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      1 /*
      2 ******************************************************************************
      3 *
      4 *  2016 and later: Unicode, Inc. and others.
      5 * License & terms of use: http://www.unicode.org/copyright.html
      6 *
      7 ******************************************************************************
      8 *   file name:  ubiditransform.h
      9 *   encoding:   UTF-8
     10 *   tab size:   8 (not used)
     11 *   indentation:4
     12 *
     13 *   created on: 2016jul24
     14 *   created by: Lina Kemmel
     15 *
     16 */
     17 
     18 #ifndef UBIDITRANSFORM_H
     19 #define UBIDITRANSFORM_H
     20 
     21 #include "unicode/utypes.h"
     22 #include "unicode/ubidi.h"
     23 #include "unicode/uchar.h"
     24 #include "unicode/localpointer.h"
     25 
     26 /**
     27  * \file
     28  * \brief Bidi Transformations
     29  *
     30  * <code>UBiDiOrder</code> indicates the order of text.<p>
     31  * This bidi transformation engine supports all possible combinations (4 in
     32  * total) of input and output text order:
     33  * <ul>
     34  * <li><logical input, visual output>: unless the output direction is RTL, this
     35  * corresponds to a normal operation of the Bidi algorithm as described in the
     36  * Unicode Technical Report and implemented by <code>UBiDi</code> when the
     37  * reordering mode is set to <code>UBIDI_REORDER_DEFAULT</code>. Visual RTL
     38  * mode is not supported by <code>UBiDi</code> and is accomplished through
     39  * reversing a visual LTR string,</li>
     40  * <li><visual input, logical output>: unless the input direction is RTL, this
     41  * corresponds to an "inverse bidi algorithm" in <code>UBiDi</code> with the
     42  * reordering mode set to <code>UBIDI_REORDER_INVERSE_LIKE_DIRECT</code>.
     43  * Visual RTL mode is not not supported by <code>UBiDi</code> and is
     44  * accomplished through reversing a visual LTR string,</li>
     45  * <li><logical input, logical output>: if the input and output base directions
     46  * mismatch, this corresponds to the <code>UBiDi</code> implementation with the
     47  * reordering mode set to <code>UBIDI_REORDER_RUNS_ONLY</code>; and if the
     48  * input and output base directions are identical, the transformation engine
     49  * will only handle character mirroring and Arabic shaping operations without
     50  * reordering,</li>
     51  * <li><visual input, visual output>: this reordering mode is not supported by
     52  * the <code>UBiDi</code> engine; it implies character mirroring, Arabic
     53  * shaping, and - if the input/output base directions mismatch -  string
     54  * reverse operations.</li>
     55  * </ul>
     56  * @see ubidi_setInverse
     57  * @see ubidi_setReorderingMode
     58  * @see UBIDI_REORDER_DEFAULT
     59  * @see UBIDI_REORDER_INVERSE_LIKE_DIRECT
     60  * @see UBIDI_REORDER_RUNS_ONLY
     61  * @stable ICU 58
     62  */
     63 typedef enum {
     64     /** 0: Constant indicating a logical order.
     65       * This is the default for input text.
     66       * @stable ICU 58
     67       */
     68     UBIDI_LOGICAL = 0,
     69     /** 1: Constant indicating a visual order.
     70       * This is a default for output text.
     71       * @stable ICU 58
     72       */
     73     UBIDI_VISUAL
     74 } UBiDiOrder;
     75 
     76 /**
     77  * <code>UBiDiMirroring</code> indicates whether or not characters with the
     78  * "mirrored" property in RTL runs should be replaced with their mirror-image
     79  * counterparts.
     80  * @see UBIDI_DO_MIRRORING
     81  * @see ubidi_setReorderingOptions
     82  * @see ubidi_writeReordered
     83  * @see ubidi_writeReverse
     84  * @stable ICU 58
     85  */
     86 typedef enum {
     87     /** 0: Constant indicating that character mirroring should not be
     88       * performed.
     89       * This is the default.
     90       * @stable ICU 58
     91       */
     92     UBIDI_MIRRORING_OFF = 0,
     93     /** 1: Constant indicating that character mirroring should be performed.
     94       * This corresponds to calling <code>ubidi_writeReordered</code> or
     95       * <code>ubidi_writeReverse</code> with the
     96       * <code>UBIDI_DO_MIRRORING</code> option bit set.
     97       * @stable ICU 58
     98       */
     99     UBIDI_MIRRORING_ON
    100 } UBiDiMirroring;
    101 
    102 /**
    103  * Forward declaration of the <code>UBiDiTransform</code> structure that stores
    104  * information used by the layout transformation engine.
    105  * @stable ICU 58
    106  */
    107 typedef struct UBiDiTransform UBiDiTransform;
    108 
    109 /**
    110  * Performs transformation of text from the bidi layout defined by the input
    111  * ordering scheme to the bidi layout defined by the output ordering scheme,
    112  * and applies character mirroring and Arabic shaping operations.<p>
    113  * In terms of <code>UBiDi</code>, such a transformation implies:
    114  * <ul>
    115  * <li>calling <code>ubidi_setReorderingMode</code> as needed (when the
    116  * reordering mode is other than normal),</li>
    117  * <li>calling <code>ubidi_setInverse</code> as needed (when text should be
    118  * transformed from a visual to a logical form),</li>
    119  * <li>resolving embedding levels of each character in the input text by
    120  * calling <code>ubidi_setPara</code>,</li>
    121  * <li>reordering the characters based on the computed embedding levels, also
    122  * performing character mirroring as needed, and streaming the result to the
    123  * output, by calling <code>ubidi_writeReordered</code>,</li>
    124  * <li>performing Arabic digit and letter shaping on the output text by calling
    125  * <code>u_shapeArabic</code>.</li>
    126  * </ul>
    127  * An "ordering scheme" encompasses the base direction and the order of text,
    128  * and these characteristics must be defined by the caller for both input and
    129  * output explicitly .<p>
    130  * There are 36 possible combinations of <input, output> ordering schemes,
    131  * which are partially supported by <code>UBiDi</code> already. Examples of the
    132  * currently supported combinations:
    133  * <ul>
    134  * <li><Logical LTR, Visual LTR>: this is equivalent to calling
    135  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_LTR</code>,</li>
    136  * <li><Logical RTL, Visual LTR>: this is equivalent to calling
    137  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_RTL</code>,</li>
    138  * <li><Logical Default ("Auto") LTR, Visual LTR>: this is equivalent to
    139  * calling <code>ubidi_setPara</code> with
    140  * <code>paraLevel == UBIDI_DEFAULT_LTR</code>,</li>
    141  * <li><Logical Default ("Auto") RTL, Visual LTR>: this is equivalent to
    142  * calling <code>ubidi_setPara</code> with
    143  * <code>paraLevel == UBIDI_DEFAULT_RTL</code>,</li>
    144  * <li><Visual LTR, Logical LTR>: this is equivalent to
    145  * calling <code>ubidi_setInverse(UBiDi*, TRUE)</code> and then
    146  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_LTR</code>,</li>
    147  * <li><Visual LTR, Logical RTL>: this is equivalent to
    148  * calling <code>ubidi_setInverse(UBiDi*, TRUE)</code> and then
    149  * <code>ubidi_setPara</code> with <code>paraLevel == UBIDI_RTL</code>.</li>
    150  * </ul>
    151  * All combinations that involve the Visual RTL scheme are unsupported by
    152  * <code>UBiDi</code>, for instance:
    153  * <ul>
    154  * <li><Logical LTR, Visual RTL>,</li>
    155  * <li><Visual RTL, Logical RTL>.</li>
    156  * </ul>
    157  * <p>Example of usage of the transformation engine:<br>
    158  * <pre>
    159  * \code
    160  * UChar text1[] = {'a', 'b', 'c', 0x0625, '1', 0};
    161  * UChar text2[] = {'a', 'b', 'c', 0x0625, '1', 0};
    162  * UErrorCode errorCode = U_ZERO_ERROR;
    163  * // Run a transformation.
    164  * ubiditransform_transform(pBidiTransform,
    165  *          text1, -1, text2, -1,
    166  *          UBIDI_LTR, UBIDI_VISUAL,
    167  *          UBIDI_RTL, UBIDI_LOGICAL,
    168  *          UBIDI_MIRRORING_OFF,
    169  *          U_SHAPE_DIGITS_AN2EN | U_SHAPE_DIGIT_TYPE_AN_EXTENDED,
    170  *          &errorCode);
    171  * // Do something with text2.
    172  *  text2[4] = '2';
    173  * // Run a reverse transformation.
    174  * ubiditransform_transform(pBidiTransform,
    175  *          text2, -1, text1, -1,
    176  *          UBIDI_RTL, UBIDI_LOGICAL,
    177  *          UBIDI_LTR, UBIDI_VISUAL,
    178  *          UBIDI_MIRRORING_OFF,
    179  *          U_SHAPE_DIGITS_EN2AN | U_SHAPE_DIGIT_TYPE_AN_EXTENDED,
    180  *          &errorCode);
    181  *\endcode
    182  * </pre>
    183  * </p>
    184  *
    185  * @param pBiDiTransform A pointer to a <code>UBiDiTransform</code> object
    186  *        allocated with <code>ubiditransform_open()</code> or
    187  *        <code>NULL</code>.<p>
    188  *        This object serves for one-time setup to amortize initialization
    189  *        overheads. Use of this object is not thread-safe. All other threads
    190  *        should allocate a new <code>UBiDiTransform</code> object by calling
    191  *        <code>ubiditransform_open()</code> before using it. Alternatively,
    192  *        a caller can set this parameter to <code>NULL</code>, in which case
    193  *        the object will be allocated by the engine on the fly.</p>
    194  * @param src A pointer to the text that the Bidi layout transformations will
    195  *        be performed on.
    196  *        <p><strong>Note:</strong> the text must be (at least)
    197  *        <code>srcLength</code> long.</p>
    198  * @param srcLength The length of the text, in number of UChars. If
    199  *        <code>length == -1</code> then the text must be zero-terminated.
    200  * @param dest A pointer to where the processed text is to be copied.
    201  * @param destSize The size of the <code>dest</code> buffer, in number of
    202  *        UChars. If the <code>U_SHAPE_LETTERS_UNSHAPE</code> option is set,
    203  *        then the destination length could be as large as
    204  *        <code>srcLength * 2</code>. Otherwise, the destination length will
    205  *        not exceed <code>srcLength</code>. If the caller reserves the last
    206  *        position for zero-termination, it should be excluded from
    207  *        <code>destSize</code>.
    208  *        <p><code>destSize == -1</code> is allowed and makes sense when
    209  *        <code>dest</code> was holds some meaningful value, e.g. that of
    210  *        <code>src</code>. In this case <code>dest</code> must be
    211  *        zero-terminated.</p>
    212  * @param inParaLevel A base embedding level of the input as defined in
    213  *        <code>ubidi_setPara</code> documentation for the
    214  *        <code>paraLevel</code> parameter.
    215  * @param inOrder An order of the input, which can be one of the
    216  *        <code>UBiDiOrder</code> values.
    217  * @param outParaLevel A base embedding level of the output as defined in
    218  *        <code>ubidi_setPara</code> documentation for the
    219  *        <code>paraLevel</code> parameter.
    220  * @param outOrder An order of the output, which can be one of the
    221  *        <code>UBiDiOrder</code> values.
    222  * @param doMirroring Indicates whether or not to perform character mirroring,
    223  *        and can accept one of the <code>UBiDiMirroring</code> values.
    224  * @param shapingOptions Arabic digit and letter shaping options defined in the
    225  *        ushape.h documentation.
    226  *        <p><strong>Note:</strong> Direction indicator options are computed by
    227  *        the transformation engine based on the effective ordering schemes, so
    228  *        user-defined direction indicators will be ignored.</p>
    229  * @param pErrorCode A pointer to an error code value.
    230  *
    231  * @return The destination length, i.e. the number of UChars written to
    232  *         <code>dest</code>. If the transformation fails, the return value
    233  *         will be 0 (and the error code will be written to
    234  *         <code>pErrorCode</code>).
    235  *
    236  * @see UBiDiLevel
    237  * @see UBiDiOrder
    238  * @see UBiDiMirroring
    239  * @see ubidi_setPara
    240  * @see u_shapeArabic
    241  * @stable ICU 58
    242  */
    243 U_STABLE uint32_t U_EXPORT2
    244 ubiditransform_transform(UBiDiTransform *pBiDiTransform,
    245             const UChar *src, int32_t srcLength,
    246             UChar *dest, int32_t destSize,
    247             UBiDiLevel inParaLevel, UBiDiOrder inOrder,
    248             UBiDiLevel outParaLevel, UBiDiOrder outOrder,
    249             UBiDiMirroring doMirroring, uint32_t shapingOptions,
    250             UErrorCode *pErrorCode);
    251 
    252 /**
    253  * Allocates a <code>UBiDiTransform</code> object. This object can be reused,
    254  * e.g. with different ordering schemes, mirroring or shaping options.<p>
    255  * <strong>Note:</strong>The object can only be reused in the same thread.
    256  * All other threads should allocate a new <code>UBiDiTransform</code> object
    257  * before using it.<p>
    258  * Example of usage:<p>
    259  * <pre>
    260  * \code
    261  * UErrorCode errorCode = U_ZERO_ERROR;
    262  * // Open a new UBiDiTransform.
    263  * UBiDiTransform* transform = ubiditransform_open(&errorCode);
    264  * // Run a transformation.
    265  * ubiditransform_transform(transform,
    266  *          text1, -1, text2, -1,
    267  *          UBIDI_RTL, UBIDI_LOGICAL,
    268  *          UBIDI_LTR, UBIDI_VISUAL,
    269  *          UBIDI_MIRRORING_ON,
    270  *          U_SHAPE_DIGITS_EN2AN,
    271  *          &errorCode);
    272  * // Do something with the output text and invoke another transformation using
    273  * //   that text as input.
    274  * ubiditransform_transform(transform,
    275  *          text2, -1, text3, -1,
    276  *          UBIDI_LTR, UBIDI_VISUAL,
    277  *          UBIDI_RTL, UBIDI_VISUAL,
    278  *          UBIDI_MIRRORING_ON,
    279  *          0, &errorCode);
    280  *\endcode
    281  * </pre>
    282  * <p>
    283  * The <code>UBiDiTransform</code> object must be deallocated by calling
    284  * <code>ubiditransform_close()</code>.
    285  *
    286  * @return An empty <code>UBiDiTransform</code> object.
    287  * @stable ICU 58
    288  */
    289 U_STABLE UBiDiTransform* U_EXPORT2
    290 ubiditransform_open(UErrorCode *pErrorCode);
    291 
    292 /**
    293  * Deallocates the given <code>UBiDiTransform</code> object.
    294  * @stable ICU 58
    295  */
    296 U_STABLE void U_EXPORT2
    297 ubiditransform_close(UBiDiTransform *pBidiTransform);
    298 
    299 #if U_SHOW_CPLUSPLUS_API
    300 
    301 U_NAMESPACE_BEGIN
    302 
    303 /**
    304  * \class LocalUBiDiTransformPointer
    305  * "Smart pointer" class, closes a UBiDiTransform via ubiditransform_close().
    306  * For most methods see the LocalPointerBase base class.
    307  *
    308  * @see LocalPointerBase
    309  * @see LocalPointer
    310  * @stable ICU 58
    311  */
    312 U_DEFINE_LOCAL_OPEN_POINTER(LocalUBiDiTransformPointer, UBiDiTransform, ubiditransform_close);
    313 
    314 U_NAMESPACE_END
    315 
    316 #endif
    317 
    318 #endif
    319