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      1 
      2 
      3 You can find recipes for using Google Mock here. If you haven't yet,
      4 please read the [ForDummies](ForDummies.md) document first to make sure you understand
      5 the basics.
      6 
      7 **Note:** Google Mock lives in the `testing` name space. For
      8 readability, it is recommended to write `using ::testing::Foo;` once in
      9 your file before using the name `Foo` defined by Google Mock. We omit
     10 such `using` statements in this page for brevity, but you should do it
     11 in your own code.
     12 
     13 # Creating Mock Classes #
     14 
     15 ## Mocking Private or Protected Methods ##
     16 
     17 You must always put a mock method definition (`MOCK_METHOD*`) in a
     18 `public:` section of the mock class, regardless of the method being
     19 mocked being `public`, `protected`, or `private` in the base class.
     20 This allows `ON_CALL` and `EXPECT_CALL` to reference the mock function
     21 from outside of the mock class.  (Yes, C++ allows a subclass to specify
     22 a different access level than the base class on a virtual function.)
     23 Example:
     24 
     25 ```
     26 class Foo {
     27  public:
     28   ...
     29   virtual bool Transform(Gadget* g) = 0;
     30 
     31  protected:
     32   virtual void Resume();
     33 
     34  private:
     35   virtual int GetTimeOut();
     36 };
     37 
     38 class MockFoo : public Foo {
     39  public:
     40   ...
     41   MOCK_METHOD1(Transform, bool(Gadget* g));
     42 
     43   // The following must be in the public section, even though the
     44   // methods are protected or private in the base class.
     45   MOCK_METHOD0(Resume, void());
     46   MOCK_METHOD0(GetTimeOut, int());
     47 };
     48 ```
     49 
     50 ## Mocking Overloaded Methods ##
     51 
     52 You can mock overloaded functions as usual. No special attention is required:
     53 
     54 ```
     55 class Foo {
     56   ...
     57 
     58   // Must be virtual as we'll inherit from Foo.
     59   virtual ~Foo();
     60 
     61   // Overloaded on the types and/or numbers of arguments.
     62   virtual int Add(Element x);
     63   virtual int Add(int times, Element x);
     64 
     65   // Overloaded on the const-ness of this object.
     66   virtual Bar& GetBar();
     67   virtual const Bar& GetBar() const;
     68 };
     69 
     70 class MockFoo : public Foo {
     71   ...
     72   MOCK_METHOD1(Add, int(Element x));
     73   MOCK_METHOD2(Add, int(int times, Element x);
     74 
     75   MOCK_METHOD0(GetBar, Bar&());
     76   MOCK_CONST_METHOD0(GetBar, const Bar&());
     77 };
     78 ```
     79 
     80 **Note:** if you don't mock all versions of the overloaded method, the
     81 compiler will give you a warning about some methods in the base class
     82 being hidden. To fix that, use `using` to bring them in scope:
     83 
     84 ```
     85 class MockFoo : public Foo {
     86   ...
     87   using Foo::Add;
     88   MOCK_METHOD1(Add, int(Element x));
     89   // We don't want to mock int Add(int times, Element x);
     90   ...
     91 };
     92 ```
     93 
     94 ## Mocking Class Templates ##
     95 
     96 To mock a class template, append `_T` to the `MOCK_*` macros:
     97 
     98 ```
     99 template <typename Elem>
    100 class StackInterface {
    101   ...
    102   // Must be virtual as we'll inherit from StackInterface.
    103   virtual ~StackInterface();
    104 
    105   virtual int GetSize() const = 0;
    106   virtual void Push(const Elem& x) = 0;
    107 };
    108 
    109 template <typename Elem>
    110 class MockStack : public StackInterface<Elem> {
    111   ...
    112   MOCK_CONST_METHOD0_T(GetSize, int());
    113   MOCK_METHOD1_T(Push, void(const Elem& x));
    114 };
    115 ```
    116 
    117 ## Mocking Nonvirtual Methods ##
    118 
    119 Google Mock can mock non-virtual functions to be used in what we call _hi-perf
    120 dependency injection_.
    121 
    122 In this case, instead of sharing a common base class with the real
    123 class, your mock class will be _unrelated_ to the real class, but
    124 contain methods with the same signatures.  The syntax for mocking
    125 non-virtual methods is the _same_ as mocking virtual methods:
    126 
    127 ```
    128 // A simple packet stream class.  None of its members is virtual.
    129 class ConcretePacketStream {
    130  public:
    131   void AppendPacket(Packet* new_packet);
    132   const Packet* GetPacket(size_t packet_number) const;
    133   size_t NumberOfPackets() const;
    134   ...
    135 };
    136 
    137 // A mock packet stream class.  It inherits from no other, but defines
    138 // GetPacket() and NumberOfPackets().
    139 class MockPacketStream {
    140  public:
    141   MOCK_CONST_METHOD1(GetPacket, const Packet*(size_t packet_number));
    142   MOCK_CONST_METHOD0(NumberOfPackets, size_t());
    143   ...
    144 };
    145 ```
    146 
    147 Note that the mock class doesn't define `AppendPacket()`, unlike the
    148 real class. That's fine as long as the test doesn't need to call it.
    149 
    150 Next, you need a way to say that you want to use
    151 `ConcretePacketStream` in production code and to use `MockPacketStream`
    152 in tests.  Since the functions are not virtual and the two classes are
    153 unrelated, you must specify your choice at _compile time_ (as opposed
    154 to run time).
    155 
    156 One way to do it is to templatize your code that needs to use a packet
    157 stream.  More specifically, you will give your code a template type
    158 argument for the type of the packet stream.  In production, you will
    159 instantiate your template with `ConcretePacketStream` as the type
    160 argument.  In tests, you will instantiate the same template with
    161 `MockPacketStream`.  For example, you may write:
    162 
    163 ```
    164 template <class PacketStream>
    165 void CreateConnection(PacketStream* stream) { ... }
    166 
    167 template <class PacketStream>
    168 class PacketReader {
    169  public:
    170   void ReadPackets(PacketStream* stream, size_t packet_num);
    171 };
    172 ```
    173 
    174 Then you can use `CreateConnection<ConcretePacketStream>()` and
    175 `PacketReader<ConcretePacketStream>` in production code, and use
    176 `CreateConnection<MockPacketStream>()` and
    177 `PacketReader<MockPacketStream>` in tests.
    178 
    179 ```
    180   MockPacketStream mock_stream;
    181   EXPECT_CALL(mock_stream, ...)...;
    182   .. set more expectations on mock_stream ...
    183   PacketReader<MockPacketStream> reader(&mock_stream);
    184   ... exercise reader ...
    185 ```
    186 
    187 ## Mocking Free Functions ##
    188 
    189 It's possible to use Google Mock to mock a free function (i.e. a
    190 C-style function or a static method).  You just need to rewrite your
    191 code to use an interface (abstract class).
    192 
    193 Instead of calling a free function (say, `OpenFile`) directly,
    194 introduce an interface for it and have a concrete subclass that calls
    195 the free function:
    196 
    197 ```
    198 class FileInterface {
    199  public:
    200   ...
    201   virtual bool Open(const char* path, const char* mode) = 0;
    202 };
    203 
    204 class File : public FileInterface {
    205  public:
    206   ...
    207   virtual bool Open(const char* path, const char* mode) {
    208     return OpenFile(path, mode);
    209   }
    210 };
    211 ```
    212 
    213 Your code should talk to `FileInterface` to open a file.  Now it's
    214 easy to mock out the function.
    215 
    216 This may seem much hassle, but in practice you often have multiple
    217 related functions that you can put in the same interface, so the
    218 per-function syntactic overhead will be much lower.
    219 
    220 If you are concerned about the performance overhead incurred by
    221 virtual functions, and profiling confirms your concern, you can
    222 combine this with the recipe for [mocking non-virtual methods](#mocking-nonvirtual-methods).
    223 
    224 ## The Nice, the Strict, and the Naggy ##
    225 
    226 If a mock method has no `EXPECT_CALL` spec but is called, Google Mock
    227 will print a warning about the "uninteresting call". The rationale is:
    228 
    229   * New methods may be added to an interface after a test is written. We shouldn't fail a test just because a method it doesn't know about is called.
    230   * However, this may also mean there's a bug in the test, so Google Mock shouldn't be silent either. If the user believes these calls are harmless, they can add an `EXPECT_CALL()` to suppress the warning.
    231 
    232 However, sometimes you may want to suppress all "uninteresting call"
    233 warnings, while sometimes you may want the opposite, i.e. to treat all
    234 of them as errors. Google Mock lets you make the decision on a
    235 per-mock-object basis.
    236 
    237 Suppose your test uses a mock class `MockFoo`:
    238 
    239 ```
    240 TEST(...) {
    241   MockFoo mock_foo;
    242   EXPECT_CALL(mock_foo, DoThis());
    243   ... code that uses mock_foo ...
    244 }
    245 ```
    246 
    247 If a method of `mock_foo` other than `DoThis()` is called, it will be
    248 reported by Google Mock as a warning. However, if you rewrite your
    249 test to use `NiceMock<MockFoo>` instead, the warning will be gone,
    250 resulting in a cleaner test output:
    251 
    252 ```
    253 using ::testing::NiceMock;
    254 
    255 TEST(...) {
    256   NiceMock<MockFoo> mock_foo;
    257   EXPECT_CALL(mock_foo, DoThis());
    258   ... code that uses mock_foo ...
    259 }
    260 ```
    261 
    262 `NiceMock<MockFoo>` is a subclass of `MockFoo`, so it can be used
    263 wherever `MockFoo` is accepted.
    264 
    265 It also works if `MockFoo`'s constructor takes some arguments, as
    266 `NiceMock<MockFoo>` "inherits" `MockFoo`'s constructors:
    267 
    268 ```
    269 using ::testing::NiceMock;
    270 
    271 TEST(...) {
    272   NiceMock<MockFoo> mock_foo(5, "hi");  // Calls MockFoo(5, "hi").
    273   EXPECT_CALL(mock_foo, DoThis());
    274   ... code that uses mock_foo ...
    275 }
    276 ```
    277 
    278 The usage of `StrictMock` is similar, except that it makes all
    279 uninteresting calls failures:
    280 
    281 ```
    282 using ::testing::StrictMock;
    283 
    284 TEST(...) {
    285   StrictMock<MockFoo> mock_foo;
    286   EXPECT_CALL(mock_foo, DoThis());
    287   ... code that uses mock_foo ...
    288 
    289   // The test will fail if a method of mock_foo other than DoThis()
    290   // is called.
    291 }
    292 ```
    293 
    294 There are some caveats though (I don't like them just as much as the
    295 next guy, but sadly they are side effects of C++'s limitations):
    296 
    297   1. `NiceMock<MockFoo>` and `StrictMock<MockFoo>` only work for mock methods defined using the `MOCK_METHOD*` family of macros **directly** in the `MockFoo` class. If a mock method is defined in a **base class** of `MockFoo`, the "nice" or "strict" modifier may not affect it, depending on the compiler. In particular, nesting `NiceMock` and `StrictMock` (e.g. `NiceMock<StrictMock<MockFoo> >`) is **not** supported.
    298   1. The constructors of the base mock (`MockFoo`) cannot have arguments passed by non-const reference, which happens to be banned by the [Google C++ style guide](https://google.github.io/styleguide/cppguide.html).
    299   1. During the constructor or destructor of `MockFoo`, the mock object is _not_ nice or strict.  This may cause surprises if the constructor or destructor calls a mock method on `this` object. (This behavior, however, is consistent with C++'s general rule: if a constructor or destructor calls a virtual method of `this` object, that method is treated as non-virtual.  In other words, to the base class's constructor or destructor, `this` object behaves like an instance of the base class, not the derived class.  This rule is required for safety.  Otherwise a base constructor may use members of a derived class before they are initialized, or a base destructor may use members of a derived class after they have been destroyed.)
    300 
    301 Finally, you should be **very cautious** about when to use naggy or strict mocks, as they tend to make tests more brittle and harder to maintain. When you refactor your code without changing its externally visible behavior, ideally you should't need to update any tests. If your code interacts with a naggy mock, however, you may start to get spammed with warnings as the result of your change. Worse, if your code interacts with a strict mock, your tests may start to fail and you'll be forced to fix them. Our general recommendation is to use nice mocks (not yet the default) most of the time, use naggy mocks (the current default) when developing or debugging tests, and use strict mocks only as the last resort.
    302 
    303 ## Simplifying the Interface without Breaking Existing Code ##
    304 
    305 Sometimes a method has a long list of arguments that is mostly
    306 uninteresting. For example,
    307 
    308 ```
    309 class LogSink {
    310  public:
    311   ...
    312   virtual void send(LogSeverity severity, const char* full_filename,
    313                     const char* base_filename, int line,
    314                     const struct tm* tm_time,
    315                     const char* message, size_t message_len) = 0;
    316 };
    317 ```
    318 
    319 This method's argument list is lengthy and hard to work with (let's
    320 say that the `message` argument is not even 0-terminated). If we mock
    321 it as is, using the mock will be awkward. If, however, we try to
    322 simplify this interface, we'll need to fix all clients depending on
    323 it, which is often infeasible.
    324 
    325 The trick is to re-dispatch the method in the mock class:
    326 
    327 ```
    328 class ScopedMockLog : public LogSink {
    329  public:
    330   ...
    331   virtual void send(LogSeverity severity, const char* full_filename,
    332                     const char* base_filename, int line, const tm* tm_time,
    333                     const char* message, size_t message_len) {
    334     // We are only interested in the log severity, full file name, and
    335     // log message.
    336     Log(severity, full_filename, std::string(message, message_len));
    337   }
    338 
    339   // Implements the mock method:
    340   //
    341   //   void Log(LogSeverity severity,
    342   //            const string& file_path,
    343   //            const string& message);
    344   MOCK_METHOD3(Log, void(LogSeverity severity, const string& file_path,
    345                          const string& message));
    346 };
    347 ```
    348 
    349 By defining a new mock method with a trimmed argument list, we make
    350 the mock class much more user-friendly.
    351 
    352 ## Alternative to Mocking Concrete Classes ##
    353 
    354 Often you may find yourself using classes that don't implement
    355 interfaces. In order to test your code that uses such a class (let's
    356 call it `Concrete`), you may be tempted to make the methods of
    357 `Concrete` virtual and then mock it.
    358 
    359 Try not to do that.
    360 
    361 Making a non-virtual function virtual is a big decision. It creates an
    362 extension point where subclasses can tweak your class' behavior. This
    363 weakens your control on the class because now it's harder to maintain
    364 the class' invariants. You should make a function virtual only when
    365 there is a valid reason for a subclass to override it.
    366 
    367 Mocking concrete classes directly is problematic as it creates a tight
    368 coupling between the class and the tests - any small change in the
    369 class may invalidate your tests and make test maintenance a pain.
    370 
    371 To avoid such problems, many programmers have been practicing "coding
    372 to interfaces": instead of talking to the `Concrete` class, your code
    373 would define an interface and talk to it. Then you implement that
    374 interface as an adaptor on top of `Concrete`. In tests, you can easily
    375 mock that interface to observe how your code is doing.
    376 
    377 This technique incurs some overhead:
    378 
    379   * You pay the cost of virtual function calls (usually not a problem).
    380   * There is more abstraction for the programmers to learn.
    381 
    382 However, it can also bring significant benefits in addition to better
    383 testability:
    384 
    385   * `Concrete`'s API may not fit your problem domain very well, as you may not be the only client it tries to serve. By designing your own interface, you have a chance to tailor it to your need - you may add higher-level functionalities, rename stuff, etc instead of just trimming the class. This allows you to write your code (user of the interface) in a more natural way, which means it will be more readable, more maintainable, and you'll be more productive.
    386   * If `Concrete`'s implementation ever has to change, you don't have to rewrite everywhere it is used. Instead, you can absorb the change in your implementation of the interface, and your other code and tests will be insulated from this change.
    387 
    388 Some people worry that if everyone is practicing this technique, they
    389 will end up writing lots of redundant code. This concern is totally
    390 understandable. However, there are two reasons why it may not be the
    391 case:
    392 
    393   * Different projects may need to use `Concrete` in different ways, so the best interfaces for them will be different. Therefore, each of them will have its own domain-specific interface on top of `Concrete`, and they will not be the same code.
    394   * If enough projects want to use the same interface, they can always share it, just like they have been sharing `Concrete`. You can check in the interface and the adaptor somewhere near `Concrete` (perhaps in a `contrib` sub-directory) and let many projects use it.
    395 
    396 You need to weigh the pros and cons carefully for your particular
    397 problem, but I'd like to assure you that the Java community has been
    398 practicing this for a long time and it's a proven effective technique
    399 applicable in a wide variety of situations. :-)
    400 
    401 ## Delegating Calls to a Fake ##
    402 
    403 Some times you have a non-trivial fake implementation of an
    404 interface. For example:
    405 
    406 ```
    407 class Foo {
    408  public:
    409   virtual ~Foo() {}
    410   virtual char DoThis(int n) = 0;
    411   virtual void DoThat(const char* s, int* p) = 0;
    412 };
    413 
    414 class FakeFoo : public Foo {
    415  public:
    416   virtual char DoThis(int n) {
    417     return (n > 0) ? '+' :
    418         (n < 0) ? '-' : '0';
    419   }
    420 
    421   virtual void DoThat(const char* s, int* p) {
    422     *p = strlen(s);
    423   }
    424 };
    425 ```
    426 
    427 Now you want to mock this interface such that you can set expectations
    428 on it. However, you also want to use `FakeFoo` for the default
    429 behavior, as duplicating it in the mock object is, well, a lot of
    430 work.
    431 
    432 When you define the mock class using Google Mock, you can have it
    433 delegate its default action to a fake class you already have, using
    434 this pattern:
    435 
    436 ```
    437 using ::testing::_;
    438 using ::testing::Invoke;
    439 
    440 class MockFoo : public Foo {
    441  public:
    442   // Normal mock method definitions using Google Mock.
    443   MOCK_METHOD1(DoThis, char(int n));
    444   MOCK_METHOD2(DoThat, void(const char* s, int* p));
    445 
    446   // Delegates the default actions of the methods to a FakeFoo object.
    447   // This must be called *before* the custom ON_CALL() statements.
    448   void DelegateToFake() {
    449     ON_CALL(*this, DoThis(_))
    450         .WillByDefault(Invoke(&fake_, &FakeFoo::DoThis));
    451     ON_CALL(*this, DoThat(_, _))
    452         .WillByDefault(Invoke(&fake_, &FakeFoo::DoThat));
    453   }
    454  private:
    455   FakeFoo fake_;  // Keeps an instance of the fake in the mock.
    456 };
    457 ```
    458 
    459 With that, you can use `MockFoo` in your tests as usual. Just remember
    460 that if you don't explicitly set an action in an `ON_CALL()` or
    461 `EXPECT_CALL()`, the fake will be called upon to do it:
    462 
    463 ```
    464 using ::testing::_;
    465 
    466 TEST(AbcTest, Xyz) {
    467   MockFoo foo;
    468   foo.DelegateToFake(); // Enables the fake for delegation.
    469 
    470   // Put your ON_CALL(foo, ...)s here, if any.
    471 
    472   // No action specified, meaning to use the default action.
    473   EXPECT_CALL(foo, DoThis(5));
    474   EXPECT_CALL(foo, DoThat(_, _));
    475 
    476   int n = 0;
    477   EXPECT_EQ('+', foo.DoThis(5));  // FakeFoo::DoThis() is invoked.
    478   foo.DoThat("Hi", &n);           // FakeFoo::DoThat() is invoked.
    479   EXPECT_EQ(2, n);
    480 }
    481 ```
    482 
    483 **Some tips:**
    484 
    485   * If you want, you can still override the default action by providing your own `ON_CALL()` or using `.WillOnce()` / `.WillRepeatedly()` in `EXPECT_CALL()`.
    486   * In `DelegateToFake()`, you only need to delegate the methods whose fake implementation you intend to use.
    487   * The general technique discussed here works for overloaded methods, but you'll need to tell the compiler which version you mean. To disambiguate a mock function (the one you specify inside the parentheses of `ON_CALL()`), see the "Selecting Between Overloaded Functions" section on this page; to disambiguate a fake function (the one you place inside `Invoke()`), use a `static_cast` to specify the function's type. For instance, if class `Foo` has methods `char DoThis(int n)` and `bool DoThis(double x) const`, and you want to invoke the latter, you need to write `Invoke(&fake_, static_cast<bool (FakeFoo::*)(double) const>(&FakeFoo::DoThis))` instead of `Invoke(&fake_, &FakeFoo::DoThis)` (The strange-looking thing inside the angled brackets of `static_cast` is the type of a function pointer to the second `DoThis()` method.).
    488   * Having to mix a mock and a fake is often a sign of something gone wrong. Perhaps you haven't got used to the interaction-based way of testing yet. Or perhaps your interface is taking on too many roles and should be split up. Therefore, **don't abuse this**. We would only recommend to do it as an intermediate step when you are refactoring your code.
    489 
    490 Regarding the tip on mixing a mock and a fake, here's an example on
    491 why it may be a bad sign: Suppose you have a class `System` for
    492 low-level system operations. In particular, it does file and I/O
    493 operations. And suppose you want to test how your code uses `System`
    494 to do I/O, and you just want the file operations to work normally. If
    495 you mock out the entire `System` class, you'll have to provide a fake
    496 implementation for the file operation part, which suggests that
    497 `System` is taking on too many roles.
    498 
    499 Instead, you can define a `FileOps` interface and an `IOOps` interface
    500 and split `System`'s functionalities into the two. Then you can mock
    501 `IOOps` without mocking `FileOps`.
    502 
    503 ## Delegating Calls to a Real Object ##
    504 
    505 When using testing doubles (mocks, fakes, stubs, and etc), sometimes
    506 their behaviors will differ from those of the real objects. This
    507 difference could be either intentional (as in simulating an error such
    508 that you can test the error handling code) or unintentional. If your
    509 mocks have different behaviors than the real objects by mistake, you
    510 could end up with code that passes the tests but fails in production.
    511 
    512 You can use the _delegating-to-real_ technique to ensure that your
    513 mock has the same behavior as the real object while retaining the
    514 ability to validate calls. This technique is very similar to the
    515 delegating-to-fake technique, the difference being that we use a real
    516 object instead of a fake. Here's an example:
    517 
    518 ```
    519 using ::testing::_;
    520 using ::testing::AtLeast;
    521 using ::testing::Invoke;
    522 
    523 class MockFoo : public Foo {
    524  public:
    525   MockFoo() {
    526     // By default, all calls are delegated to the real object.
    527     ON_CALL(*this, DoThis())
    528         .WillByDefault(Invoke(&real_, &Foo::DoThis));
    529     ON_CALL(*this, DoThat(_))
    530         .WillByDefault(Invoke(&real_, &Foo::DoThat));
    531     ...
    532   }
    533   MOCK_METHOD0(DoThis, ...);
    534   MOCK_METHOD1(DoThat, ...);
    535   ...
    536  private:
    537   Foo real_;
    538 };
    539 ...
    540 
    541   MockFoo mock;
    542 
    543   EXPECT_CALL(mock, DoThis())
    544       .Times(3);
    545   EXPECT_CALL(mock, DoThat("Hi"))
    546       .Times(AtLeast(1));
    547   ... use mock in test ...
    548 ```
    549 
    550 With this, Google Mock will verify that your code made the right calls
    551 (with the right arguments, in the right order, called the right number
    552 of times, etc), and a real object will answer the calls (so the
    553 behavior will be the same as in production). This gives you the best
    554 of both worlds.
    555 
    556 ## Delegating Calls to a Parent Class ##
    557 
    558 Ideally, you should code to interfaces, whose methods are all pure
    559 virtual. In reality, sometimes you do need to mock a virtual method
    560 that is not pure (i.e, it already has an implementation). For example:
    561 
    562 ```
    563 class Foo {
    564  public:
    565   virtual ~Foo();
    566 
    567   virtual void Pure(int n) = 0;
    568   virtual int Concrete(const char* str) { ... }
    569 };
    570 
    571 class MockFoo : public Foo {
    572  public:
    573   // Mocking a pure method.
    574   MOCK_METHOD1(Pure, void(int n));
    575   // Mocking a concrete method.  Foo::Concrete() is shadowed.
    576   MOCK_METHOD1(Concrete, int(const char* str));
    577 };
    578 ```
    579 
    580 Sometimes you may want to call `Foo::Concrete()` instead of
    581 `MockFoo::Concrete()`. Perhaps you want to do it as part of a stub
    582 action, or perhaps your test doesn't need to mock `Concrete()` at all
    583 (but it would be oh-so painful to have to define a new mock class
    584 whenever you don't need to mock one of its methods).
    585 
    586 The trick is to leave a back door in your mock class for accessing the
    587 real methods in the base class:
    588 
    589 ```
    590 class MockFoo : public Foo {
    591  public:
    592   // Mocking a pure method.
    593   MOCK_METHOD1(Pure, void(int n));
    594   // Mocking a concrete method.  Foo::Concrete() is shadowed.
    595   MOCK_METHOD1(Concrete, int(const char* str));
    596 
    597   // Use this to call Concrete() defined in Foo.
    598   int FooConcrete(const char* str) { return Foo::Concrete(str); }
    599 };
    600 ```
    601 
    602 Now, you can call `Foo::Concrete()` inside an action by:
    603 
    604 ```
    605 using ::testing::_;
    606 using ::testing::Invoke;
    607 ...
    608   EXPECT_CALL(foo, Concrete(_))
    609       .WillOnce(Invoke(&foo, &MockFoo::FooConcrete));
    610 ```
    611 
    612 or tell the mock object that you don't want to mock `Concrete()`:
    613 
    614 ```
    615 using ::testing::Invoke;
    616 ...
    617   ON_CALL(foo, Concrete(_))
    618       .WillByDefault(Invoke(&foo, &MockFoo::FooConcrete));
    619 ```
    620 
    621 (Why don't we just write `Invoke(&foo, &Foo::Concrete)`? If you do
    622 that, `MockFoo::Concrete()` will be called (and cause an infinite
    623 recursion) since `Foo::Concrete()` is virtual. That's just how C++
    624 works.)
    625 
    626 # Using Matchers #
    627 
    628 ## Matching Argument Values Exactly ##
    629 
    630 You can specify exactly which arguments a mock method is expecting:
    631 
    632 ```
    633 using ::testing::Return;
    634 ...
    635   EXPECT_CALL(foo, DoThis(5))
    636       .WillOnce(Return('a'));
    637   EXPECT_CALL(foo, DoThat("Hello", bar));
    638 ```
    639 
    640 ## Using Simple Matchers ##
    641 
    642 You can use matchers to match arguments that have a certain property:
    643 
    644 ```
    645 using ::testing::Ge;
    646 using ::testing::NotNull;
    647 using ::testing::Return;
    648 ...
    649   EXPECT_CALL(foo, DoThis(Ge(5)))  // The argument must be >= 5.
    650       .WillOnce(Return('a'));
    651   EXPECT_CALL(foo, DoThat("Hello", NotNull()));
    652   // The second argument must not be NULL.
    653 ```
    654 
    655 A frequently used matcher is `_`, which matches anything:
    656 
    657 ```
    658 using ::testing::_;
    659 using ::testing::NotNull;
    660 ...
    661   EXPECT_CALL(foo, DoThat(_, NotNull()));
    662 ```
    663 
    664 ## Combining Matchers ##
    665 
    666 You can build complex matchers from existing ones using `AllOf()`,
    667 `AnyOf()`, and `Not()`:
    668 
    669 ```
    670 using ::testing::AllOf;
    671 using ::testing::Gt;
    672 using ::testing::HasSubstr;
    673 using ::testing::Ne;
    674 using ::testing::Not;
    675 ...
    676   // The argument must be > 5 and != 10.
    677   EXPECT_CALL(foo, DoThis(AllOf(Gt(5),
    678                                 Ne(10))));
    679 
    680   // The first argument must not contain sub-string "blah".
    681   EXPECT_CALL(foo, DoThat(Not(HasSubstr("blah")),
    682                           NULL));
    683 ```
    684 
    685 ## Casting Matchers ##
    686 
    687 Google Mock matchers are statically typed, meaning that the compiler
    688 can catch your mistake if you use a matcher of the wrong type (for
    689 example, if you use `Eq(5)` to match a `string` argument). Good for
    690 you!
    691 
    692 Sometimes, however, you know what you're doing and want the compiler
    693 to give you some slack. One example is that you have a matcher for
    694 `long` and the argument you want to match is `int`. While the two
    695 types aren't exactly the same, there is nothing really wrong with
    696 using a `Matcher<long>` to match an `int` - after all, we can first
    697 convert the `int` argument to a `long` before giving it to the
    698 matcher.
    699 
    700 To support this need, Google Mock gives you the
    701 `SafeMatcherCast<T>(m)` function. It casts a matcher `m` to type
    702 `Matcher<T>`. To ensure safety, Google Mock checks that (let `U` be the
    703 type `m` accepts):
    704 
    705   1. Type `T` can be implicitly cast to type `U`;
    706   1. When both `T` and `U` are built-in arithmetic types (`bool`, integers, and floating-point numbers), the conversion from `T` to `U` is not lossy (in other words, any value representable by `T` can also be represented by `U`); and
    707   1. When `U` is a reference, `T` must also be a reference (as the underlying matcher may be interested in the address of the `U` value).
    708 
    709 The code won't compile if any of these conditions aren't met.
    710 
    711 Here's one example:
    712 
    713 ```
    714 using ::testing::SafeMatcherCast;
    715 
    716 // A base class and a child class.
    717 class Base { ... };
    718 class Derived : public Base { ... };
    719 
    720 class MockFoo : public Foo {
    721  public:
    722   MOCK_METHOD1(DoThis, void(Derived* derived));
    723 };
    724 ...
    725 
    726   MockFoo foo;
    727   // m is a Matcher<Base*> we got from somewhere.
    728   EXPECT_CALL(foo, DoThis(SafeMatcherCast<Derived*>(m)));
    729 ```
    730 
    731 If you find `SafeMatcherCast<T>(m)` too limiting, you can use a similar
    732 function `MatcherCast<T>(m)`. The difference is that `MatcherCast` works
    733 as long as you can `static_cast` type `T` to type `U`.
    734 
    735 `MatcherCast` essentially lets you bypass C++'s type system
    736 (`static_cast` isn't always safe as it could throw away information,
    737 for example), so be careful not to misuse/abuse it.
    738 
    739 ## Selecting Between Overloaded Functions ##
    740 
    741 If you expect an overloaded function to be called, the compiler may
    742 need some help on which overloaded version it is.
    743 
    744 To disambiguate functions overloaded on the const-ness of this object,
    745 use the `Const()` argument wrapper.
    746 
    747 ```
    748 using ::testing::ReturnRef;
    749 
    750 class MockFoo : public Foo {
    751   ...
    752   MOCK_METHOD0(GetBar, Bar&());
    753   MOCK_CONST_METHOD0(GetBar, const Bar&());
    754 };
    755 ...
    756 
    757   MockFoo foo;
    758   Bar bar1, bar2;
    759   EXPECT_CALL(foo, GetBar())         // The non-const GetBar().
    760       .WillOnce(ReturnRef(bar1));
    761   EXPECT_CALL(Const(foo), GetBar())  // The const GetBar().
    762       .WillOnce(ReturnRef(bar2));
    763 ```
    764 
    765 (`Const()` is defined by Google Mock and returns a `const` reference
    766 to its argument.)
    767 
    768 To disambiguate overloaded functions with the same number of arguments
    769 but different argument types, you may need to specify the exact type
    770 of a matcher, either by wrapping your matcher in `Matcher<type>()`, or
    771 using a matcher whose type is fixed (`TypedEq<type>`, `An<type>()`,
    772 etc):
    773 
    774 ```
    775 using ::testing::An;
    776 using ::testing::Lt;
    777 using ::testing::Matcher;
    778 using ::testing::TypedEq;
    779 
    780 class MockPrinter : public Printer {
    781  public:
    782   MOCK_METHOD1(Print, void(int n));
    783   MOCK_METHOD1(Print, void(char c));
    784 };
    785 
    786 TEST(PrinterTest, Print) {
    787   MockPrinter printer;
    788 
    789   EXPECT_CALL(printer, Print(An<int>()));            // void Print(int);
    790   EXPECT_CALL(printer, Print(Matcher<int>(Lt(5))));  // void Print(int);
    791   EXPECT_CALL(printer, Print(TypedEq<char>('a')));   // void Print(char);
    792 
    793   printer.Print(3);
    794   printer.Print(6);
    795   printer.Print('a');
    796 }
    797 ```
    798 
    799 ## Performing Different Actions Based on the Arguments ##
    800 
    801 When a mock method is called, the _last_ matching expectation that's
    802 still active will be selected (think "newer overrides older"). So, you
    803 can make a method do different things depending on its argument values
    804 like this:
    805 
    806 ```
    807 using ::testing::_;
    808 using ::testing::Lt;
    809 using ::testing::Return;
    810 ...
    811   // The default case.
    812   EXPECT_CALL(foo, DoThis(_))
    813       .WillRepeatedly(Return('b'));
    814 
    815   // The more specific case.
    816   EXPECT_CALL(foo, DoThis(Lt(5)))
    817       .WillRepeatedly(Return('a'));
    818 ```
    819 
    820 Now, if `foo.DoThis()` is called with a value less than 5, `'a'` will
    821 be returned; otherwise `'b'` will be returned.
    822 
    823 ## Matching Multiple Arguments as a Whole ##
    824 
    825 Sometimes it's not enough to match the arguments individually. For
    826 example, we may want to say that the first argument must be less than
    827 the second argument. The `With()` clause allows us to match
    828 all arguments of a mock function as a whole. For example,
    829 
    830 ```
    831 using ::testing::_;
    832 using ::testing::Lt;
    833 using ::testing::Ne;
    834 ...
    835   EXPECT_CALL(foo, InRange(Ne(0), _))
    836       .With(Lt());
    837 ```
    838 
    839 says that the first argument of `InRange()` must not be 0, and must be
    840 less than the second argument.
    841 
    842 The expression inside `With()` must be a matcher of type
    843 `Matcher< ::testing::tuple<A1, ..., An> >`, where `A1`, ..., `An` are the
    844 types of the function arguments.
    845 
    846 You can also write `AllArgs(m)` instead of `m` inside `.With()`. The
    847 two forms are equivalent, but `.With(AllArgs(Lt()))` is more readable
    848 than `.With(Lt())`.
    849 
    850 You can use `Args<k1, ..., kn>(m)` to match the `n` selected arguments
    851 (as a tuple) against `m`. For example,
    852 
    853 ```
    854 using ::testing::_;
    855 using ::testing::AllOf;
    856 using ::testing::Args;
    857 using ::testing::Lt;
    858 ...
    859   EXPECT_CALL(foo, Blah(_, _, _))
    860       .With(AllOf(Args<0, 1>(Lt()), Args<1, 2>(Lt())));
    861 ```
    862 
    863 says that `Blah()` will be called with arguments `x`, `y`, and `z` where
    864 `x < y < z`.
    865 
    866 As a convenience and example, Google Mock provides some matchers for
    867 2-tuples, including the `Lt()` matcher above. See the [CheatSheet](CheatSheet.md) for
    868 the complete list.
    869 
    870 Note that if you want to pass the arguments to a predicate of your own
    871 (e.g. `.With(Args<0, 1>(Truly(&MyPredicate)))`), that predicate MUST be
    872 written to take a `::testing::tuple` as its argument; Google Mock will pass the `n` selected arguments as _one_ single tuple to the predicate.
    873 
    874 ## Using Matchers as Predicates ##
    875 
    876 Have you noticed that a matcher is just a fancy predicate that also
    877 knows how to describe itself? Many existing algorithms take predicates
    878 as arguments (e.g. those defined in STL's `<algorithm>` header), and
    879 it would be a shame if Google Mock matchers are not allowed to
    880 participate.
    881 
    882 Luckily, you can use a matcher where a unary predicate functor is
    883 expected by wrapping it inside the `Matches()` function. For example,
    884 
    885 ```
    886 #include <algorithm>
    887 #include <vector>
    888 
    889 std::vector<int> v;
    890 ...
    891 // How many elements in v are >= 10?
    892 const int count = count_if(v.begin(), v.end(), Matches(Ge(10)));
    893 ```
    894 
    895 Since you can build complex matchers from simpler ones easily using
    896 Google Mock, this gives you a way to conveniently construct composite
    897 predicates (doing the same using STL's `<functional>` header is just
    898 painful). For example, here's a predicate that's satisfied by any
    899 number that is >= 0, <= 100, and != 50:
    900 
    901 ```
    902 Matches(AllOf(Ge(0), Le(100), Ne(50)))
    903 ```
    904 
    905 ## Using Matchers in Google Test Assertions ##
    906 
    907 Since matchers are basically predicates that also know how to describe
    908 themselves, there is a way to take advantage of them in
    909 [Google Test](../../googletest/) assertions. It's
    910 called `ASSERT_THAT` and `EXPECT_THAT`:
    911 
    912 ```
    913   ASSERT_THAT(value, matcher);  // Asserts that value matches matcher.
    914   EXPECT_THAT(value, matcher);  // The non-fatal version.
    915 ```
    916 
    917 For example, in a Google Test test you can write:
    918 
    919 ```
    920 #include "gmock/gmock.h"
    921 
    922 using ::testing::AllOf;
    923 using ::testing::Ge;
    924 using ::testing::Le;
    925 using ::testing::MatchesRegex;
    926 using ::testing::StartsWith;
    927 ...
    928 
    929   EXPECT_THAT(Foo(), StartsWith("Hello"));
    930   EXPECT_THAT(Bar(), MatchesRegex("Line \\d+"));
    931   ASSERT_THAT(Baz(), AllOf(Ge(5), Le(10)));
    932 ```
    933 
    934 which (as you can probably guess) executes `Foo()`, `Bar()`, and
    935 `Baz()`, and verifies that:
    936 
    937   * `Foo()` returns a string that starts with `"Hello"`.
    938   * `Bar()` returns a string that matches regular expression `"Line \\d+"`.
    939   * `Baz()` returns a number in the range [5, 10].
    940 
    941 The nice thing about these macros is that _they read like
    942 English_. They generate informative messages too. For example, if the
    943 first `EXPECT_THAT()` above fails, the message will be something like:
    944 
    945 ```
    946 Value of: Foo()
    947   Actual: "Hi, world!"
    948 Expected: starts with "Hello"
    949 ```
    950 
    951 **Credit:** The idea of `(ASSERT|EXPECT)_THAT` was stolen from the
    952 [Hamcrest](https://github.com/hamcrest/) project, which adds
    953 `assertThat()` to JUnit.
    954 
    955 ## Using Predicates as Matchers ##
    956 
    957 Google Mock provides a built-in set of matchers. In case you find them
    958 lacking, you can use an arbitray unary predicate function or functor
    959 as a matcher - as long as the predicate accepts a value of the type
    960 you want. You do this by wrapping the predicate inside the `Truly()`
    961 function, for example:
    962 
    963 ```
    964 using ::testing::Truly;
    965 
    966 int IsEven(int n) { return (n % 2) == 0 ? 1 : 0; }
    967 ...
    968 
    969   // Bar() must be called with an even number.
    970   EXPECT_CALL(foo, Bar(Truly(IsEven)));
    971 ```
    972 
    973 Note that the predicate function / functor doesn't have to return
    974 `bool`. It works as long as the return value can be used as the
    975 condition in statement `if (condition) ...`.
    976 
    977 ## Matching Arguments that Are Not Copyable ##
    978 
    979 When you do an `EXPECT_CALL(mock_obj, Foo(bar))`, Google Mock saves
    980 away a copy of `bar`. When `Foo()` is called later, Google Mock
    981 compares the argument to `Foo()` with the saved copy of `bar`. This
    982 way, you don't need to worry about `bar` being modified or destroyed
    983 after the `EXPECT_CALL()` is executed. The same is true when you use
    984 matchers like `Eq(bar)`, `Le(bar)`, and so on.
    985 
    986 But what if `bar` cannot be copied (i.e. has no copy constructor)? You
    987 could define your own matcher function and use it with `Truly()`, as
    988 the previous couple of recipes have shown. Or, you may be able to get
    989 away from it if you can guarantee that `bar` won't be changed after
    990 the `EXPECT_CALL()` is executed. Just tell Google Mock that it should
    991 save a reference to `bar`, instead of a copy of it. Here's how:
    992 
    993 ```
    994 using ::testing::Eq;
    995 using ::testing::ByRef;
    996 using ::testing::Lt;
    997 ...
    998   // Expects that Foo()'s argument == bar.
    999   EXPECT_CALL(mock_obj, Foo(Eq(ByRef(bar))));
   1000 
   1001   // Expects that Foo()'s argument < bar.
   1002   EXPECT_CALL(mock_obj, Foo(Lt(ByRef(bar))));
   1003 ```
   1004 
   1005 Remember: if you do this, don't change `bar` after the
   1006 `EXPECT_CALL()`, or the result is undefined.
   1007 
   1008 ## Validating a Member of an Object ##
   1009 
   1010 Often a mock function takes a reference to object as an argument. When
   1011 matching the argument, you may not want to compare the entire object
   1012 against a fixed object, as that may be over-specification. Instead,
   1013 you may need to validate a certain member variable or the result of a
   1014 certain getter method of the object. You can do this with `Field()`
   1015 and `Property()`. More specifically,
   1016 
   1017 ```
   1018 Field(&Foo::bar, m)
   1019 ```
   1020 
   1021 is a matcher that matches a `Foo` object whose `bar` member variable
   1022 satisfies matcher `m`.
   1023 
   1024 ```
   1025 Property(&Foo::baz, m)
   1026 ```
   1027 
   1028 is a matcher that matches a `Foo` object whose `baz()` method returns
   1029 a value that satisfies matcher `m`.
   1030 
   1031 For example:
   1032 
   1033 | Expression                   | Description                        |
   1034 |:-----------------------------|:-----------------------------------|
   1035 | `Field(&Foo::number, Ge(3))` | Matches `x` where `x.number >= 3`. |
   1036 | `Property(&Foo::name, StartsWith("John "))` | Matches `x` where `x.name()` starts with `"John "`. |
   1037 
   1038 Note that in `Property(&Foo::baz, ...)`, method `baz()` must take no
   1039 argument and be declared as `const`.
   1040 
   1041 BTW, `Field()` and `Property()` can also match plain pointers to
   1042 objects. For instance,
   1043 
   1044 ```
   1045 Field(&Foo::number, Ge(3))
   1046 ```
   1047 
   1048 matches a plain pointer `p` where `p->number >= 3`. If `p` is `NULL`,
   1049 the match will always fail regardless of the inner matcher.
   1050 
   1051 What if you want to validate more than one members at the same time?
   1052 Remember that there is `AllOf()`.
   1053 
   1054 ## Validating the Value Pointed to by a Pointer Argument ##
   1055 
   1056 C++ functions often take pointers as arguments. You can use matchers
   1057 like `IsNull()`, `NotNull()`, and other comparison matchers to match a
   1058 pointer, but what if you want to make sure the value _pointed to_ by
   1059 the pointer, instead of the pointer itself, has a certain property?
   1060 Well, you can use the `Pointee(m)` matcher.
   1061 
   1062 `Pointee(m)` matches a pointer iff `m` matches the value the pointer
   1063 points to. For example:
   1064 
   1065 ```
   1066 using ::testing::Ge;
   1067 using ::testing::Pointee;
   1068 ...
   1069   EXPECT_CALL(foo, Bar(Pointee(Ge(3))));
   1070 ```
   1071 
   1072 expects `foo.Bar()` to be called with a pointer that points to a value
   1073 greater than or equal to 3.
   1074 
   1075 One nice thing about `Pointee()` is that it treats a `NULL` pointer as
   1076 a match failure, so you can write `Pointee(m)` instead of
   1077 
   1078 ```
   1079   AllOf(NotNull(), Pointee(m))
   1080 ```
   1081 
   1082 without worrying that a `NULL` pointer will crash your test.
   1083 
   1084 Also, did we tell you that `Pointee()` works with both raw pointers
   1085 **and** smart pointers (`linked_ptr`, `shared_ptr`, `scoped_ptr`, and
   1086 etc)?
   1087 
   1088 What if you have a pointer to pointer? You guessed it - you can use
   1089 nested `Pointee()` to probe deeper inside the value. For example,
   1090 `Pointee(Pointee(Lt(3)))` matches a pointer that points to a pointer
   1091 that points to a number less than 3 (what a mouthful...).
   1092 
   1093 ## Testing a Certain Property of an Object ##
   1094 
   1095 Sometimes you want to specify that an object argument has a certain
   1096 property, but there is no existing matcher that does this. If you want
   1097 good error messages, you should define a matcher. If you want to do it
   1098 quick and dirty, you could get away with writing an ordinary function.
   1099 
   1100 Let's say you have a mock function that takes an object of type `Foo`,
   1101 which has an `int bar()` method and an `int baz()` method, and you
   1102 want to constrain that the argument's `bar()` value plus its `baz()`
   1103 value is a given number. Here's how you can define a matcher to do it:
   1104 
   1105 ```
   1106 using ::testing::MatcherInterface;
   1107 using ::testing::MatchResultListener;
   1108 
   1109 class BarPlusBazEqMatcher : public MatcherInterface<const Foo&> {
   1110  public:
   1111   explicit BarPlusBazEqMatcher(int expected_sum)
   1112       : expected_sum_(expected_sum) {}
   1113 
   1114   virtual bool MatchAndExplain(const Foo& foo,
   1115                                MatchResultListener* listener) const {
   1116     return (foo.bar() + foo.baz()) == expected_sum_;
   1117   }
   1118 
   1119   virtual void DescribeTo(::std::ostream* os) const {
   1120     *os << "bar() + baz() equals " << expected_sum_;
   1121   }
   1122 
   1123   virtual void DescribeNegationTo(::std::ostream* os) const {
   1124     *os << "bar() + baz() does not equal " << expected_sum_;
   1125   }
   1126  private:
   1127   const int expected_sum_;
   1128 };
   1129 
   1130 inline Matcher<const Foo&> BarPlusBazEq(int expected_sum) {
   1131   return MakeMatcher(new BarPlusBazEqMatcher(expected_sum));
   1132 }
   1133 
   1134 ...
   1135 
   1136   EXPECT_CALL(..., DoThis(BarPlusBazEq(5)))...;
   1137 ```
   1138 
   1139 ## Matching Containers ##
   1140 
   1141 Sometimes an STL container (e.g. list, vector, map, ...) is passed to
   1142 a mock function and you may want to validate it. Since most STL
   1143 containers support the `==` operator, you can write
   1144 `Eq(expected_container)` or simply `expected_container` to match a
   1145 container exactly.
   1146 
   1147 Sometimes, though, you may want to be more flexible (for example, the
   1148 first element must be an exact match, but the second element can be
   1149 any positive number, and so on). Also, containers used in tests often
   1150 have a small number of elements, and having to define the expected
   1151 container out-of-line is a bit of a hassle.
   1152 
   1153 You can use the `ElementsAre()` or `UnorderedElementsAre()` matcher in
   1154 such cases:
   1155 
   1156 ```
   1157 using ::testing::_;
   1158 using ::testing::ElementsAre;
   1159 using ::testing::Gt;
   1160 ...
   1161 
   1162   MOCK_METHOD1(Foo, void(const vector<int>& numbers));
   1163 ...
   1164 
   1165   EXPECT_CALL(mock, Foo(ElementsAre(1, Gt(0), _, 5)));
   1166 ```
   1167 
   1168 The above matcher says that the container must have 4 elements, which
   1169 must be 1, greater than 0, anything, and 5 respectively.
   1170 
   1171 If you instead write:
   1172 
   1173 ```
   1174 using ::testing::_;
   1175 using ::testing::Gt;
   1176 using ::testing::UnorderedElementsAre;
   1177 ...
   1178 
   1179   MOCK_METHOD1(Foo, void(const vector<int>& numbers));
   1180 ...
   1181 
   1182   EXPECT_CALL(mock, Foo(UnorderedElementsAre(1, Gt(0), _, 5)));
   1183 ```
   1184 
   1185 It means that the container must have 4 elements, which under some
   1186 permutation must be 1, greater than 0, anything, and 5 respectively.
   1187 
   1188 `ElementsAre()` and `UnorderedElementsAre()` are overloaded to take 0
   1189 to 10 arguments. If more are needed, you can place them in a C-style
   1190 array and use `ElementsAreArray()` or `UnorderedElementsAreArray()`
   1191 instead:
   1192 
   1193 ```
   1194 using ::testing::ElementsAreArray;
   1195 ...
   1196 
   1197   // ElementsAreArray accepts an array of element values.
   1198   const int expected_vector1[] = { 1, 5, 2, 4, ... };
   1199   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector1)));
   1200 
   1201   // Or, an array of element matchers.
   1202   Matcher<int> expected_vector2 = { 1, Gt(2), _, 3, ... };
   1203   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector2)));
   1204 ```
   1205 
   1206 In case the array needs to be dynamically created (and therefore the
   1207 array size cannot be inferred by the compiler), you can give
   1208 `ElementsAreArray()` an additional argument to specify the array size:
   1209 
   1210 ```
   1211 using ::testing::ElementsAreArray;
   1212 ...
   1213   int* const expected_vector3 = new int[count];
   1214   ... fill expected_vector3 with values ...
   1215   EXPECT_CALL(mock, Foo(ElementsAreArray(expected_vector3, count)));
   1216 ```
   1217 
   1218 **Tips:**
   1219 
   1220   * `ElementsAre*()` can be used to match _any_ container that implements the STL iterator pattern (i.e. it has a `const_iterator` type and supports `begin()/end()`), not just the ones defined in STL. It will even work with container types yet to be written - as long as they follows the above pattern.
   1221   * You can use nested `ElementsAre*()` to match nested (multi-dimensional) containers.
   1222   * If the container is passed by pointer instead of by reference, just write `Pointee(ElementsAre*(...))`.
   1223   * The order of elements _matters_ for `ElementsAre*()`. Therefore don't use it with containers whose element order is undefined (e.g. `hash_map`).
   1224 
   1225 ## Sharing Matchers ##
   1226 
   1227 Under the hood, a Google Mock matcher object consists of a pointer to
   1228 a ref-counted implementation object. Copying matchers is allowed and
   1229 very efficient, as only the pointer is copied. When the last matcher
   1230 that references the implementation object dies, the implementation
   1231 object will be deleted.
   1232 
   1233 Therefore, if you have some complex matcher that you want to use again
   1234 and again, there is no need to build it everytime. Just assign it to a
   1235 matcher variable and use that variable repeatedly! For example,
   1236 
   1237 ```
   1238   Matcher<int> in_range = AllOf(Gt(5), Le(10));
   1239   ... use in_range as a matcher in multiple EXPECT_CALLs ...
   1240 ```
   1241 
   1242 # Setting Expectations #
   1243 
   1244 ## Knowing When to Expect ##
   1245 
   1246 `ON_CALL` is likely the single most under-utilized construct in Google Mock.
   1247 
   1248 There are basically two constructs for defining the behavior of a mock object: `ON_CALL` and `EXPECT_CALL`. The difference? `ON_CALL` defines what happens when a mock method is called, but _doesn't imply any expectation on the method being called._ `EXPECT_CALL` not only defines the behavior, but also sets an expectation that _the method will be called with the given arguments, for the given number of times_ (and _in the given order_ when you specify the order too).
   1249 
   1250 Since `EXPECT_CALL` does more, isn't it better than `ON_CALL`? Not really. Every `EXPECT_CALL` adds a constraint on the behavior of the code under test. Having more constraints than necessary is _baaad_ - even worse than not having enough constraints.
   1251 
   1252 This may be counter-intuitive. How could tests that verify more be worse than tests that verify less? Isn't verification the whole point of tests?
   1253 
   1254 The answer, lies in _what_ a test should verify. **A good test verifies the contract of the code.** If a test over-specifies, it doesn't leave enough freedom to the implementation. As a result, changing the implementation without breaking the contract (e.g. refactoring and optimization), which should be perfectly fine to do, can break such tests. Then you have to spend time fixing them, only to see them broken again the next time the implementation is changed.
   1255 
   1256 Keep in mind that one doesn't have to verify more than one property in one test. In fact, **it's a good style to verify only one thing in one test.** If you do that, a bug will likely break only one or two tests instead of dozens (which case would you rather debug?). If you are also in the habit of giving tests descriptive names that tell what they verify, you can often easily guess what's wrong just from the test log itself.
   1257 
   1258 So use `ON_CALL` by default, and only use `EXPECT_CALL` when you actually intend to verify that the call is made. For example, you may have a bunch of `ON_CALL`s in your test fixture to set the common mock behavior shared by all tests in the same group, and write (scarcely) different `EXPECT_CALL`s in different `TEST_F`s to verify different aspects of the code's behavior. Compared with the style where each `TEST` has many `EXPECT_CALL`s, this leads to tests that are more resilient to implementational changes (and thus less likely to require maintenance) and makes the intent of the tests more obvious (so they are easier to maintain when you do need to maintain them).
   1259 
   1260 If you are bothered by the "Uninteresting mock function call" message printed when a mock method without an `EXPECT_CALL` is called, you may use a `NiceMock` instead to suppress all such messages for the mock object, or suppress the message for specific methods by adding `EXPECT_CALL(...).Times(AnyNumber())`. DO NOT suppress it by blindly adding an `EXPECT_CALL(...)`, or you'll have a test that's a pain to maintain.
   1261 
   1262 ## Ignoring Uninteresting Calls ##
   1263 
   1264 If you are not interested in how a mock method is called, just don't
   1265 say anything about it. In this case, if the method is ever called,
   1266 Google Mock will perform its default action to allow the test program
   1267 to continue. If you are not happy with the default action taken by
   1268 Google Mock, you can override it using `DefaultValue<T>::Set()`
   1269 (described later in this document) or `ON_CALL()`.
   1270 
   1271 Please note that once you expressed interest in a particular mock
   1272 method (via `EXPECT_CALL()`), all invocations to it must match some
   1273 expectation. If this function is called but the arguments don't match
   1274 any `EXPECT_CALL()` statement, it will be an error.
   1275 
   1276 ## Disallowing Unexpected Calls ##
   1277 
   1278 If a mock method shouldn't be called at all, explicitly say so:
   1279 
   1280 ```
   1281 using ::testing::_;
   1282 ...
   1283   EXPECT_CALL(foo, Bar(_))
   1284       .Times(0);
   1285 ```
   1286 
   1287 If some calls to the method are allowed, but the rest are not, just
   1288 list all the expected calls:
   1289 
   1290 ```
   1291 using ::testing::AnyNumber;
   1292 using ::testing::Gt;
   1293 ...
   1294   EXPECT_CALL(foo, Bar(5));
   1295   EXPECT_CALL(foo, Bar(Gt(10)))
   1296       .Times(AnyNumber());
   1297 ```
   1298 
   1299 A call to `foo.Bar()` that doesn't match any of the `EXPECT_CALL()`
   1300 statements will be an error.
   1301 
   1302 ## Understanding Uninteresting vs Unexpected Calls ##
   1303 
   1304 _Uninteresting_ calls and _unexpected_ calls are different concepts in Google Mock. _Very_ different.
   1305 
   1306 A call `x.Y(...)` is **uninteresting** if there's _not even a single_ `EXPECT_CALL(x, Y(...))` set. In other words, the test isn't interested in the `x.Y()` method at all, as evident in that the test doesn't care to say anything about it.
   1307 
   1308 A call `x.Y(...)` is **unexpected** if there are some `EXPECT_CALL(x, Y(...))s` set, but none of them matches the call. Put another way, the test is interested in the `x.Y()` method (therefore it _explicitly_ sets some `EXPECT_CALL` to verify how it's called); however, the verification fails as the test doesn't expect this particular call to happen.
   1309 
   1310 **An unexpected call is always an error,** as the code under test doesn't behave the way the test expects it to behave.
   1311 
   1312 **By default, an uninteresting call is not an error,** as it violates no constraint specified by the test. (Google Mock's philosophy is that saying nothing means there is no constraint.) However, it leads to a warning, as it _might_ indicate a problem (e.g. the test author might have forgotten to specify a constraint).
   1313 
   1314 In Google Mock, `NiceMock` and `StrictMock` can be used to make a mock class "nice" or "strict". How does this affect uninteresting calls and unexpected calls?
   1315 
   1316 A **nice mock** suppresses uninteresting call warnings. It is less chatty than the default mock, but otherwise is the same. If a test fails with a default mock, it will also fail using a nice mock instead. And vice versa. Don't expect making a mock nice to change the test's result.
   1317 
   1318 A **strict mock** turns uninteresting call warnings into errors. So making a mock strict may change the test's result.
   1319 
   1320 Let's look at an example:
   1321 
   1322 ```
   1323 TEST(...) {
   1324   NiceMock<MockDomainRegistry> mock_registry;
   1325   EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
   1326           .WillRepeatedly(Return("Larry Page"));
   1327 
   1328   // Use mock_registry in code under test.
   1329   ... &mock_registry ...
   1330 }
   1331 ```
   1332 
   1333 The sole `EXPECT_CALL` here says that all calls to `GetDomainOwner()` must have `"google.com"` as the argument. If `GetDomainOwner("yahoo.com")` is called, it will be an unexpected call, and thus an error. Having a nice mock doesn't change the severity of an unexpected call.
   1334 
   1335 So how do we tell Google Mock that `GetDomainOwner()` can be called with some other arguments as well? The standard technique is to add a "catch all" `EXPECT_CALL`:
   1336 
   1337 ```
   1338   EXPECT_CALL(mock_registry, GetDomainOwner(_))
   1339         .Times(AnyNumber());  // catches all other calls to this method.
   1340   EXPECT_CALL(mock_registry, GetDomainOwner("google.com"))
   1341         .WillRepeatedly(Return("Larry Page"));
   1342 ```
   1343 
   1344 Remember that `_` is the wildcard matcher that matches anything. With this, if `GetDomainOwner("google.com")` is called, it will do what the second `EXPECT_CALL` says; if it is called with a different argument, it will do what the first `EXPECT_CALL` says.
   1345 
   1346 Note that the order of the two `EXPECT_CALLs` is important, as a newer `EXPECT_CALL` takes precedence over an older one.
   1347 
   1348 For more on uninteresting calls, nice mocks, and strict mocks, read ["The Nice, the Strict, and the Naggy"](#the-nice-the-strict-and-the-naggy).
   1349 
   1350 ## Expecting Ordered Calls ##
   1351 
   1352 Although an `EXPECT_CALL()` statement defined earlier takes precedence
   1353 when Google Mock tries to match a function call with an expectation,
   1354 by default calls don't have to happen in the order `EXPECT_CALL()`
   1355 statements are written. For example, if the arguments match the
   1356 matchers in the third `EXPECT_CALL()`, but not those in the first two,
   1357 then the third expectation will be used.
   1358 
   1359 If you would rather have all calls occur in the order of the
   1360 expectations, put the `EXPECT_CALL()` statements in a block where you
   1361 define a variable of type `InSequence`:
   1362 
   1363 ```
   1364   using ::testing::_;
   1365   using ::testing::InSequence;
   1366 
   1367   {
   1368     InSequence s;
   1369 
   1370     EXPECT_CALL(foo, DoThis(5));
   1371     EXPECT_CALL(bar, DoThat(_))
   1372         .Times(2);
   1373     EXPECT_CALL(foo, DoThis(6));
   1374   }
   1375 ```
   1376 
   1377 In this example, we expect a call to `foo.DoThis(5)`, followed by two
   1378 calls to `bar.DoThat()` where the argument can be anything, which are
   1379 in turn followed by a call to `foo.DoThis(6)`. If a call occurred
   1380 out-of-order, Google Mock will report an error.
   1381 
   1382 ## Expecting Partially Ordered Calls ##
   1383 
   1384 Sometimes requiring everything to occur in a predetermined order can
   1385 lead to brittle tests. For example, we may care about `A` occurring
   1386 before both `B` and `C`, but aren't interested in the relative order
   1387 of `B` and `C`. In this case, the test should reflect our real intent,
   1388 instead of being overly constraining.
   1389 
   1390 Google Mock allows you to impose an arbitrary DAG (directed acyclic
   1391 graph) on the calls. One way to express the DAG is to use the
   1392 [After](CheatSheet.md#the-after-clause) clause of `EXPECT_CALL`.
   1393 
   1394 Another way is via the `InSequence()` clause (not the same as the
   1395 `InSequence` class), which we borrowed from jMock 2. It's less
   1396 flexible than `After()`, but more convenient when you have long chains
   1397 of sequential calls, as it doesn't require you to come up with
   1398 different names for the expectations in the chains.  Here's how it
   1399 works:
   1400 
   1401 If we view `EXPECT_CALL()` statements as nodes in a graph, and add an
   1402 edge from node A to node B wherever A must occur before B, we can get
   1403 a DAG. We use the term "sequence" to mean a directed path in this
   1404 DAG. Now, if we decompose the DAG into sequences, we just need to know
   1405 which sequences each `EXPECT_CALL()` belongs to in order to be able to
   1406 reconstruct the orginal DAG.
   1407 
   1408 So, to specify the partial order on the expectations we need to do two
   1409 things: first to define some `Sequence` objects, and then for each
   1410 `EXPECT_CALL()` say which `Sequence` objects it is part
   1411 of. Expectations in the same sequence must occur in the order they are
   1412 written. For example,
   1413 
   1414 ```
   1415   using ::testing::Sequence;
   1416 
   1417   Sequence s1, s2;
   1418 
   1419   EXPECT_CALL(foo, A())
   1420       .InSequence(s1, s2);
   1421   EXPECT_CALL(bar, B())
   1422       .InSequence(s1);
   1423   EXPECT_CALL(bar, C())
   1424       .InSequence(s2);
   1425   EXPECT_CALL(foo, D())
   1426       .InSequence(s2);
   1427 ```
   1428 
   1429 specifies the following DAG (where `s1` is `A -> B`, and `s2` is `A ->
   1430 C -> D`):
   1431 
   1432 ```
   1433        +---> B
   1434        |
   1435   A ---|
   1436        |
   1437        +---> C ---> D
   1438 ```
   1439 
   1440 This means that A must occur before B and C, and C must occur before
   1441 D. There's no restriction about the order other than these.
   1442 
   1443 ## Controlling When an Expectation Retires ##
   1444 
   1445 When a mock method is called, Google Mock only consider expectations
   1446 that are still active. An expectation is active when created, and
   1447 becomes inactive (aka _retires_) when a call that has to occur later
   1448 has occurred. For example, in
   1449 
   1450 ```
   1451   using ::testing::_;
   1452   using ::testing::Sequence;
   1453 
   1454   Sequence s1, s2;
   1455 
   1456   EXPECT_CALL(log, Log(WARNING, _, "File too large."))     // #1
   1457       .Times(AnyNumber())
   1458       .InSequence(s1, s2);
   1459   EXPECT_CALL(log, Log(WARNING, _, "Data set is empty."))  // #2
   1460       .InSequence(s1);
   1461   EXPECT_CALL(log, Log(WARNING, _, "User not found."))     // #3
   1462       .InSequence(s2);
   1463 ```
   1464 
   1465 as soon as either #2 or #3 is matched, #1 will retire. If a warning
   1466 `"File too large."` is logged after this, it will be an error.
   1467 
   1468 Note that an expectation doesn't retire automatically when it's
   1469 saturated. For example,
   1470 
   1471 ```
   1472 using ::testing::_;
   1473 ...
   1474   EXPECT_CALL(log, Log(WARNING, _, _));                  // #1
   1475   EXPECT_CALL(log, Log(WARNING, _, "File too large."));  // #2
   1476 ```
   1477 
   1478 says that there will be exactly one warning with the message `"File
   1479 too large."`. If the second warning contains this message too, #2 will
   1480 match again and result in an upper-bound-violated error.
   1481 
   1482 If this is not what you want, you can ask an expectation to retire as
   1483 soon as it becomes saturated:
   1484 
   1485 ```
   1486 using ::testing::_;
   1487 ...
   1488   EXPECT_CALL(log, Log(WARNING, _, _));                 // #1
   1489   EXPECT_CALL(log, Log(WARNING, _, "File too large."))  // #2
   1490       .RetiresOnSaturation();
   1491 ```
   1492 
   1493 Here #2 can be used only once, so if you have two warnings with the
   1494 message `"File too large."`, the first will match #2 and the second
   1495 will match #1 - there will be no error.
   1496 
   1497 # Using Actions #
   1498 
   1499 ## Returning References from Mock Methods ##
   1500 
   1501 If a mock function's return type is a reference, you need to use
   1502 `ReturnRef()` instead of `Return()` to return a result:
   1503 
   1504 ```
   1505 using ::testing::ReturnRef;
   1506 
   1507 class MockFoo : public Foo {
   1508  public:
   1509   MOCK_METHOD0(GetBar, Bar&());
   1510 };
   1511 ...
   1512 
   1513   MockFoo foo;
   1514   Bar bar;
   1515   EXPECT_CALL(foo, GetBar())
   1516       .WillOnce(ReturnRef(bar));
   1517 ```
   1518 
   1519 ## Returning Live Values from Mock Methods ##
   1520 
   1521 The `Return(x)` action saves a copy of `x` when the action is
   1522 _created_, and always returns the same value whenever it's
   1523 executed. Sometimes you may want to instead return the _live_ value of
   1524 `x` (i.e. its value at the time when the action is _executed_.).
   1525 
   1526 If the mock function's return type is a reference, you can do it using
   1527 `ReturnRef(x)`, as shown in the previous recipe ("Returning References
   1528 from Mock Methods"). However, Google Mock doesn't let you use
   1529 `ReturnRef()` in a mock function whose return type is not a reference,
   1530 as doing that usually indicates a user error. So, what shall you do?
   1531 
   1532 You may be tempted to try `ByRef()`:
   1533 
   1534 ```
   1535 using testing::ByRef;
   1536 using testing::Return;
   1537 
   1538 class MockFoo : public Foo {
   1539  public:
   1540   MOCK_METHOD0(GetValue, int());
   1541 };
   1542 ...
   1543   int x = 0;
   1544   MockFoo foo;
   1545   EXPECT_CALL(foo, GetValue())
   1546       .WillRepeatedly(Return(ByRef(x)));
   1547   x = 42;
   1548   EXPECT_EQ(42, foo.GetValue());
   1549 ```
   1550 
   1551 Unfortunately, it doesn't work here. The above code will fail with error:
   1552 
   1553 ```
   1554 Value of: foo.GetValue()
   1555   Actual: 0
   1556 Expected: 42
   1557 ```
   1558 
   1559 The reason is that `Return(value)` converts `value` to the actual
   1560 return type of the mock function at the time when the action is
   1561 _created_, not when it is _executed_. (This behavior was chosen for
   1562 the action to be safe when `value` is a proxy object that references
   1563 some temporary objects.) As a result, `ByRef(x)` is converted to an
   1564 `int` value (instead of a `const int&`) when the expectation is set,
   1565 and `Return(ByRef(x))` will always return 0.
   1566 
   1567 `ReturnPointee(pointer)` was provided to solve this problem
   1568 specifically. It returns the value pointed to by `pointer` at the time
   1569 the action is _executed_:
   1570 
   1571 ```
   1572 using testing::ReturnPointee;
   1573 ...
   1574   int x = 0;
   1575   MockFoo foo;
   1576   EXPECT_CALL(foo, GetValue())
   1577       .WillRepeatedly(ReturnPointee(&x));  // Note the & here.
   1578   x = 42;
   1579   EXPECT_EQ(42, foo.GetValue());  // This will succeed now.
   1580 ```
   1581 
   1582 ## Combining Actions ##
   1583 
   1584 Want to do more than one thing when a function is called? That's
   1585 fine. `DoAll()` allow you to do sequence of actions every time. Only
   1586 the return value of the last action in the sequence will be used.
   1587 
   1588 ```
   1589 using ::testing::DoAll;
   1590 
   1591 class MockFoo : public Foo {
   1592  public:
   1593   MOCK_METHOD1(Bar, bool(int n));
   1594 };
   1595 ...
   1596 
   1597   EXPECT_CALL(foo, Bar(_))
   1598       .WillOnce(DoAll(action_1,
   1599                       action_2,
   1600                       ...
   1601                       action_n));
   1602 ```
   1603 
   1604 ## Mocking Side Effects ##
   1605 
   1606 Sometimes a method exhibits its effect not via returning a value but
   1607 via side effects. For example, it may change some global state or
   1608 modify an output argument. To mock side effects, in general you can
   1609 define your own action by implementing `::testing::ActionInterface`.
   1610 
   1611 If all you need to do is to change an output argument, the built-in
   1612 `SetArgPointee()` action is convenient:
   1613 
   1614 ```
   1615 using ::testing::SetArgPointee;
   1616 
   1617 class MockMutator : public Mutator {
   1618  public:
   1619   MOCK_METHOD2(Mutate, void(bool mutate, int* value));
   1620   ...
   1621 };
   1622 ...
   1623 
   1624   MockMutator mutator;
   1625   EXPECT_CALL(mutator, Mutate(true, _))
   1626       .WillOnce(SetArgPointee<1>(5));
   1627 ```
   1628 
   1629 In this example, when `mutator.Mutate()` is called, we will assign 5
   1630 to the `int` variable pointed to by argument #1
   1631 (0-based).
   1632 
   1633 `SetArgPointee()` conveniently makes an internal copy of the
   1634 value you pass to it, removing the need to keep the value in scope and
   1635 alive. The implication however is that the value must have a copy
   1636 constructor and assignment operator.
   1637 
   1638 If the mock method also needs to return a value as well, you can chain
   1639 `SetArgPointee()` with `Return()` using `DoAll()`:
   1640 
   1641 ```
   1642 using ::testing::_;
   1643 using ::testing::Return;
   1644 using ::testing::SetArgPointee;
   1645 
   1646 class MockMutator : public Mutator {
   1647  public:
   1648   ...
   1649   MOCK_METHOD1(MutateInt, bool(int* value));
   1650 };
   1651 ...
   1652 
   1653   MockMutator mutator;
   1654   EXPECT_CALL(mutator, MutateInt(_))
   1655       .WillOnce(DoAll(SetArgPointee<0>(5),
   1656                       Return(true)));
   1657 ```
   1658 
   1659 If the output argument is an array, use the
   1660 `SetArrayArgument<N>(first, last)` action instead. It copies the
   1661 elements in source range `[first, last)` to the array pointed to by
   1662 the `N`-th (0-based) argument:
   1663 
   1664 ```
   1665 using ::testing::NotNull;
   1666 using ::testing::SetArrayArgument;
   1667 
   1668 class MockArrayMutator : public ArrayMutator {
   1669  public:
   1670   MOCK_METHOD2(Mutate, void(int* values, int num_values));
   1671   ...
   1672 };
   1673 ...
   1674 
   1675   MockArrayMutator mutator;
   1676   int values[5] = { 1, 2, 3, 4, 5 };
   1677   EXPECT_CALL(mutator, Mutate(NotNull(), 5))
   1678       .WillOnce(SetArrayArgument<0>(values, values + 5));
   1679 ```
   1680 
   1681 This also works when the argument is an output iterator:
   1682 
   1683 ```
   1684 using ::testing::_;
   1685 using ::testing::SetArrayArgument;
   1686 
   1687 class MockRolodex : public Rolodex {
   1688  public:
   1689   MOCK_METHOD1(GetNames, void(std::back_insert_iterator<vector<string> >));
   1690   ...
   1691 };
   1692 ...
   1693 
   1694   MockRolodex rolodex;
   1695   vector<string> names;
   1696   names.push_back("George");
   1697   names.push_back("John");
   1698   names.push_back("Thomas");
   1699   EXPECT_CALL(rolodex, GetNames(_))
   1700       .WillOnce(SetArrayArgument<0>(names.begin(), names.end()));
   1701 ```
   1702 
   1703 ## Changing a Mock Object's Behavior Based on the State ##
   1704 
   1705 If you expect a call to change the behavior of a mock object, you can use `::testing::InSequence` to specify different behaviors before and after the call:
   1706 
   1707 ```
   1708 using ::testing::InSequence;
   1709 using ::testing::Return;
   1710 
   1711 ...
   1712   {
   1713     InSequence seq;
   1714     EXPECT_CALL(my_mock, IsDirty())
   1715         .WillRepeatedly(Return(true));
   1716     EXPECT_CALL(my_mock, Flush());
   1717     EXPECT_CALL(my_mock, IsDirty())
   1718         .WillRepeatedly(Return(false));
   1719   }
   1720   my_mock.FlushIfDirty();
   1721 ```
   1722 
   1723 This makes `my_mock.IsDirty()` return `true` before `my_mock.Flush()` is called and return `false` afterwards.
   1724 
   1725 If the behavior change is more complex, you can store the effects in a variable and make a mock method get its return value from that variable:
   1726 
   1727 ```
   1728 using ::testing::_;
   1729 using ::testing::SaveArg;
   1730 using ::testing::Return;
   1731 
   1732 ACTION_P(ReturnPointee, p) { return *p; }
   1733 ...
   1734   int previous_value = 0;
   1735   EXPECT_CALL(my_mock, GetPrevValue())
   1736       .WillRepeatedly(ReturnPointee(&previous_value));
   1737   EXPECT_CALL(my_mock, UpdateValue(_))
   1738       .WillRepeatedly(SaveArg<0>(&previous_value));
   1739   my_mock.DoSomethingToUpdateValue();
   1740 ```
   1741 
   1742 Here `my_mock.GetPrevValue()` will always return the argument of the last `UpdateValue()` call.
   1743 
   1744 ## Setting the Default Value for a Return Type ##
   1745 
   1746 If a mock method's return type is a built-in C++ type or pointer, by
   1747 default it will return 0 when invoked. Also, in C++ 11 and above, a mock
   1748 method whose return type has a default constructor will return a default-constructed
   1749 value by default.  You only need to specify an
   1750 action if this default value doesn't work for you.
   1751 
   1752 Sometimes, you may want to change this default value, or you may want
   1753 to specify a default value for types Google Mock doesn't know
   1754 about. You can do this using the `::testing::DefaultValue` class
   1755 template:
   1756 
   1757 ```
   1758 class MockFoo : public Foo {
   1759  public:
   1760   MOCK_METHOD0(CalculateBar, Bar());
   1761 };
   1762 ...
   1763 
   1764   Bar default_bar;
   1765   // Sets the default return value for type Bar.
   1766   DefaultValue<Bar>::Set(default_bar);
   1767 
   1768   MockFoo foo;
   1769 
   1770   // We don't need to specify an action here, as the default
   1771   // return value works for us.
   1772   EXPECT_CALL(foo, CalculateBar());
   1773 
   1774   foo.CalculateBar();  // This should return default_bar.
   1775 
   1776   // Unsets the default return value.
   1777   DefaultValue<Bar>::Clear();
   1778 ```
   1779 
   1780 Please note that changing the default value for a type can make you
   1781 tests hard to understand. We recommend you to use this feature
   1782 judiciously. For example, you may want to make sure the `Set()` and
   1783 `Clear()` calls are right next to the code that uses your mock.
   1784 
   1785 ## Setting the Default Actions for a Mock Method ##
   1786 
   1787 You've learned how to change the default value of a given
   1788 type. However, this may be too coarse for your purpose: perhaps you
   1789 have two mock methods with the same return type and you want them to
   1790 have different behaviors. The `ON_CALL()` macro allows you to
   1791 customize your mock's behavior at the method level:
   1792 
   1793 ```
   1794 using ::testing::_;
   1795 using ::testing::AnyNumber;
   1796 using ::testing::Gt;
   1797 using ::testing::Return;
   1798 ...
   1799   ON_CALL(foo, Sign(_))
   1800       .WillByDefault(Return(-1));
   1801   ON_CALL(foo, Sign(0))
   1802       .WillByDefault(Return(0));
   1803   ON_CALL(foo, Sign(Gt(0)))
   1804       .WillByDefault(Return(1));
   1805 
   1806   EXPECT_CALL(foo, Sign(_))
   1807       .Times(AnyNumber());
   1808 
   1809   foo.Sign(5);   // This should return 1.
   1810   foo.Sign(-9);  // This should return -1.
   1811   foo.Sign(0);   // This should return 0.
   1812 ```
   1813 
   1814 As you may have guessed, when there are more than one `ON_CALL()`
   1815 statements, the news order take precedence over the older ones. In
   1816 other words, the **last** one that matches the function arguments will
   1817 be used. This matching order allows you to set up the common behavior
   1818 in a mock object's constructor or the test fixture's set-up phase and
   1819 specialize the mock's behavior later.
   1820 
   1821 ## Using Functions/Methods/Functors as Actions ##
   1822 
   1823 If the built-in actions don't suit you, you can easily use an existing
   1824 function, method, or functor as an action:
   1825 
   1826 ```
   1827 using ::testing::_;
   1828 using ::testing::Invoke;
   1829 
   1830 class MockFoo : public Foo {
   1831  public:
   1832   MOCK_METHOD2(Sum, int(int x, int y));
   1833   MOCK_METHOD1(ComplexJob, bool(int x));
   1834 };
   1835 
   1836 int CalculateSum(int x, int y) { return x + y; }
   1837 
   1838 class Helper {
   1839  public:
   1840   bool ComplexJob(int x);
   1841 };
   1842 ...
   1843 
   1844   MockFoo foo;
   1845   Helper helper;
   1846   EXPECT_CALL(foo, Sum(_, _))
   1847       .WillOnce(Invoke(CalculateSum));
   1848   EXPECT_CALL(foo, ComplexJob(_))
   1849       .WillOnce(Invoke(&helper, &Helper::ComplexJob));
   1850 
   1851   foo.Sum(5, 6);       // Invokes CalculateSum(5, 6).
   1852   foo.ComplexJob(10);  // Invokes helper.ComplexJob(10);
   1853 ```
   1854 
   1855 The only requirement is that the type of the function, etc must be
   1856 _compatible_ with the signature of the mock function, meaning that the
   1857 latter's arguments can be implicitly converted to the corresponding
   1858 arguments of the former, and the former's return type can be
   1859 implicitly converted to that of the latter. So, you can invoke
   1860 something whose type is _not_ exactly the same as the mock function,
   1861 as long as it's safe to do so - nice, huh?
   1862 
   1863 ## Invoking a Function/Method/Functor Without Arguments ##
   1864 
   1865 `Invoke()` is very useful for doing actions that are more complex. It
   1866 passes the mock function's arguments to the function or functor being
   1867 invoked such that the callee has the full context of the call to work
   1868 with. If the invoked function is not interested in some or all of the
   1869 arguments, it can simply ignore them.
   1870 
   1871 Yet, a common pattern is that a test author wants to invoke a function
   1872 without the arguments of the mock function. `Invoke()` allows her to
   1873 do that using a wrapper function that throws away the arguments before
   1874 invoking an underlining nullary function. Needless to say, this can be
   1875 tedious and obscures the intent of the test.
   1876 
   1877 `InvokeWithoutArgs()` solves this problem. It's like `Invoke()` except
   1878 that it doesn't pass the mock function's arguments to the
   1879 callee. Here's an example:
   1880 
   1881 ```
   1882 using ::testing::_;
   1883 using ::testing::InvokeWithoutArgs;
   1884 
   1885 class MockFoo : public Foo {
   1886  public:
   1887   MOCK_METHOD1(ComplexJob, bool(int n));
   1888 };
   1889 
   1890 bool Job1() { ... }
   1891 ...
   1892 
   1893   MockFoo foo;
   1894   EXPECT_CALL(foo, ComplexJob(_))
   1895       .WillOnce(InvokeWithoutArgs(Job1));
   1896 
   1897   foo.ComplexJob(10);  // Invokes Job1().
   1898 ```
   1899 
   1900 ## Invoking an Argument of the Mock Function ##
   1901 
   1902 Sometimes a mock function will receive a function pointer or a functor
   1903 (in other words, a "callable") as an argument, e.g.
   1904 
   1905 ```
   1906 class MockFoo : public Foo {
   1907  public:
   1908   MOCK_METHOD2(DoThis, bool(int n, bool (*fp)(int)));
   1909 };
   1910 ```
   1911 
   1912 and you may want to invoke this callable argument:
   1913 
   1914 ```
   1915 using ::testing::_;
   1916 ...
   1917   MockFoo foo;
   1918   EXPECT_CALL(foo, DoThis(_, _))
   1919       .WillOnce(...);
   1920   // Will execute (*fp)(5), where fp is the
   1921   // second argument DoThis() receives.
   1922 ```
   1923 
   1924 Arghh, you need to refer to a mock function argument but your version
   1925 of C++ has no lambdas, so you have to define your own action. :-(
   1926 Or do you really?
   1927 
   1928 Well, Google Mock has an action to solve _exactly_ this problem:
   1929 
   1930 ```
   1931   InvokeArgument<N>(arg_1, arg_2, ..., arg_m)
   1932 ```
   1933 
   1934 will invoke the `N`-th (0-based) argument the mock function receives,
   1935 with `arg_1`, `arg_2`, ..., and `arg_m`. No matter if the argument is
   1936 a function pointer or a functor, Google Mock handles them both.
   1937 
   1938 With that, you could write:
   1939 
   1940 ```
   1941 using ::testing::_;
   1942 using ::testing::InvokeArgument;
   1943 ...
   1944   EXPECT_CALL(foo, DoThis(_, _))
   1945       .WillOnce(InvokeArgument<1>(5));
   1946   // Will execute (*fp)(5), where fp is the
   1947   // second argument DoThis() receives.
   1948 ```
   1949 
   1950 What if the callable takes an argument by reference? No problem - just
   1951 wrap it inside `ByRef()`:
   1952 
   1953 ```
   1954 ...
   1955   MOCK_METHOD1(Bar, bool(bool (*fp)(int, const Helper&)));
   1956 ...
   1957 using ::testing::_;
   1958 using ::testing::ByRef;
   1959 using ::testing::InvokeArgument;
   1960 ...
   1961 
   1962   MockFoo foo;
   1963   Helper helper;
   1964   ...
   1965   EXPECT_CALL(foo, Bar(_))
   1966       .WillOnce(InvokeArgument<0>(5, ByRef(helper)));
   1967   // ByRef(helper) guarantees that a reference to helper, not a copy of it,
   1968   // will be passed to the callable.
   1969 ```
   1970 
   1971 What if the callable takes an argument by reference and we do **not**
   1972 wrap the argument in `ByRef()`? Then `InvokeArgument()` will _make a
   1973 copy_ of the argument, and pass a _reference to the copy_, instead of
   1974 a reference to the original value, to the callable. This is especially
   1975 handy when the argument is a temporary value:
   1976 
   1977 ```
   1978 ...
   1979   MOCK_METHOD1(DoThat, bool(bool (*f)(const double& x, const string& s)));
   1980 ...
   1981 using ::testing::_;
   1982 using ::testing::InvokeArgument;
   1983 ...
   1984 
   1985   MockFoo foo;
   1986   ...
   1987   EXPECT_CALL(foo, DoThat(_))
   1988       .WillOnce(InvokeArgument<0>(5.0, string("Hi")));
   1989   // Will execute (*f)(5.0, string("Hi")), where f is the function pointer
   1990   // DoThat() receives.  Note that the values 5.0 and string("Hi") are
   1991   // temporary and dead once the EXPECT_CALL() statement finishes.  Yet
   1992   // it's fine to perform this action later, since a copy of the values
   1993   // are kept inside the InvokeArgument action.
   1994 ```
   1995 
   1996 ## Ignoring an Action's Result ##
   1997 
   1998 Sometimes you have an action that returns _something_, but you need an
   1999 action that returns `void` (perhaps you want to use it in a mock
   2000 function that returns `void`, or perhaps it needs to be used in
   2001 `DoAll()` and it's not the last in the list). `IgnoreResult()` lets
   2002 you do that. For example:
   2003 
   2004 ```
   2005 using ::testing::_;
   2006 using ::testing::Invoke;
   2007 using ::testing::Return;
   2008 
   2009 int Process(const MyData& data);
   2010 string DoSomething();
   2011 
   2012 class MockFoo : public Foo {
   2013  public:
   2014   MOCK_METHOD1(Abc, void(const MyData& data));
   2015   MOCK_METHOD0(Xyz, bool());
   2016 };
   2017 ...
   2018 
   2019   MockFoo foo;
   2020   EXPECT_CALL(foo, Abc(_))
   2021   // .WillOnce(Invoke(Process));
   2022   // The above line won't compile as Process() returns int but Abc() needs
   2023   // to return void.
   2024       .WillOnce(IgnoreResult(Invoke(Process)));
   2025 
   2026   EXPECT_CALL(foo, Xyz())
   2027       .WillOnce(DoAll(IgnoreResult(Invoke(DoSomething)),
   2028       // Ignores the string DoSomething() returns.
   2029                       Return(true)));
   2030 ```
   2031 
   2032 Note that you **cannot** use `IgnoreResult()` on an action that already
   2033 returns `void`. Doing so will lead to ugly compiler errors.
   2034 
   2035 ## Selecting an Action's Arguments ##
   2036 
   2037 Say you have a mock function `Foo()` that takes seven arguments, and
   2038 you have a custom action that you want to invoke when `Foo()` is
   2039 called. Trouble is, the custom action only wants three arguments:
   2040 
   2041 ```
   2042 using ::testing::_;
   2043 using ::testing::Invoke;
   2044 ...
   2045   MOCK_METHOD7(Foo, bool(bool visible, const string& name, int x, int y,
   2046                          const map<pair<int, int>, double>& weight,
   2047                          double min_weight, double max_wight));
   2048 ...
   2049 
   2050 bool IsVisibleInQuadrant1(bool visible, int x, int y) {
   2051   return visible && x >= 0 && y >= 0;
   2052 }
   2053 ...
   2054 
   2055   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   2056       .WillOnce(Invoke(IsVisibleInQuadrant1));  // Uh, won't compile. :-(
   2057 ```
   2058 
   2059 To please the compiler God, you can to define an "adaptor" that has
   2060 the same signature as `Foo()` and calls the custom action with the
   2061 right arguments:
   2062 
   2063 ```
   2064 using ::testing::_;
   2065 using ::testing::Invoke;
   2066 
   2067 bool MyIsVisibleInQuadrant1(bool visible, const string& name, int x, int y,
   2068                             const map<pair<int, int>, double>& weight,
   2069                             double min_weight, double max_wight) {
   2070   return IsVisibleInQuadrant1(visible, x, y);
   2071 }
   2072 ...
   2073 
   2074   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   2075       .WillOnce(Invoke(MyIsVisibleInQuadrant1));  // Now it works.
   2076 ```
   2077 
   2078 But isn't this awkward?
   2079 
   2080 Google Mock provides a generic _action adaptor_, so you can spend your
   2081 time minding more important business than writing your own
   2082 adaptors. Here's the syntax:
   2083 
   2084 ```
   2085   WithArgs<N1, N2, ..., Nk>(action)
   2086 ```
   2087 
   2088 creates an action that passes the arguments of the mock function at
   2089 the given indices (0-based) to the inner `action` and performs
   2090 it. Using `WithArgs`, our original example can be written as:
   2091 
   2092 ```
   2093 using ::testing::_;
   2094 using ::testing::Invoke;
   2095 using ::testing::WithArgs;
   2096 ...
   2097   EXPECT_CALL(mock, Foo(_, _, _, _, _, _, _))
   2098       .WillOnce(WithArgs<0, 2, 3>(Invoke(IsVisibleInQuadrant1)));
   2099       // No need to define your own adaptor.
   2100 ```
   2101 
   2102 For better readability, Google Mock also gives you:
   2103 
   2104   * `WithoutArgs(action)` when the inner `action` takes _no_ argument, and
   2105   * `WithArg<N>(action)` (no `s` after `Arg`) when the inner `action` takes _one_ argument.
   2106 
   2107 As you may have realized, `InvokeWithoutArgs(...)` is just syntactic
   2108 sugar for `WithoutArgs(Invoke(...))`.
   2109 
   2110 Here are more tips:
   2111 
   2112   * The inner action used in `WithArgs` and friends does not have to be `Invoke()` -- it can be anything.
   2113   * You can repeat an argument in the argument list if necessary, e.g. `WithArgs<2, 3, 3, 5>(...)`.
   2114   * You can change the order of the arguments, e.g. `WithArgs<3, 2, 1>(...)`.
   2115   * The types of the selected arguments do _not_ have to match the signature of the inner action exactly. It works as long as they can be implicitly converted to the corresponding arguments of the inner action. For example, if the 4-th argument of the mock function is an `int` and `my_action` takes a `double`, `WithArg<4>(my_action)` will work.
   2116 
   2117 ## Ignoring Arguments in Action Functions ##
   2118 
   2119 The selecting-an-action's-arguments recipe showed us one way to make a
   2120 mock function and an action with incompatible argument lists fit
   2121 together. The downside is that wrapping the action in
   2122 `WithArgs<...>()` can get tedious for people writing the tests.
   2123 
   2124 If you are defining a function, method, or functor to be used with
   2125 `Invoke*()`, and you are not interested in some of its arguments, an
   2126 alternative to `WithArgs` is to declare the uninteresting arguments as
   2127 `Unused`. This makes the definition less cluttered and less fragile in
   2128 case the types of the uninteresting arguments change. It could also
   2129 increase the chance the action function can be reused. For example,
   2130 given
   2131 
   2132 ```
   2133   MOCK_METHOD3(Foo, double(const string& label, double x, double y));
   2134   MOCK_METHOD3(Bar, double(int index, double x, double y));
   2135 ```
   2136 
   2137 instead of
   2138 
   2139 ```
   2140 using ::testing::_;
   2141 using ::testing::Invoke;
   2142 
   2143 double DistanceToOriginWithLabel(const string& label, double x, double y) {
   2144   return sqrt(x*x + y*y);
   2145 }
   2146 
   2147 double DistanceToOriginWithIndex(int index, double x, double y) {
   2148   return sqrt(x*x + y*y);
   2149 }
   2150 ...
   2151 
   2152   EXEPCT_CALL(mock, Foo("abc", _, _))
   2153       .WillOnce(Invoke(DistanceToOriginWithLabel));
   2154   EXEPCT_CALL(mock, Bar(5, _, _))
   2155       .WillOnce(Invoke(DistanceToOriginWithIndex));
   2156 ```
   2157 
   2158 you could write
   2159 
   2160 ```
   2161 using ::testing::_;
   2162 using ::testing::Invoke;
   2163 using ::testing::Unused;
   2164 
   2165 double DistanceToOrigin(Unused, double x, double y) {
   2166   return sqrt(x*x + y*y);
   2167 }
   2168 ...
   2169 
   2170   EXEPCT_CALL(mock, Foo("abc", _, _))
   2171       .WillOnce(Invoke(DistanceToOrigin));
   2172   EXEPCT_CALL(mock, Bar(5, _, _))
   2173       .WillOnce(Invoke(DistanceToOrigin));
   2174 ```
   2175 
   2176 ## Sharing Actions ##
   2177 
   2178 Just like matchers, a Google Mock action object consists of a pointer
   2179 to a ref-counted implementation object. Therefore copying actions is
   2180 also allowed and very efficient. When the last action that references
   2181 the implementation object dies, the implementation object will be
   2182 deleted.
   2183 
   2184 If you have some complex action that you want to use again and again,
   2185 you may not have to build it from scratch everytime. If the action
   2186 doesn't have an internal state (i.e. if it always does the same thing
   2187 no matter how many times it has been called), you can assign it to an
   2188 action variable and use that variable repeatedly. For example:
   2189 
   2190 ```
   2191   Action<bool(int*)> set_flag = DoAll(SetArgPointee<0>(5),
   2192                                       Return(true));
   2193   ... use set_flag in .WillOnce() and .WillRepeatedly() ...
   2194 ```
   2195 
   2196 However, if the action has its own state, you may be surprised if you
   2197 share the action object. Suppose you have an action factory
   2198 `IncrementCounter(init)` which creates an action that increments and
   2199 returns a counter whose initial value is `init`, using two actions
   2200 created from the same expression and using a shared action will
   2201 exihibit different behaviors. Example:
   2202 
   2203 ```
   2204   EXPECT_CALL(foo, DoThis())
   2205       .WillRepeatedly(IncrementCounter(0));
   2206   EXPECT_CALL(foo, DoThat())
   2207       .WillRepeatedly(IncrementCounter(0));
   2208   foo.DoThis();  // Returns 1.
   2209   foo.DoThis();  // Returns 2.
   2210   foo.DoThat();  // Returns 1 - Blah() uses a different
   2211                  // counter than Bar()'s.
   2212 ```
   2213 
   2214 versus
   2215 
   2216 ```
   2217   Action<int()> increment = IncrementCounter(0);
   2218 
   2219   EXPECT_CALL(foo, DoThis())
   2220       .WillRepeatedly(increment);
   2221   EXPECT_CALL(foo, DoThat())
   2222       .WillRepeatedly(increment);
   2223   foo.DoThis();  // Returns 1.
   2224   foo.DoThis();  // Returns 2.
   2225   foo.DoThat();  // Returns 3 - the counter is shared.
   2226 ```
   2227 
   2228 # Misc Recipes on Using Google Mock #
   2229 
   2230 ## Mocking Methods That Use Move-Only Types ##
   2231 
   2232 C++11 introduced <em>move-only types</em>.  A move-only-typed value can be moved from one object to another, but cannot be copied.  `std::unique_ptr<T>` is probably the most commonly used move-only type.
   2233 
   2234 Mocking a method that takes and/or returns move-only types presents some challenges, but nothing insurmountable.  This recipe shows you how you can do it.
   2235 
   2236 Lets say we are working on a fictional project that lets one post and share snippets called buzzes.  Your code uses these types:
   2237 
   2238 ```
   2239 enum class AccessLevel { kInternal, kPublic };
   2240 
   2241 class Buzz {
   2242  public:
   2243   explicit Buzz(AccessLevel access) {  }
   2244   ...
   2245 };
   2246 
   2247 class Buzzer {
   2248  public:
   2249   virtual ~Buzzer() {}
   2250   virtual std::unique_ptr<Buzz> MakeBuzz(const std::string& text) = 0;
   2251   virtual bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) = 0;
   2252   ...
   2253 };
   2254 ```
   2255 
   2256 A `Buzz` object represents a snippet being posted.  A class that implements the `Buzzer` interface is capable of creating and sharing `Buzz`.  Methods in `Buzzer` may return a `unique_ptr<Buzz>` or take a `unique_ptr<Buzz>`.  Now we need to mock `Buzzer` in our tests.
   2257 
   2258 To mock a method that returns a move-only type, you just use the familiar `MOCK_METHOD` syntax as usual:
   2259 
   2260 ```
   2261 class MockBuzzer : public Buzzer {
   2262  public:
   2263   MOCK_METHOD1(MakeBuzz, std::unique_ptr<Buzz>(const std::string& text));
   2264   
   2265 };
   2266 ```
   2267 
   2268 However, if you attempt to use the same `MOCK_METHOD` pattern to mock a method that takes a move-only parameter, youll get a compiler error currently:
   2269 
   2270 ```
   2271   // Does NOT compile!
   2272   MOCK_METHOD2(ShareBuzz, bool(std::unique_ptr<Buzz> buzz, Time timestamp));
   2273 ```
   2274 
   2275 While its highly desirable to make this syntax just work, its not trivial and the work hasnt been done yet.  Fortunately, there is a trick you can apply today to get something that works nearly as well as this.
   2276 
   2277 The trick, is to delegate the `ShareBuzz()` method to a mock method (lets call it `DoShareBuzz()`) that does not take move-only parameters:
   2278 
   2279 ```
   2280 class MockBuzzer : public Buzzer {
   2281  public:
   2282   MOCK_METHOD1(MakeBuzz, std::unique_ptr<Buzz>(const std::string& text));
   2283   MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp));
   2284   bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) {
   2285     return DoShareBuzz(buzz.get(), timestamp);
   2286   }
   2287 };
   2288 ```
   2289 
   2290 Note that there's no need to define or declare `DoShareBuzz()` in a base class.  You only need to define it as a `MOCK_METHOD` in the mock class.
   2291 
   2292 Now that we have the mock class defined, we can use it in tests.  In the following code examples, we assume that we have defined a `MockBuzzer` object named `mock_buzzer_`:
   2293 
   2294 ```
   2295   MockBuzzer mock_buzzer_;
   2296 ```
   2297 
   2298 First lets see how we can set expectations on the `MakeBuzz()` method, which returns a `unique_ptr<Buzz>`.
   2299 
   2300 As usual, if you set an expectation without an action (i.e. the `.WillOnce()` or `.WillRepeated()` clause), when that expectation fires, the default action for that method will be taken.  Since `unique_ptr<>` has a default constructor that returns a null `unique_ptr`, thats what youll get if you dont specify an action:
   2301 
   2302 ```
   2303   // Use the default action.
   2304   EXPECT_CALL(mock_buzzer_, MakeBuzz("hello"));
   2305 
   2306   // Triggers the previous EXPECT_CALL.
   2307   EXPECT_EQ(nullptr, mock_buzzer_.MakeBuzz("hello"));
   2308 ```
   2309 
   2310 If you are not happy with the default action, you can tweak it.  Depending on what you need, you may either tweak the default action for a specific (mock object, mock method) combination using `ON_CALL()`, or you may tweak the default action for all mock methods that return a specific type.  The usage of `ON_CALL()` is similar to `EXPECT_CALL()`, so well skip it and just explain how to do the latter (tweaking the default action for a specific return type).  You do this via the `DefaultValue<>::SetFactory()` and `DefaultValue<>::Clear()` API:
   2311 
   2312 ```
   2313   // Sets the default action for return type std::unique_ptr<Buzz> to
   2314   // creating a new Buzz every time.
   2315   DefaultValue<std::unique_ptr<Buzz>>::SetFactory(
   2316       [] { return MakeUnique<Buzz>(AccessLevel::kInternal); });
   2317 
   2318   // When this fires, the default action of MakeBuzz() will run, which
   2319   // will return a new Buzz object.
   2320   EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber());
   2321 
   2322   auto buzz1 = mock_buzzer_.MakeBuzz("hello");
   2323   auto buzz2 = mock_buzzer_.MakeBuzz("hello");
   2324   EXPECT_NE(nullptr, buzz1);
   2325   EXPECT_NE(nullptr, buzz2);
   2326   EXPECT_NE(buzz1, buzz2);
   2327 
   2328   // Resets the default action for return type std::unique_ptr<Buzz>,
   2329   // to avoid interfere with other tests.
   2330   DefaultValue<std::unique_ptr<Buzz>>::Clear();
   2331 ```
   2332 
   2333 What if you want the method to do something other than the default action?  If you just need to return a pre-defined move-only value, you can use the `Return(ByMove(...))` action:
   2334 
   2335 ```
   2336   // When this fires, the unique_ptr<> specified by ByMove(...) will
   2337   // be returned.
   2338   EXPECT_CALL(mock_buzzer_, MakeBuzz("world"))
   2339       .WillOnce(Return(ByMove(MakeUnique<Buzz>(AccessLevel::kInternal))));
   2340 
   2341   EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("world"));
   2342 ```
   2343 
   2344 Note that `ByMove()` is essential here - if you drop it, the code wont compile.
   2345 
   2346 Quiz time!  What do you think will happen if a `Return(ByMove(...))` action is performed more than once (e.g. you write `.WillRepeatedly(Return(ByMove(...)));`)?  Come think of it, after the first time the action runs, the source value will be consumed (since its a move-only value), so the next time around, theres no value to move from -- youll get a run-time error that `Return(ByMove(...))` can only be run once.
   2347 
   2348 If you need your mock method to do more than just moving a pre-defined value, remember that you can always use `Invoke()` to call a lambda or a callable object, which can do pretty much anything you want:
   2349 
   2350 ```
   2351   EXPECT_CALL(mock_buzzer_, MakeBuzz("x"))
   2352       .WillRepeatedly(Invoke([](const std::string& text) {
   2353         return std::make_unique<Buzz>(AccessLevel::kInternal);
   2354       }));
   2355 
   2356   EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
   2357   EXPECT_NE(nullptr, mock_buzzer_.MakeBuzz("x"));
   2358 ```
   2359 
   2360 Every time this `EXPECT_CALL` fires, a new `unique_ptr<Buzz>` will be created and returned.  You cannot do this with `Return(ByMove(...))`.
   2361 
   2362 Now theres one topic we havent covered: how do you set expectations on `ShareBuzz()`, which takes a move-only-typed parameter?  The answer is you dont.  Instead, you set expectations on the `DoShareBuzz()` mock method (remember that we defined a `MOCK_METHOD` for `DoShareBuzz()`, not `ShareBuzz()`):
   2363 
   2364 ```
   2365   EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _));
   2366 
   2367   // When one calls ShareBuzz() on the MockBuzzer like this, the call is
   2368   // forwarded to DoShareBuzz(), which is mocked.  Therefore this statement
   2369   // will trigger the above EXPECT_CALL.
   2370   mock_buzzer_.ShareBuzz(MakeUnique<Buzz>(AccessLevel::kInternal),
   2371                          ::base::Now());
   2372 ```
   2373 
   2374 Some of you may have spotted one problem with this approach: the `DoShareBuzz()` mock method differs from the real `ShareBuzz()` method in that it cannot take ownership of the buzz parameter - `ShareBuzz()` will always delete buzz after `DoShareBuzz()` returns.  What if you need to save the buzz object somewhere for later use when `ShareBuzz()` is called?  Indeed, you'd be stuck.
   2375 
   2376 Another problem with the `DoShareBuzz()` we had is that it can surprise people reading or maintaining the test, as one would expect that `DoShareBuzz()` has (logically) the same contract as `ShareBuzz()`.
   2377 
   2378 Fortunately, these problems can be fixed with a bit more code.  Let's try to get it right this time:
   2379 
   2380 ```
   2381 class MockBuzzer : public Buzzer {
   2382  public:
   2383   MockBuzzer() {
   2384     // Since DoShareBuzz(buzz, time) is supposed to take ownership of
   2385     // buzz, define a default behavior for DoShareBuzz(buzz, time) to
   2386     // delete buzz.
   2387     ON_CALL(*this, DoShareBuzz(_, _))
   2388         .WillByDefault(Invoke([](Buzz* buzz, Time timestamp) {
   2389           delete buzz;
   2390           return true;
   2391         }));
   2392   }
   2393 
   2394   MOCK_METHOD1(MakeBuzz, std::unique_ptr<Buzz>(const std::string& text));
   2395 
   2396   // Takes ownership of buzz.
   2397   MOCK_METHOD2(DoShareBuzz, bool(Buzz* buzz, Time timestamp));
   2398   bool ShareBuzz(std::unique_ptr<Buzz> buzz, Time timestamp) {
   2399     return DoShareBuzz(buzz.release(), timestamp);
   2400   }
   2401 };
   2402 ```
   2403 
   2404 Now, the mock `DoShareBuzz()` method is free to save the buzz argument for later use if this is what you want:
   2405 
   2406 ```
   2407   std::unique_ptr<Buzz> intercepted_buzz;
   2408   EXPECT_CALL(mock_buzzer_, DoShareBuzz(NotNull(), _))
   2409       .WillOnce(Invoke([&intercepted_buzz](Buzz* buzz, Time timestamp) {
   2410         // Save buzz in intercepted_buzz for analysis later.
   2411         intercepted_buzz.reset(buzz);
   2412         return false;
   2413       }));
   2414 
   2415   mock_buzzer_.ShareBuzz(std::make_unique<Buzz>(AccessLevel::kInternal),
   2416                          Now());
   2417   EXPECT_NE(nullptr, intercepted_buzz);
   2418 ```
   2419 
   2420 Using the tricks covered in this recipe, you are now able to mock methods that take and/or return move-only types.  Put your newly-acquired power to good use - when you design a new API, you can now feel comfortable using `unique_ptrs` as appropriate, without fearing that doing so will compromise your tests.
   2421 
   2422 ## Making the Compilation Faster ##
   2423 
   2424 Believe it or not, the _vast majority_ of the time spent on compiling
   2425 a mock class is in generating its constructor and destructor, as they
   2426 perform non-trivial tasks (e.g. verification of the
   2427 expectations). What's more, mock methods with different signatures
   2428 have different types and thus their constructors/destructors need to
   2429 be generated by the compiler separately. As a result, if you mock many
   2430 different types of methods, compiling your mock class can get really
   2431 slow.
   2432 
   2433 If you are experiencing slow compilation, you can move the definition
   2434 of your mock class' constructor and destructor out of the class body
   2435 and into a `.cpp` file. This way, even if you `#include` your mock
   2436 class in N files, the compiler only needs to generate its constructor
   2437 and destructor once, resulting in a much faster compilation.
   2438 
   2439 Let's illustrate the idea using an example. Here's the definition of a
   2440 mock class before applying this recipe:
   2441 
   2442 ```
   2443 // File mock_foo.h.
   2444 ...
   2445 class MockFoo : public Foo {
   2446  public:
   2447   // Since we don't declare the constructor or the destructor,
   2448   // the compiler will generate them in every translation unit
   2449   // where this mock class is used.
   2450 
   2451   MOCK_METHOD0(DoThis, int());
   2452   MOCK_METHOD1(DoThat, bool(const char* str));
   2453   ... more mock methods ...
   2454 };
   2455 ```
   2456 
   2457 After the change, it would look like:
   2458 
   2459 ```
   2460 // File mock_foo.h.
   2461 ...
   2462 class MockFoo : public Foo {
   2463  public:
   2464   // The constructor and destructor are declared, but not defined, here.
   2465   MockFoo();
   2466   virtual ~MockFoo();
   2467 
   2468   MOCK_METHOD0(DoThis, int());
   2469   MOCK_METHOD1(DoThat, bool(const char* str));
   2470   ... more mock methods ...
   2471 };
   2472 ```
   2473 and
   2474 ```
   2475 // File mock_foo.cpp.
   2476 #include "path/to/mock_foo.h"
   2477 
   2478 // The definitions may appear trivial, but the functions actually do a
   2479 // lot of things through the constructors/destructors of the member
   2480 // variables used to implement the mock methods.
   2481 MockFoo::MockFoo() {}
   2482 MockFoo::~MockFoo() {}
   2483 ```
   2484 
   2485 ## Forcing a Verification ##
   2486 
   2487 When it's being destroyed, your friendly mock object will automatically
   2488 verify that all expectations on it have been satisfied, and will
   2489 generate [Google Test](../../googletest/) failures
   2490 if not. This is convenient as it leaves you with one less thing to
   2491 worry about. That is, unless you are not sure if your mock object will
   2492 be destroyed.
   2493 
   2494 How could it be that your mock object won't eventually be destroyed?
   2495 Well, it might be created on the heap and owned by the code you are
   2496 testing. Suppose there's a bug in that code and it doesn't delete the
   2497 mock object properly - you could end up with a passing test when
   2498 there's actually a bug.
   2499 
   2500 Using a heap checker is a good idea and can alleviate the concern, but
   2501 its implementation may not be 100% reliable. So, sometimes you do want
   2502 to _force_ Google Mock to verify a mock object before it is
   2503 (hopefully) destructed. You can do this with
   2504 `Mock::VerifyAndClearExpectations(&mock_object)`:
   2505 
   2506 ```
   2507 TEST(MyServerTest, ProcessesRequest) {
   2508   using ::testing::Mock;
   2509 
   2510   MockFoo* const foo = new MockFoo;
   2511   EXPECT_CALL(*foo, ...)...;
   2512   // ... other expectations ...
   2513 
   2514   // server now owns foo.
   2515   MyServer server(foo);
   2516   server.ProcessRequest(...);
   2517 
   2518   // In case that server's destructor will forget to delete foo,
   2519   // this will verify the expectations anyway.
   2520   Mock::VerifyAndClearExpectations(foo);
   2521 }  // server is destroyed when it goes out of scope here.
   2522 ```
   2523 
   2524 **Tip:** The `Mock::VerifyAndClearExpectations()` function returns a
   2525 `bool` to indicate whether the verification was successful (`true` for
   2526 yes), so you can wrap that function call inside a `ASSERT_TRUE()` if
   2527 there is no point going further when the verification has failed.
   2528 
   2529 ## Using Check Points ##
   2530 
   2531 Sometimes you may want to "reset" a mock object at various check
   2532 points in your test: at each check point, you verify that all existing
   2533 expectations on the mock object have been satisfied, and then you set
   2534 some new expectations on it as if it's newly created. This allows you
   2535 to work with a mock object in "phases" whose sizes are each
   2536 manageable.
   2537 
   2538 One such scenario is that in your test's `SetUp()` function, you may
   2539 want to put the object you are testing into a certain state, with the
   2540 help from a mock object. Once in the desired state, you want to clear
   2541 all expectations on the mock, such that in the `TEST_F` body you can
   2542 set fresh expectations on it.
   2543 
   2544 As you may have figured out, the `Mock::VerifyAndClearExpectations()`
   2545 function we saw in the previous recipe can help you here. Or, if you
   2546 are using `ON_CALL()` to set default actions on the mock object and
   2547 want to clear the default actions as well, use
   2548 `Mock::VerifyAndClear(&mock_object)` instead. This function does what
   2549 `Mock::VerifyAndClearExpectations(&mock_object)` does and returns the
   2550 same `bool`, **plus** it clears the `ON_CALL()` statements on
   2551 `mock_object` too.
   2552 
   2553 Another trick you can use to achieve the same effect is to put the
   2554 expectations in sequences and insert calls to a dummy "check-point"
   2555 function at specific places. Then you can verify that the mock
   2556 function calls do happen at the right time. For example, if you are
   2557 exercising code:
   2558 
   2559 ```
   2560 Foo(1);
   2561 Foo(2);
   2562 Foo(3);
   2563 ```
   2564 
   2565 and want to verify that `Foo(1)` and `Foo(3)` both invoke
   2566 `mock.Bar("a")`, but `Foo(2)` doesn't invoke anything. You can write:
   2567 
   2568 ```
   2569 using ::testing::MockFunction;
   2570 
   2571 TEST(FooTest, InvokesBarCorrectly) {
   2572   MyMock mock;
   2573   // Class MockFunction<F> has exactly one mock method.  It is named
   2574   // Call() and has type F.
   2575   MockFunction<void(string check_point_name)> check;
   2576   {
   2577     InSequence s;
   2578 
   2579     EXPECT_CALL(mock, Bar("a"));
   2580     EXPECT_CALL(check, Call("1"));
   2581     EXPECT_CALL(check, Call("2"));
   2582     EXPECT_CALL(mock, Bar("a"));
   2583   }
   2584   Foo(1);
   2585   check.Call("1");
   2586   Foo(2);
   2587   check.Call("2");
   2588   Foo(3);
   2589 }
   2590 ```
   2591 
   2592 The expectation spec says that the first `Bar("a")` must happen before
   2593 check point "1", the second `Bar("a")` must happen after check point "2",
   2594 and nothing should happen between the two check points. The explicit
   2595 check points make it easy to tell which `Bar("a")` is called by which
   2596 call to `Foo()`.
   2597 
   2598 ## Mocking Destructors ##
   2599 
   2600 Sometimes you want to make sure a mock object is destructed at the
   2601 right time, e.g. after `bar->A()` is called but before `bar->B()` is
   2602 called. We already know that you can specify constraints on the order
   2603 of mock function calls, so all we need to do is to mock the destructor
   2604 of the mock function.
   2605 
   2606 This sounds simple, except for one problem: a destructor is a special
   2607 function with special syntax and special semantics, and the
   2608 `MOCK_METHOD0` macro doesn't work for it:
   2609 
   2610 ```
   2611   MOCK_METHOD0(~MockFoo, void());  // Won't compile!
   2612 ```
   2613 
   2614 The good news is that you can use a simple pattern to achieve the same
   2615 effect. First, add a mock function `Die()` to your mock class and call
   2616 it in the destructor, like this:
   2617 
   2618 ```
   2619 class MockFoo : public Foo {
   2620   ...
   2621   // Add the following two lines to the mock class.
   2622   MOCK_METHOD0(Die, void());
   2623   virtual ~MockFoo() { Die(); }
   2624 };
   2625 ```
   2626 
   2627 (If the name `Die()` clashes with an existing symbol, choose another
   2628 name.) Now, we have translated the problem of testing when a `MockFoo`
   2629 object dies to testing when its `Die()` method is called:
   2630 
   2631 ```
   2632   MockFoo* foo = new MockFoo;
   2633   MockBar* bar = new MockBar;
   2634   ...
   2635   {
   2636     InSequence s;
   2637 
   2638     // Expects *foo to die after bar->A() and before bar->B().
   2639     EXPECT_CALL(*bar, A());
   2640     EXPECT_CALL(*foo, Die());
   2641     EXPECT_CALL(*bar, B());
   2642   }
   2643 ```
   2644 
   2645 And that's that.
   2646 
   2647 ## Using Google Mock and Threads ##
   2648 
   2649 **IMPORTANT NOTE:** What we describe in this recipe is **ONLY** true on
   2650 platforms where Google Mock is thread-safe. Currently these are only
   2651 platforms that support the pthreads library (this includes Linux and Mac).
   2652 To make it thread-safe on other platforms we only need to implement
   2653 some synchronization operations in `"gtest/internal/gtest-port.h"`.
   2654 
   2655 In a **unit** test, it's best if you could isolate and test a piece of
   2656 code in a single-threaded context. That avoids race conditions and
   2657 dead locks, and makes debugging your test much easier.
   2658 
   2659 Yet many programs are multi-threaded, and sometimes to test something
   2660 we need to pound on it from more than one thread. Google Mock works
   2661 for this purpose too.
   2662 
   2663 Remember the steps for using a mock:
   2664 
   2665   1. Create a mock object `foo`.
   2666   1. Set its default actions and expectations using `ON_CALL()` and `EXPECT_CALL()`.
   2667   1. The code under test calls methods of `foo`.
   2668   1. Optionally, verify and reset the mock.
   2669   1. Destroy the mock yourself, or let the code under test destroy it. The destructor will automatically verify it.
   2670 
   2671 If you follow the following simple rules, your mocks and threads can
   2672 live happily together:
   2673 
   2674   * Execute your _test code_ (as opposed to the code being tested) in _one_ thread. This makes your test easy to follow.
   2675   * Obviously, you can do step #1 without locking.
   2676   * When doing step #2 and #5, make sure no other thread is accessing `foo`. Obvious too, huh?
   2677   * #3 and #4 can be done either in one thread or in multiple threads - anyway you want. Google Mock takes care of the locking, so you don't have to do any - unless required by your test logic.
   2678 
   2679 If you violate the rules (for example, if you set expectations on a
   2680 mock while another thread is calling its methods), you get undefined
   2681 behavior. That's not fun, so don't do it.
   2682 
   2683 Google Mock guarantees that the action for a mock function is done in
   2684 the same thread that called the mock function. For example, in
   2685 
   2686 ```
   2687   EXPECT_CALL(mock, Foo(1))
   2688       .WillOnce(action1);
   2689   EXPECT_CALL(mock, Foo(2))
   2690       .WillOnce(action2);
   2691 ```
   2692 
   2693 if `Foo(1)` is called in thread 1 and `Foo(2)` is called in thread 2,
   2694 Google Mock will execute `action1` in thread 1 and `action2` in thread
   2695 2.
   2696 
   2697 Google Mock does _not_ impose a sequence on actions performed in
   2698 different threads (doing so may create deadlocks as the actions may
   2699 need to cooperate). This means that the execution of `action1` and
   2700 `action2` in the above example _may_ interleave. If this is a problem,
   2701 you should add proper synchronization logic to `action1` and `action2`
   2702 to make the test thread-safe.
   2703 
   2704 
   2705 Also, remember that `DefaultValue<T>` is a global resource that
   2706 potentially affects _all_ living mock objects in your
   2707 program. Naturally, you won't want to mess with it from multiple
   2708 threads or when there still are mocks in action.
   2709 
   2710 ## Controlling How Much Information Google Mock Prints ##
   2711 
   2712 When Google Mock sees something that has the potential of being an
   2713 error (e.g. a mock function with no expectation is called, a.k.a. an
   2714 uninteresting call, which is allowed but perhaps you forgot to
   2715 explicitly ban the call), it prints some warning messages, including
   2716 the arguments of the function and the return value. Hopefully this
   2717 will remind you to take a look and see if there is indeed a problem.
   2718 
   2719 Sometimes you are confident that your tests are correct and may not
   2720 appreciate such friendly messages. Some other times, you are debugging
   2721 your tests or learning about the behavior of the code you are testing,
   2722 and wish you could observe every mock call that happens (including
   2723 argument values and the return value). Clearly, one size doesn't fit
   2724 all.
   2725 
   2726 You can control how much Google Mock tells you using the
   2727 `--gmock_verbose=LEVEL` command-line flag, where `LEVEL` is a string
   2728 with three possible values:
   2729 
   2730   * `info`: Google Mock will print all informational messages, warnings, and errors (most verbose). At this setting, Google Mock will also log any calls to the `ON_CALL/EXPECT_CALL` macros.
   2731   * `warning`: Google Mock will print both warnings and errors (less verbose). This is the default.
   2732   * `error`: Google Mock will print errors only (least verbose).
   2733 
   2734 Alternatively, you can adjust the value of that flag from within your
   2735 tests like so:
   2736 
   2737 ```
   2738   ::testing::FLAGS_gmock_verbose = "error";
   2739 ```
   2740 
   2741 Now, judiciously use the right flag to enable Google Mock serve you better!
   2742 
   2743 ## Gaining Super Vision into Mock Calls ##
   2744 
   2745 You have a test using Google Mock. It fails: Google Mock tells you
   2746 that some expectations aren't satisfied. However, you aren't sure why:
   2747 Is there a typo somewhere in the matchers? Did you mess up the order
   2748 of the `EXPECT_CALL`s? Or is the code under test doing something
   2749 wrong?  How can you find out the cause?
   2750 
   2751 Won't it be nice if you have X-ray vision and can actually see the
   2752 trace of all `EXPECT_CALL`s and mock method calls as they are made?
   2753 For each call, would you like to see its actual argument values and
   2754 which `EXPECT_CALL` Google Mock thinks it matches?
   2755 
   2756 You can unlock this power by running your test with the
   2757 `--gmock_verbose=info` flag. For example, given the test program:
   2758 
   2759 ```
   2760 using testing::_;
   2761 using testing::HasSubstr;
   2762 using testing::Return;
   2763 
   2764 class MockFoo {
   2765  public:
   2766   MOCK_METHOD2(F, void(const string& x, const string& y));
   2767 };
   2768 
   2769 TEST(Foo, Bar) {
   2770   MockFoo mock;
   2771   EXPECT_CALL(mock, F(_, _)).WillRepeatedly(Return());
   2772   EXPECT_CALL(mock, F("a", "b"));
   2773   EXPECT_CALL(mock, F("c", HasSubstr("d")));
   2774 
   2775   mock.F("a", "good");
   2776   mock.F("a", "b");
   2777 }
   2778 ```
   2779 
   2780 if you run it with `--gmock_verbose=info`, you will see this output:
   2781 
   2782 ```
   2783 [ RUN      ] Foo.Bar
   2784 
   2785 foo_test.cc:14: EXPECT_CALL(mock, F(_, _)) invoked
   2786 foo_test.cc:15: EXPECT_CALL(mock, F("a", "b")) invoked
   2787 foo_test.cc:16: EXPECT_CALL(mock, F("c", HasSubstr("d"))) invoked
   2788 foo_test.cc:14: Mock function call matches EXPECT_CALL(mock, F(_, _))...
   2789     Function call: F(@0x7fff7c8dad40"a", @0x7fff7c8dad10"good")
   2790 foo_test.cc:15: Mock function call matches EXPECT_CALL(mock, F("a", "b"))...
   2791     Function call: F(@0x7fff7c8dada0"a", @0x7fff7c8dad70"b")
   2792 foo_test.cc:16: Failure
   2793 Actual function call count doesn't match EXPECT_CALL(mock, F("c", HasSubstr("d")))...
   2794          Expected: to be called once
   2795            Actual: never called - unsatisfied and active
   2796 [  FAILED  ] Foo.Bar
   2797 ```
   2798 
   2799 Suppose the bug is that the `"c"` in the third `EXPECT_CALL` is a typo
   2800 and should actually be `"a"`. With the above message, you should see
   2801 that the actual `F("a", "good")` call is matched by the first
   2802 `EXPECT_CALL`, not the third as you thought. From that it should be
   2803 obvious that the third `EXPECT_CALL` is written wrong. Case solved.
   2804 
   2805 ## Running Tests in Emacs ##
   2806 
   2807 If you build and run your tests in Emacs, the source file locations of
   2808 Google Mock and [Google Test](../../googletest/)
   2809 errors will be highlighted. Just press `<Enter>` on one of them and
   2810 you'll be taken to the offending line. Or, you can just type `C-x ``
   2811 to jump to the next error.
   2812 
   2813 To make it even easier, you can add the following lines to your
   2814 `~/.emacs` file:
   2815 
   2816 ```
   2817 (global-set-key "\M-m"   'compile)  ; m is for make
   2818 (global-set-key [M-down] 'next-error)
   2819 (global-set-key [M-up]   '(lambda () (interactive) (next-error -1)))
   2820 ```
   2821 
   2822 Then you can type `M-m` to start a build, or `M-up`/`M-down` to move
   2823 back and forth between errors.
   2824 
   2825 ## Fusing Google Mock Source Files ##
   2826 
   2827 Google Mock's implementation consists of dozens of files (excluding
   2828 its own tests).  Sometimes you may want them to be packaged up in
   2829 fewer files instead, such that you can easily copy them to a new
   2830 machine and start hacking there.  For this we provide an experimental
   2831 Python script `fuse_gmock_files.py` in the `scripts/` directory
   2832 (starting with release 1.2.0).  Assuming you have Python 2.4 or above
   2833 installed on your machine, just go to that directory and run
   2834 ```
   2835 python fuse_gmock_files.py OUTPUT_DIR
   2836 ```
   2837 
   2838 and you should see an `OUTPUT_DIR` directory being created with files
   2839 `gtest/gtest.h`, `gmock/gmock.h`, and `gmock-gtest-all.cc` in it.
   2840 These three files contain everything you need to use Google Mock (and
   2841 Google Test).  Just copy them to anywhere you want and you are ready
   2842 to write tests and use mocks.  You can use the
   2843 [scrpts/test/Makefile](../scripts/test/Makefile) file as an example on how to compile your tests
   2844 against them.
   2845 
   2846 # Extending Google Mock #
   2847 
   2848 ## Writing New Matchers Quickly ##
   2849 
   2850 The `MATCHER*` family of macros can be used to define custom matchers
   2851 easily.  The syntax:
   2852 
   2853 ```
   2854 MATCHER(name, description_string_expression) { statements; }
   2855 ```
   2856 
   2857 will define a matcher with the given name that executes the
   2858 statements, which must return a `bool` to indicate if the match
   2859 succeeds.  Inside the statements, you can refer to the value being
   2860 matched by `arg`, and refer to its type by `arg_type`.
   2861 
   2862 The description string is a `string`-typed expression that documents
   2863 what the matcher does, and is used to generate the failure message
   2864 when the match fails.  It can (and should) reference the special
   2865 `bool` variable `negation`, and should evaluate to the description of
   2866 the matcher when `negation` is `false`, or that of the matcher's
   2867 negation when `negation` is `true`.
   2868 
   2869 For convenience, we allow the description string to be empty (`""`),
   2870 in which case Google Mock will use the sequence of words in the
   2871 matcher name as the description.
   2872 
   2873 For example:
   2874 ```
   2875 MATCHER(IsDivisibleBy7, "") { return (arg % 7) == 0; }
   2876 ```
   2877 allows you to write
   2878 ```
   2879   // Expects mock_foo.Bar(n) to be called where n is divisible by 7.
   2880   EXPECT_CALL(mock_foo, Bar(IsDivisibleBy7()));
   2881 ```
   2882 or,
   2883 ```
   2884 using ::testing::Not;
   2885 ...
   2886   EXPECT_THAT(some_expression, IsDivisibleBy7());
   2887   EXPECT_THAT(some_other_expression, Not(IsDivisibleBy7()));
   2888 ```
   2889 If the above assertions fail, they will print something like:
   2890 ```
   2891   Value of: some_expression
   2892   Expected: is divisible by 7
   2893     Actual: 27
   2894 ...
   2895   Value of: some_other_expression
   2896   Expected: not (is divisible by 7)
   2897     Actual: 21
   2898 ```
   2899 where the descriptions `"is divisible by 7"` and `"not (is divisible
   2900 by 7)"` are automatically calculated from the matcher name
   2901 `IsDivisibleBy7`.
   2902 
   2903 As you may have noticed, the auto-generated descriptions (especially
   2904 those for the negation) may not be so great. You can always override
   2905 them with a string expression of your own:
   2906 ```
   2907 MATCHER(IsDivisibleBy7, std::string(negation ? "isn't" : "is") +
   2908                         " divisible by 7") {
   2909   return (arg % 7) == 0;
   2910 }
   2911 ```
   2912 
   2913 Optionally, you can stream additional information to a hidden argument
   2914 named `result_listener` to explain the match result. For example, a
   2915 better definition of `IsDivisibleBy7` is:
   2916 ```
   2917 MATCHER(IsDivisibleBy7, "") {
   2918   if ((arg % 7) == 0)
   2919     return true;
   2920 
   2921   *result_listener << "the remainder is " << (arg % 7);
   2922   return false;
   2923 }
   2924 ```
   2925 
   2926 With this definition, the above assertion will give a better message:
   2927 ```
   2928   Value of: some_expression
   2929   Expected: is divisible by 7
   2930     Actual: 27 (the remainder is 6)
   2931 ```
   2932 
   2933 You should let `MatchAndExplain()` print _any additional information_
   2934 that can help a user understand the match result. Note that it should
   2935 explain why the match succeeds in case of a success (unless it's
   2936 obvious) - this is useful when the matcher is used inside
   2937 `Not()`. There is no need to print the argument value itself, as
   2938 Google Mock already prints it for you.
   2939 
   2940 **Notes:**
   2941 
   2942   1. The type of the value being matched (`arg_type`) is determined by the context in which you use the matcher and is supplied to you by the compiler, so you don't need to worry about declaring it (nor can you).  This allows the matcher to be polymorphic.  For example, `IsDivisibleBy7()` can be used to match any type where the value of `(arg % 7) == 0` can be implicitly converted to a `bool`.  In the `Bar(IsDivisibleBy7())` example above, if method `Bar()` takes an `int`, `arg_type` will be `int`; if it takes an `unsigned long`, `arg_type` will be `unsigned long`; and so on.
   2943   1. Google Mock doesn't guarantee when or how many times a matcher will be invoked. Therefore the matcher logic must be _purely functional_ (i.e. it cannot have any side effect, and the result must not depend on anything other than the value being matched and the matcher parameters). This requirement must be satisfied no matter how you define the matcher (e.g. using one of the methods described in the following recipes). In particular, a matcher can never call a mock function, as that will affect the state of the mock object and Google Mock.
   2944 
   2945 ## Writing New Parameterized Matchers Quickly ##
   2946 
   2947 Sometimes you'll want to define a matcher that has parameters.  For that you
   2948 can use the macro:
   2949 ```
   2950 MATCHER_P(name, param_name, description_string) { statements; }
   2951 ```
   2952 where the description string can be either `""` or a string expression
   2953 that references `negation` and `param_name`.
   2954 
   2955 For example:
   2956 ```
   2957 MATCHER_P(HasAbsoluteValue, value, "") { return abs(arg) == value; }
   2958 ```
   2959 will allow you to write:
   2960 ```
   2961   EXPECT_THAT(Blah("a"), HasAbsoluteValue(n));
   2962 ```
   2963 which may lead to this message (assuming `n` is 10):
   2964 ```
   2965   Value of: Blah("a")
   2966   Expected: has absolute value 10
   2967     Actual: -9
   2968 ```
   2969 
   2970 Note that both the matcher description and its parameter are
   2971 printed, making the message human-friendly.
   2972 
   2973 In the matcher definition body, you can write `foo_type` to
   2974 reference the type of a parameter named `foo`.  For example, in the
   2975 body of `MATCHER_P(HasAbsoluteValue, value)` above, you can write
   2976 `value_type` to refer to the type of `value`.
   2977 
   2978 Google Mock also provides `MATCHER_P2`, `MATCHER_P3`, ..., up to
   2979 `MATCHER_P10` to support multi-parameter matchers:
   2980 ```
   2981 MATCHER_Pk(name, param_1, ..., param_k, description_string) { statements; }
   2982 ```
   2983 
   2984 Please note that the custom description string is for a particular
   2985 **instance** of the matcher, where the parameters have been bound to
   2986 actual values.  Therefore usually you'll want the parameter values to
   2987 be part of the description.  Google Mock lets you do that by
   2988 referencing the matcher parameters in the description string
   2989 expression.
   2990 
   2991 For example,
   2992 ```
   2993   using ::testing::PrintToString;
   2994   MATCHER_P2(InClosedRange, low, hi,
   2995              std::string(negation ? "isn't" : "is") + " in range [" +
   2996              PrintToString(low) + ", " + PrintToString(hi) + "]") {
   2997     return low <= arg && arg <= hi;
   2998   }
   2999   ...
   3000   EXPECT_THAT(3, InClosedRange(4, 6));
   3001 ```
   3002 would generate a failure that contains the message:
   3003 ```
   3004   Expected: is in range [4, 6]
   3005 ```
   3006 
   3007 If you specify `""` as the description, the failure message will
   3008 contain the sequence of words in the matcher name followed by the
   3009 parameter values printed as a tuple.  For example,
   3010 ```
   3011   MATCHER_P2(InClosedRange, low, hi, "") { ... }
   3012   ...
   3013   EXPECT_THAT(3, InClosedRange(4, 6));
   3014 ```
   3015 would generate a failure that contains the text:
   3016 ```
   3017   Expected: in closed range (4, 6)
   3018 ```
   3019 
   3020 For the purpose of typing, you can view
   3021 ```
   3022 MATCHER_Pk(Foo, p1, ..., pk, description_string) { ... }
   3023 ```
   3024 as shorthand for
   3025 ```
   3026 template <typename p1_type, ..., typename pk_type>
   3027 FooMatcherPk<p1_type, ..., pk_type>
   3028 Foo(p1_type p1, ..., pk_type pk) { ... }
   3029 ```
   3030 
   3031 When you write `Foo(v1, ..., vk)`, the compiler infers the types of
   3032 the parameters `v1`, ..., and `vk` for you.  If you are not happy with
   3033 the result of the type inference, you can specify the types by
   3034 explicitly instantiating the template, as in `Foo<long, bool>(5, false)`.
   3035 As said earlier, you don't get to (or need to) specify
   3036 `arg_type` as that's determined by the context in which the matcher
   3037 is used.
   3038 
   3039 You can assign the result of expression `Foo(p1, ..., pk)` to a
   3040 variable of type `FooMatcherPk<p1_type, ..., pk_type>`.  This can be
   3041 useful when composing matchers.  Matchers that don't have a parameter
   3042 or have only one parameter have special types: you can assign `Foo()`
   3043 to a `FooMatcher`-typed variable, and assign `Foo(p)` to a
   3044 `FooMatcherP<p_type>`-typed variable.
   3045 
   3046 While you can instantiate a matcher template with reference types,
   3047 passing the parameters by pointer usually makes your code more
   3048 readable.  If, however, you still want to pass a parameter by
   3049 reference, be aware that in the failure message generated by the
   3050 matcher you will see the value of the referenced object but not its
   3051 address.
   3052 
   3053 You can overload matchers with different numbers of parameters:
   3054 ```
   3055 MATCHER_P(Blah, a, description_string_1) { ... }
   3056 MATCHER_P2(Blah, a, b, description_string_2) { ... }
   3057 ```
   3058 
   3059 While it's tempting to always use the `MATCHER*` macros when defining
   3060 a new matcher, you should also consider implementing
   3061 `MatcherInterface` or using `MakePolymorphicMatcher()` instead (see
   3062 the recipes that follow), especially if you need to use the matcher a
   3063 lot.  While these approaches require more work, they give you more
   3064 control on the types of the value being matched and the matcher
   3065 parameters, which in general leads to better compiler error messages
   3066 that pay off in the long run.  They also allow overloading matchers
   3067 based on parameter types (as opposed to just based on the number of
   3068 parameters).
   3069 
   3070 ## Writing New Monomorphic Matchers ##
   3071 
   3072 A matcher of argument type `T` implements
   3073 `::testing::MatcherInterface<T>` and does two things: it tests whether a
   3074 value of type `T` matches the matcher, and can describe what kind of
   3075 values it matches. The latter ability is used for generating readable
   3076 error messages when expectations are violated.
   3077 
   3078 The interface looks like this:
   3079 
   3080 ```
   3081 class MatchResultListener {
   3082  public:
   3083   ...
   3084   // Streams x to the underlying ostream; does nothing if the ostream
   3085   // is NULL.
   3086   template <typename T>
   3087   MatchResultListener& operator<<(const T& x);
   3088 
   3089   // Returns the underlying ostream.
   3090   ::std::ostream* stream();
   3091 };
   3092 
   3093 template <typename T>
   3094 class MatcherInterface {
   3095  public:
   3096   virtual ~MatcherInterface();
   3097 
   3098   // Returns true iff the matcher matches x; also explains the match
   3099   // result to 'listener'.
   3100   virtual bool MatchAndExplain(T x, MatchResultListener* listener) const = 0;
   3101 
   3102   // Describes this matcher to an ostream.
   3103   virtual void DescribeTo(::std::ostream* os) const = 0;
   3104 
   3105   // Describes the negation of this matcher to an ostream.
   3106   virtual void DescribeNegationTo(::std::ostream* os) const;
   3107 };
   3108 ```
   3109 
   3110 If you need a custom matcher but `Truly()` is not a good option (for
   3111 example, you may not be happy with the way `Truly(predicate)`
   3112 describes itself, or you may want your matcher to be polymorphic as
   3113 `Eq(value)` is), you can define a matcher to do whatever you want in
   3114 two steps: first implement the matcher interface, and then define a
   3115 factory function to create a matcher instance. The second step is not
   3116 strictly needed but it makes the syntax of using the matcher nicer.
   3117 
   3118 For example, you can define a matcher to test whether an `int` is
   3119 divisible by 7 and then use it like this:
   3120 ```
   3121 using ::testing::MakeMatcher;
   3122 using ::testing::Matcher;
   3123 using ::testing::MatcherInterface;
   3124 using ::testing::MatchResultListener;
   3125 
   3126 class DivisibleBy7Matcher : public MatcherInterface<int> {
   3127  public:
   3128   virtual bool MatchAndExplain(int n, MatchResultListener* listener) const {
   3129     return (n % 7) == 0;
   3130   }
   3131 
   3132   virtual void DescribeTo(::std::ostream* os) const {
   3133     *os << "is divisible by 7";
   3134   }
   3135 
   3136   virtual void DescribeNegationTo(::std::ostream* os) const {
   3137     *os << "is not divisible by 7";
   3138   }
   3139 };
   3140 
   3141 inline Matcher<int> DivisibleBy7() {
   3142   return MakeMatcher(new DivisibleBy7Matcher);
   3143 }
   3144 ...
   3145 
   3146   EXPECT_CALL(foo, Bar(DivisibleBy7()));
   3147 ```
   3148 
   3149 You may improve the matcher message by streaming additional
   3150 information to the `listener` argument in `MatchAndExplain()`:
   3151 
   3152 ```
   3153 class DivisibleBy7Matcher : public MatcherInterface<int> {
   3154  public:
   3155   virtual bool MatchAndExplain(int n,
   3156                                MatchResultListener* listener) const {
   3157     const int remainder = n % 7;
   3158     if (remainder != 0) {
   3159       *listener << "the remainder is " << remainder;
   3160     }
   3161     return remainder == 0;
   3162   }
   3163   ...
   3164 };
   3165 ```
   3166 
   3167 Then, `EXPECT_THAT(x, DivisibleBy7());` may general a message like this:
   3168 ```
   3169 Value of: x
   3170 Expected: is divisible by 7
   3171   Actual: 23 (the remainder is 2)
   3172 ```
   3173 
   3174 ## Writing New Polymorphic Matchers ##
   3175 
   3176 You've learned how to write your own matchers in the previous
   3177 recipe. Just one problem: a matcher created using `MakeMatcher()` only
   3178 works for one particular type of arguments. If you want a
   3179 _polymorphic_ matcher that works with arguments of several types (for
   3180 instance, `Eq(x)` can be used to match a `value` as long as `value` ==
   3181 `x` compiles -- `value` and `x` don't have to share the same type),
   3182 you can learn the trick from `"gmock/gmock-matchers.h"` but it's a bit
   3183 involved.
   3184 
   3185 Fortunately, most of the time you can define a polymorphic matcher
   3186 easily with the help of `MakePolymorphicMatcher()`. Here's how you can
   3187 define `NotNull()` as an example:
   3188 
   3189 ```
   3190 using ::testing::MakePolymorphicMatcher;
   3191 using ::testing::MatchResultListener;
   3192 using ::testing::NotNull;
   3193 using ::testing::PolymorphicMatcher;
   3194 
   3195 class NotNullMatcher {
   3196  public:
   3197   // To implement a polymorphic matcher, first define a COPYABLE class
   3198   // that has three members MatchAndExplain(), DescribeTo(), and
   3199   // DescribeNegationTo(), like the following.
   3200 
   3201   // In this example, we want to use NotNull() with any pointer, so
   3202   // MatchAndExplain() accepts a pointer of any type as its first argument.
   3203   // In general, you can define MatchAndExplain() as an ordinary method or
   3204   // a method template, or even overload it.
   3205   template <typename T>
   3206   bool MatchAndExplain(T* p,
   3207                        MatchResultListener* /* listener */) const {
   3208     return p != NULL;
   3209   }
   3210 
   3211   // Describes the property of a value matching this matcher.
   3212   void DescribeTo(::std::ostream* os) const { *os << "is not NULL"; }
   3213 
   3214   // Describes the property of a value NOT matching this matcher.
   3215   void DescribeNegationTo(::std::ostream* os) const { *os << "is NULL"; }
   3216 };
   3217 
   3218 // To construct a polymorphic matcher, pass an instance of the class
   3219 // to MakePolymorphicMatcher().  Note the return type.
   3220 inline PolymorphicMatcher<NotNullMatcher> NotNull() {
   3221   return MakePolymorphicMatcher(NotNullMatcher());
   3222 }
   3223 ...
   3224 
   3225   EXPECT_CALL(foo, Bar(NotNull()));  // The argument must be a non-NULL pointer.
   3226 ```
   3227 
   3228 **Note:** Your polymorphic matcher class does **not** need to inherit from
   3229 `MatcherInterface` or any other class, and its methods do **not** need
   3230 to be virtual.
   3231 
   3232 Like in a monomorphic matcher, you may explain the match result by
   3233 streaming additional information to the `listener` argument in
   3234 `MatchAndExplain()`.
   3235 
   3236 ## Writing New Cardinalities ##
   3237 
   3238 A cardinality is used in `Times()` to tell Google Mock how many times
   3239 you expect a call to occur. It doesn't have to be exact. For example,
   3240 you can say `AtLeast(5)` or `Between(2, 4)`.
   3241 
   3242 If the built-in set of cardinalities doesn't suit you, you are free to
   3243 define your own by implementing the following interface (in namespace
   3244 `testing`):
   3245 
   3246 ```
   3247 class CardinalityInterface {
   3248  public:
   3249   virtual ~CardinalityInterface();
   3250 
   3251   // Returns true iff call_count calls will satisfy this cardinality.
   3252   virtual bool IsSatisfiedByCallCount(int call_count) const = 0;
   3253 
   3254   // Returns true iff call_count calls will saturate this cardinality.
   3255   virtual bool IsSaturatedByCallCount(int call_count) const = 0;
   3256 
   3257   // Describes self to an ostream.
   3258   virtual void DescribeTo(::std::ostream* os) const = 0;
   3259 };
   3260 ```
   3261 
   3262 For example, to specify that a call must occur even number of times,
   3263 you can write
   3264 
   3265 ```
   3266 using ::testing::Cardinality;
   3267 using ::testing::CardinalityInterface;
   3268 using ::testing::MakeCardinality;
   3269 
   3270 class EvenNumberCardinality : public CardinalityInterface {
   3271  public:
   3272   virtual bool IsSatisfiedByCallCount(int call_count) const {
   3273     return (call_count % 2) == 0;
   3274   }
   3275 
   3276   virtual bool IsSaturatedByCallCount(int call_count) const {
   3277     return false;
   3278   }
   3279 
   3280   virtual void DescribeTo(::std::ostream* os) const {
   3281     *os << "called even number of times";
   3282   }
   3283 };
   3284 
   3285 Cardinality EvenNumber() {
   3286   return MakeCardinality(new EvenNumberCardinality);
   3287 }
   3288 ...
   3289 
   3290   EXPECT_CALL(foo, Bar(3))
   3291       .Times(EvenNumber());
   3292 ```
   3293 
   3294 ## Writing New Actions Quickly ##
   3295 
   3296 If the built-in actions don't work for you, and you find it
   3297 inconvenient to use `Invoke()`, you can use a macro from the `ACTION*`
   3298 family to quickly define a new action that can be used in your code as
   3299 if it's a built-in action.
   3300 
   3301 By writing
   3302 ```
   3303 ACTION(name) { statements; }
   3304 ```
   3305 in a namespace scope (i.e. not inside a class or function), you will
   3306 define an action with the given name that executes the statements.
   3307 The value returned by `statements` will be used as the return value of
   3308 the action.  Inside the statements, you can refer to the K-th
   3309 (0-based) argument of the mock function as `argK`.  For example:
   3310 ```
   3311 ACTION(IncrementArg1) { return ++(*arg1); }
   3312 ```
   3313 allows you to write
   3314 ```
   3315 ... WillOnce(IncrementArg1());
   3316 ```
   3317 
   3318 Note that you don't need to specify the types of the mock function
   3319 arguments.  Rest assured that your code is type-safe though:
   3320 you'll get a compiler error if `*arg1` doesn't support the `++`
   3321 operator, or if the type of `++(*arg1)` isn't compatible with the mock
   3322 function's return type.
   3323 
   3324 Another example:
   3325 ```
   3326 ACTION(Foo) {
   3327   (*arg2)(5);
   3328   Blah();
   3329   *arg1 = 0;
   3330   return arg0;
   3331 }
   3332 ```
   3333 defines an action `Foo()` that invokes argument #2 (a function pointer)
   3334 with 5, calls function `Blah()`, sets the value pointed to by argument
   3335 #1 to 0, and returns argument #0.
   3336 
   3337 For more convenience and flexibility, you can also use the following
   3338 pre-defined symbols in the body of `ACTION`:
   3339 
   3340 | `argK_type` | The type of the K-th (0-based) argument of the mock function |
   3341 |:------------|:-------------------------------------------------------------|
   3342 | `args`      | All arguments of the mock function as a tuple                |
   3343 | `args_type` | The type of all arguments of the mock function as a tuple    |
   3344 | `return_type` | The return type of the mock function                         |
   3345 | `function_type` | The type of the mock function                                |
   3346 
   3347 For example, when using an `ACTION` as a stub action for mock function:
   3348 ```
   3349 int DoSomething(bool flag, int* ptr);
   3350 ```
   3351 we have:
   3352 
   3353 | **Pre-defined Symbol** | **Is Bound To** |
   3354 |:-----------------------|:----------------|
   3355 | `arg0`                 | the value of `flag` |
   3356 | `arg0_type`            | the type `bool` |
   3357 | `arg1`                 | the value of `ptr` |
   3358 | `arg1_type`            | the type `int*` |
   3359 | `args`                 | the tuple `(flag, ptr)` |
   3360 | `args_type`            | the type `::testing::tuple<bool, int*>` |
   3361 | `return_type`          | the type `int`  |
   3362 | `function_type`        | the type `int(bool, int*)` |
   3363 
   3364 ## Writing New Parameterized Actions Quickly ##
   3365 
   3366 Sometimes you'll want to parameterize an action you define.  For that
   3367 we have another macro
   3368 ```
   3369 ACTION_P(name, param) { statements; }
   3370 ```
   3371 
   3372 For example,
   3373 ```
   3374 ACTION_P(Add, n) { return arg0 + n; }
   3375 ```
   3376 will allow you to write
   3377 ```
   3378 // Returns argument #0 + 5.
   3379 ... WillOnce(Add(5));
   3380 ```
   3381 
   3382 For convenience, we use the term _arguments_ for the values used to
   3383 invoke the mock function, and the term _parameters_ for the values
   3384 used to instantiate an action.
   3385 
   3386 Note that you don't need to provide the type of the parameter either.
   3387 Suppose the parameter is named `param`, you can also use the
   3388 Google-Mock-defined symbol `param_type` to refer to the type of the
   3389 parameter as inferred by the compiler.  For example, in the body of
   3390 `ACTION_P(Add, n)` above, you can write `n_type` for the type of `n`.
   3391 
   3392 Google Mock also provides `ACTION_P2`, `ACTION_P3`, and etc to support
   3393 multi-parameter actions.  For example,
   3394 ```
   3395 ACTION_P2(ReturnDistanceTo, x, y) {
   3396   double dx = arg0 - x;
   3397   double dy = arg1 - y;
   3398   return sqrt(dx*dx + dy*dy);
   3399 }
   3400 ```
   3401 lets you write
   3402 ```
   3403 ... WillOnce(ReturnDistanceTo(5.0, 26.5));
   3404 ```
   3405 
   3406 You can view `ACTION` as a degenerated parameterized action where the
   3407 number of parameters is 0.
   3408 
   3409 You can also easily define actions overloaded on the number of parameters:
   3410 ```
   3411 ACTION_P(Plus, a) { ... }
   3412 ACTION_P2(Plus, a, b) { ... }
   3413 ```
   3414 
   3415 ## Restricting the Type of an Argument or Parameter in an ACTION ##
   3416 
   3417 For maximum brevity and reusability, the `ACTION*` macros don't ask
   3418 you to provide the types of the mock function arguments and the action
   3419 parameters.  Instead, we let the compiler infer the types for us.
   3420 
   3421 Sometimes, however, we may want to be more explicit about the types.
   3422 There are several tricks to do that.  For example:
   3423 ```
   3424 ACTION(Foo) {
   3425   // Makes sure arg0 can be converted to int.
   3426   int n = arg0;
   3427   ... use n instead of arg0 here ...
   3428 }
   3429 
   3430 ACTION_P(Bar, param) {
   3431   // Makes sure the type of arg1 is const char*.
   3432   ::testing::StaticAssertTypeEq<const char*, arg1_type>();
   3433 
   3434   // Makes sure param can be converted to bool.
   3435   bool flag = param;
   3436 }
   3437 ```
   3438 where `StaticAssertTypeEq` is a compile-time assertion in Google Test
   3439 that verifies two types are the same.
   3440 
   3441 ## Writing New Action Templates Quickly ##
   3442 
   3443 Sometimes you want to give an action explicit template parameters that
   3444 cannot be inferred from its value parameters.  `ACTION_TEMPLATE()`
   3445 supports that and can be viewed as an extension to `ACTION()` and
   3446 `ACTION_P*()`.
   3447 
   3448 The syntax:
   3449 ```
   3450 ACTION_TEMPLATE(ActionName,
   3451                 HAS_m_TEMPLATE_PARAMS(kind1, name1, ..., kind_m, name_m),
   3452                 AND_n_VALUE_PARAMS(p1, ..., p_n)) { statements; }
   3453 ```
   3454 
   3455 defines an action template that takes _m_ explicit template parameters
   3456 and _n_ value parameters, where _m_ is between 1 and 10, and _n_ is
   3457 between 0 and 10.  `name_i` is the name of the i-th template
   3458 parameter, and `kind_i` specifies whether it's a `typename`, an
   3459 integral constant, or a template.  `p_i` is the name of the i-th value
   3460 parameter.
   3461 
   3462 Example:
   3463 ```
   3464 // DuplicateArg<k, T>(output) converts the k-th argument of the mock
   3465 // function to type T and copies it to *output.
   3466 ACTION_TEMPLATE(DuplicateArg,
   3467                 // Note the comma between int and k:
   3468                 HAS_2_TEMPLATE_PARAMS(int, k, typename, T),
   3469                 AND_1_VALUE_PARAMS(output)) {
   3470   *output = T(::testing::get<k>(args));
   3471 }
   3472 ```
   3473 
   3474 To create an instance of an action template, write:
   3475 ```
   3476   ActionName<t1, ..., t_m>(v1, ..., v_n)
   3477 ```
   3478 where the `t`s are the template arguments and the
   3479 `v`s are the value arguments.  The value argument
   3480 types are inferred by the compiler.  For example:
   3481 ```
   3482 using ::testing::_;
   3483 ...
   3484   int n;
   3485   EXPECT_CALL(mock, Foo(_, _))
   3486       .WillOnce(DuplicateArg<1, unsigned char>(&n));
   3487 ```
   3488 
   3489 If you want to explicitly specify the value argument types, you can
   3490 provide additional template arguments:
   3491 ```
   3492   ActionName<t1, ..., t_m, u1, ..., u_k>(v1, ..., v_n)
   3493 ```
   3494 where `u_i` is the desired type of `v_i`.
   3495 
   3496 `ACTION_TEMPLATE` and `ACTION`/`ACTION_P*` can be overloaded on the
   3497 number of value parameters, but not on the number of template
   3498 parameters.  Without the restriction, the meaning of the following is
   3499 unclear:
   3500 
   3501 ```
   3502   OverloadedAction<int, bool>(x);
   3503 ```
   3504 
   3505 Are we using a single-template-parameter action where `bool` refers to
   3506 the type of `x`, or a two-template-parameter action where the compiler
   3507 is asked to infer the type of `x`?
   3508 
   3509 ## Using the ACTION Object's Type ##
   3510 
   3511 If you are writing a function that returns an `ACTION` object, you'll
   3512 need to know its type.  The type depends on the macro used to define
   3513 the action and the parameter types.  The rule is relatively simple:
   3514 
   3515 | **Given Definition** | **Expression** | **Has Type** |
   3516 |:---------------------|:---------------|:-------------|
   3517 | `ACTION(Foo)`        | `Foo()`        | `FooAction`  |
   3518 | `ACTION_TEMPLATE(Foo, HAS_m_TEMPLATE_PARAMS(...), AND_0_VALUE_PARAMS())` |	`Foo<t1, ..., t_m>()` | `FooAction<t1, ..., t_m>` |
   3519 | `ACTION_P(Bar, param)` | `Bar(int_value)` | `BarActionP<int>` |
   3520 | `ACTION_TEMPLATE(Bar, HAS_m_TEMPLATE_PARAMS(...), AND_1_VALUE_PARAMS(p1))` | `Bar<t1, ..., t_m>(int_value)` | `FooActionP<t1, ..., t_m, int>` |
   3521 | `ACTION_P2(Baz, p1, p2)` | `Baz(bool_value, int_value)` | `BazActionP2<bool, int>` |
   3522 | `ACTION_TEMPLATE(Baz, HAS_m_TEMPLATE_PARAMS(...), AND_2_VALUE_PARAMS(p1, p2))`| `Baz<t1, ..., t_m>(bool_value, int_value)` | `FooActionP2<t1, ..., t_m, bool, int>` |
   3523 | ...                  | ...            | ...          |
   3524 
   3525 Note that we have to pick different suffixes (`Action`, `ActionP`,
   3526 `ActionP2`, and etc) for actions with different numbers of value
   3527 parameters, or the action definitions cannot be overloaded on the
   3528 number of them.
   3529 
   3530 ## Writing New Monomorphic Actions ##
   3531 
   3532 While the `ACTION*` macros are very convenient, sometimes they are
   3533 inappropriate.  For example, despite the tricks shown in the previous
   3534 recipes, they don't let you directly specify the types of the mock
   3535 function arguments and the action parameters, which in general leads
   3536 to unoptimized compiler error messages that can baffle unfamiliar
   3537 users.  They also don't allow overloading actions based on parameter
   3538 types without jumping through some hoops.
   3539 
   3540 An alternative to the `ACTION*` macros is to implement
   3541 `::testing::ActionInterface<F>`, where `F` is the type of the mock
   3542 function in which the action will be used. For example:
   3543 
   3544 ```
   3545 template <typename F>class ActionInterface {
   3546  public:
   3547   virtual ~ActionInterface();
   3548 
   3549   // Performs the action.  Result is the return type of function type
   3550   // F, and ArgumentTuple is the tuple of arguments of F.
   3551   //
   3552   // For example, if F is int(bool, const string&), then Result would
   3553   // be int, and ArgumentTuple would be ::testing::tuple<bool, const string&>.
   3554   virtual Result Perform(const ArgumentTuple& args) = 0;
   3555 };
   3556 
   3557 using ::testing::_;
   3558 using ::testing::Action;
   3559 using ::testing::ActionInterface;
   3560 using ::testing::MakeAction;
   3561 
   3562 typedef int IncrementMethod(int*);
   3563 
   3564 class IncrementArgumentAction : public ActionInterface<IncrementMethod> {
   3565  public:
   3566   virtual int Perform(const ::testing::tuple<int*>& args) {
   3567     int* p = ::testing::get<0>(args);  // Grabs the first argument.
   3568     return *p++;
   3569   }
   3570 };
   3571 
   3572 Action<IncrementMethod> IncrementArgument() {
   3573   return MakeAction(new IncrementArgumentAction);
   3574 }
   3575 ...
   3576 
   3577   EXPECT_CALL(foo, Baz(_))
   3578       .WillOnce(IncrementArgument());
   3579 
   3580   int n = 5;
   3581   foo.Baz(&n);  // Should return 5 and change n to 6.
   3582 ```
   3583 
   3584 ## Writing New Polymorphic Actions ##
   3585 
   3586 The previous recipe showed you how to define your own action. This is
   3587 all good, except that you need to know the type of the function in
   3588 which the action will be used. Sometimes that can be a problem. For
   3589 example, if you want to use the action in functions with _different_
   3590 types (e.g. like `Return()` and `SetArgPointee()`).
   3591 
   3592 If an action can be used in several types of mock functions, we say
   3593 it's _polymorphic_. The `MakePolymorphicAction()` function template
   3594 makes it easy to define such an action:
   3595 
   3596 ```
   3597 namespace testing {
   3598 
   3599 template <typename Impl>
   3600 PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl);
   3601 
   3602 }  // namespace testing
   3603 ```
   3604 
   3605 As an example, let's define an action that returns the second argument
   3606 in the mock function's argument list. The first step is to define an
   3607 implementation class:
   3608 
   3609 ```
   3610 class ReturnSecondArgumentAction {
   3611  public:
   3612   template <typename Result, typename ArgumentTuple>
   3613   Result Perform(const ArgumentTuple& args) const {
   3614     // To get the i-th (0-based) argument, use ::testing::get<i>(args).
   3615     return ::testing::get<1>(args);
   3616   }
   3617 };
   3618 ```
   3619 
   3620 This implementation class does _not_ need to inherit from any
   3621 particular class. What matters is that it must have a `Perform()`
   3622 method template. This method template takes the mock function's
   3623 arguments as a tuple in a **single** argument, and returns the result of
   3624 the action. It can be either `const` or not, but must be invokable
   3625 with exactly one template argument, which is the result type. In other
   3626 words, you must be able to call `Perform<R>(args)` where `R` is the
   3627 mock function's return type and `args` is its arguments in a tuple.
   3628 
   3629 Next, we use `MakePolymorphicAction()` to turn an instance of the
   3630 implementation class into the polymorphic action we need. It will be
   3631 convenient to have a wrapper for this:
   3632 
   3633 ```
   3634 using ::testing::MakePolymorphicAction;
   3635 using ::testing::PolymorphicAction;
   3636 
   3637 PolymorphicAction<ReturnSecondArgumentAction> ReturnSecondArgument() {
   3638   return MakePolymorphicAction(ReturnSecondArgumentAction());
   3639 }
   3640 ```
   3641 
   3642 Now, you can use this polymorphic action the same way you use the
   3643 built-in ones:
   3644 
   3645 ```
   3646 using ::testing::_;
   3647 
   3648 class MockFoo : public Foo {
   3649  public:
   3650   MOCK_METHOD2(DoThis, int(bool flag, int n));
   3651   MOCK_METHOD3(DoThat, string(int x, const char* str1, const char* str2));
   3652 };
   3653 ...
   3654 
   3655   MockFoo foo;
   3656   EXPECT_CALL(foo, DoThis(_, _))
   3657       .WillOnce(ReturnSecondArgument());
   3658   EXPECT_CALL(foo, DoThat(_, _, _))
   3659       .WillOnce(ReturnSecondArgument());
   3660   ...
   3661   foo.DoThis(true, 5);         // Will return 5.
   3662   foo.DoThat(1, "Hi", "Bye");  // Will return "Hi".
   3663 ```
   3664 
   3665 ## Teaching Google Mock How to Print Your Values ##
   3666 
   3667 When an uninteresting or unexpected call occurs, Google Mock prints the
   3668 argument values and the stack trace to help you debug.  Assertion
   3669 macros like `EXPECT_THAT` and `EXPECT_EQ` also print the values in
   3670 question when the assertion fails.  Google Mock and Google Test do this using
   3671 Google Test's user-extensible value printer.
   3672 
   3673 This printer knows how to print built-in C++ types, native arrays, STL
   3674 containers, and any type that supports the `<<` operator.  For other
   3675 types, it prints the raw bytes in the value and hopes that you the
   3676 user can figure it out.
   3677 [Google Test's advanced guide](../../googletest/docs/AdvancedGuide.md#teaching-google-test-how-to-print-your-values)
   3678 explains how to extend the printer to do a better job at
   3679 printing your particular type than to dump the bytes.
   3680