Home | History | Annotate | Download | only in unicode
      1 //  2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4 ******************************************************************************
      5 *
      6 *   Copyright (C) 1996-2015, International Business Machines
      7 *   Corporation and others.  All Rights Reserved.
      8 *
      9 ******************************************************************************
     10 *
     11 * File locid.h
     12 *
     13 * Created by: Helena Shih
     14 *
     15 * Modification History:
     16 *
     17 *   Date        Name        Description
     18 *   02/11/97    aliu        Changed gLocPath to fgLocPath and added methods to
     19 *                           get and set it.
     20 *   04/02/97    aliu        Made operator!= inline; fixed return value of getName().
     21 *   04/15/97    aliu        Cleanup for AIX/Win32.
     22 *   04/24/97    aliu        Numerous changes per code review.
     23 *   08/18/98    stephen     Added tokenizeString(),changed getDisplayName()
     24 *   09/08/98    stephen     Moved definition of kEmptyString for Mac Port
     25 *   11/09/99    weiv        Added const char * getName() const;
     26 *   04/12/00    srl         removing unicodestring api's and cached hash code
     27 *   08/10/01    grhoten     Change the static Locales to accessor functions
     28 ******************************************************************************
     29 */
     30 
     31 #ifndef LOCID_H
     32 #define LOCID_H
     33 
     34 #include "unicode/utypes.h"
     35 #include "unicode/uobject.h"
     36 #include "unicode/putil.h"
     37 #include "unicode/uloc.h"
     38 
     39 /**
     40  * \file
     41  * \brief C++ API: Locale ID object.
     42  */
     43 
     44 U_NAMESPACE_BEGIN
     45 
     46 // Forward Declarations
     47 void U_CALLCONV locale_available_init(); /**< @internal */
     48 
     49 class StringEnumeration;
     50 class UnicodeString;
     51 
     52 /**
     53  * A <code>Locale</code> object represents a specific geographical, political,
     54  * or cultural region. An operation that requires a <code>Locale</code> to perform
     55  * its task is called <em>locale-sensitive</em> and uses the <code>Locale</code>
     56  * to tailor information for the user. For example, displaying a number
     57  * is a locale-sensitive operation--the number should be formatted
     58  * according to the customs/conventions of the user's native country,
     59  * region, or culture.
     60  *
     61  * The Locale class is not suitable for subclassing.
     62  *
     63  * <P>
     64  * You can create a <code>Locale</code> object using the constructor in
     65  * this class:
     66  * \htmlonly<blockquote>\endhtmlonly
     67  * <pre>
     68  *       Locale( const   char*  language,
     69  *               const   char*  country,
     70  *               const   char*  variant);
     71  * </pre>
     72  * \htmlonly</blockquote>\endhtmlonly
     73  * The first argument to the constructors is a valid <STRONG>ISO
     74  * Language Code.</STRONG> These codes are the lower-case two-letter
     75  * codes as defined by ISO-639.
     76  * You can find a full list of these codes at:
     77  * <BR><a href ="http://www.loc.gov/standards/iso639-2/">
     78  * http://www.loc.gov/standards/iso639-2/</a>
     79  *
     80  * <P>
     81  * The second argument to the constructors is a valid <STRONG>ISO Country
     82  * Code.</STRONG> These codes are the upper-case two-letter codes
     83  * as defined by ISO-3166.
     84  * You can find a full list of these codes at a number of sites, such as:
     85  * <BR><a href="http://www.iso.org/iso/en/prods-services/iso3166ma/index.html">
     86  * http://www.iso.org/iso/en/prods-services/iso3166ma/index.html</a>
     87  *
     88  * <P>
     89  * The third constructor requires a third argument--the <STRONG>Variant.</STRONG>
     90  * The Variant codes are vendor and browser-specific.
     91  * For example, use REVISED for a language's revised script orthography, and POSIX for POSIX.
     92  * Where there are two variants, separate them with an underscore, and
     93  * put the most important one first. For
     94  * example, a Traditional Spanish collation might be referenced, with
     95  * "ES", "ES", "Traditional_POSIX".
     96  *
     97  * <P>
     98  * Because a <code>Locale</code> object is just an identifier for a region,
     99  * no validity check is performed when you construct a <code>Locale</code>.
    100  * If you want to see whether particular resources are available for the
    101  * <code>Locale</code> you construct, you must query those resources. For
    102  * example, ask the <code>NumberFormat</code> for the locales it supports
    103  * using its <code>getAvailableLocales</code> method.
    104  * <BR><STRONG>Note:</STRONG> When you ask for a resource for a particular
    105  * locale, you get back the best available match, not necessarily
    106  * precisely what you asked for. For more information, look at
    107  * <code>ResourceBundle</code>.
    108  *
    109  * <P>
    110  * The <code>Locale</code> class provides a number of convenient constants
    111  * that you can use to create <code>Locale</code> objects for commonly used
    112  * locales. For example, the following refers to a <code>Locale</code> object
    113  * for the United States:
    114  * \htmlonly<blockquote>\endhtmlonly
    115  * <pre>
    116  *       Locale::getUS()
    117  * </pre>
    118  * \htmlonly</blockquote>\endhtmlonly
    119  *
    120  * <P>
    121  * Once you've created a <code>Locale</code> you can query it for information about
    122  * itself. Use <code>getCountry</code> to get the ISO Country Code and
    123  * <code>getLanguage</code> to get the ISO Language Code. You can
    124  * use <code>getDisplayCountry</code> to get the
    125  * name of the country suitable for displaying to the user. Similarly,
    126  * you can use <code>getDisplayLanguage</code> to get the name of
    127  * the language suitable for displaying to the user. Interestingly,
    128  * the <code>getDisplayXXX</code> methods are themselves locale-sensitive
    129  * and have two versions: one that uses the default locale and one
    130  * that takes a locale as an argument and displays the name or country in
    131  * a language appropriate to that locale.
    132  *
    133  * <P>
    134  * ICU provides a number of classes that perform locale-sensitive
    135  * operations. For example, the <code>NumberFormat</code> class formats
    136  * numbers, currency, or percentages in a locale-sensitive manner. Classes
    137  * such as <code>NumberFormat</code> have a number of convenience methods
    138  * for creating a default object of that type. For example, the
    139  * <code>NumberFormat</code> class provides these three convenience methods
    140  * for creating a default <code>NumberFormat</code> object:
    141  * \htmlonly<blockquote>\endhtmlonly
    142  * <pre>
    143  *     UErrorCode success = U_ZERO_ERROR;
    144  *     Locale myLocale;
    145  *     NumberFormat *nf;
    146  *
    147  *     nf = NumberFormat::createInstance( success );          delete nf;
    148  *     nf = NumberFormat::createCurrencyInstance( success );  delete nf;
    149  *     nf = NumberFormat::createPercentInstance( success );   delete nf;
    150  * </pre>
    151  * \htmlonly</blockquote>\endhtmlonly
    152  * Each of these methods has two variants; one with an explicit locale
    153  * and one without; the latter using the default locale.
    154  * \htmlonly<blockquote>\endhtmlonly
    155  * <pre>
    156  *     nf = NumberFormat::createInstance( myLocale, success );          delete nf;
    157  *     nf = NumberFormat::createCurrencyInstance( myLocale, success );  delete nf;
    158  *     nf = NumberFormat::createPercentInstance( myLocale, success );   delete nf;
    159  * </pre>
    160  * \htmlonly</blockquote>\endhtmlonly
    161  * A <code>Locale</code> is the mechanism for identifying the kind of object
    162  * (<code>NumberFormat</code>) that you would like to get. The locale is
    163  * <STRONG>just</STRONG> a mechanism for identifying objects,
    164  * <STRONG>not</STRONG> a container for the objects themselves.
    165  *
    166  * <P>
    167  * Each class that performs locale-sensitive operations allows you
    168  * to get all the available objects of that type. You can sift
    169  * through these objects by language, country, or variant,
    170  * and use the display names to present a menu to the user.
    171  * For example, you can create a menu of all the collation objects
    172  * suitable for a given language. Such classes implement these
    173  * three class methods:
    174  * \htmlonly<blockquote>\endhtmlonly
    175  * <pre>
    176  *       static Locale* getAvailableLocales(int32_t& numLocales)
    177  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
    178  *                                            const Locale&  displayLocale,
    179  *                                            UnicodeString& displayName)
    180  *       static UnicodeString& getDisplayName(const Locale&  objectLocale,
    181  *                                            UnicodeString& displayName)
    182  * </pre>
    183  * \htmlonly</blockquote>\endhtmlonly
    184  *
    185  * @stable ICU 2.0
    186  * @see ResourceBundle
    187  */
    188 class U_COMMON_API Locale : public UObject {
    189 public:
    190     /** Useful constant for the Root locale. @stable ICU 4.4 */
    191     static const Locale &U_EXPORT2 getRoot(void);
    192     /** Useful constant for this language. @stable ICU 2.0 */
    193     static const Locale &U_EXPORT2 getEnglish(void);
    194     /** Useful constant for this language. @stable ICU 2.0 */
    195     static const Locale &U_EXPORT2 getFrench(void);
    196     /** Useful constant for this language. @stable ICU 2.0 */
    197     static const Locale &U_EXPORT2 getGerman(void);
    198     /** Useful constant for this language. @stable ICU 2.0 */
    199     static const Locale &U_EXPORT2 getItalian(void);
    200     /** Useful constant for this language. @stable ICU 2.0 */
    201     static const Locale &U_EXPORT2 getJapanese(void);
    202     /** Useful constant for this language. @stable ICU 2.0 */
    203     static const Locale &U_EXPORT2 getKorean(void);
    204     /** Useful constant for this language. @stable ICU 2.0 */
    205     static const Locale &U_EXPORT2 getChinese(void);
    206     /** Useful constant for this language. @stable ICU 2.0 */
    207     static const Locale &U_EXPORT2 getSimplifiedChinese(void);
    208     /** Useful constant for this language. @stable ICU 2.0 */
    209     static const Locale &U_EXPORT2 getTraditionalChinese(void);
    210 
    211     /** Useful constant for this country/region. @stable ICU 2.0 */
    212     static const Locale &U_EXPORT2 getFrance(void);
    213     /** Useful constant for this country/region. @stable ICU 2.0 */
    214     static const Locale &U_EXPORT2 getGermany(void);
    215     /** Useful constant for this country/region. @stable ICU 2.0 */
    216     static const Locale &U_EXPORT2 getItaly(void);
    217     /** Useful constant for this country/region. @stable ICU 2.0 */
    218     static const Locale &U_EXPORT2 getJapan(void);
    219     /** Useful constant for this country/region. @stable ICU 2.0 */
    220     static const Locale &U_EXPORT2 getKorea(void);
    221     /** Useful constant for this country/region. @stable ICU 2.0 */
    222     static const Locale &U_EXPORT2 getChina(void);
    223     /** Useful constant for this country/region. @stable ICU 2.0 */
    224     static const Locale &U_EXPORT2 getPRC(void);
    225     /** Useful constant for this country/region. @stable ICU 2.0 */
    226     static const Locale &U_EXPORT2 getTaiwan(void);
    227     /** Useful constant for this country/region. @stable ICU 2.0 */
    228     static const Locale &U_EXPORT2 getUK(void);
    229     /** Useful constant for this country/region. @stable ICU 2.0 */
    230     static const Locale &U_EXPORT2 getUS(void);
    231     /** Useful constant for this country/region. @stable ICU 2.0 */
    232     static const Locale &U_EXPORT2 getCanada(void);
    233     /** Useful constant for this country/region. @stable ICU 2.0 */
    234     static const Locale &U_EXPORT2 getCanadaFrench(void);
    235 
    236 
    237     /**
    238      * Construct a default locale object, a Locale for the default locale ID.
    239      *
    240      * @see getDefault
    241      * @see uloc_getDefault
    242      * @stable ICU 2.0
    243      */
    244     Locale();
    245 
    246     /**
    247      * Construct a locale from language, country, variant.
    248      * If an error occurs, then the constructed object will be "bogus"
    249      * (isBogus() will return TRUE).
    250      *
    251      * @param language Lowercase two-letter or three-letter ISO-639 code.
    252      *  This parameter can instead be an ICU style C locale (e.g. "en_US"),
    253      *  but the other parameters must not be used.
    254      *  This parameter can be NULL; if so,
    255      *  the locale is initialized to match the current default locale.
    256      *  (This is the same as using the default constructor.)
    257      *  Please note: The Java Locale class does NOT accept the form
    258      *  'new Locale("en_US")' but only 'new Locale("en","US")'
    259      *
    260      * @param country  Uppercase two-letter ISO-3166 code. (optional)
    261      * @param variant  Uppercase vendor and browser specific code. See class
    262      *                 description. (optional)
    263      * @param keywordsAndValues A string consisting of keyword/values pairs, such as
    264      *                 "collation=phonebook;currency=euro"
    265      *
    266      * @see getDefault
    267      * @see uloc_getDefault
    268      * @stable ICU 2.0
    269      */
    270     Locale( const   char * language,
    271             const   char * country  = 0,
    272             const   char * variant  = 0,
    273             const   char * keywordsAndValues = 0);
    274 
    275     /**
    276      * Initializes a Locale object from another Locale object.
    277      *
    278      * @param other The Locale object being copied in.
    279      * @stable ICU 2.0
    280      */
    281     Locale(const    Locale& other);
    282 
    283 
    284     /**
    285      * Destructor
    286      * @stable ICU 2.0
    287      */
    288     virtual ~Locale() ;
    289 
    290     /**
    291      * Replaces the entire contents of *this with the specified value.
    292      *
    293      * @param other The Locale object being copied in.
    294      * @return      *this
    295      * @stable ICU 2.0
    296      */
    297     Locale& operator=(const Locale& other);
    298 
    299     /**
    300      * Checks if two locale keys are the same.
    301      *
    302      * @param other The locale key object to be compared with this.
    303      * @return      True if the two locale keys are the same, false otherwise.
    304      * @stable ICU 2.0
    305      */
    306     UBool   operator==(const    Locale&     other) const;
    307 
    308     /**
    309      * Checks if two locale keys are not the same.
    310      *
    311      * @param other The locale key object to be compared with this.
    312      * @return      True if the two locale keys are not the same, false
    313      *              otherwise.
    314      * @stable ICU 2.0
    315      */
    316     UBool   operator!=(const    Locale&     other) const;
    317 
    318     /**
    319      * Clone this object.
    320      * Clones can be used concurrently in multiple threads.
    321      * If an error occurs, then NULL is returned.
    322      * The caller must delete the clone.
    323      *
    324      * @return a clone of this object
    325      *
    326      * @see getDynamicClassID
    327      * @stable ICU 2.8
    328      */
    329     Locale *clone() const;
    330 
    331 #ifndef U_HIDE_SYSTEM_API
    332     /**
    333      * Common methods of getting the current default Locale. Used for the
    334      * presentation: menus, dialogs, etc. Generally set once when your applet or
    335      * application is initialized, then never reset. (If you do reset the
    336      * default locale, you probably want to reload your GUI, so that the change
    337      * is reflected in your interface.)
    338      *
    339      * More advanced programs will allow users to use different locales for
    340      * different fields, e.g. in a spreadsheet.
    341      *
    342      * Note that the initial setting will match the host system.
    343      * @return a reference to the Locale object for the default locale ID
    344      * @system
    345      * @stable ICU 2.0
    346      */
    347     static const Locale& U_EXPORT2 getDefault(void);
    348 
    349     /**
    350      * Sets the default. Normally set once at the beginning of a process,
    351      * then never reset.
    352      * setDefault() only changes ICU's default locale ID, <strong>not</strong>
    353      * the default locale ID of the runtime environment.
    354      *
    355      * @param newLocale Locale to set to.  If NULL, set to the value obtained
    356      *                  from the runtime environement.
    357      * @param success The error code.
    358      * @system
    359      * @stable ICU 2.0
    360      */
    361     static void U_EXPORT2 setDefault(const Locale& newLocale,
    362                                      UErrorCode&   success);
    363 #endif  /* U_HIDE_SYSTEM_API */
    364 
    365     /**
    366      * Creates a locale which has had minimal canonicalization
    367      * as per uloc_getName().
    368      * @param name The name to create from.  If name is null,
    369      *  the default Locale is used.
    370      * @return new locale object
    371      * @stable ICU 2.0
    372      * @see uloc_getName
    373      */
    374     static Locale U_EXPORT2 createFromName(const char *name);
    375 
    376     /**
    377      * Creates a locale from the given string after canonicalizing
    378      * the string by calling uloc_canonicalize().
    379      * @param name the locale ID to create from.  Must not be NULL.
    380      * @return a new locale object corresponding to the given name
    381      * @stable ICU 3.0
    382      * @see uloc_canonicalize
    383      */
    384     static Locale U_EXPORT2 createCanonical(const char* name);
    385 
    386     /**
    387      * Returns the locale's ISO-639 language code.
    388      * @return      An alias to the code
    389      * @stable ICU 2.0
    390      */
    391     inline const char *  getLanguage( ) const;
    392 
    393     /**
    394      * Returns the locale's ISO-15924 abbreviation script code.
    395      * @return      An alias to the code
    396      * @see uscript_getShortName
    397      * @see uscript_getCode
    398      * @stable ICU 2.8
    399      */
    400     inline const char *  getScript( ) const;
    401 
    402     /**
    403      * Returns the locale's ISO-3166 country code.
    404      * @return      An alias to the code
    405      * @stable ICU 2.0
    406      */
    407     inline const char *  getCountry( ) const;
    408 
    409     /**
    410      * Returns the locale's variant code.
    411      * @return      An alias to the code
    412      * @stable ICU 2.0
    413      */
    414     inline const char *  getVariant( ) const;
    415 
    416     /**
    417      * Returns the programmatic name of the entire locale, with the language,
    418      * country and variant separated by underbars. If a field is missing, up
    419      * to two leading underbars will occur. Example: "en", "de_DE", "en_US_WIN",
    420      * "de__POSIX", "fr__MAC", "__MAC", "_MT", "_FR_EURO"
    421      * @return      A pointer to "name".
    422      * @stable ICU 2.0
    423      */
    424     inline const char * getName() const;
    425 
    426     /**
    427      * Returns the programmatic name of the entire locale as getName() would return,
    428      * but without keywords.
    429      * @return      A pointer to "name".
    430      * @see getName
    431      * @stable ICU 2.8
    432      */
    433     const char * getBaseName() const;
    434 
    435 
    436     /**
    437      * Gets the list of keywords for the specified locale.
    438      *
    439      * @param status the status code
    440      * @return pointer to StringEnumeration class, or NULL if there are no keywords.
    441      * Client must dispose of it by calling delete.
    442      * @stable ICU 2.8
    443      */
    444     StringEnumeration * createKeywords(UErrorCode &status) const;
    445 
    446     /**
    447      * Gets the value for a keyword.
    448      *
    449      * @param keywordName name of the keyword for which we want the value. Case insensitive.
    450      * @param buffer The buffer to receive the keyword value.
    451      * @param bufferCapacity The capacity of receiving buffer
    452      * @param status Returns any error information while performing this operation.
    453      * @return the length of the keyword value
    454      *
    455      * @stable ICU 2.8
    456      */
    457     int32_t getKeywordValue(const char* keywordName, char *buffer, int32_t bufferCapacity, UErrorCode &status) const;
    458 
    459     /**
    460      * Sets or removes the value for a keyword.
    461      *
    462      * For removing all keywords, use getBaseName(),
    463      * and construct a new Locale if it differs from getName().
    464      *
    465      * @param keywordName name of the keyword to be set. Case insensitive.
    466      * @param keywordValue value of the keyword to be set. If 0-length or
    467      *  NULL, will result in the keyword being removed. No error is given if
    468      *  that keyword does not exist.
    469      * @param status Returns any error information while performing this operation.
    470      *
    471      * @stable ICU 49
    472      */
    473     void setKeywordValue(const char* keywordName, const char* keywordValue, UErrorCode &status);
    474 
    475     /**
    476      * returns the locale's three-letter language code, as specified
    477      * in ISO draft standard ISO-639-2.
    478      * @return      An alias to the code, or an empty string
    479      * @stable ICU 2.0
    480      */
    481     const char * getISO3Language() const;
    482 
    483     /**
    484      * Fills in "name" with the locale's three-letter ISO-3166 country code.
    485      * @return      An alias to the code, or an empty string
    486      * @stable ICU 2.0
    487      */
    488     const char * getISO3Country() const;
    489 
    490     /**
    491      * Returns the Windows LCID value corresponding to this locale.
    492      * This value is stored in the resource data for the locale as a one-to-four-digit
    493      * hexadecimal number.  If the resource is missing, in the wrong format, or
    494      * there is no Windows LCID value that corresponds to this locale, returns 0.
    495      * @stable ICU 2.0
    496      */
    497     uint32_t        getLCID(void) const;
    498 
    499     /**
    500      * Returns whether this locale's script is written right-to-left.
    501      * If there is no script subtag, then the likely script is used, see uloc_addLikelySubtags().
    502      * If no likely script is known, then FALSE is returned.
    503      *
    504      * A script is right-to-left according to the CLDR script metadata
    505      * which corresponds to whether the script's letters have Bidi_Class=R or AL.
    506      *
    507      * Returns TRUE for "ar" and "en-Hebr", FALSE for "zh" and "fa-Cyrl".
    508      *
    509      * @return TRUE if the locale's script is written right-to-left
    510      * @stable ICU 54
    511      */
    512     UBool isRightToLeft() const;
    513 
    514     /**
    515      * Fills in "dispLang" with the name of this locale's language in a format suitable for
    516      * user display in the default locale.  For example, if the locale's language code is
    517      * "fr" and the default locale's language code is "en", this function would set
    518      * dispLang to "French".
    519      * @param dispLang  Receives the language's display name.
    520      * @return          A reference to "dispLang".
    521      * @stable ICU 2.0
    522      */
    523     UnicodeString&  getDisplayLanguage(UnicodeString&   dispLang) const;
    524 
    525     /**
    526      * Fills in "dispLang" with the name of this locale's language in a format suitable for
    527      * user display in the locale specified by "displayLocale".  For example, if the locale's
    528      * language code is "en" and displayLocale's language code is "fr", this function would set
    529      * dispLang to "Anglais".
    530      * @param displayLocale  Specifies the locale to be used to display the name.  In other words,
    531      *                  if the locale's language code is "en", passing Locale::getFrench() for
    532      *                  displayLocale would result in "Anglais", while passing Locale::getGerman()
    533      *                  for displayLocale would result in "Englisch".
    534      * @param dispLang  Receives the language's display name.
    535      * @return          A reference to "dispLang".
    536      * @stable ICU 2.0
    537      */
    538     UnicodeString&  getDisplayLanguage( const   Locale&         displayLocale,
    539                                                 UnicodeString&  dispLang) const;
    540 
    541     /**
    542      * Fills in "dispScript" with the name of this locale's script in a format suitable
    543      * for user display in the default locale.  For example, if the locale's script code
    544      * is "LATN" and the default locale's language code is "en", this function would set
    545      * dispScript to "Latin".
    546      * @param dispScript    Receives the scripts's display name.
    547      * @return              A reference to "dispScript".
    548      * @stable ICU 2.8
    549      */
    550     UnicodeString&  getDisplayScript(          UnicodeString& dispScript) const;
    551 
    552     /**
    553      * Fills in "dispScript" with the name of this locale's country in a format suitable
    554      * for user display in the locale specified by "displayLocale".  For example, if the locale's
    555      * script code is "LATN" and displayLocale's language code is "en", this function would set
    556      * dispScript to "Latin".
    557      * @param displayLocale      Specifies the locale to be used to display the name.  In other
    558      *                      words, if the locale's script code is "LATN", passing
    559      *                      Locale::getFrench() for displayLocale would result in "", while
    560      *                      passing Locale::getGerman() for displayLocale would result in
    561      *                      "".
    562      * @param dispScript    Receives the scripts's display name.
    563      * @return              A reference to "dispScript".
    564      * @stable ICU 2.8
    565      */
    566     UnicodeString&  getDisplayScript(  const   Locale&         displayLocale,
    567                                                UnicodeString&  dispScript) const;
    568 
    569     /**
    570      * Fills in "dispCountry" with the name of this locale's country in a format suitable
    571      * for user display in the default locale.  For example, if the locale's country code
    572      * is "FR" and the default locale's language code is "en", this function would set
    573      * dispCountry to "France".
    574      * @param dispCountry   Receives the country's display name.
    575      * @return              A reference to "dispCountry".
    576      * @stable ICU 2.0
    577      */
    578     UnicodeString&  getDisplayCountry(          UnicodeString& dispCountry) const;
    579 
    580     /**
    581      * Fills in "dispCountry" with the name of this locale's country in a format suitable
    582      * for user display in the locale specified by "displayLocale".  For example, if the locale's
    583      * country code is "US" and displayLocale's language code is "fr", this function would set
    584      * dispCountry to "&Eacute;tats-Unis".
    585      * @param displayLocale      Specifies the locale to be used to display the name.  In other
    586      *                      words, if the locale's country code is "US", passing
    587      *                      Locale::getFrench() for displayLocale would result in "&Eacute;tats-Unis", while
    588      *                      passing Locale::getGerman() for displayLocale would result in
    589      *                      "Vereinigte Staaten".
    590      * @param dispCountry   Receives the country's display name.
    591      * @return              A reference to "dispCountry".
    592      * @stable ICU 2.0
    593      */
    594     UnicodeString&  getDisplayCountry(  const   Locale&         displayLocale,
    595                                                 UnicodeString&  dispCountry) const;
    596 
    597     /**
    598      * Fills in "dispVar" with the name of this locale's variant code in a format suitable
    599      * for user display in the default locale.
    600      * @param dispVar   Receives the variant's name.
    601      * @return          A reference to "dispVar".
    602      * @stable ICU 2.0
    603      */
    604     UnicodeString&  getDisplayVariant(      UnicodeString& dispVar) const;
    605 
    606     /**
    607      * Fills in "dispVar" with the name of this locale's variant code in a format
    608      * suitable for user display in the locale specified by "displayLocale".
    609      * @param displayLocale  Specifies the locale to be used to display the name.
    610      * @param dispVar   Receives the variant's display name.
    611      * @return          A reference to "dispVar".
    612      * @stable ICU 2.0
    613      */
    614     UnicodeString&  getDisplayVariant(  const   Locale&         displayLocale,
    615                                                 UnicodeString&  dispVar) const;
    616 
    617     /**
    618      * Fills in "name" with the name of this locale in a format suitable for user display
    619      * in the default locale.  This function uses getDisplayLanguage(), getDisplayCountry(),
    620      * and getDisplayVariant() to do its work, and outputs the display name in the format
    621      * "language (country[,variant])".  For example, if the default locale is en_US, then
    622      * fr_FR's display name would be "French (France)", and es_MX_Traditional's display name
    623      * would be "Spanish (Mexico,Traditional)".
    624      * @param name  Receives the locale's display name.
    625      * @return      A reference to "name".
    626      * @stable ICU 2.0
    627      */
    628     UnicodeString&  getDisplayName(         UnicodeString&  name) const;
    629 
    630     /**
    631      * Fills in "name" with the name of this locale in a format suitable for user display
    632      * in the locale specfied by "displayLocale".  This function uses getDisplayLanguage(),
    633      * getDisplayCountry(), and getDisplayVariant() to do its work, and outputs the display
    634      * name in the format "language (country[,variant])".  For example, if displayLocale is
    635      * fr_FR, then en_US's display name would be "Anglais (&Eacute;tats-Unis)", and no_NO_NY's
    636      * display name would be "norv&eacute;gien (Norv&egrave;ge,NY)".
    637      * @param displayLocale  Specifies the locale to be used to display the name.
    638      * @param name      Receives the locale's display name.
    639      * @return          A reference to "name".
    640      * @stable ICU 2.0
    641      */
    642     UnicodeString&  getDisplayName( const   Locale&         displayLocale,
    643                                             UnicodeString&  name) const;
    644 
    645     /**
    646      * Generates a hash code for the locale.
    647      * @stable ICU 2.0
    648      */
    649     int32_t         hashCode(void) const;
    650 
    651     /**
    652      * Sets the locale to bogus
    653      * A bogus locale represents a non-existing locale associated
    654      * with services that can be instantiated from non-locale data
    655      * in addition to locale (for example, collation can be
    656      * instantiated from a locale and from a rule set).
    657      * @stable ICU 2.1
    658      */
    659     void setToBogus();
    660 
    661     /**
    662      * Gets the bogus state. Locale object can be bogus if it doesn't exist
    663      * @return FALSE if it is a real locale, TRUE if it is a bogus locale
    664      * @stable ICU 2.1
    665      */
    666     UBool isBogus(void) const;
    667 
    668     /**
    669      * Returns a list of all installed locales.
    670      * @param count Receives the number of locales in the list.
    671      * @return      A pointer to an array of Locale objects.  This array is the list
    672      *              of all locales with installed resource files.  The called does NOT
    673      *              get ownership of this list, and must NOT delete it.
    674      * @stable ICU 2.0
    675      */
    676     static const Locale* U_EXPORT2 getAvailableLocales(int32_t& count);
    677 
    678     /**
    679      * Gets a list of all available 2-letter country codes defined in ISO 3166.  This is a
    680      * pointer to an array of pointers to arrays of char.  All of these pointers are
    681      * owned by ICU-- do not delete them, and do not write through them.  The array is
    682      * terminated with a null pointer.
    683      * @return a list of all available country codes
    684      * @stable ICU 2.0
    685      */
    686     static const char* const* U_EXPORT2 getISOCountries();
    687 
    688     /**
    689      * Gets a list of all available language codes defined in ISO 639.  This is a pointer
    690      * to an array of pointers to arrays of char.  All of these pointers are owned
    691      * by ICU-- do not delete them, and do not write through them.  The array is
    692      * terminated with a null pointer.
    693      * @return a list of all available language codes
    694      * @stable ICU 2.0
    695      */
    696     static const char* const* U_EXPORT2 getISOLanguages();
    697 
    698     /**
    699      * ICU "poor man's RTTI", returns a UClassID for this class.
    700      *
    701      * @stable ICU 2.2
    702      */
    703     static UClassID U_EXPORT2 getStaticClassID();
    704 
    705     /**
    706      * ICU "poor man's RTTI", returns a UClassID for the actual class.
    707      *
    708      * @stable ICU 2.2
    709      */
    710     virtual UClassID getDynamicClassID() const;
    711 
    712 protected: /* only protected for testing purposes. DO NOT USE. */
    713 #ifndef U_HIDE_INTERNAL_API
    714     /**
    715      * Set this from a single POSIX style locale string.
    716      * @internal
    717      */
    718     void setFromPOSIXID(const char *posixID);
    719 #endif  /* U_HIDE_INTERNAL_API */
    720 
    721 private:
    722     /**
    723      * Initialize the locale object with a new name.
    724      * Was deprecated - used in implementation - moved internal
    725      *
    726      * @param cLocaleID The new locale name.
    727      * @param canonicalize whether to call uloc_canonicalize on cLocaleID
    728      */
    729     Locale& init(const char* cLocaleID, UBool canonicalize);
    730 
    731     /*
    732      * Internal constructor to allow construction of a locale object with
    733      *   NO side effects.   (Default constructor tries to get
    734      *   the default locale.)
    735      */
    736     enum ELocaleType {
    737         eBOGUS
    738     };
    739     Locale(ELocaleType);
    740 
    741     /**
    742      * Initialize the locale cache for commonly used locales
    743      */
    744     static Locale *getLocaleCache(void);
    745 
    746     char language[ULOC_LANG_CAPACITY];
    747     char script[ULOC_SCRIPT_CAPACITY];
    748     char country[ULOC_COUNTRY_CAPACITY];
    749     int32_t variantBegin;
    750     char* fullName;
    751     char fullNameBuffer[ULOC_FULLNAME_CAPACITY];
    752     // name without keywords
    753     char* baseName;
    754     void initBaseName(UErrorCode& status);
    755 
    756     UBool fIsBogus;
    757 
    758     static const Locale &getLocale(int locid);
    759 
    760     /**
    761      * A friend to allow the default locale to be set by either the C or C++ API.
    762      * @internal
    763      */
    764     friend Locale *locale_set_default_internal(const char *, UErrorCode& status);
    765 
    766     /**
    767      * @internal
    768      */
    769     friend void U_CALLCONV locale_available_init();
    770 };
    771 
    772 inline UBool
    773 Locale::operator!=(const    Locale&     other) const
    774 {
    775     return !operator==(other);
    776 }
    777 
    778 inline const char *
    779 Locale::getCountry() const
    780 {
    781     return country;
    782 }
    783 
    784 inline const char *
    785 Locale::getLanguage() const
    786 {
    787     return language;
    788 }
    789 
    790 inline const char *
    791 Locale::getScript() const
    792 {
    793     return script;
    794 }
    795 
    796 inline const char *
    797 Locale::getVariant() const
    798 {
    799     return &baseName[variantBegin];
    800 }
    801 
    802 inline const char *
    803 Locale::getName() const
    804 {
    805     return fullName;
    806 }
    807 
    808 inline UBool
    809 Locale::isBogus(void) const {
    810     return fIsBogus;
    811 }
    812 
    813 U_NAMESPACE_END
    814 
    815 #endif
    816