it. 358 359 Try not to do that. 360 361 Making a non-virtual function virtual is a big decision. It creates an 362 extension point where subclasses can tweak your class' behavior. This 363 weakens your control on the class because now it's harder to maintain 364 the class' invariants. You should make a function virtual only when 365 there is a valid reason for a subclass to override it. 366 367 Mocking concrete classes directly is problematic as it creates a tight 368 coupling between the class and the tests - any small change in the 369 class may invalidate your tests and make test maintenance a pain. 370 371 To avoid such problems, many programmers have been practicing "coding 372 to interfaces": instead of talking to the `Concrete` class, your code 373 would define an interface and talk to it. Then you implement that 374 interface as an adaptor on top of `Concrete`. In tests, you can easily 375 mock that interface to observe how your code is doing. 376 377 This technique incurs some overhead: 378 379 * You pay the cost of virtual function calls (usually not a problem). 380 * There is more abstraction for the programmers to learn. 381 382 However, it can also bring significant benefits in addition to better 383 testability: 384 385 * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive. 386 * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change. 387 388 Some people worry that if everyone is practicing this technique, they 389 will end up writing lots of redundant code. This concern is totally 390 understandable. However, there are two reasons why it may not be the 391 case: 392 393 * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code. 394 * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it. 395 396 You need to weigh the pros and cons carefully for your particular 397 problem, but I'd like to assure you that the Java community has been 398 practicing this for a long time and it's a proven effective technique 399 applicable in a wide variety of situations. :-) 400 401 ## Delegating Calls to a Fake ## 402 403 Some times you have a non-trivial fake implementation of an 404 interface. For example: 405 406 ``` 407 class Foo { 408 public: 409 virtual ~Foo() {} 410 virtual char DoThis(int n) = 0; 411 virtual void DoThat(const char* s, int* p) = 0; 412 }; 413 414 class FakeFoo : public Foo { 415 public: 416 virtual char DoThis(int n) { 417 return (n > 0) ? '+' : 418 (n < 0) ? '-' : '0'; 419 } 420 421 virtual void DoThat(const char* s, int* p) { 422 *p = strlen(s); 423 } 424 }; 425 ``` 426 427 Now you want to mock this interface such that you can set expectations 428 on it. However, you also want to use `FakeFoo` for the default 429 behavior, as duplicating it in the mock object is, well, a lot of 430 work. 431 432 When you define the mock class using Google Mock, you can have it 433 delegate its default action to a fake class you already have, using 434 this pattern: 435 436 ``` 437 using ::testing::_; 438 using ::testing::Invoke; 439 440 class MockFoo : public Foo { 441 public: 442 // Normal mock method definitions using Google Mock. 443 MOCK_METHOD1(DoThis, char(int n)); 444 MOCK_METHOD2(DoThat, void(const char* s, int* p)); 445 446 // Delegates the default actions of the methods to a FakeFoo object. 447 // This must be called *before* the custom ON_CALL() statements. 448 void DelegateToFake() { 449 ON_CALL(*this, DoThis(_)) 450 .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis)); 451 ON_CALL(*this, DoThat(_, _)) 452 .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat)); 453 } 454 private: 455 FakeFoo fake_; // Keeps an instance of the fake in the mock. 456 }; 457 ``` 458 459 With that, you can use `MockFoo` in your tests as usual. Just remember 460 that if you don't explicitly set an action in an `ON_CALL()` or 461 `EXPECT_CALL()`, the fake will be called upon to do it: 462 463 ``` 464 using ::testing::_; 465 466 TEST(AbcTest, Xyz) { 467 MockFoo foo; 468 foo.DelegateToFake(); // Enables the fake for delegation. 469 470 // Put your ON_CALL(foo, ...)s here, if any. 471 472 // No action specified, meaning to use the default action. 473 EXPECT_CALL(foo, DoThis(5)); 474 EXPECT_CALL(foo, DoThat(_, _)); 475 476 int n = 0; 477 EXPECT_EQ('+', foo.DoThis(5)); // FakeFoo::DoThis() is invoked. 478 foo.DoThat("Hi", &n); // FakeFoo::DoThat() is invoked. 479 EXPECT_EQ(2, n); 480 } 481 ``` 482 483 **Some tips:** 484 485 * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`. 486 * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use. 487 * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type. For instance, if class `Foo` has methods `char DoThis(int n)` and `bool DoThis(double x) const`, and you want to invoke the latter, you need to write `Invoke(&fake_, static_cast<bool (FakeFoo::*)(double) const>(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)` (The strange-looking thing inside the angled brackets of `static_cast` is the type of a function pointer to the second `DoThis()` method.). 488 * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code. 489 490 Regarding the tip on mixing a mock and a fake, here's an example on 491 why it may be a bad sign: Suppose you have a class `System` for 492 low-level system operations. In particular, it does file and I/O 493 operations. And suppose you want to test how your code uses `System` 494 to do I/O, and you just want the file operations to work normally. If 495 you mock out the entire `System` class, you'll have to provide a fake 496 implementation for the file operation part, which suggests that 497 `System` is taking on too many roles. 498 499 Instead, you can define a `FileOps` interface and an `IOOps` interface 500 and split `System`'s functionalities into the two. Then you can mock 501 `IOOps` without mocking `FileOps`. 502 503 ## Delegating Calls to a Real Object ## 504 505 When using testing doubles (mocks, fakes, stubs, and etc), sometimes 506 their behaviors will differ from those of the real objects. This 507 difference could be either intentional (as in simulating an error such 508 that you can test the error handling code) or unintentional. If your 509 mocks have different behaviors than the real objects by mistake, you 510 could end up with code that passes the tests but fails in production. 511 512 You can use the _delegating-to-real_ technique to ensure that your 513 mock has the same behavior as the real object while retaining the 514 ability to validate calls. This technique is very similar to the 515 delegating-to-fake technique, the difference being that we use a real 516 object instead of a fake. Here's an example: 517 518 ``` 519 using ::testing::_; 520 using ::testing::AtLeast; 521 using ::testing::Invoke; 522 523 class MockFoo : public Foo { 524 public: 525 MockFoo() { 526 // By default, all calls are delegated to the real object. 527 ON_CALL(*this, DoThis()) 528 .WillByDefault(Invoke(&real_, &Foo::DoThis)); 529 ON_CALL(*this, DoThat(_)) 530 .WillByDefault(Invoke(&real_, &Foo::DoThat)); 531 ... 532 } 533 MOCK_METHOD0(DoThis, ...); 534 MOCK_METHOD1(DoThat, ...); 535 ... 536 private: 537 Foo real_; 538 }; 539 ... 540 541 MockFoo mock; 542 543 EXPECT_CALL(mock, DoThis()) 544 .Times(3); 545 EXPECT_CALL(mock, DoThat("Hi")) 546 .Times(AtLeast(1)); 547 ... use mock in test ... 548 ``` 549 550 With this, Google Mock will verify that your code made the right calls 551 (with the right arguments, in the right order, called the right number 552 of times, etc), and a real object will answer the calls (so the 553 behavior will be the same as in production). This gives you the best 554 of both worlds. 555 556 ## Delegating Calls to a Parent Class ## 557 558 Ideally, you should code to interfaces, whose methods are all pure 559 virtual. In reality, sometimes you do need to mock a virtual method 560 that is not pure (i.e, it already has an implementation). For example: 561 562 ``` 563 class Foo { 564 public: 565 virtual ~Foo(); 566 567 virtual void Pure(int n) = 0; 568 virtual int Concrete(const char* str) { ... } 569 }; 570 571 class MockFoo : public Foo { 572 public: 573 // Mocking a pure method. 574 MOCK_METHOD1(Pure, void(int n)); 575 // Mocking a concrete method. Foo::Concrete() is shadowed. 576 MOCK_METHOD1(Concrete, int(const char* str)); 577 }; 578 ``` 579 580 Sometimes you may want to call `Foo::Concrete()` instead of 581 `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub 582 action, or perhaps your test doesn't need to mock `Concrete()` at all 583 (but it would be oh-so painful to have to define a new mock class 584 whenever you don't need to mock one of its methods). 585 586 The trick is to leave a back door in your mock class for accessing the 587 real methods in the base class: 588 589 ``` 590 class MockFoo : public Foo { 591 public: 592 // Mocking a pure method. 593 MOCK_METHOD1(Pure, void(int n)); 594 // Mocking a concrete method. Foo::Concrete() is shadowed. 595 MOCK_METHOD1(Concrete, int(const char* str)); 596 597 // Use this to call Concrete() defined in Foo. 598 int FooConcrete(const char* str) { return Foo::Concrete(str); } 599 }; 600 ``` 601 602 Now, you can call `Foo::Concrete()` inside an action by: 603 604 ``` 605 using ::testing::_; 606 using ::testing::Invoke; 607 ... 608 EXPECT_CALL(foo, Concrete(_)) 609 .WillOnce(Invoke(&foo, &MockFoo::FooConcrete)); 610 ``` 611 612 or tell the mock object that you don't want to mock `Concrete()`: 613 614 ``` 615 using ::testing::Invoke; 616 ... 617 ON_CALL(foo, Concrete(_)) 618 .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete)); 619 ``` 620 621 (Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do 622 that, `MockFoo::Concrete()` will be called (and cause an infinite 623 recursion) since `Foo::Concrete()` is virtual. That's just how C++ 624 works.) 625 626 # Using Matchers # 627 628 ## Matching Argument Values Exactly ## 629 630 You can specify exactly which arguments a mock method is expecting: 631 632 ``` 633 using ::testing::Return; 634 ... 635 EXPECT_CALL(foo, DoThis(5)) 636 .WillOnce(Return('a')); 637 EXPECT_CALL(foo, DoThat("Hello", bar)); 638 ``` 639 640 ## Using Simple Matchers ## 641 642 You can use matchers to match arguments that have a certain property: 643 644 ``` 645 using ::testing::Ge; 646 using ::testing::NotNull; 647 using ::testing::Return; 648 ... 649 EXPECT_CALL(foo, DoThis(Ge(5))) // The argument must be >= 5. 650 .WillOnce(Return('a')); 651 EXPECT_CALL(foo, DoThat("Hello", NotNull())); 652 // The second argument must not be NULL. 653 ``` 654 655 A frequently used matcher is `_`, which matches anything: 656 657 ``` 658 using ::testing::_; 659 using ::testing::NotNull; 660 ... 661 EXPECT_CALL(foo, DoThat(_, NotNull())); 662 ``` 663 664 ## Combining Matchers ## 665 666 You can build complex matchers from existing ones using `AllOf()`, 667 `AnyOf()`, and `Not()`: 668 669 ``` 670 using ::testing::AllOf; 671 using ::testing::Gt; 672 using ::testing::HasSubstr; 673 using ::testing::Ne; 674 using ::testing::Not; 675 ... 676 // The argument must be > 5 and != 10. 677 EXPECT_CALL(foo, DoThis(AllOf(Gt(5), 678 Ne(10)))); 679 680 // The first argument must not contain sub-string "blah". 681 EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")), 682 NULL)); 683 ``` 684 685 ## Casting Matchers ## 686 687 Google Mock matchers are statically typed, meaning that the compiler 688 can catch your mistake if you use a matcher of the wrong type (for 689 example, if you use `Eq(5)` to match a `string` argument). Good for 690 you! 691 692 Sometimes, however, you know what you're doing and want the compiler 693 to give you some slack. One example is that you have a matcher for 694 `long` and the argument you want to match is `int`. While the two 695 types aren't exactly the same, there is nothing really wrong with 696 using a `Matcher<long>` to match an `int` - after all, we can first 697 convert the `int` argument to a `long` before giving it to the 698 matcher. 699 700 To support this need, Google Mock gives you the 701 `SafeMatcherCast<T>(m)` function. It casts a matcher `m` to type 702 `Matcher<T>`. To ensure safety, Google Mock checks that (let `U` be the 703 type `m` accepts): 704 705 1. Type `T` can be implicitly cast to type `U`; 706 1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and 707 1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value). 708 709 The code won't compile if any of these conditions aren't met. 710 711 Here's one example: 712 713 ``` 714 using ::testing::SafeMatcherCast; 715 716 // A base class and a child class. 717 class Base { ... }; 718 class Derived : public Base { ... }; 719 720 class MockFoo : public Foo { 721 public: 722 MOCK_METHOD1(DoThis, void(Derived* derived)); 723 }; 724 ... 725 726 MockFoo foo; 727 // m is a Matcher<Base*> we got from somewhere. 728 EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m))); 729 ``` 730 731 If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar 732 function `MatcherCast<T>(m)`. The difference is that `MatcherCast` works 733 as long as you can `static_cast` type `T` to type `U`. 734 735 `MatcherCast` essentially lets you bypass C++'s type system 736 (`static_cast` isn't always safe as it could throw away information, 737 for example), so be careful not to misuse/abuse it. 738 739 ## Selecting Between Overloaded Functions ## 740 741 If you expect an overloaded function to be called, the compiler may 742 need some help on which overloaded version it is. 743 744 To disambiguate functions overloaded on the const-ness of this object, 745 use the `Const()` argument wrapper. 746 747 ``` 748 using ::testing::ReturnRef; 749 750 class MockFoo : public Foo { 751 ... 752 MOCK_METHOD0(GetBar, Bar&()); 753 MOCK_CONST_METHOD0(GetBar, const Bar&()); 754 }; 755 ... 756 757 MockFoo foo; 758 Bar bar1, bar2; 759 EXPECT_CALL(foo, GetBar()) // The non-const GetBar(). 760 .WillOnce(ReturnRef(bar1)); 761 EXPECT_CALL(Const(foo), GetBar()) // The const GetBar(). 762 .WillOnce(ReturnRef(bar2)); 763 ``` 764 765 (`Const()` is defined by Google Mock and returns a `const` reference 766 to its argument.) 767 768 To disambiguate overloaded functions with the same number of arguments 769 but different argument types, you may need to specify the exact type 770 of a matcher, either by wrapping your matcher in `Matcher<type>()`, or 771 using a matcher whose type is fixed (`TypedEq<type>`, `An<type>()`, 772 etc): 773 774 ``` 775 using ::testing::An; 776 using ::testing::Lt; 777 using ::testing::Matcher; 778 using ::testing::TypedEq; 779 780 class MockPrinter : public Printer { 781 public: 782 MOCK_METHOD1(Print, void(int n)); 783 MOCK_METHOD1(Print, void(char c)); 784 }; 785 786 TEST(PrinterTest, Print) { 787 MockPrinter printer; 788 789 EXPECT_CALL(printer, Print(An<int>())); // void Print(int); 790 EXPECT_CALL(printer, Print(Matcher<int>(Lt(5)))); // void Print(int); 791 EXPECT_CALL(printer, Print(TypedEq<char>('a'))); // void Print(char); 792 793 printer.Print(3); 794 printer.Print(6); 795 printer.Print('a'); 796 } 797 ``` 798 799 ## Performing Different Actions Based on the Arguments ## 800 801 When a mock method is called, the _last_ matching expectation that's 802 still active will be selected (think "newer overrides older"). So, you 803 can make a method do different things depending on its argument values 804 like this: 805 806 ``` 807 using ::testing::_; 808 using ::testing::Lt; 809 using ::testing::Return; 810 ... 811 // The default case. 812 EXPECT_CALL(foo, DoThis(_)) 813 .WillRepeatedly(Return('b')); 814 815 // The more specific case. 816 EXPECT_CALL(foo, DoThis(Lt(5))) 817 .WillRepeatedly(Return('a')); 818 ``` 819 820 Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will 821 be returned; otherwise `'b'` will be returned. 822 823 ## Matching Multiple Arguments as a Whole ## 824 825 Sometimes it's not enough to match the arguments individually. For 826 example, we may want to say that the first argument must be less than 827 the second argument. The `With()` clause allows us to match 828 all arguments of a mock function as a whole. For example, 829 830 ``` 831 using ::testing::_; 832 using ::testing::Lt; 833 using ::testing::Ne; 834 ... 835 EXPECT_CALL(foo, InRange(Ne(0), _)) 836 .With(Lt()); 837 ``` 838 839 says that the first argument of `InRange()` must not be 0, and must be 840 less than the second argument. 841 842 The expression inside `With()` must be a matcher of type 843 `Matcher< ::testing::tuple<A1, ..., An> >`, where `A1`, ..., `An` are the 844 types of the function arguments. 845 846 You can also write `AllArgs(m)` instead of `m` inside `.With()`. The 847 two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable 848 than `.With(Lt())`. 849 850 You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments 851 (as a tuple) against `m`. For example, 852 853 ``` 854 using ::testing::_; 855 using ::testing::AllOf; 856 using ::testing::Args; 857 using ::testing::Lt; 858 ... 859 EXPECT_CALL(foo, Blah(_, _, _)) 860 .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt()))); 861 ``` 862 863 says that `Blah()` will be called with arguments `x`, `y`, and `z` where 864 `x < y < z`. 865 866 As a convenience and example, Google Mock provides some matchers for 867 2-tuples, including the `Lt()` matcher above. See the [CheatSheet](CheatSheet.md) for 868 the complete list. 869 870 Note that if you want to pass the arguments to a predicate of your own 871 (e.g. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be 872 written to take a `::testing::tuple` as its argument; Google Mock will pass the `n` selected arguments as _one_ single tuple to the predicate. 873 874 ## Using Matchers as Predicates ## 875 876 Have you noticed that a matcher is just a fancy predicate that also 877 knows how to describe itself? Many existing algorithms take predicates 878 as arguments (e.g. those defined in STL's `<algorithm>` header), and 879 it would be a shame if Google Mock matchers are not allowed to 880 participate. 881 882 Luckily, you can use a matcher where a unary predicate functor is 883 expected by wrapping it inside the `Matches()` function. For example, 884 885 ``` 886 #include <algorithm> 887 #include <vector> 888 889 std::vector<int> v; 890 ... 891 // How many elements in v are >= 10? 892 const int count = count_if(v.begin(), v.end(), Matches(Ge(10))); 893 ``` 894 895 Since you can build complex matchers from simpler ones easily using 896 Google Mock, this gives you a way to conveniently construct composite 897 predicates (doing the same using STL's `<functional>` header is just 898 painful). For example, here's a predicate that's satisfied by any 899 number that is >= 0, <= 100, and != 50: 900 901 ``` 902 Matches(AllOf(Ge(0), Le(100), Ne(50))) 903 ``` 904 905 ## Using Matchers in Google Test Assertions ## 906 907 Since matchers are basically predicates that also know how to describe 908 themselves, there is a way to take advantage of them in 909 [Google Test](../../googletest/) assertions. It's 910 called `ASSERT_THAT` and `EXPECT_THAT`: 911 912 ``` 913 ASSERT_THAT(value, matcher); // Asserts that value matches matcher. 914 EXPECT_THAT(value, matcher); // The non-fatal version. 915 ``` 916 917 For example, in a Google Test test you can write: 918 919 ``` 920 #include "gmock/gmock.h" 921 922 using ::testing::AllOf; 923 using ::testing::Ge; 924 using ::testing::Le; 925 using ::testing::MatchesRegex; 926 using ::testing::StartsWith; 927 ... 928 929 EXPECT_THAT(Foo(), StartsWith("Hello")); 930 EXPECT_THAT(Bar(), MatchesRegex("Line \\d+")); 931 ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10))); 932 ``` 933 934 which (as you can probably guess) executes `Foo()`, `Bar()`, and 935 `Baz()`, and verifies that: 936 937 * `Foo()` returns a string that starts with `"Hello"`. 938 * `Bar()` returns a string that matches regular expression `"Line \\d+"`. 939 * `Baz()` returns a number in the range [5, 10]. 940 941 The nice thing about these macros is that _they read like 942 English_. They generate informative messages too. For example, if the 943 first `EXPECT_THAT()` above fails, the message will be something like: 944 945 ``` 946 Value of: Foo() 947 Actual: "Hi, world!" 948 Expected: starts with "Hello" 949 ``` 950 951 **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the 952 [Hamcrest](https://github.com/hamcrest/) project, which adds 953 `assertThat()` to JUnit. 954 955 ## Using Predicates as Matchers ## 956 957 Google Mock provides a built-in set of matchers. In case you find them 958 lacking, you can use an arbitray unary predicate function or functor 959 as a matcher - as long as the predicate accepts a value of the type 960 you want. You do this by wrapping the predicate inside the `Truly()` 961 function, for example: 962 963 ``` 964 using ::testing::Truly; 965 966 int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; } 967 ... 968 969 // Bar() must be called with an even number. 970 EXPECT_CALL(foo, Bar(Truly(IsEven))); 971 ``` 972 973 Note that the predicate function / functor doesn't have to return 974 `bool`. It works as long as the return value can be used as the 975 condition in statement `if (condition) ...`. 976 977 ## Matching Arguments that Are Not Copyable ## 978 979 When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves 980 away a copy of `bar`. When `Foo()` is called later, Google Mock 981 compares the argument to `Foo()` with the saved copy of `bar`. This 982 way, you don't need to worry about `bar` being modified or destroyed 983 after the `EXPECT_CALL()` is executed. The same is true when you use 984 matchers like `Eq(bar)`, `Le(bar)`, and so on. 985 986 But what if `bar` cannot be copied (i.e. has no copy constructor)? You 987 could define your own matcher function and use it with `Truly()`, as 988 the previous couple of recipes have shown. Or, you may be able to get 989 away from it if you can guarantee that `bar` won't be changed after 990 the `EXPECT_CALL()` is executed. Just tell Google Mock that it should 991 save a reference to `bar`, instead of a copy of it. Here's how: 992 993 ``` 994 using ::testing::Eq; 995 using ::testing::ByRef; 996 using ::testing::Lt; 997 ... 998 // Expects that Foo()'s argument == bar. 999 EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar)))); 1000 1001 // Expects that Foo()'s argument < bar. 1002 EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar)))); 1003 ``` 1004 1005 Remember: if you do this, don't change `bar` after the 1006 `EXPECT_CALL()`, or the result is undefined. 1007 1008 ## Validating a Member of an Object ## 1009 1010 Often a mock function takes a reference to object as an argument. When 1011 matching the argument, you may not want to compare the entire object 1012 against a fixed object, as that may be over-specification. Instead, 1013 you may need to validate a certain member variable or the result of a 1014 certain getter method of the object. You can do this with `Field()` 1015 and `Property()`. More specifically, 1016 1017 ``` 1018 Field(&Foo::bar, m) 1019 ``` 1020 1021 is a matcher that matches a `Foo` object whose `bar` member variable 1022 satisfies matcher `m`. 1023 1024 ``` 1025 Property(&Foo::baz, m) 1026 ``` 1027 1028 is a matcher that matches a `Foo` object whose `baz()` method returns 1029 a value that satisfies matcher `m`. 1030 1031 For example: 1032 1033 | Expression | Description | 1034 |:-----------------------------|:-----------------------------------| 1035 | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. | 1036 | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. | 1037 1038 Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no 1039 argument and be declared as `const`. 1040 1041 BTW, `Field()` and `Property()` can also match plain pointers to 1042 objects. For instance, 1043 1044 ``` 1045 Field(&Foo::number, Ge(3)) 1046 ``` 1047 1048 matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`, 1049 the match will always fail regardless of the inner matcher. 1050 1051 What if you want to validate more than one members at the same time? 1052 Remember that there is `AllOf()`. 1053 1054 ## Validating the Value Pointed to by a Pointer Argument ## 1055 1056 C++ functions often take pointers as arguments. You can use matchers 1057 like `IsNull()`, `NotNull()`, and other comparison matchers to match a 1058 pointer, but what if you want to make sure the value _pointed to_ by 1059 the pointer, instead of the pointer itself, has a certain property? 1060 Well, you can use the `Pointee(m)` matcher. 1061 1062 `Pointee(m)` matches a pointer iff `m` matches the value the pointer 1063 points to. For example: 1064 1065 ``` 1066 using ::testing::Ge; 1067 using ::testing::Pointee; 1068 ... 1069 EXPECT_CALL(foo, Bar(Pointee(Ge(3)))); 1070 ``` 1071 1072 expects `foo.Bar()` to be called with a pointer that points to a value 1073 greater than or equal to 3. 1074 1075 One nice thing about `Pointee()` is that it treats a `NULL` pointer as 1076 a match failure, so you can write `Pointee(m)` instead of 1077 1078 ``` 1079 AllOf(NotNull(), Pointee(m)) 1080 ``` 1081 1082 without worrying that a `NULL` pointer will crash your test. 1083 1084 Also, did we tell you that `Pointee()` works with both raw pointers 1085 **and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and 1086 etc)? 1087 1088 What if you have a pointer to pointer? You guessed it - you can use 1089 nested `Pointee()` to probe deeper inside the value. For example, 1090 `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer 1091 that points to a number less than 3 (what a mouthful...). 1092 1093 ## Testing a Certain Property of an Object ## 1094 1095 Sometimes you want to specify that an object argument has a certain 1096 property, but there is no existing matcher that does this. If you want 1097 good error messages, you should define a matcher. If you want to do it 1098 quick and dirty, you could get away with writing an ordinary function. 1099 1100 Let's say you have a mock function that takes an object of type `Foo`, 1101 which has an `int bar()` method and an `int baz()` method, and you 1102 want to constrain that the argument's `bar()` value plus its `baz()` 1103 value is a given number. Here's how you can define a matcher to do it: 1104 1105 ``` 1106 using ::testing::MatcherInterface; 1107 using ::testing::MatchResultListener; 1108 1109 class BarPlusBazEqMatcher : public MatcherInterface<const Foo&> { 1110 public: 1111 explicit BarPlusBazEqMatcher(int expected_sum) 1112 : expected_sum_(expected_sum) {} 1113 1114 virtual bool MatchAndExplain(const Foo& foo, 1115 MatchResultListener* listener) const { 1116 return (foo.bar() + foo.baz()) == expected_sum_; 1117 } 1118 1119 virtual void DescribeTo(::std::ostream* os) const { 1120 *os << "bar() + baz() equals " << expected_sum_; 1121 } 1122 1123 virtual void DescribeNegationTo(::std::ostream* os) const { 1124 *os << "bar() + baz() does not equal " << expected_sum_; 1125 } 1126 private: 1127 const int expected_sum_; 1128 }; 1129 1130 inline Matcher<const Foo&> BarPlusBazEq(int expected_sum) { 1131 return MakeMatcher(new BarPlusBazEqMatcher(expected_sum)); 1132 } 1133 1134 ... 1135 1136 EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...; 1137 ``` 1138 1139 ## Matching Containers ## 1140 1141 Sometimes an STL container (e.g. list, vector, map, ...) is passed to 1142 a mock function and you may want to validate it. Since most STL 1143 containers support the `==` operator, you can write 1144 `Eq(expected_container)` or simply `expected_container` to match a 1145 container exactly. 1146 1147 Sometimes, though, you may want to be more flexible (for example, the 1148 first element must be an exact match, but the second element can be 1149 any positive number, and so on). Also, containers used in tests often 1150 have a small number of elements, and having to define the expected 1151 container out-of-line is a bit of a hassle. 1152 1153 You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in 1154 such cases: 1155 1156 ``` 1157 using ::testing::_; 1158 using ::testing::ElementsAre; 1159 using ::testing::Gt; 1160 ... 1161 1162 MOCK_METHOD1(Foo, void(const vector<int>& numbers)); 1163 ... 1164 1165 EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5))); 1166 ``` 1167 1168 The above matcher says that the container must have 4 elements, which 1169 must be 1, greater than 0, anything, and 5 respectively. 1170 1171 If you instead write: 1172 1173 ``` 1174 using ::testing::_; 1175 using ::testing::Gt; 1176 using ::testing::UnorderedElementsAre; 1177 ... 1178 1179 MOCK_METHOD1(Foo, void(const vector<int>& numbers)); 1180 ... 1181 1182 EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5))); 1183 ``` 1184 1185 It means that the container must have 4 elements, which under some 1186 permutation must be 1, greater than 0, anything, and 5 respectively. 1187 1188 `ElementsAre()` and `UnorderedElementsAre()` are overloaded to take 0 1189 to 10 arguments. If more are needed, you can place them in a C-style 1190 array and use `ElementsAreArray()` or `UnorderedElementsAreArray()` 1191 instead: 1192 1193 ``` 1194 using ::testing::ElementsAreArray; 1195 ... 1196 1197 // ElementsAreArray accepts an array of element values. 1198 const int expected_vector1[] = { 1, 5, 2, 4, ... }; 1199 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1))); 1200 1201 // Or, an array of element matchers. 1202 Matcher<int> expected_vector2 = { 1, Gt(2), _, 3, ... }; 1203 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2))); 1204 ``` 1205 1206 In case the array needs to be dynamically created (and therefore the 1207 array size cannot be inferred by the compiler), you can give 1208 `ElementsAreArray()` an additional argument to specify the array size: 1209 1210 ``` 1211 using ::testing::ElementsAreArray; 1212 ... 1213 int* const expected_vector3 = new int[count]; 1214 ... fill expected_vector3 with values ... 1215 EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count))); 1216 ``` 1217 1218 **Tips:** 1219 1220 * `ElementsAre*()` can be used to match _any_ container that implements the STL iterator pattern (i.e. it has a `const_iterator` type and supports `begin()/end()`), not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern. 1221 * You can use nested `ElementsAre*()` to match nested (multi-dimensional) containers. 1222 * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`. 1223 * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`). 1224 1225 ## Sharing Matchers ## 1226 1227 Under the hood, a Google Mock matcher object consists of a pointer to 1228 a ref-counted implementation object. Copying matchers is allowed and 1229 very efficient, as only the pointer is copied. When the last matcher 1230 that references the implementation object dies, the implementation 1231 object will be deleted. 1232 1233 Therefore, if you have some complex matcher that you want to use again 1234 and again, there is no need to build it everytime. Just assign it to a 1235 matcher variable and use that variable repeatedly! For example, 1236 1237 ``` 1238 Matcher<int> in_range = AllOf(Gt(5), Le(10)); 1239 ... use in_range as a matcher in multiple EXPECT_CALLs ... 1240 ``` 1241 1242 # Setting Expectations # 1243 1244 ## Knowing When to Expect ## 1245 1246 `ON_CALL` is likely the single most under-utilized construct in Google Mock. 1247 1248 There are basically two constructs for defining the behavior of a mock object: `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when a mock method is called, but _doesn't imply any expectation on the method being called._ `EXPECT_CALL` not only defines the behavior, but also sets an expectation that _the method will be called with the given arguments, for the given number of times_ (and _in the given order_ when you specify the order too). 1249 1250 Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having more constraints than necessary is _baaad_ - even worse than not having enough constraints. 1251 1252 This may be counter-intuitive. How could tests that verify more be worse than tests that verify less? Isn't verification the whole point of tests? 1253 1254 The answer, lies in _what_ a test should verify. **A good test verifies the contract of the code.** If a test over-specifies, it doesn't leave enough freedom to the implementation. As a result, changing the implementation without breaking the contract (e.g. refactoring and optimization), which should be perfectly fine to do, can break such tests. Then you have to spend time fixing them, only to see them broken again the next time the implementation is changed. 1255 1256 Keep in mind that one doesn't have to verify more than one property in one test. In fact, **it's a good style to verify only one thing in one test.** If you do that, a bug will likely break only one or two tests instead of dozens (which case would you rather debug?). If you are also in the habit of giving tests descriptive names that tell what they verify, you can often easily guess what's wrong just from the test log itself. 1257 1258 So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend to verify that the call is made. For example, you may have a bunch of `ON_CALL`s in your test fixture to set the common mock behavior shared by all tests in the same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s to verify different aspects of the code's behavior. Compared with the style where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more resilient to implementational changes (and thus less likely to require maintenance) and makes the intent of the tests more obvious (so they are easier to maintain when you do need to maintain them). 1259 1260 If you are bothered by the "Uninteresting mock function call" message printed when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock` instead to suppress all such messages for the mock object, or suppress the message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test that's a pain to maintain. 1261 1262 ## Ignoring Uninteresting Calls ## 1263 1264 If you are not interested in how a mock method is called, just don't 1265 say anything about it. In this case, if the method is ever called, 1266 Google Mock will perform its default action to allow the test program 1267 to continue. If you are not happy with the default action taken by 1268 Google Mock, you can override it using `DefaultValue<T>::Set()` 1269 (described later in this document) or `ON_CALL()`. 1270 1271 Please note that once you expressed interest in a particular mock 1272 method (via `EXPECT_CALL()`), all invocations to it must match some 1273 expectation. If this function is called but the arguments don't match 1274 any `EXPECT_CALL()` statement, it will be an error. 1275 1276 ## Disallowing Unexpected Calls ## 1277 1278 If a mock method shouldn't be called at all, explicitly say so: 1279 1280 ``` 1281 using ::testing::_; 1282 ... 1283 EXPECT_CALL(foo, Bar(_)) 1284 .Times(0); 1285 ``` 1286 1287 If some calls to the method are allowed, but the rest are not, just 1288 list all the expected calls: 1289 1290 ``` 1291 using ::testing::AnyNumber; 1292 using ::testing::Gt; 1293 ... 1294 EXPECT_CALL(foo, Bar(5)); 1295 EXPECT_CALL(foo, Bar(Gt(10))) 1296 .Times(AnyNumber()); 1297 ``` 1298 1299 A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()` 1300 statements will be an error. 1301 1302 ## Understanding Uninteresting vs Unexpected Calls ## 1303 1304 _Uninteresting_ calls and _unexpected_ calls are different concepts in Google Mock. _Very_ different. 1305 1306 A call `x.Y(...)` is **uninteresting** if there's _not even a single_ `EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the `x.Y()` method at all, as evident in that the test doesn't care to say anything about it. 1307 1308 A call `x.Y(...)` is **unexpected** if there are some `EXPECT_CALL(x, Y(...))s` set, but none of them matches the call. Put another way, the test is interested in the `x.Y()` method (therefore it _explicitly_ sets some `EXPECT_CALL` to verify how it's called); however, the verification fails as the test doesn't expect this particular call to happen. 1309 1310 **An unexpected call is always an error,** as the code under test doesn't behave the way the test expects it to behave. 1311 1312 **By default, an uninteresting call is not an error,** as it violates no constraint specified by the test. (Google Mock's philosophy is that saying nothing means there is no constraint.) However, it leads to a warning, as it _might_ indicate a problem (e.g. the test author might have forgotten to specify a constraint). 1313 1314 In Google Mock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or "strict". How does this affect uninteresting calls and unexpected calls? 1315 1316 A **nice mock** suppresses uninteresting call warnings. It is less chatty than the default mock, but otherwise is the same. If a test fails with a default mock, it will also fail using a nice mock instead. And vice versa. Don't expect making a mock nice to change the test's result. 1317 1318 A **strict mock** turns uninteresting call warnings into errors. So making a mock strict may change the test's result. 1319 1320 Let's look at an example: 1321 1322 ``` 1323 TEST(...) { 1324 NiceMock<MockDomainRegistry> mock_registry; 1325 EXPECT_CALL(mock_registry, GetDomainOwner("google.com")) 1326 .WillRepeatedly(Return("Larry Page")); 1327 1328 // Use mock_registry in code under test. 1329 ... &mock_registry ... 1330 } 1331 ``` 1332 1333 The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have `"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it will be an unexpected call, and thus an error. Having a nice mock doesn't change the severity of an unexpected call. 1334 1335 So how do we tell Google Mock that `GetDomainOwner()` can be called with some other arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`: 1336 1337 ``` 1338 EXPECT_CALL(mock_registry, GetDomainOwner(_)) 1339 .Times(AnyNumber()); // catches all other calls to this method. 1340 EXPECT_CALL(mock_registry, GetDomainOwner("google.com")) 1341 .WillRepeatedly(Return("Larry Page")); 1342 ``` 1343 1344 Remember that `_` is the wildcard matcher that matches anything. With this, if `GetDomainOwner("google.com")` is called, it will do what the second `EXPECT_CALL` says; if it is called with a different argument, it will do what the first `EXPECT_CALL` says. 1345 1346 Note that the order of the two `EXPECT_CALLs` is important, as a newer `EXPECT_CALL` takes precedence over an older one. 1347 1348 For more on uninteresting calls, nice mocks, and strict mocks, read ["The Nice, the Strict, and the Naggy"](#the-nice-the-strict-and-the-naggy). 1349 1350 ## Expecting Ordered Calls ## 1351 1352 Although an `EXPECT_CALL()` statement defined earlier takes precedence 1353 when Google Mock tries to match a function call with an expectation, 1354 by default calls don't have to happen in the order `EXPECT_CALL()` 1355 statements are written. For example, if the arguments match the 1356 matchers in the third `EXPECT_CALL()`, but not those in the first two, 1357 then the third expectation will be used. 1358 1359 If you would rather have all calls occur in the order of the 1360 expectations, put the `EXPECT_CALL()` statements in a block where you 1361 define a variable of type `InSequence`: 1362 1363 ``` 1364 using ::testing::_; 1365 using ::testing::InSequence; 1366 1367 { 1368 InSequence s; 1369 1370 EXPECT_CALL(foo, DoThis(5)); 1371 EXPECT_CALL(bar, DoThat(_)) 1372 .Times(2); 1373 EXPECT_CALL(foo, DoThis(6)); 1374 } 1375 ``` 1376 1377 In this example, we expect a call to `foo.DoThis(5)`, followed by two 1378 calls to `bar.DoThat()` where the argument can be anything, which are 1379 in turn followed by a call to `foo.DoThis(6)`. If a call occurred 1380 out-of-order, Google Mock will report an error. 1381 1382 ## Expecting Partially Ordered Calls ## 1383 1384 Sometimes requiring everything to occur in a predetermined order can 1385 lead to brittle tests. For example, we may care about `A` occurring 1386 before both `B` and `C`, but aren't interested in the relative order 1387 of `B` and `C`. In this case, the test should reflect our real intent, 1388 instead of being overly constraining. 1389 1390 Google Mock allows you to impose an arbitrary DAG (directed acyclic 1391 graph) on the calls. One way to express the DAG is to use the 1392 [After](CheatSheet.md#the-after-clause) clause of `EXPECT_CALL`. 1393 1394 Another way is via the `InSequence()` clause (not the same as the 1395 `InSequence` class), which we borrowed from jMock 2. It's less 1396 flexible than `After()`, but more convenient when you have long chains 1397 of sequential calls, as it doesn't require you to come up with 1398 different names for the expectations in the chains. Here's how it 1399 works: 1400 1401 If we view `EXPECT_CALL()` statements as nodes in a graph, and add an 1402 edge from node A to node B wherever A must occur before B, we can get 1403 a DAG. We use the term "sequence" to mean a directed path in this 1404 DAG. Now, if we decompose the DAG into sequences, we just need to know 1405 which sequences each `EXPECT_CALL()` belongs to in order to be able to 1406 reconstruct the orginal DAG. 1407 1408 So, to specify the partial order on the expectations we need to do two 1409 things: first to define some `Sequence` objects, and then for each 1410 `EXPECT_CALL()` say which `Sequence` objects it is part 1411 of. Expectations in the same sequence must occur in the order they are 1412 written. For example, 1413 1414 ``` 1415 using ::testing::Sequence; 1416 1417 Sequence s1, s2; 1418 1419 EXPECT_CALL(foo, A()) 1420 .InSequence(s1, s2); 1421 EXPECT_CALL(bar, B()) 1422 .InSequence(s1); 1423 EXPECT_CALL(bar, C()) 1424 .InSequence(s2); 1425 EXPECT_CALL(foo, D()) 1426 .InSequence(s2); 1427 ``` 1428 1429 specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A -> 1430 C -> D`): 1431 1432 ``` 1433 +---> B 1434 | 1435 A ---| 1436 | 1437 +---> C ---> D 1438 ``` 1439 1440 This means that A must occur before B and C, and C must occur before 1441 D. There's no restriction about the order other than these. 1442 1443 ## Controlling When an Expectation Retires ## 1444 1445 When a mock method is called, Google Mock only consider expectations 1446 that are still active. An expectation is active when created, and 1447 becomes inactive (aka _retires_) when a call that has to occur later 1448 has occurred. For example, in 1449 1450 ``` 1451 using ::testing::_; 1452 using ::testing::Sequence; 1453 1454 Sequence s1, s2; 1455 1456 EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #1 1457 .Times(AnyNumber()) 1458 .InSequence(s1, s2); 1459 EXPECT_CALL(log, Log(WARNING, _, "Data set is empty.")) // #2 1460 .InSequence(s1); 1461 EXPECT_CALL(log, Log(WARNING, _, "User not found.")) // #3 1462 .InSequence(s2); 1463 ``` 1464 1465 as soon as either #2 or #3 is matched, #1 will retire. If a warning 1466 `"File too large."` is logged after this, it will be an error. 1467 1468 Note that an expectation doesn't retire automatically when it's 1469 saturated. For example, 1470 1471 ``` 1472 using ::testing::_; 1473 ... 1474 EXPECT_CALL(log, Log(WARNING, _, _)); // #1 1475 EXPECT_CALL(log, Log(WARNING, _, "File too large.")); // #2 1476 ``` 1477 1478 says that there will be exactly one warning with the message `"File 1479 too large."`. If the second warning contains this message too, #2 will 1480 match again and result in an upper-bound-violated error. 1481 1482 If this is not what you want, you can ask an expectation to retire as 1483 soon as it becomes saturated: 1484 1485 ``` 1486 using ::testing::_; 1487 ... 1488 EXPECT_CALL(log, Log(WARNING, _, _)); // #1 1489 EXPECT_CALL(log, Log(WARNING, _, "File too large.")) // #2 1490 .RetiresOnSaturation(); 1491 ``` 1492 1493 Here #2 can be used only once, so if you have two warnings with the 1494 message `"File too large."`, the first will match #2 and the second 1495 will match #1 - there will be no error. 1496 1497 # Using Actions # 1498 1499 ## Returning References from Mock Methods ## 1500 1501 If a mock function's return type is a reference, you need to use 1502 `ReturnRef()` instead of `Return()` to return a result: 1503 1504 ``` 1505 using ::testing::ReturnRef; 1506 1507 class MockFoo : public Foo { 1508 public: 1509 MOCK_METHOD0(GetBar, Bar&()); 1510 }; 1511 ... 1512 1513 MockFoo foo; 1514 Bar bar; 1515 EXPECT_CALL(foo, GetBar()) 1516 .WillOnce(ReturnRef(bar)); 1517 ``` 1518 1519 ## Returning Live Values from Mock Methods ## 1520 1521 The `Return(x)` action saves a copy of `x` when the action is 1522 _created_, and always returns the same value whenever it's 1523 executed. Sometimes you may want to instead return the _live_ value of 1524 `x` (i.e. its value at the time when the action is _executed_.). 1525 1526 If the mock function's return type is a reference, you can do it using 1527 `ReturnRef(x)`, as shown in the previous recipe ("Returning References 1528 from Mock Methods"). However, Google Mock doesn't let you use 1529 `ReturnRef()` in a mock function whose return type is not a reference, 1530 as doing that usually indicates a user error. So, what shall you do? 1531 1532 You may be tempted to try `ByRef()`: 1533 1534 ``` 1535 using testing::ByRef; 1536 using testing::Return; 1537 1538 class MockFoo : public Foo { 1539 public: 1540 MOCK_METHOD0(GetValue, int()); 1541 }; 1542 ... 1543 int x = 0; 1544 MockFoo foo; 1545 EXPECT_CALL(foo, GetValue()) 1546 .WillRepeatedly(Return(ByRef(x))); 1547 x = 42; 1548 EXPECT_EQ(42, foo.GetValue()); 1549 ``` 1550 1551 Unfortunately, it doesn't work here. The above code will fail with error: 1552 1553 ``` 1554 Value of: foo.GetValue() 1555 Actual: 0 1556 Expected: 42 1557 ``` 1558 1559 The reason is that `Return(value)` converts `value` to the actual 1560 return type of the mock function at the time when the action is 1561 _created_, not when it is _executed_. (This behavior was chosen for 1562 the action to be safe when `value` is a proxy object that references 1563 some temporary objects.) As a result, `ByRef(x)` is converted to an 1564 `int` value (instead of a `const int&`) when the expectation is set, 1565 and `Return(ByRef(x))` will always return 0. 1566 1567 `ReturnPointee(pointer)` was provided to solve this problem 1568 specifically. It returns the value pointed to by `pointer` at the time 1569 the action is _executed_: 1570 1571 ``` 1572 using testing::ReturnPointee; 1573 ... 1574 int x = 0; 1575 MockFoo foo; 1576 EXPECT_CALL(foo, GetValue()) 1577 .WillRepeatedly(ReturnPointee(&x)); // Note the & here. 1578 x = 42; 1579 EXPECT_EQ(42, foo.GetValue()); // This will succeed now. 1580 ``` 1581 1582 ## Combining Actions ## 1583 1584 Want to do more than one thing when a function is called? That's 1585 fine. `DoAll()` allow you to do sequence of actions every time. Only 1586 the return value of the last action in the sequence will be used. 1587 1588 ``` 1589 using ::testing::DoAll; 1590 1591 class MockFoo : public Foo { 1592 public: 1593 MOCK_METHOD1(Bar, bool(int n)); 1594 }; 1595 ... 1596 1597 EXPECT_CALL(foo, Bar(_)) 1598 .WillOnce(DoAll(action_1, 1599 action_2, 1600 ... 1601 action_n)); 1602 ``` 1603 1604 ## Mocking Side Effects ## 1605 1606 Sometimes a method exhibits its effect not via returning a value but 1607 via side effects. For example, it may change some global state or 1608 modify an output argument. To mock side effects, in general you can 1609 define your own action by implementing `::testing::ActionInterface`. 1610 1611 If all you need to do is to change an output argument, the built-in 1612 `SetArgPointee()` action is convenient: 1613 1614 ``` 1615 using ::testing::SetArgPointee; 1616 1617 class MockMutator : public Mutator { 1618 public: 1619 MOCK_METHOD2(Mutate, void(bool mutate, int* value)); 1620 ... 1621 }; 1622 ... 1623 1624 MockMutator mutator; 1625 EXPECT_CALL(mutator, Mutate(true, _)) 1626 .WillOnce(SetArgPointee<1>(5)); 1627 ``` 1628 1629 In this example, when `mutator.Mutate()` is called, we will assign 5 1630 to the `int` variable pointed to by argument #1 1631 (0-based). 1632 1633 `SetArgPointee()` conveniently makes an internal copy of the 1634 value you pass to it, removing the need to keep the value in scope and 1635 alive. The implication however is that the value must have a copy 1636 constructor and assignment operator. 1637 1638 If the mock method also needs to return a value as well, you can chain 1639 `SetArgPointee()` with `Return()` using `DoAll()`: 1640 1641 ``` 1642 using ::testing::_; 1643 using ::testing::Return; 1644 using ::testing::SetArgPointee; 1645 1646 class MockMutator : public Mutator { 1647 public: 1648 ... 1649 MOCK_METHOD1(MutateInt, bool(int* value)); 1650 }; 1651 ... 1652 1653 MockMutator mutator; 1654 EXPECT_CALL(mutator, MutateInt(_)) 1655 .WillOnce(DoAll(SetArgPointee<0>(5), 1656 Return(true))); 1657 ``` 1658 1659 If the output argument is an array, use the 1660 `SetArrayArgument<N>(first, last)` action instead. It copies the 1661 elements in source range `[first, last)` to the array pointed to by 1662 the `N`-th (0-based) argument: 1663 1664 ``` 1665 using ::testing::NotNull; 1666 using ::testing::SetArrayArgument; 1667 1668 class MockArrayMutator : public ArrayMutator { 1669 public: 1670 MOCK_METHOD2(Mutate, void(int* values, int num_values)); 1671 ... 1672 }; 1673 ... 1674 1675 MockArrayMutator mutator; 1676 int values[5] = { 1, 2, 3, 4, 5 }; 1677 EXPECT_CALL(mutator, Mutate(NotNull(), 5)) 1678 .WillOnce(SetArrayArgument<0>(values, values + 5)); 1679 ``` 1680 1681 This also works when the argument is an output iterator: 1682 1683 ``` 1684 using ::testing::_; 1685 using ::testing::SetArrayArgument; 1686 1687 class MockRolodex : public Rolodex { 1688 public: 1689 MOCK_METHOD1(GetNames, void(std::back_insert_iterator<vector<string> >)); 1690 ... 1691 }; 1692 ... 1693 1694 MockRolodex rolodex; 1695 vector<string> names; 1696 names.push_back("George"); 1697 names.push_back("John"); 1698 names.push_back("Thomas"); 1699 EXPECT_CALL(rolodex, GetNames(_)) 1700 .WillOnce(SetArrayArgument<0>(names.begin(), names.end())); 1701 ``` 1702 1703 ## Changing a Mock Object's Behavior Based on the State ## 1704 1705 If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call: 1706 1707 ``` 1708 using ::testing::InSequence; 1709 using ::testing::Return; 1710 1711 ... 1712 { 1713 InSequence seq; 1714 EXPECT_CALL(my_mock, IsDirty()) 1715 .WillRepeatedly(Return(true)); 1716 EXPECT_CALL(my_mock, Flush()); 1717 EXPECT_CALL(my_mock, IsDirty()) 1718 .WillRepeatedly(Return(false)); 1719 } 1720 my_mock.FlushIfDirty(); 1721 ``` 1722 1723 This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards. 1724 1725 If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable: 1726 1727 ``` 1728 using ::testing::_; 1729 using ::testing::SaveArg; 1730 using ::testing::Return; 1731 1732 ACTION_P(ReturnPointee, p) { return *p; } 1733 ... 1734 int previous_value = 0; 1735 EXPECT_CALL(my_mock, GetPrevValue()) 1736 .WillRepeatedly(ReturnPointee(&previous_value)); 1737 EXPECT_CALL(my_mock, UpdateValue(_)) 1738 .WillRepeatedly(SaveArg<0>(&previous_value)); 1739 my_mock.DoSomethingToUpdateValue(); 1740 ``` 1741 1742 Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call. 1743 1744 ## Setting the Default Value for a Return Type ## 1745 1746 If a mock method's return type is a built-in C++ type or pointer, by 1747 default it will return 0 when invoked. Also, in C++ 11 and above, a mock 1748 method whose return type has a default constructor will return a default-constructed 1749 value by default. You only need to specify an 1750 action if this default value doesn't work for you. 1751 1752 Sometimes, you may want to change this default value, or you may want 1753 to specify a default value for types Google Mock doesn't know 1754 about. You can do this using the `::testing::DefaultValue` class 1755 template: 1756 1757 ``` 1758 class MockFoo : public Foo { 1759 public: 1760 MOCK_METHOD0(CalculateBar, Bar()); 1761 }; 1762 ... 1763 1764 Bar default_bar; 1765 // Sets the default return value for type Bar. 1766 DefaultValue<Bar>::Set(default_bar); 1767 1768 MockFoo foo; 1769 1770 // We don't need to specify an action here, as the default 1771 // return value works for us. 1772 EXPECT_CALL(foo, CalculateBar()); 1773 1774 foo.CalculateBar(); // This should return default_bar. 1775 1776 // Unsets the default return value. 1777 DefaultValue<Bar>::Clear(); 1778 ``` 1779 1780 Please note that changing the default value for a type can make you 1781 tests hard to understand. We recommend you to use this feature 1782 judiciously. For example, you may want to make sure the `Set()` and 1783 `Clear()` calls are right next to the code that uses your mock. 1784 1785 ## Setting the Default Actions for a Mock Method ## 1786 1787 You've learned how to change the default value of a given 1788 type. However, this may be too coarse for your purpose: perhaps you 1789 have two mock methods with the same return type and you want them to 1790 have different behaviors. The `ON_CALL()` macro allows you to 1791 customize your mock's behavior at the method level: 1792 1793 ``` 1794 using ::testing::_; 1795 using ::testing::AnyNumber; 1796 using ::testing::Gt; 1797 using ::testing::Return; 1798 ... 1799 ON_CALL(foo, Sign(_)) 1800 .WillByDefault(Return(-1)); 1801 ON_CALL(foo, Sign(0)) 1802 .WillByDefault(Return(0)); 1803 ON_CALL(foo, Sign(Gt(0))) 1804 .WillByDefault(Return(1)); 1805 1806 EXPECT_CALL(foo, Sign(_)) 1807 .Times(AnyNumber()); 1808 1809 foo.Sign(5); // This should return 1. 1810 foo.Sign(-9); // This should return -1. 1811 foo.Sign(0); // This should return 0. 1812 ``` 1813 1814 As you may have guessed, when there are more than one `ON_CALL()` 1815 statements, the news order take precedence over the older ones. In 1816 other words, the **last** one that matches the function arguments will 1817 be used. This matching order allows you to set up the common behavior 1818 in a mock object's constructor or the test fixture's set-up phase and 1819 specialize the mock's behavior later. 1820 1821 ## Using Functions/Methods/Functors as Actions ## 1822 1823 If the built-in actions don't suit you, you can easily use an existing 1824 function, method, or functor as an action: 1825 1826 ``` 1827 using ::testing::_; 1828 using ::testing::Invoke; 1829 1830 class MockFoo : public Foo { 1831 public: 1832 MOCK_METHOD2(Sum, int(int x, int y)); 1833 MOCK_METHOD1(ComplexJob, bool(int x)); 1834 }; 1835 1836 int CalculateSum(int x, int y) { return x + y; } 1837 1838 class Helper { 1839 public: 1840 bool ComplexJob(int x); 1841 }; 1842 ... 1843 1844 MockFoo foo; 1845 Helper helper; 1846 EXPECT_CALL(foo, Sum(_, _)) 1847 .WillOnce(Invoke(CalculateSum)); 1848 EXPECT_CALL(foo, ComplexJob(_)) 1849 .WillOnce(Invoke(&helper, &Helper::ComplexJob)); 1850 1851 foo.Sum(5, 6); // Invokes CalculateSum(5, 6). 1852 foo.ComplexJob(10); // Invokes helper.ComplexJob(10); 1853 ``` 1854 1855 The only requirement is that the type of the function, etc must be 1856 _compatible_ with the signature of the mock function, meaning that the 1857 latter's arguments can be implicitly converted to the corresponding 1858 arguments of the former, and the former's return type can be 1859 implicitly converted to that of the latter. So, you can invoke 1860 something whose type is _not_ exactly the same as the mock function, 1861 as long as it's safe to do so - nice, huh? 1862 1863 ## Invoking a Function/Method/Functor Without Arguments ## 1864 1865 `Invoke()` is very useful for doing actions that are more complex. It 1866 passes the mock function's arguments to the function or functor being 1867 invoked such that the callee has the full context of the call to work 1868 with. If the invoked function is not interested in some or all of the 1869 arguments, it can simply ignore them. 1870 1871 Yet, a common pattern is that a test author wants to invoke a function 1872 without the arguments of the mock function. `Invoke()` allows her to 1873 do that using a wrapper function that throws away the arguments before 1874 invoking an underlining nullary function. Needless to say, this can be 1875 tedious and obscures the intent of the test. 1876 1877 `InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except 1878 that it doesn't pass the mock function's arguments to the 1879 callee. Here's an example: 1880 1881 ``` 1882 using ::testing::_; 1883 using ::testing::InvokeWithoutArgs; 1884 1885 class MockFoo : public Foo { 1886 public: 1887 MOCK_METHOD1(ComplexJob, bool(int n)); 1888 }; 1889 1890 bool Job1() { ... } 1891 ... 1892 1893 MockFoo foo; 1894 EXPECT_CALL(foo, ComplexJob(_)) 1895 .WillOnce(InvokeWithoutArgs(Job1)); 1896 1897 foo.ComplexJob(10); // Invokes Job1(). 1898 ``` 1899 1900 ## Invoking an Argument of the Mock Function ## 1901 1902 Sometimes a mock function will receive a function pointer or a functor 1903 (in other words, a "callable") as an argument, e.g. 1904 1905 ``` 1906 class MockFoo : public Foo { 1907 public: 1908 MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int))); 1909 }; 1910 ``` 1911 1912 and you may want to invoke this callable argument: 1913 1914 ``` 1915 using ::testing::_; 1916 ... 1917 MockFoo foo; 1918 EXPECT_CALL(foo, DoThis(_, _)) 1919 .WillOnce(...); 1920 // Will execute (*fp)(5), where fp is the 1921 // second argument DoThis() receives. 1922 ``` 1923 1924 Arghh, you need to refer to a mock function argument but your version 1925 of C++ has no lambdas, so you have to define your own action. :-( 1926 Or do you really? 1927 1928 Well, Google Mock has an action to solve _exactly_ this problem: 1929 1930 ``` 1931 InvokeArgument<N>(arg_1, arg_2, ..., arg_m) 1932 ``` 1933 1934 will invoke the `N`-th (0-based) argument the mock function receives, 1935 with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is 1936 a function pointer or a functor, Google Mock handles them both. 1937 1938 With that, you could write: 1939 1940 ``` 1941 using ::testing::_; 1942 using ::testing::InvokeArgument; 1943 ... 1944 EXPECT_CALL(foo, DoThis(_, _)) 1945 .WillOnce(InvokeArgument<1>(5)); 1946 // Will execute (*fp)(5), where fp is the 1947 // second argument DoThis() receives. 1948 ``` 1949 1950 What if the callable takes an argument by reference? No problem - just 1951 wrap it inside `ByRef()`: 1952 1953 ``` 1954 ... 1955 MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&))); 1956 ... 1957 using ::testing::_; 1958 using ::testing::ByRef; 1959 using ::testing::InvokeArgument; 1960 ... 1961 1962 MockFoo foo; 1963 Helper helper; 1964 ... 1965 EXPECT_CALL(foo, Bar(_)) 1966 .WillOnce(InvokeArgument<0>(5, ByRef(helper))); 1967 // ByRef(helper) guarantees that a reference to helper, not a copy of it, 1968 // will be passed to the callable. 1969 ``` 1970 1971 What if the callable takes an argument by reference and we do **not** 1972 wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a 1973 copy_ of the argument, and pass a _reference to the copy_, instead of 1974 a reference to the original value, to the callable. This is especially 1975 handy when the argument is a temporary value: 1976 1977 ``` 1978 ... 1979 MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s))); 1980 ... 1981 using ::testing::_; 1982 using ::testing::InvokeArgument; 1983 ... 1984 1985 MockFoo foo; 1986 ... 1987 EXPECT_CALL(foo, DoThat(_)) 1988 .WillOnce(InvokeArgument<0>(5.0, string("Hi"))); 1989 // Will execute (*f)(5.0, string("Hi")), where f is the function pointer 1990 // DoThat() receives. Note that the values 5.0 and string("Hi") are 1991 // temporary and dead once the EXPECT_CALL() statement finishes. Yet 1992 // it's fine to perform this action later, since a copy of the values 1993 // are kept inside the InvokeArgument action. 1994 ``` 1995 1996 ## Ignoring an Action's Result ## 1997 1998 Sometimes you have an action that returns _something_, but you need an 1999 action that returns `void` (perhaps you want to use it in a mock 2000 function that returns `void`, or perhaps it needs to be used in 2001 `DoAll()` and it's not the last in the list). `IgnoreResult()` lets 2002 you do that. For example: 2003 2004 ``` 2005 using ::testing::_; 2006 using ::testing::Invoke; 2007 using ::testing::Return; 2008 2009 int Process(const MyData& data); 2010 string DoSomething(); 2011 2012 class MockFoo : public Foo { 2013 public: 2014 MOCK_METHOD1(Abc, void(const MyData& data)); 2015 MOCK_METHOD0(Xyz, bool()); 2016 }; 2017 ... 2018 2019 MockFoo foo; 2020 EXPECT_CALL(foo, Abc(_)) 2021 // .WillOnce(Invoke(Process)); 2022 // The above line won't compile as Process() returns int but Abc() needs 2023 // to return void. 2024 .WillOnce(IgnoreResult(Invoke(Process))); 2025 2026 EXPECT_CALL(foo, Xyz()) 2027 .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)), 2028 // Ignores the string DoSomething() returns. 2029 Return(true))); 2030 ``` 2031 2032 Note that you **cannot** use `IgnoreResult()` on an action that already 2033 returns `void`. Doing so will lead to ugly compiler errors. 2034 2035 ## Selecting an Action's Arguments ## 2036 2037 Say you have a mock function `Foo()` that takes seven arguments, and 2038 you have a custom action that you want to invoke when `Foo()` is 2039 called. Trouble is, the custom action only wants three arguments: 2040 2041 ``` 2042 using ::testing::_; 2043 using ::testing::Invoke; 2044 ... 2045 MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y, 2046 const map<pair<int, int>, double>& weight, 2047 double min_weight, double max_wight)); 2048 ... 2049 2050 bool IsVisibleInQuadrant1(bool visible, int x, int y) { 2051 return visible && x >= 0 && y >= 0; 2052 } 2053 ... 2054 2055 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _)) 2056 .WillOnce(Invoke(IsVisibleInQuadrant1)); // Uh, won't compile. :-( 2057 ``` 2058 2059 To please the compiler God, you can to define an "adaptor" that has 2060 the same signature as `Foo()` and calls the custom action with the 2061 right arguments: 2062 2063 ``` 2064 using ::testing::_; 2065 using ::testing::Invoke; 2066 2067 bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y, 2068 const map<pair<int, int>, double>& weight, 2069 double min_weight, double max_wight) { 2070 return IsVisibleInQuadrant1(visible, x, y); 2071 } 2072 ... 2073 2074 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _)) 2075 .WillOnce(Invoke(MyIsVisibleInQuadrant1)); // Now it works. 2076 ``` 2077 2078 But isn't this awkward? 2079 2080 Google Mock provides a generic _action adaptor_, so you can spend your 2081 time minding more important business than writing your own 2082 adaptors. Here's the syntax: 2083 2084 ``` 2085 WithArgs<N1, N2, ..., Nk>(action) 2086 ``` 2087 2088 creates an action that passes the arguments of the mock function at 2089 the given indices (0-based) to the inner `action` and performs 2090 it. Using `WithArgs`, our original example can be written as: 2091 2092 ``` 2093 using ::testing::_; 2094 using ::testing::Invoke; 2095 using ::testing::WithArgs; 2096 ... 2097 EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _)) 2098 .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1))); 2099 // No need to define your own adaptor. 2100 ``` 2101 2102 For better readability, Google Mock also gives you: 2103 2104 * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and 2105 * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument. 2106 2107 As you may have realized, `InvokeWithoutArgs(...)` is just syntactic 2108 sugar for `WithoutArgs(Invoke(...))`. 2109 2110 Here are more tips: 2111 2112 * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything. 2113 * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`. 2114 * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`. 2115 * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work. 2116 2117 ## Ignoring Arguments in Action Functions ## 2118 2119 The selecting-an-action's-arguments recipe showed us one way to make a 2120 mock function and an action with incompatible argument lists fit 2121 together. The downside is that wrapping the action in 2122 `WithArgs<...>()` can get tedious for people writing the tests. 2123 2124 If you are defining a function, method, or functor to be used with 2125 `Invoke*()`, and you are not interested in some of its arguments, an 2126 alternative to `WithArgs` is to declare the uninteresting arguments as 2127 `Unused`. This makes the definition less cluttered and less fragile in 2128 case the types of the uninteresting arguments change. It could also 2129 increase the chance the action function can be reused. For example, 2130 given 2131 2132 ``` 2133 MOCK_METHOD3(Foo, double(const string& label, double x, double y)); 2134 MOCK_METHOD3(Bar, double(int index, double x, double y)); 2135 ``` 2136 2137 instead of 2138 2139 ``` 2140 using ::testing::_; 2141 using ::testing::Invoke; 2142 2143 double DistanceToOriginWithLabel(const string& label, double x, double y) { 2144 return sqrt(x*x + y*y); 2145 } 2146 2147 double DistanceToOriginWithIndex(int index, double x, double y) { 2148 return sqrt(x*x + y*y); 2149 } 2150 ... 2151 2152 EXEPCT_CALL(mock, Foo("abc", _, _)) 2153 .WillOnce(Invoke(DistanceToOriginWithLabel)); 2154 EXEPCT_CALL(mock, Bar(5, _, _)) 2155 .WillOnce(Invoke(DistanceToOriginWithIndex)); 2156 ``` 2157 2158 you could write 2159 2160 ``` 2161 using ::testing::_; 2162 using ::testing::Invoke; 2163 using ::testing::Unused; 2164 2165 double DistanceToOrigin(Unused, double x, double y) { 2166 return sqrt(x*x + y*y); 2167 } 2168 ... 2169 2170 EXEPCT_CALL(mock, Foo("abc", _, _)) 2171 .WillOnce(Invoke(DistanceToOrigin)); 2172 EXEPCT_CALL(mock, Bar(5, _, _)) 2173 .WillOnce(Invoke(DistanceToOrigin)); 2174 ``` 2175 2176 ## Sharing Actions ## 2177 2178 Just like matchers, a Google Mock action object consists of a pointer 2179 to a ref-counted implementation object. Therefore copying actions is 2180 also allowed and very efficient. When the last action that references 2181 the implementation object dies, the implementation object will be 2182 deleted. 2183 2184 If you have some complex action that you want to use again and again, 2185 you may not have to build it from scratch everytime. If the action 2186 doesn't have an internal state (i.e. if it always does the same thing 2187 no matter how many times it has been called), you can assign it to an 2188 action variable and use that variable repeatedly. For example: 2189 2190 ``` 2191 Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5), 2192 Return(true)); 2193 ... use set_flag in .WillOnce() and .WillRepeatedly() ... 2194 ``` 2195 2196 However, if the action has its own state, you may be surprised if you 2197 share the action object. Suppose you have an action factory 2198 `IncrementCounter(init)` which creates an action that increments and 2199 returns a counter whose initial value is `init`, using two actions 2200 created from the same expression and using a shared action will 2201 exihibit different behaviors. Example: 2202 2203 ``` 2204 EXPECT_CALL(foo, DoThis()) 2205 .WillRepeatedly(IncrementCounter(0)); 2206 EXPECT_CALL(foo, DoThat()) 2207 .WillRepeatedly(IncrementCounter(0)); 2208 foo.DoThis(); // Returns 1. 2209 foo.DoThis(); // Returns 2. 2210 foo.DoThat(); // Returns 1 - Blah() uses a different 2211 // counter than Bar()'s. 2212 ``` 2213 2214 versus 2215 2216 ``` 2217 Action<int()> increment = IncrementCounter(0); 2218 2219 EXPECT_CALL(foo, DoThis()) 2220 .WillRepeatedly(increment); 2221 EXPECT_CALL(foo, DoThat()) 2222 .WillRepeatedly(increment); 2223 foo.DoThis(); // Returns 1. 2224 foo.DoThis(); // Returns 2. 2225 foo.DoThat(); // Returns 3 - the counter is shared. 2226 ``` 2227 2228 # Misc Recipes on Using Google Mock # 2229 2230 ## Mocking Methods That Use Move-Only Types ## 2231 2232 C++11 introduced <em>move-only types</em>. A move-only-typed value can be moved from one object to another, but cannot be copied. `std::unique_ptr<T>` is probably the most commonly used move-only type. 2233 2234 Mocking a method that takes and/or returns move-only types presents some challenges, but nothing insurmountable. This recipe shows you how you can do it. 2235 2236 Lets say we are working on a fictional project that lets one post and share snippets called buzzes. Your code uses these types: 2237 2238 ``` 2239 enum class AccessLevel { kInternal, kPublic }; 2240 2241 class Buzz { 2242 public: 2243 explicit Buzz(AccessLevel access) { } 2244 ... 2245 }; 2246 2247 class Buzzer { 2248 public: 2249 virtual ~Buzzer() {} 2250 virtual std::unique_ptr<Buzz> MakeBuzz(const std::string& text) = 0; 2251 virtual bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) = 0; 2252 ... 2253 }; 2254 ``` 2255 2256 A `Buzz` object represents a snippet being posted. A class that implements the `Buzzer` interface is capable of creating and sharing `Buzz`. Methods in `Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`. Now we need to mock `Buzzer` in our tests. 2257 2258 To mock a method that returns a move-only type, you just use the familiar `MOCK_METHOD` syntax as usual: 2259 2260 ``` 2261 class MockBuzzer : public Buzzer { 2262 public: 2263 MOCK_METHOD1(MakeBuzz, std::unique_ptr<Buzz>(const std::string& text)); 2264 2265 }; 2266 ``` 2267 2268 However, if you attempt to use the same `MOCK_METHOD` pattern to mock a method that takes a move-only parameter, youll get a compiler error currently: 2269 2270 ``` 2271 // Does NOT compile! 2272 MOCK_METHOD2(ShareBuzz, bool(std::unique_ptr<Buzz> buzz, Time timestamp)); 2273 ``` 2274 2275 While its highly desirable to make this syntax just work, its not trivial and the work hasnt been done yet. Fortunately, there is a trick you can apply today to get something that works nearly as well as this. 2276 2277 The trick, is to delegate the `ShareBuzz()` method to a mock method (lets call it `DoShareBuzz()`) that does not take move-only parameters: 2278 2279 ``` 2280 class MockBuzzer : public Buzzer { 2281 public: 2282 MOCK_METHOD1(MakeBuzz, std::unique_ptr<Buzz>(const std::string& text)); 2283 MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp)); 2284 bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) { 2285 return DoShareBuzz(buzz.get(), timestamp); 2286 } 2287 }; 2288 ``` 2289 2290 Note that there's no need to define or declare `DoShareBuzz()` in a base class. You only need to define it as a `MOCK_METHOD` in the mock class. 2291 2292 Now that we have the mock class defined, we can use it in tests. In the following code examples, we assume that we have defined a `MockBuzzer` object named `mock_buzzer_`: 2293 2294 ``` 2295 MockBuzzer mock_buzzer_; 2296 ``` 2297 2298 First lets see how we can set expectations on the `MakeBuzz()` method, which returns a `unique_ptr<Buzz>`. 2299 2300 As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or `.WillRepeated()` clause), when that expectation fires, the default action for that method will be taken. Since `unique_ptr<>` has a default constructor that returns a null `unique_ptr`, thats what youll get if you dont specify an action: 2301 2302 ``` 2303 // Use the default action. 2304 EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")); 2305 2306 // Triggers the previous EXPECT_CALL. 2307 EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello")); 2308 ``` 2309 2310 If you are not happy with the default action, you can tweak it. Depending on what you need, you may either tweak the default action for a specific (mock object, mock method) combination using `ON_CALL()`, or you may tweak the default action for all mock methods that return a specific type. The usage of `ON_CALL()` is similar to `EXPECT_CALL()`, so well skip it and just explain how to do the latter (tweaking the default action for a specific return type). You do this via the `DefaultValue<>::SetFactory()` and `DefaultValue<>::Clear()` API: 2311 2312 ``` 2313 // Sets the default action for return type std::unique_ptr<Buzz> to 2314 // creating a new Buzz every time. 2315 DefaultValue<std::unique_ptr<Buzz>>::SetFactory( 2316 [] { return MakeUnique<Buzz>(AccessLevel::kInternal); }); 2317 2318 // When this fires, the default action of MakeBuzz() will run, which 2319 // will return a new Buzz object. 2320 EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber()); 2321 2322 auto buzz1 = mock_buzzer_.MakeBuzz("hello"); 2323 auto buzz2 = mock_buzzer_.MakeBuzz("hello"); 2324 EXPECT_NE(nullptr, buzz1); 2325 EXPECT_NE(nullptr, buzz2); 2326 EXPECT_NE(buzz1, buzz2); 2327 2328 // Resets the default action for return type std::unique_ptr<Buzz>, 2329 // to avoid interfere with other tests. 2330 DefaultValue<std::unique_ptr<Buzz>>::Clear(); 2331 ``` 2332 2333 What if you want the method to do something other than the default action? If you just need to return a pre-defined move-only value, you can use the `Return(ByMove(...))` action: 2334 2335 ``` 2336 // When this fires, the unique_ptr<> specified by ByMove(...) will 2337 // be returned. 2338 EXPECT_CALL(mock_buzzer_, MakeBuzz("world")) 2339 .WillOnce(Return(ByMove(MakeUnique<Buzz>(AccessLevel::kInternal)))); 2340 2341 EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world")); 2342 ``` 2343 2344 Note that `ByMove()` is essential here - if you drop it, the code wont compile. 2345 2346 Quiz time! What do you think will happen if a `Return(ByMove(...))` action is performed more than once (e.g. you write `.WillRepeatedly(Return(ByMove(...)));`)? Come think of it, after the first time the action runs, the source value will be consumed (since its a move-only value), so the next time around, theres no value to move from -- youll get a run-time error that `Return(ByMove(...))` can only be run once. 2347 2348 If you need your mock method to do more than just moving a pre-defined value, remember that you can always use `Invoke()` to call a lambda or a callable object, which can do pretty much anything you want: 2349 2350 ``` 2351 EXPECT_CALL(mock_buzzer_, MakeBuzz("x")) 2352 .WillRepeatedly(Invoke([](const std::string& text) { 2353 return std::make_unique<Buzz>(AccessLevel::kInternal); 2354 })); 2355 2356 EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x")); 2357 EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x")); 2358 ``` 2359 2360 Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created and returned. You cannot do this with `Return(ByMove(...))`. 2361 2362 Now theres one topic we havent covered: how do you set expectations on `ShareBuzz()`, which takes a move-only-typed parameter? The answer is you dont. Instead, you set expectations on the `DoShareBuzz()` mock method (remember that we defined a `MOCK_METHOD` for `DoShareBuzz()`, not `ShareBuzz()`): 2363 2364 ``` 2365 EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _)); 2366 2367 // When one calls ShareBuzz() on the MockBuzzer like this, the call is 2368 // forwarded to DoShareBuzz(), which is mocked. Therefore this statement 2369 // will trigger the above EXPECT_CALL. 2370 mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal), 2371 ::base::Now()); 2372 ``` 2373 2374 Some of you may have spotted one problem with this approach: the `DoShareBuzz()` mock method differs from the real `ShareBuzz()` method in that it cannot take ownership of the buzz parameter - `ShareBuzz()` will always delete buzz after `DoShareBuzz()` returns. What if you need to save the buzz object somewhere for later use when `ShareBuzz()` is called? Indeed, you'd be stuck. 2375 2376 Another problem with the `DoShareBuzz()` we had is that it can surprise people reading or maintaining the test, as one would expect that `DoShareBuzz()` has (logically) the same contract as `ShareBuzz()`. 2377 2378 Fortunately, these problems can be fixed with a bit more code. Let's try to get it right this time: 2379 2380 ``` 2381 class MockBuzzer : public Buzzer { 2382 public: 2383 MockBuzzer() { 2384 // Since DoShareBuzz(buzz, time) is supposed to take ownership of 2385 // buzz, define a default behavior for DoShareBuzz(buzz, time) to 2386 // delete buzz. 2387 ON_CALL(*this, DoShareBuzz(_, _)) 2388 .WillByDefault(Invoke([](Buzz* buzz, Time timestamp) { 2389 delete buzz; 2390 return true; 2391 })); 2392 } 2393 2394 MOCK_METHOD1(MakeBuzz, std::unique_ptr<Buzz>(const std::string& text)); 2395 2396 // Takes ownership of buzz. 2397 MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp)); 2398 bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) { 2399 return DoShareBuzz(buzz.release(), timestamp); 2400 } 2401 }; 2402 ``` 2403 2404 Now, the mock `DoShareBuzz()` method is free to save the buzz argument for later use if this is what you want: 2405 2406 ``` 2407 std::unique_ptr<Buzz> intercepted_buzz; 2408 EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _)) 2409 .WillOnce(Invoke([&intercepted_buzz](Buzz* buzz, Time timestamp) { 2410 // Save buzz in intercepted_buzz for analysis later. 2411 intercepted_buzz.reset(buzz); 2412 return false; 2413 })); 2414 2415 mock_buzzer_.ShareBuzz(std::make_unique<Buzz>(AccessLevel::kInternal), 2416 Now()); 2417 EXPECT_NE(nullptr, intercepted_buzz); 2418 ``` 2419 2420 Using the tricks covered in this recipe, you are now able to mock methods that take and/or return move-only types. Put your newly-acquired power to good use - when you design a new API, you can now feel comfortable using `unique_ptrs` as appropriate, without fearing that doing so will compromise your tests. 2421 2422 ## Making the Compilation Faster ## 2423 2424 Believe it or not, the _vast majority_ of the time spent on compiling 2425 a mock class is in generating its constructor and destructor, as they 2426 perform non-trivial tasks (e.g. verification of the 2427 expectations). What's more, mock methods with different signatures 2428 have different types and thus their constructors/destructors need to 2429 be generated by the compiler separately. As a result, if you mock many 2430 different types of methods, compiling your mock class can get really 2431 slow. 2432 2433 If you are experiencing slow compilation, you can move the definition 2434 of your mock class' constructor and destructor out of the class body 2435 and into a `.cpp` file. This way, even if you `#include` your mock 2436 class in N files, the compiler only needs to generate its constructor 2437 and destructor once, resulting in a much faster compilation. 2438 2439 Let's illustrate the idea using an example. Here's the definition of a 2440 mock class before applying this recipe: 2441 2442 ``` 2443 // File mock_foo.h. 2444 ... 2445 class MockFoo : public Foo { 2446 public: 2447 // Since we don't declare the constructor or the destructor, 2448 // the compiler will generate them in every translation unit 2449 // where this mock class is used. 2450 2451 MOCK_METHOD0(DoThis, int()); 2452 MOCK_METHOD1(DoThat, bool(const char* str)); 2453 ... more mock methods ... 2454 }; 2455 ``` 2456 2457 After the change, it would look like: 2458 2459 ``` 2460 // File mock_foo.h. 2461 ... 2462 class MockFoo : public Foo { 2463 public: 2464 // The constructor and destructor are declared, but not defined, here. 2465 MockFoo(); 2466 virtual ~MockFoo(); 2467 2468 MOCK_METHOD0(DoThis, int()); 2469 MOCK_METHOD1(DoThat, bool(const char* str)); 2470 ... more mock methods ... 2471 }; 2472 ``` 2473 and 2474 ``` 2475 // File mock_foo.cpp. 2476 #include "path/to/mock_foo.h" 2477 2478 // The definitions may appear trivial, but the functions actually do a 2479 // lot of things through the constructors/destructors of the member 2480 // variables used to implement the mock methods. 2481 MockFoo::MockFoo() {} 2482 MockFoo::~MockFoo() {} 2483 ``` 2484 2485 ## Forcing a Verification ## 2486 2487 When it's being destroyed, your friendly mock object will automatically 2488 verify that all expectations on it have been satisfied, and will 2489 generate [Google Test](../../googletest/) failures 2490 if not. This is convenient as it leaves you with one less thing to 2491 worry about. That is, unless you are not sure if your mock object will 2492 be destroyed. 2493 2494 How could it be that your mock object won't eventually be destroyed? 2495 Well, it might be created on the heap and owned by the code you are 2496 testing. Suppose there's a bug in that code and it doesn't delete the 2497 mock object properly - you could end up with a passing test when 2498 there's actually a bug. 2499 2500 Using a heap checker is a good idea and can alleviate the concern, but 2501 its implementation may not be 100% reliable. So, sometimes you do want 2502 to _force_ Google Mock to verify a mock object before it is 2503 (hopefully) destructed. You can do this with 2504 `Mock::VerifyAndClearExpectations(&mock_object)`: 2505 2506 ``` 2507 TEST(MyServerTest, ProcessesRequest) { 2508 using ::testing::Mock; 2509 2510 MockFoo* const foo = new MockFoo; 2511 EXPECT_CALL(*foo, ...)...; 2512 // ... other expectations ... 2513 2514 // server now owns foo. 2515 MyServer server(foo); 2516 server.ProcessRequest(...); 2517 2518 // In case that server's destructor will forget to delete foo, 2519 // this will verify the expectations anyway. 2520 Mock::VerifyAndClearExpectations(foo); 2521 } // server is destroyed when it goes out of scope here. 2522 ``` 2523 2524 **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a 2525 `bool` to indicate whether the verification was successful (`true` for 2526 yes), so you can wrap that function call inside a `ASSERT_TRUE()` if 2527 there is no point going further when the verification has failed. 2528 2529 ## Using Check Points ## 2530 2531 Sometimes you may want to "reset" a mock object at various check 2532 points in your test: at each check point, you verify that all existing 2533 expectations on the mock object have been satisfied, and then you set 2534 some new expectations on it as if it's newly created. This allows you 2535 to work with a mock object in "phases" whose sizes are each 2536 manageable. 2537 2538 One such scenario is that in your test's `SetUp()` function, you may 2539 want to put the object you are testing into a certain state, with the 2540 help from a mock object. Once in the desired state, you want to clear 2541 all expectations on the mock, such that in the `TEST_F` body you can 2542 set fresh expectations on it. 2543 2544 As you may have figured out, the `Mock::VerifyAndClearExpectations()` 2545 function we saw in the previous recipe can help you here. Or, if you 2546 are using `ON_CALL()` to set default actions on the mock object and 2547 want to clear the default actions as well, use 2548 `Mock::VerifyAndClear(&mock_object)` instead. This function does what 2549 `Mock::VerifyAndClearExpectations(&mock_object)` does and returns the 2550 same `bool`, **plus** it clears the `ON_CALL()` statements on 2551 `mock_object` too. 2552 2553 Another trick you can use to achieve the same effect is to put the 2554 expectations in sequences and insert calls to a dummy "check-point" 2555 function at specific places. Then you can verify that the mock 2556 function calls do happen at the right time. For example, if you are 2557 exercising code: 2558 2559 ``` 2560 Foo(1); 2561 Foo(2); 2562 Foo(3); 2563 ``` 2564 2565 and want to verify that `Foo(1)` and `Foo(3)` both invoke 2566 `mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write: 2567 2568 ``` 2569 using ::testing::MockFunction; 2570 2571 TEST(FooTest, InvokesBarCorrectly) { 2572 MyMock mock; 2573 // Class MockFunction<F> has exactly one mock method. It is named 2574 // Call() and has type F. 2575 MockFunction<void(string check_point_name)> check; 2576 { 2577 InSequence s; 2578 2579 EXPECT_CALL(mock, Bar("a")); 2580 EXPECT_CALL(check, Call("1")); 2581 EXPECT_CALL(check, Call("2")); 2582 EXPECT_CALL(mock, Bar("a")); 2583 } 2584 Foo(1); 2585 check.Call("1"); 2586 Foo(2); 2587 check.Call("2"); 2588 Foo(3); 2589 } 2590 ``` 2591 2592 The expectation spec says that the first `Bar("a")` must happen before 2593 check point "1", the second `Bar("a")` must happen after check point "2", 2594 and nothing should happen between the two check points. The explicit 2595 check points make it easy to tell which `Bar("a")` is called by which 2596 call to `Foo()`. 2597 2598 ## Mocking Destructors ## 2599 2600 Sometimes you want to make sure a mock object is destructed at the 2601 right time, e.g. after `bar->A()` is called but before `bar->B()` is 2602 called. We already know that you can specify constraints on the order 2603 of mock function calls, so all we need to do is to mock the destructor 2604 of the mock function. 2605 2606 This sounds simple, except for one problem: a destructor is a special 2607 function with special syntax and special semantics, and the 2608 `MOCK_METHOD0` macro doesn't work for it: 2609 2610 ``` 2611 MOCK_METHOD0(~MockFoo, void()); // Won't compile! 2612 ``` 2613 2614 The good news is that you can use a simple pattern to achieve the same 2615 effect. First, add a mock function `Die()` to your mock class and call 2616 it in the destructor, like this: 2617 2618 ``` 2619 class MockFoo : public Foo { 2620 ... 2621 // Add the following two lines to the mock class. 2622 MOCK_METHOD0(Die, void()); 2623 virtual ~MockFoo() { Die(); } 2624 }; 2625 ``` 2626 2627 (If the name `Die()` clashes with an existing symbol, choose another 2628 name.) Now, we have translated the problem of testing when a `MockFoo` 2629 object dies to testing when its `Die()` method is called: 2630 2631 ``` 2632 MockFoo* foo = new MockFoo; 2633 MockBar* bar = new MockBar; 2634 ... 2635 { 2636 InSequence s; 2637 2638 // Expects *foo to die after bar->A() and before bar->B(). 2639 EXPECT_CALL(*bar, A()); 2640 EXPECT_CALL(*foo, Die()); 2641 EXPECT_CALL(*bar, B()); 2642 } 2643 ``` 2644 2645 And that's that. 2646 2647 ## Using Google Mock and Threads ## 2648 2649 **IMPORTANT NOTE:** What we describe in this recipe is **ONLY** true on 2650 platforms where Google Mock is thread-safe. Currently these are only 2651 platforms that support the pthreads library (this includes Linux and Mac). 2652 To make it thread-safe on other platforms we only need to implement 2653 some synchronization operations in `"gtest/internal/gtest-port.h"`. 2654 2655 In a **unit** test, it's best if you could isolate and test a piece of 2656 code in a single-threaded context. That avoids race conditions and 2657 dead locks, and makes debugging your test much easier. 2658 2659 Yet many programs are multi-threaded, and sometimes to test something 2660 we need to pound on it from more than one thread. Google Mock works 2661 for this purpose too. 2662 2663 Remember the steps for using a mock: 2664 2665 1. Create a mock object `foo`. 2666 1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`. 2667 1. The code under test calls methods of `foo`. 2668 1. Optionally, verify and reset the mock. 2669 1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it. 2670 2671 If you follow the following simple rules, your mocks and threads can 2672 live happily together: 2673 2674 * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow. 2675 * Obviously, you can do step #1 without locking. 2676 * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh? 2677 * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic. 2678 2679 If you violate the rules (for example, if you set expectations on a 2680 mock while another thread is calling its methods), you get undefined 2681 behavior. That's not fun, so don't do it. 2682 2683 Google Mock guarantees that the action for a mock function is done in 2684 the same thread that called the mock function. For example, in 2685 2686 ``` 2687 EXPECT_CALL(mock, Foo(1)) 2688 .WillOnce(action1); 2689 EXPECT_CALL(mock, Foo(2)) 2690 .WillOnce(action2); 2691 ``` 2692 2693 if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2, 2694 Google Mock will execute `action1` in thread 1 and `action2` in thread 2695 2. 2696 2697 Google Mock does _not_ impose a sequence on actions performed in 2698 different threads (doing so may create deadlocks as the actions may 2699 need to cooperate). This means that the execution of `action1` and 2700 `action2` in the above example _may_ interleave. If this is a problem, 2701 you should add proper synchronization logic to `action1` and `action2` 2702 to make the test thread-safe. 2703 2704 2705 Also, remember that `DefaultValue<T>` is a global resource that 2706 potentially affects _all_ living mock objects in your 2707 program. Naturally, you won't want to mess with it from multiple 2708 threads or when there still are mocks in action. 2709 2710 ## Controlling How Much Information Google Mock Prints ## 2711 2712 When Google Mock sees something that has the potential of being an 2713 error (e.g. a mock function with no expectation is called, a.k.a. an 2714 uninteresting call, which is allowed but perhaps you forgot to 2715 explicitly ban the call), it prints some warning messages, including 2716 the arguments of the function and the return value. Hopefully this 2717 will remind you to take a look and see if there is indeed a problem. 2718 2719 Sometimes you are confident that your tests are correct and may not 2720 appreciate such friendly messages. Some other times, you are debugging 2721 your tests or learning about the behavior of the code you are testing, 2722 and wish you could observe every mock call that happens (including 2723 argument values and the return value). Clearly, one size doesn't fit 2724 all. 2725 2726 You can control how much Google Mock tells you using the 2727 `--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string 2728 with three possible values: 2729 2730 * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros. 2731 * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default. 2732 * `error`: Google Mock will print errors only (least verbose). 2733 2734 Alternatively, you can adjust the value of that flag from within your 2735 tests like so: 2736 2737 ``` 2738 ::testing::FLAGS_gmock_verbose = "error"; 2739 ``` 2740 2741 Now, judiciously use the right flag to enable Google Mock serve you better! 2742 2743 ## Gaining Super Vision into Mock Calls ## 2744 2745 You have a test using Google Mock. It fails: Google Mock tells you 2746 that some expectations aren't satisfied. However, you aren't sure why: 2747 Is there a typo somewhere in the matchers? Did you mess up the order 2748 of the `EXPECT_CALL`s? Or is the code under test doing something 2749 wrong? How can you find out the cause? 2750 2751 Won't it be nice if you have X-ray vision and can actually see the 2752 trace of all `EXPECT_CALL`s and mock method calls as they are made? 2753 For each call, would you like to see its actual argument values and 2754 which `EXPECT_CALL` Google Mock thinks it matches? 2755 2756 You can unlock this power by running your test with the 2757 `--gmock_verbose=info` flag. For example, given the test program: 2758 2759 ``` 2760 using testing::_; 2761 using testing::HasSubstr; 2762 using testing::Return; 2763 2764 class MockFoo { 2765 public: 2766 MOCK_METHOD2(F, void(const string& x, const string& y)); 2767 }; 2768 2769 TEST(Foo, Bar) { 2770 MockFoo mock; 2771 EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return()); 2772 EXPECT_CALL(mock, F("a", "b")); 2773 EXPECT_CALL(mock, F("c", HasSubstr("d"))); 2774 2775 mock.F("a", "good"); 2776 mock.F("a", "b"); 2777 } 2778 ``` 2779 2780 if you run it with `--gmock_verbose=info`, you will see this output: 2781 2782 ``` 2783 [ RUN ] Foo.Bar 2784 2785 foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked 2786 foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked 2787 foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked 2788 foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))... 2789 Function call: F(@0x7fff7c8dad40"a", @0x7fff7c8dad10"good") 2790 foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))... 2791 Function call: F(@0x7fff7c8dada0"a", @0x7fff7c8dad70"b") 2792 foo_test.cc:16: Failure 2793 Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))... 2794 Expected: to be called once 2795 Actual: never called - unsatisfied and active 2796 [ FAILED ] Foo.Bar 2797 ``` 2798 2799 Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo 2800 and should actually be `"a"`. With the above message, you should see 2801 that the actual `F("a", "good")` call is matched by the first 2802 `EXPECT_CALL`, not the third as you thought. From that it should be 2803 obvious that the third `EXPECT_CALL` is written wrong. Case solved. 2804 2805 ## Running Tests in Emacs ## 2806 2807 If you build and run your tests in Emacs, the source file locations of 2808 Google Mock and [Google Test](../../googletest/) 2809 errors will be highlighted. Just press `<Enter>` on one of them and 2810 you'll be taken to the offending line. Or, you can just type `C-x `` 2811 to jump to the next error. 2812 2813 To make it even easier, you can add the following lines to your 2814 `~/.emacs` file: 2815 2816 ``` 2817 (global-set-key "\M-m" 'compile) ; m is for make 2818 (global-set-key [M-down] 'next-error) 2819 (global-set-key [M-up] '(lambda () (interactive) (next-error -1))) 2820 ``` 2821 2822 Then you can type `M-m` to start a build, or `M-up`/`M-down` to move 2823 back and forth between errors. 2824 2825 ## Fusing Google Mock Source Files ## 2826 2827 Google Mock's implementation consists of dozens of files (excluding 2828 its own tests). Sometimes you may want them to be packaged up in 2829 fewer files instead, such that you can easily copy them to a new 2830 machine and start hacking there. For this we provide an experimental 2831 Python script `fuse_gmock_files.py` in the `scripts/` directory 2832 (starting with release 1.2.0). Assuming you have Python 2.4 or above 2833 installed on your machine, just go to that directory and run 2834 ``` 2835 python fuse_gmock_files.py OUTPUT_DIR 2836 ``` 2837 2838 and you should see an `OUTPUT_DIR` directory being created with files 2839 `gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it. 2840 These three files contain everything you need to use Google Mock (and 2841 Google Test). Just copy them to anywhere you want and you are ready 2842 to write tests and use mocks. You can use the 2843 [scrpts/test/Makefile](../scripts/test/Makefile) file as an example on how to compile your tests 2844 against them. 2845 2846 # Extending Google Mock # 2847 2848 ## Writing New Matchers Quickly ## 2849 2850 The `MATCHER*` family of macros can be used to define custom matchers 2851 easily. The syntax: 2852 2853 ``` 2854 MATCHER(name, description_string_expression) { statements; } 2855 ``` 2856 2857 will define a matcher with the given name that executes the 2858 statements, which must return a `bool` to indicate if the match 2859 succeeds. Inside the statements, you can refer to the value being 2860 matched by `arg`, and refer to its type by `arg_type`. 2861 2862 The description string is a `string`-typed expression that documents 2863 what the matcher does, and is used to generate the failure message 2864 when the match fails. It can (and should) reference the special 2865 `bool` variable `negation`, and should evaluate to the description of 2866 the matcher when `negation` is `false`, or that of the matcher's 2867 negation when `negation` is `true`. 2868 2869 For convenience, we allow the description string to be empty (`""`), 2870 in which case Google Mock will use the sequence of words in the 2871 matcher name as the description. 2872 2873 For example: 2874 ``` 2875 MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; } 2876 ``` 2877 allows you to write 2878 ``` 2879 // Expects mock_foo.Bar(n) to be called where n is divisible by 7. 2880 EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7())); 2881 ``` 2882 or, 2883 ``` 2884 using ::testing::Not; 2885 ... 2886 EXPECT_THAT(some_expression, IsDivisibleBy7()); 2887 EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7())); 2888 ``` 2889 If the above assertions fail, they will print something like: 2890 ``` 2891 Value of: some_expression 2892 Expected: is divisible by 7 2893 Actual: 27 2894 ... 2895 Value of: some_other_expression 2896 Expected: not (is divisible by 7) 2897 Actual: 21 2898 ``` 2899 where the descriptions `"is divisible by 7"` and `"not (is divisible 2900 by 7)"` are automatically calculated from the matcher name 2901 `IsDivisibleBy7`. 2902 2903 As you may have noticed, the auto-generated descriptions (especially 2904 those for the negation) may not be so great. You can always override 2905 them with a string expression of your own: 2906 ``` 2907 MATCHER(IsDivisibleBy7, std::string(negation ? "isn't" : "is") + 2908 " divisible by 7") { 2909 return (arg % 7) == 0; 2910 } 2911 ``` 2912 2913 Optionally, you can stream additional information to a hidden argument 2914 named `result_listener` to explain the match result. For example, a 2915 better definition of `IsDivisibleBy7` is: 2916 ``` 2917 MATCHER(IsDivisibleBy7, "") { 2918 if ((arg % 7) == 0) 2919 return true; 2920 2921 *result_listener << "the remainder is " << (arg % 7); 2922 return false; 2923 } 2924 ``` 2925 2926 With this definition, the above assertion will give a better message: 2927 ``` 2928 Value of: some_expression 2929 Expected: is divisible by 7 2930 Actual: 27 (the remainder is 6) 2931 ``` 2932 2933 You should let `MatchAndExplain()` print _any additional information_ 2934 that can help a user understand the match result. Note that it should 2935 explain why the match succeeds in case of a success (unless it's 2936 obvious) - this is useful when the matcher is used inside 2937 `Not()`. There is no need to print the argument value itself, as 2938 Google Mock already prints it for you. 2939 2940 **Notes:** 2941 2942 1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you). This allows the matcher to be polymorphic. For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`. In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on. 2943 1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock. 2944 2945 ## Writing New Parameterized Matchers Quickly ## 2946 2947 Sometimes you'll want to define a matcher that has parameters. For that you 2948 can use the macro: 2949 ``` 2950 MATCHER_P(name, param_name, description_string) { statements; } 2951 ``` 2952 where the description string can be either `""` or a string expression 2953 that references `negation` and `param_name`. 2954 2955 For example: 2956 ``` 2957 MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; } 2958 ``` 2959 will allow you to write: 2960 ``` 2961 EXPECT_THAT(Blah("a"), HasAbsoluteValue(n)); 2962 ``` 2963 which may lead to this message (assuming `n` is 10): 2964 ``` 2965 Value of: Blah("a") 2966 Expected: has absolute value 10 2967 Actual: -9 2968 ``` 2969 2970 Note that both the matcher description and its parameter are 2971 printed, making the message human-friendly. 2972 2973 In the matcher definition body, you can write `foo_type` to 2974 reference the type of a parameter named `foo`. For example, in the 2975 body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write 2976 `value_type` to refer to the type of `value`. 2977 2978 Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to 2979 `MATCHER_P10` to support multi-parameter matchers: 2980 ``` 2981 MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; } 2982 ``` 2983 2984 Please note that the custom description string is for a particular 2985 **instance** of the matcher, where the parameters have been bound to 2986 actual values. Therefore usually you'll want the parameter values to 2987 be part of the description. Google Mock lets you do that by 2988 referencing the matcher parameters in the description string 2989 expression. 2990 2991 For example, 2992 ``` 2993 using ::testing::PrintToString; 2994 MATCHER_P2(InClosedRange, low, hi, 2995 std::string(negation ? "isn't" : "is") + " in range [" + 2996 PrintToString(low) + ", " + PrintToString(hi) + "]") { 2997 return low <= arg && arg <= hi; 2998 } 2999 ... 3000 EXPECT_THAT(3, InClosedRange(4, 6)); 3001 ``` 3002 would generate a failure that contains the message: 3003 ``` 3004 Expected: is in range [4, 6] 3005 ``` 3006 3007 If you specify `""` as the description, the failure message will 3008 contain the sequence of words in the matcher name followed by the 3009 parameter values printed as a tuple. For example, 3010 ``` 3011 MATCHER_P2(InClosedRange, low, hi, "") { ... } 3012 ... 3013 EXPECT_THAT(3, InClosedRange(4, 6)); 3014 ``` 3015 would generate a failure that contains the text: 3016 ``` 3017 Expected: in closed range (4, 6) 3018 ``` 3019 3020 For the purpose of typing, you can view 3021 ``` 3022 MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... } 3023 ``` 3024 as shorthand for 3025 ``` 3026 template <typename p1_type, ..., typename pk_type> 3027 FooMatcherPk<p1_type, ..., pk_type> 3028 Foo(p1_type p1, ..., pk_type pk) { ... } 3029 ``` 3030 3031 When you write `Foo(v1, ..., vk)`, the compiler infers the types of 3032 the parameters `v1`, ..., and `vk` for you. If you are not happy with 3033 the result of the type inference, you can specify the types by 3034 explicitly instantiating the template, as in `Foo<long, bool>(5, false)`. 3035 As said earlier, you don't get to (or need to) specify 3036 `arg_type` as that's determined by the context in which the matcher 3037 is used. 3038 3039 You can assign the result of expression `Foo(p1, ..., pk)` to a 3040 variable of type `FooMatcherPk<p1_type, ..., pk_type>`. This can be 3041 useful when composing matchers. Matchers that don't have a parameter 3042 or have only one parameter have special types: you can assign `Foo()` 3043 to a `FooMatcher`-typed variable, and assign `Foo(p)` to a 3044 `FooMatcherP<p_type>`-typed variable. 3045 3046 While you can instantiate a matcher template with reference types, 3047 passing the parameters by pointer usually makes your code more 3048 readable. If, however, you still want to pass a parameter by 3049 reference, be aware that in the failure message generated by the 3050 matcher you will see the value of the referenced object but not its 3051 address. 3052 3053 You can overload matchers with different numbers of parameters: 3054 ``` 3055 MATCHER_P(Blah, a, description_string_1) { ... } 3056 MATCHER_P2(Blah, a, b, description_string_2) { ... } 3057 ``` 3058 3059 While it's tempting to always use the `MATCHER*` macros when defining 3060 a new matcher, you should also consider implementing 3061 `MatcherInterface` or using `MakePolymorphicMatcher()` instead (see 3062 the recipes that follow), especially if you need to use the matcher a 3063 lot. While these approaches require more work, they give you more 3064 control on the types of the value being matched and the matcher 3065 parameters, which in general leads to better compiler error messages 3066 that pay off in the long run. They also allow overloading matchers 3067 based on parameter types (as opposed to just based on the number of 3068 parameters). 3069 3070 ## Writing New Monomorphic Matchers ## 3071 3072 A matcher of argument type `T` implements 3073 `::testing::MatcherInterface<T>` and does two things: it tests whether a 3074 value of type `T` matches the matcher, and can describe what kind of 3075 values it matches. The latter ability is used for generating readable 3076 error messages when expectations are violated. 3077 3078 The interface looks like this: 3079 3080 ``` 3081 class MatchResultListener { 3082 public: 3083 ... 3084 // Streams x to the underlying ostream; does nothing if the ostream 3085 // is NULL. 3086 template <typename T> 3087 MatchResultListener& operator<<(const T& x); 3088 3089 // Returns the underlying ostream. 3090 ::std::ostream* stream(); 3091 }; 3092 3093 template <typename T> 3094 class MatcherInterface { 3095 public: 3096 virtual ~MatcherInterface(); 3097 3098 // Returns true iff the matcher matches x; also explains the match 3099 // result to 'listener'. 3100 virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0; 3101 3102 // Describes this matcher to an ostream. 3103 virtual void DescribeTo(::std::ostream* os) const = 0; 3104 3105 // Describes the negation of this matcher to an ostream. 3106 virtual void DescribeNegationTo(::std::ostream* os) const; 3107 }; 3108 ``` 3109 3110 If you need a custom matcher but `Truly()` is not a good option (for 3111 example, you may not be happy with the way `Truly(predicate)` 3112 describes itself, or you may want your matcher to be polymorphic as 3113 `Eq(value)` is), you can define a matcher to do whatever you want in 3114 two steps: first implement the matcher interface, and then define a 3115 factory function to create a matcher instance. The second step is not 3116 strictly needed but it makes the syntax of using the matcher nicer. 3117 3118 For example, you can define a matcher to test whether an `int` is 3119 divisible by 7 and then use it like this: 3120 ``` 3121 using ::testing::MakeMatcher; 3122 using ::testing::Matcher; 3123 using ::testing::MatcherInterface; 3124 using ::testing::MatchResultListener; 3125 3126 class DivisibleBy7Matcher : public MatcherInterface<int> { 3127 public: 3128 virtual bool MatchAndExplain(int n, MatchResultListener* listener) const { 3129 return (n % 7) == 0; 3130 } 3131 3132 virtual void DescribeTo(::std::ostream* os) const { 3133 *os << "is divisible by 7"; 3134 } 3135 3136 virtual void DescribeNegationTo(::std::ostream* os) const { 3137 *os << "is not divisible by 7"; 3138 } 3139 }; 3140 3141 inline Matcher<int> DivisibleBy7() { 3142 return MakeMatcher(new DivisibleBy7Matcher); 3143 } 3144 ... 3145 3146 EXPECT_CALL(foo, Bar(DivisibleBy7())); 3147 ``` 3148 3149 You may improve the matcher message by streaming additional 3150 information to the `listener` argument in `MatchAndExplain()`: 3151 3152 ``` 3153 class DivisibleBy7Matcher : public MatcherInterface<int> { 3154 public: 3155 virtual bool MatchAndExplain(int n, 3156 MatchResultListener* listener) const { 3157 const int remainder = n % 7; 3158 if (remainder != 0) { 3159 *listener << "the remainder is " << remainder; 3160 } 3161 return remainder == 0; 3162 } 3163 ... 3164 }; 3165 ``` 3166 3167 Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this: 3168 ``` 3169 Value of: x 3170 Expected: is divisible by 7 3171 Actual: 23 (the remainder is 2) 3172 ``` 3173 3174 ## Writing New Polymorphic Matchers ## 3175 3176 You've learned how to write your own matchers in the previous 3177 recipe. Just one problem: a matcher created using `MakeMatcher()` only 3178 works for one particular type of arguments. If you want a 3179 _polymorphic_ matcher that works with arguments of several types (for 3180 instance, `Eq(x)` can be used to match a `value` as long as `value` == 3181 `x` compiles -- `value` and `x` don't have to share the same type), 3182 you can learn the trick from `"gmock/gmock-matchers.h"` but it's a bit 3183 involved. 3184 3185 Fortunately, most of the time you can define a polymorphic matcher 3186 easily with the help of `MakePolymorphicMatcher()`. Here's how you can 3187 define `NotNull()` as an example: 3188 3189 ``` 3190 using ::testing::MakePolymorphicMatcher; 3191 using ::testing::MatchResultListener; 3192 using ::testing::NotNull; 3193 using ::testing::PolymorphicMatcher; 3194 3195 class NotNullMatcher { 3196 public: 3197 // To implement a polymorphic matcher, first define a COPYABLE class 3198 // that has three members MatchAndExplain(), DescribeTo(), and 3199 // DescribeNegationTo(), like the following. 3200 3201 // In this example, we want to use NotNull() with any pointer, so 3202 // MatchAndExplain() accepts a pointer of any type as its first argument. 3203 // In general, you can define MatchAndExplain() as an ordinary method or 3204 // a method template, or even overload it. 3205 template <typename T> 3206 bool MatchAndExplain(T* p, 3207 MatchResultListener* /* listener */) const { 3208 return p != NULL; 3209 } 3210 3211 // Describes the property of a value matching this matcher. 3212 void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; } 3213 3214 // Describes the property of a value NOT matching this matcher. 3215 void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; } 3216 }; 3217 3218 // To construct a polymorphic matcher, pass an instance of the class 3219 // to MakePolymorphicMatcher(). Note the return type. 3220 inline PolymorphicMatcher<NotNullMatcher> NotNull() { 3221 return MakePolymorphicMatcher(NotNullMatcher()); 3222 } 3223 ... 3224 3225 EXPECT_CALL(foo, Bar(NotNull())); // The argument must be a non-NULL pointer. 3226 ``` 3227 3228 **Note:** Your polymorphic matcher class does **not** need to inherit from 3229 `MatcherInterface` or any other class, and its methods do **not** need 3230 to be virtual. 3231 3232 Like in a monomorphic matcher, you may explain the match result by 3233 streaming additional information to the `listener` argument in 3234 `MatchAndExplain()`. 3235 3236 ## Writing New Cardinalities ## 3237 3238 A cardinality is used in `Times()` to tell Google Mock how many times 3239 you expect a call to occur. It doesn't have to be exact. For example, 3240 you can say `AtLeast(5)` or `Between(2, 4)`. 3241 3242 If the built-in set of cardinalities doesn't suit you, you are free to 3243 define your own by implementing the following interface (in namespace 3244 `testing`): 3245 3246 ``` 3247 class CardinalityInterface { 3248 public: 3249 virtual ~CardinalityInterface(); 3250 3251 // Returns true iff call_count calls will satisfy this cardinality. 3252 virtual bool IsSatisfiedByCallCount(int call_count) const = 0; 3253 3254 // Returns true iff call_count calls will saturate this cardinality. 3255 virtual bool IsSaturatedByCallCount(int call_count) const = 0; 3256 3257 // Describes self to an ostream. 3258 virtual void DescribeTo(::std::ostream* os) const = 0; 3259 }; 3260 ``` 3261 3262 For example, to specify that a call must occur even number of times, 3263 you can write 3264 3265 ``` 3266 using ::testing::Cardinality; 3267 using ::testing::CardinalityInterface; 3268 using ::testing::MakeCardinality; 3269 3270 class EvenNumberCardinality : public CardinalityInterface { 3271 public: 3272 virtual bool IsSatisfiedByCallCount(int call_count) const { 3273 return (call_count % 2) == 0; 3274 } 3275 3276 virtual bool IsSaturatedByCallCount(int call_count) const { 3277 return false; 3278 } 3279 3280 virtual void DescribeTo(::std::ostream* os) const { 3281 *os << "called even number of times"; 3282 } 3283 }; 3284 3285 Cardinality EvenNumber() { 3286 return MakeCardinality(new EvenNumberCardinality); 3287 } 3288 ... 3289 3290 EXPECT_CALL(foo, Bar(3)) 3291 .Times(EvenNumber()); 3292 ``` 3293 3294 ## Writing New Actions Quickly ## 3295 3296 If the built-in actions don't work for you, and you find it 3297 inconvenient to use `Invoke()`, you can use a macro from the `ACTION*` 3298 family to quickly define a new action that can be used in your code as 3299 if it's a built-in action. 3300 3301 By writing 3302 ``` 3303 ACTION(name) { statements; } 3304 ``` 3305 in a namespace scope (i.e. not inside a class or function), you will 3306 define an action with the given name that executes the statements. 3307 The value returned by `statements` will be used as the return value of 3308 the action. Inside the statements, you can refer to the K-th 3309 (0-based) argument of the mock function as `argK`. For example: 3310 ``` 3311 ACTION(IncrementArg1) { return ++(*arg1); } 3312 ``` 3313 allows you to write 3314 ``` 3315 ... WillOnce(IncrementArg1()); 3316 ``` 3317 3318 Note that you don't need to specify the types of the mock function 3319 arguments. Rest assured that your code is type-safe though: 3320 you'll get a compiler error if `*arg1` doesn't support the `++` 3321 operator, or if the type of `++(*arg1)` isn't compatible with the mock 3322 function's return type. 3323 3324 Another example: 3325 ``` 3326 ACTION(Foo) { 3327 (*arg2)(5); 3328 Blah(); 3329 *arg1 = 0; 3330 return arg0; 3331 } 3332 ``` 3333 defines an action `Foo()` that invokes argument #2 (a function pointer) 3334 with 5, calls function `Blah()`, sets the value pointed to by argument 3335 #1 to 0, and returns argument #0. 3336 3337 For more convenience and flexibility, you can also use the following 3338 pre-defined symbols in the body of `ACTION`: 3339 3340 | `argK_type` | The type of the K-th (0-based) argument of the mock function | 3341 |:------------|:-------------------------------------------------------------| 3342 | `args` | All arguments of the mock function as a tuple | 3343 | `args_type` | The type of all arguments of the mock function as a tuple | 3344 | `return_type` | The return type of the mock function | 3345 | `function_type` | The type of the mock function | 3346 3347 For example, when using an `ACTION` as a stub action for mock function: 3348 ``` 3349 int DoSomething(bool flag, int* ptr); 3350 ``` 3351 we have: 3352 3353 | **Pre-defined Symbol** | **Is Bound To** | 3354 |:-----------------------|:----------------| 3355 | `arg0` | the value of `flag` | 3356 | `arg0_type` | the type `bool` | 3357 | `arg1` | the value of `ptr` | 3358 | `arg1_type` | the type `int*` | 3359 | `args` | the tuple `(flag, ptr)` | 3360 | `args_type` | the type `::testing::tuple<bool, int*>` | 3361 | `return_type` | the type `int` | 3362 | `function_type` | the type `int(bool, int*)` | 3363 3364 ## Writing New Parameterized Actions Quickly ## 3365 3366 Sometimes you'll want to parameterize an action you define. For that 3367 we have another macro 3368 ``` 3369 ACTION_P(name, param) { statements; } 3370 ``` 3371 3372 For example, 3373 ``` 3374 ACTION_P(Add, n) { return arg0 + n; } 3375 ``` 3376 will allow you to write 3377 ``` 3378 // Returns argument #0 + 5. 3379 ... WillOnce(Add(5)); 3380 ``` 3381 3382 For convenience, we use the term _arguments_ for the values used to 3383 invoke the mock function, and the term _parameters_ for the values 3384 used to instantiate an action. 3385 3386 Note that you don't need to provide the type of the parameter either. 3387 Suppose the parameter is named `param`, you can also use the 3388 Google-Mock-defined symbol `param_type` to refer to the type of the 3389 parameter as inferred by the compiler. For example, in the body of 3390 `ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`. 3391 3392 Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support 3393 multi-parameter actions. For example, 3394 ``` 3395 ACTION_P2(ReturnDistanceTo, x, y) { 3396 double dx = arg0 - x; 3397 double dy = arg1 - y; 3398 return sqrt(dx*dx + dy*dy); 3399 } 3400 ``` 3401 lets you write 3402 ``` 3403 ... WillOnce(ReturnDistanceTo(5.0, 26.5)); 3404 ``` 3405 3406 You can view `ACTION` as a degenerated parameterized action where the 3407 number of parameters is 0. 3408 3409 You can also easily define actions overloaded on the number of parameters: 3410 ``` 3411 ACTION_P(Plus, a) { ... } 3412 ACTION_P2(Plus, a, b) { ... } 3413 ``` 3414 3415 ## Restricting the Type of an Argument or Parameter in an ACTION ## 3416 3417 For maximum brevity and reusability, the `ACTION*` macros don't ask 3418 you to provide the types of the mock function arguments and the action 3419 parameters. Instead, we let the compiler infer the types for us. 3420 3421 Sometimes, however, we may want to be more explicit about the types. 3422 There are several tricks to do that. For example: 3423 ``` 3424 ACTION(Foo) { 3425 // Makes sure arg0 can be converted to int. 3426 int n = arg0; 3427 ... use n instead of arg0 here ... 3428 } 3429 3430 ACTION_P(Bar, param) { 3431 // Makes sure the type of arg1 is const char*. 3432 ::testing::StaticAssertTypeEq<const char*, arg1_type>(); 3433 3434 // Makes sure param can be converted to bool. 3435 bool flag = param; 3436 } 3437 ``` 3438 where `StaticAssertTypeEq` is a compile-time assertion in Google Test 3439 that verifies two types are the same. 3440 3441 ## Writing New Action Templates Quickly ## 3442 3443 Sometimes you want to give an action explicit template parameters that 3444 cannot be inferred from its value parameters. `ACTION_TEMPLATE()` 3445 supports that and can be viewed as an extension to `ACTION()` and 3446 `ACTION_P*()`. 3447 3448 The syntax: 3449 ``` 3450 ACTION_TEMPLATE(ActionName, 3451 HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m), 3452 AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; } 3453 ``` 3454 3455 defines an action template that takes _m_ explicit template parameters 3456 and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is 3457 between 0 and 10. `name_i` is the name of the i-th template 3458 parameter, and `kind_i` specifies whether it's a `typename`, an 3459 integral constant, or a template. `p_i` is the name of the i-th value 3460 parameter. 3461 3462 Example: 3463 ``` 3464 // DuplicateArg<k, T>(output) converts the k-th argument of the mock 3465 // function to type T and copies it to *output. 3466 ACTION_TEMPLATE(DuplicateArg, 3467 // Note the comma between int and k: 3468 HAS_2_TEMPLATE_PARAMS(int, k, typename, T), 3469 AND_1_VALUE_PARAMS(output)) { 3470 *output = T(::testing::get<k>(args)); 3471 } 3472 ``` 3473 3474 To create an instance of an action template, write: 3475 ``` 3476 ActionName<t1, ..., t_m>(v1, ..., v_n) 3477 ``` 3478 where the `t`s are the template arguments and the 3479 `v`s are the value arguments. The value argument 3480 types are inferred by the compiler. For example: 3481 ``` 3482 using ::testing::_; 3483 ... 3484 int n; 3485 EXPECT_CALL(mock, Foo(_, _)) 3486 .WillOnce(DuplicateArg<1, unsigned char>(&n)); 3487 ``` 3488 3489 If you want to explicitly specify the value argument types, you can 3490 provide additional template arguments: 3491 ``` 3492 ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n) 3493 ``` 3494 where `u_i` is the desired type of `v_i`. 3495 3496 `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the 3497 number of value parameters, but not on the number of template 3498 parameters. Without the restriction, the meaning of the following is 3499 unclear: 3500 3501 ``` 3502 OverloadedAction<int, bool>(x); 3503 ``` 3504 3505 Are we using a single-template-parameter action where `bool` refers to 3506 the type of `x`, or a two-template-parameter action where the compiler 3507 is asked to infer the type of `x`? 3508 3509 ## Using the ACTION Object's Type ## 3510 3511 If you are writing a function that returns an `ACTION` object, you'll 3512 need to know its type. The type depends on the macro used to define 3513 the action and the parameter types. The rule is relatively simple: 3514 3515 | **Given Definition** | **Expression** | **Has Type** | 3516 |:---------------------|:---------------|:-------------| 3517 | `ACTION(Foo)` | `Foo()` | `FooAction` | 3518 | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` | `Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` | 3519 | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` | 3520 | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `FooActionP<t1, ..., t_m, int>` | 3521 | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` | 3522 | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))`| `Baz<t1, ..., t_m>(bool_value, int_value)` | `FooActionP2<t1, ..., t_m, bool, int>` | 3523 | ... | ... | ... | 3524 3525 Note that we have to pick different suffixes (`Action`, `ActionP`, 3526 `ActionP2`, and etc) for actions with different numbers of value 3527 parameters, or the action definitions cannot be overloaded on the 3528 number of them. 3529 3530 ## Writing New Monomorphic Actions ## 3531 3532 While the `ACTION*` macros are very convenient, sometimes they are 3533 inappropriate. For example, despite the tricks shown in the previous 3534 recipes, they don't let you directly specify the types of the mock 3535 function arguments and the action parameters, which in general leads 3536 to unoptimized compiler error messages that can baffle unfamiliar 3537 users. They also don't allow overloading actions based on parameter 3538 types without jumping through some hoops. 3539 3540 An alternative to the `ACTION*` macros is to implement 3541 `::testing::ActionInterface<F>`, where `F` is the type of the mock 3542 function in which the action will be used. For example: 3543 3544 ``` 3545 template <typename F>class ActionInterface { 3546 public: 3547 virtual ~ActionInterface(); 3548 3549 // Performs the action. Result is the return type of function type 3550 // F, and ArgumentTuple is the tuple of arguments of F. 3551 // 3552 // For example, if F is int(bool, const string&), then Result would 3553 // be int, and ArgumentTuple would be ::testing::tuple<bool, const string&>. 3554 virtual Result Perform(const ArgumentTuple& args) = 0; 3555 }; 3556 3557 using ::testing::_; 3558 using ::testing::Action; 3559 using ::testing::ActionInterface; 3560 using ::testing::MakeAction; 3561 3562 typedef int IncrementMethod(int*); 3563 3564 class IncrementArgumentAction : public ActionInterface<IncrementMethod> { 3565 public: 3566 virtual int Perform(const ::testing::tuple<int*>& args) { 3567 int* p = ::testing::get<0>(args); // Grabs the first argument. 3568 return *p++; 3569 } 3570 }; 3571 3572 Action<IncrementMethod> IncrementArgument() { 3573 return MakeAction(new IncrementArgumentAction); 3574 } 3575 ... 3576 3577 EXPECT_CALL(foo, Baz(_)) 3578 .WillOnce(IncrementArgument()); 3579 3580 int n = 5; 3581 foo.Baz(&n); // Should return 5 and change n to 6. 3582 ``` 3583 3584 ## Writing New Polymorphic Actions ## 3585 3586 The previous recipe showed you how to define your own action. This is 3587 all good, except that you need to know the type of the function in 3588 which the action will be used. Sometimes that can be a problem. For 3589 example, if you want to use the action in functions with _different_ 3590 types (e.g. like `Return()` and `SetArgPointee()`). 3591 3592 If an action can be used in several types of mock functions, we say 3593 it's _polymorphic_. The `MakePolymorphicAction()` function template 3594 makes it easy to define such an action: 3595 3596 ``` 3597 namespace testing { 3598 3599 template <typename Impl> 3600 PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl); 3601 3602 } // namespace testing 3603 ``` 3604 3605 As an example, let's define an action that returns the second argument 3606 in the mock function's argument list. The first step is to define an 3607 implementation class: 3608 3609 ``` 3610 class ReturnSecondArgumentAction { 3611 public: 3612 template <typename Result, typename ArgumentTuple> 3613 Result Perform(const ArgumentTuple& args) const { 3614 // To get the i-th (0-based) argument, use ::testing::get<i>(args). 3615 return ::testing::get<1>(args); 3616 } 3617 }; 3618 ``` 3619 3620 This implementation class does _not_ need to inherit from any 3621 particular class. What matters is that it must have a `Perform()` 3622 method template. This method template takes the mock function's 3623 arguments as a tuple in a **single** argument, and returns the result of 3624 the action. It can be either `const` or not, but must be invokable 3625 with exactly one template argument, which is the result type. In other 3626 words, you must be able to call `Perform<R>(args)` where `R` is the 3627 mock function's return type and `args` is its arguments in a tuple. 3628 3629 Next, we use `MakePolymorphicAction()` to turn an instance of the 3630 implementation class into the polymorphic action we need. It will be 3631 convenient to have a wrapper for this: 3632 3633 ``` 3634 using ::testing::MakePolymorphicAction; 3635 using ::testing::PolymorphicAction; 3636 3637 PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() { 3638 return MakePolymorphicAction(ReturnSecondArgumentAction()); 3639 } 3640 ``` 3641 3642 Now, you can use this polymorphic action the same way you use the 3643 built-in ones: 3644 3645 ``` 3646 using ::testing::_; 3647 3648 class MockFoo : public Foo { 3649 public: 3650 MOCK_METHOD2(DoThis, int(bool flag, int n)); 3651 MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2)); 3652 }; 3653 ... 3654 3655 MockFoo foo; 3656 EXPECT_CALL(foo, DoThis(_, _)) 3657 .WillOnce(ReturnSecondArgument()); 3658 EXPECT_CALL(foo, DoThat(_, _, _)) 3659 .WillOnce(ReturnSecondArgument()); 3660 ... 3661 foo.DoThis(true, 5); // Will return 5. 3662 foo.DoThat(1, "Hi", "Bye"); // Will return "Hi". 3663 ``` 3664 3665 ## Teaching Google Mock How to Print Your Values ## 3666 3667 When an uninteresting or unexpected call occurs, Google Mock prints the 3668 argument values and the stack trace to help you debug. Assertion 3669 macros like `EXPECT_THAT` and `EXPECT_EQ` also print the values in 3670 question when the assertion fails. Google Mock and Google Test do this using 3671 Google Test's user-extensible value printer. 3672 3673 This printer knows how to print built-in C++ types, native arrays, STL 3674 containers, and any type that supports the `<<` operator. For other 3675 types, it prints the raw bytes in the value and hopes that you the 3676 user can figure it out. 3677 [Google Test's advanced guide](../../googletest/docs/AdvancedGuide.md#teaching-google-test-how-to-print-your-values) 3678 explains how to extend the printer to do a better job at 3679 printing your particular type than to dump the bytes. 3680