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      1 //  2016 and later: Unicode, Inc. and others.
      2 // License & terms of use: http://www.unicode.org/copyright.html
      3 /*
      4  **********************************************************************
      5  *   Copyright (C) 1999-2011, International Business Machines
      6  *   Corporation and others.  All Rights Reserved.
      7  **********************************************************************
      8  *   Date        Name        Description
      9  *   11/17/99    aliu        Creation.
     10  **********************************************************************
     11  */
     12 
     13 #include "unicode/utypes.h"
     14 
     15 #if !UCONFIG_NO_TRANSLITERATION
     16 
     17 #include "unicode/unistr.h"
     18 #include "unicode/uniset.h"
     19 #include "unicode/utf16.h"
     20 #include "rbt_set.h"
     21 #include "rbt_rule.h"
     22 #include "cmemory.h"
     23 #include "putilimp.h"
     24 
     25 U_CDECL_BEGIN
     26 static void U_CALLCONV _deleteRule(void *rule) {
     27     delete (icu::TransliterationRule *)rule;
     28 }
     29 U_CDECL_END
     30 
     31 //----------------------------------------------------------------------
     32 // BEGIN Debugging support
     33 //----------------------------------------------------------------------
     34 
     35 // #define DEBUG_RBT
     36 
     37 #ifdef DEBUG_RBT
     38 #include <stdio.h>
     39 #include "charstr.h"
     40 
     41 /**
     42  * @param appendTo result is appended to this param.
     43  * @param input the string being transliterated
     44  * @param pos the index struct
     45  */
     46 static UnicodeString& _formatInput(UnicodeString &appendTo,
     47                                    const UnicodeString& input,
     48                                    const UTransPosition& pos) {
     49     // Output a string of the form aaa{bbb|ccc|ddd}eee, where
     50     // the {} indicate the context start and limit, and the ||
     51     // indicate the start and limit.
     52     if (0 <= pos.contextStart &&
     53         pos.contextStart <= pos.start &&
     54         pos.start <= pos.limit &&
     55         pos.limit <= pos.contextLimit &&
     56         pos.contextLimit <= input.length()) {
     57 
     58         UnicodeString a, b, c, d, e;
     59         input.extractBetween(0, pos.contextStart, a);
     60         input.extractBetween(pos.contextStart, pos.start, b);
     61         input.extractBetween(pos.start, pos.limit, c);
     62         input.extractBetween(pos.limit, pos.contextLimit, d);
     63         input.extractBetween(pos.contextLimit, input.length(), e);
     64         appendTo.append(a).append((UChar)123/*{*/).append(b).
     65             append((UChar)124/*|*/).append(c).append((UChar)124/*|*/).append(d).
     66             append((UChar)125/*}*/).append(e);
     67     } else {
     68         appendTo.append("INVALID UTransPosition");
     69         //appendTo.append((UnicodeString)"INVALID UTransPosition {cs=" +
     70         //                pos.contextStart + ", s=" + pos.start + ", l=" +
     71         //                pos.limit + ", cl=" + pos.contextLimit + "} on " +
     72         //                input);
     73     }
     74     return appendTo;
     75 }
     76 
     77 // Append a hex string to the target
     78 UnicodeString& _appendHex(uint32_t number,
     79                           int32_t digits,
     80                           UnicodeString& target) {
     81     static const UChar digitString[] = {
     82         0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39,
     83         0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0
     84     };
     85     while (digits--) {
     86         target += digitString[(number >> (digits*4)) & 0xF];
     87     }
     88     return target;
     89 }
     90 
     91 // Replace nonprintable characters with unicode escapes
     92 UnicodeString& _escape(const UnicodeString &source,
     93                        UnicodeString &target) {
     94     for (int32_t i = 0; i < source.length(); ) {
     95         UChar32 ch = source.char32At(i);
     96         i += U16_LENGTH(ch);
     97         if (ch < 0x09 || (ch > 0x0A && ch < 0x20)|| ch > 0x7E) {
     98             if (ch <= 0xFFFF) {
     99                 target += "\\u";
    100                 _appendHex(ch, 4, target);
    101             } else {
    102                 target += "\\U";
    103                 _appendHex(ch, 8, target);
    104             }
    105         } else {
    106             target += ch;
    107         }
    108     }
    109     return target;
    110 }
    111 
    112 inline void _debugOut(const char* msg, TransliterationRule* rule,
    113                       const Replaceable& theText, UTransPosition& pos) {
    114     UnicodeString buf(msg, "");
    115     if (rule) {
    116         UnicodeString r;
    117         rule->toRule(r, TRUE);
    118         buf.append((UChar)32).append(r);
    119     }
    120     buf.append(UnicodeString(" => ", ""));
    121     UnicodeString* text = (UnicodeString*)&theText;
    122     _formatInput(buf, *text, pos);
    123     UnicodeString esc;
    124     _escape(buf, esc);
    125     CharString cbuf(esc);
    126     printf("%s\n", (const char*) cbuf);
    127 }
    128 
    129 #else
    130 #define _debugOut(msg, rule, theText, pos)
    131 #endif
    132 
    133 //----------------------------------------------------------------------
    134 // END Debugging support
    135 //----------------------------------------------------------------------
    136 
    137 // Fill the precontext and postcontext with the patterns of the rules
    138 // that are masking one another.
    139 static void maskingError(const icu::TransliterationRule& rule1,
    140                          const icu::TransliterationRule& rule2,
    141                          UParseError& parseError) {
    142     icu::UnicodeString r;
    143     int32_t len;
    144 
    145     parseError.line = parseError.offset = -1;
    146 
    147     // for pre-context
    148     rule1.toRule(r, FALSE);
    149     len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1);
    150     r.extract(0, len, parseError.preContext);
    151     parseError.preContext[len] = 0;
    152 
    153     //for post-context
    154     r.truncate(0);
    155     rule2.toRule(r, FALSE);
    156     len = uprv_min(r.length(), U_PARSE_CONTEXT_LEN-1);
    157     r.extract(0, len, parseError.postContext);
    158     parseError.postContext[len] = 0;
    159 }
    160 
    161 U_NAMESPACE_BEGIN
    162 
    163 /**
    164  * Construct a new empty rule set.
    165  */
    166 TransliterationRuleSet::TransliterationRuleSet(UErrorCode& status) : UMemory() {
    167     ruleVector = new UVector(&_deleteRule, NULL, status);
    168     if (U_FAILURE(status)) {
    169         return;
    170     }
    171     if (ruleVector == NULL) {
    172         status = U_MEMORY_ALLOCATION_ERROR;
    173     }
    174     rules = NULL;
    175     maxContextLength = 0;
    176 }
    177 
    178 /**
    179  * Copy constructor.
    180  */
    181 TransliterationRuleSet::TransliterationRuleSet(const TransliterationRuleSet& other) :
    182     UMemory(other),
    183     ruleVector(0),
    184     rules(0),
    185     maxContextLength(other.maxContextLength) {
    186 
    187     int32_t i, len;
    188     uprv_memcpy(index, other.index, sizeof(index));
    189     UErrorCode status = U_ZERO_ERROR;
    190     ruleVector = new UVector(&_deleteRule, NULL, status);
    191     if (other.ruleVector != 0 && ruleVector != 0 && U_SUCCESS(status)) {
    192         len = other.ruleVector->size();
    193         for (i=0; i<len && U_SUCCESS(status); ++i) {
    194             TransliterationRule *tempTranslitRule = new TransliterationRule(*(TransliterationRule*)other.ruleVector->elementAt(i));
    195             // Null pointer test
    196             if (tempTranslitRule == NULL) {
    197                 status = U_MEMORY_ALLOCATION_ERROR;
    198                 break;
    199             }
    200             ruleVector->addElement(tempTranslitRule, status);
    201             if (U_FAILURE(status)) {
    202                 break;
    203             }
    204         }
    205     }
    206     if (other.rules != 0 && U_SUCCESS(status)) {
    207         UParseError p;
    208         freeze(p, status);
    209     }
    210 }
    211 
    212 /**
    213  * Destructor.
    214  */
    215 TransliterationRuleSet::~TransliterationRuleSet() {
    216     delete ruleVector; // This deletes the contained rules
    217     uprv_free(rules);
    218 }
    219 
    220 void TransliterationRuleSet::setData(const TransliterationRuleData* d) {
    221     /**
    222      * We assume that the ruleset has already been frozen.
    223      */
    224     int32_t len = index[256]; // see freeze()
    225     for (int32_t i=0; i<len; ++i) {
    226         rules[i]->setData(d);
    227     }
    228 }
    229 
    230 /**
    231  * Return the maximum context length.
    232  * @return the length of the longest preceding context.
    233  */
    234 int32_t TransliterationRuleSet::getMaximumContextLength(void) const {
    235     return maxContextLength;
    236 }
    237 
    238 /**
    239  * Add a rule to this set.  Rules are added in order, and order is
    240  * significant.  The last call to this method must be followed by
    241  * a call to <code>freeze()</code> before the rule set is used.
    242  *
    243  * <p>If freeze() has already been called, calling addRule()
    244  * unfreezes the rules, and freeze() must be called again.
    245  *
    246  * @param adoptedRule the rule to add
    247  */
    248 void TransliterationRuleSet::addRule(TransliterationRule* adoptedRule,
    249                                      UErrorCode& status) {
    250     if (U_FAILURE(status)) {
    251         delete adoptedRule;
    252         return;
    253     }
    254     ruleVector->addElement(adoptedRule, status);
    255 
    256     int32_t len;
    257     if ((len = adoptedRule->getContextLength()) > maxContextLength) {
    258         maxContextLength = len;
    259     }
    260 
    261     uprv_free(rules);
    262     rules = 0;
    263 }
    264 
    265 /**
    266  * Check this for masked rules and index it to optimize performance.
    267  * The sequence of operations is: (1) add rules to a set using
    268  * <code>addRule()</code>; (2) freeze the set using
    269  * <code>freeze()</code>; (3) use the rule set.  If
    270  * <code>addRule()</code> is called after calling this method, it
    271  * invalidates this object, and this method must be called again.
    272  * That is, <code>freeze()</code> may be called multiple times,
    273  * although for optimal performance it shouldn't be.
    274  */
    275 void TransliterationRuleSet::freeze(UParseError& parseError,UErrorCode& status) {
    276     /* Construct the rule array and index table.  We reorder the
    277      * rules by sorting them into 256 bins.  Each bin contains all
    278      * rules matching the index value for that bin.  A rule
    279      * matches an index value if string whose first key character
    280      * has a low byte equal to the index value can match the rule.
    281      *
    282      * Each bin contains zero or more rules, in the same order
    283      * they were found originally.  However, the total rules in
    284      * the bins may exceed the number in the original vector,
    285      * since rules that have a variable as their first key
    286      * character will generally fall into more than one bin.
    287      *
    288      * That is, each bin contains all rules that either have that
    289      * first index value as their first key character, or have
    290      * a set containing the index value as their first character.
    291      */
    292     int32_t n = ruleVector->size();
    293     int32_t j;
    294     int16_t x;
    295     UVector v(2*n, status); // heuristic; adjust as needed
    296 
    297     if (U_FAILURE(status)) {
    298         return;
    299     }
    300 
    301     /* Precompute the index values.  This saves a LOT of time.
    302      * Be careful not to call malloc(0).
    303      */
    304     int16_t* indexValue = (int16_t*) uprv_malloc( sizeof(int16_t) * (n > 0 ? n : 1) );
    305     /* test for NULL */
    306     if (indexValue == 0) {
    307         status = U_MEMORY_ALLOCATION_ERROR;
    308         return;
    309     }
    310     for (j=0; j<n; ++j) {
    311         TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j);
    312         indexValue[j] = r->getIndexValue();
    313     }
    314     for (x=0; x<256; ++x) {
    315         index[x] = v.size();
    316         for (j=0; j<n; ++j) {
    317             if (indexValue[j] >= 0) {
    318                 if (indexValue[j] == x) {
    319                     v.addElement(ruleVector->elementAt(j), status);
    320                 }
    321             } else {
    322                 // If the indexValue is < 0, then the first key character is
    323                 // a set, and we must use the more time-consuming
    324                 // matchesIndexValue check.  In practice this happens
    325                 // rarely, so we seldom tread this code path.
    326                 TransliterationRule* r = (TransliterationRule*) ruleVector->elementAt(j);
    327                 if (r->matchesIndexValue((uint8_t)x)) {
    328                     v.addElement(r, status);
    329                 }
    330             }
    331         }
    332     }
    333     uprv_free(indexValue);
    334     index[256] = v.size();
    335 
    336     /* Freeze things into an array.
    337      */
    338     uprv_free(rules); // Contains alias pointers
    339 
    340     /* You can't do malloc(0)! */
    341     if (v.size() == 0) {
    342         rules = NULL;
    343         return;
    344     }
    345     rules = (TransliterationRule **)uprv_malloc(v.size() * sizeof(TransliterationRule *));
    346     /* test for NULL */
    347     if (rules == 0) {
    348         status = U_MEMORY_ALLOCATION_ERROR;
    349         return;
    350     }
    351     for (j=0; j<v.size(); ++j) {
    352         rules[j] = (TransliterationRule*) v.elementAt(j);
    353     }
    354 
    355     // TODO Add error reporting that indicates the rules that
    356     //      are being masked.
    357     //UnicodeString errors;
    358 
    359     /* Check for masking.  This is MUCH faster than our old check,
    360      * which was each rule against each following rule, since we
    361      * only have to check for masking within each bin now.  It's
    362      * 256*O(n2^2) instead of O(n1^2), where n1 is the total rule
    363      * count, and n2 is the per-bin rule count.  But n2<<n1, so
    364      * it's a big win.
    365      */
    366     for (x=0; x<256; ++x) {
    367         for (j=index[x]; j<index[x+1]-1; ++j) {
    368             TransliterationRule* r1 = rules[j];
    369             for (int32_t k=j+1; k<index[x+1]; ++k) {
    370                 TransliterationRule* r2 = rules[k];
    371                 if (r1->masks(*r2)) {
    372 //|                 if (errors == null) {
    373 //|                     errors = new StringBuffer();
    374 //|                 } else {
    375 //|                     errors.append("\n");
    376 //|                 }
    377 //|                 errors.append("Rule " + r1 + " masks " + r2);
    378                     status = U_RULE_MASK_ERROR;
    379                     maskingError(*r1, *r2, parseError);
    380                     return;
    381                 }
    382             }
    383         }
    384     }
    385 
    386     //if (errors != null) {
    387     //    throw new IllegalArgumentException(errors.toString());
    388     //}
    389 }
    390 
    391 /**
    392  * Transliterate the given text with the given UTransPosition
    393  * indices.  Return TRUE if the transliteration should continue
    394  * or FALSE if it should halt (because of a U_PARTIAL_MATCH match).
    395  * Note that FALSE is only ever returned if isIncremental is TRUE.
    396  * @param text the text to be transliterated
    397  * @param pos the position indices, which will be updated
    398  * @param incremental if TRUE, assume new text may be inserted
    399  * at index.limit, and return FALSE if thre is a partial match.
    400  * @return TRUE unless a U_PARTIAL_MATCH has been obtained,
    401  * indicating that transliteration should stop until more text
    402  * arrives.
    403  */
    404 UBool TransliterationRuleSet::transliterate(Replaceable& text,
    405                                             UTransPosition& pos,
    406                                             UBool incremental) {
    407     int16_t indexByte = (int16_t) (text.char32At(pos.start) & 0xFF);
    408     for (int32_t i=index[indexByte]; i<index[indexByte+1]; ++i) {
    409         UMatchDegree m = rules[i]->matchAndReplace(text, pos, incremental);
    410         switch (m) {
    411         case U_MATCH:
    412             _debugOut("match", rules[i], text, pos);
    413             return TRUE;
    414         case U_PARTIAL_MATCH:
    415             _debugOut("partial match", rules[i], text, pos);
    416             return FALSE;
    417         default: /* Ram: added default to make GCC happy */
    418             break;
    419         }
    420     }
    421     // No match or partial match from any rule
    422     pos.start += U16_LENGTH(text.char32At(pos.start));
    423     _debugOut("no match", NULL, text, pos);
    424     return TRUE;
    425 }
    426 
    427 /**
    428  * Create rule strings that represents this rule set.
    429  */
    430 UnicodeString& TransliterationRuleSet::toRules(UnicodeString& ruleSource,
    431                                                UBool escapeUnprintable) const {
    432     int32_t i;
    433     int32_t count = ruleVector->size();
    434     ruleSource.truncate(0);
    435     for (i=0; i<count; ++i) {
    436         if (i != 0) {
    437             ruleSource.append((UChar) 0x000A /*\n*/);
    438         }
    439         TransliterationRule *r =
    440             (TransliterationRule*) ruleVector->elementAt(i);
    441         r->toRule(ruleSource, escapeUnprintable);
    442     }
    443     return ruleSource;
    444 }
    445 
    446 /**
    447  * Return the set of all characters that may be modified
    448  * (getTarget=false) or emitted (getTarget=true) by this set.
    449  */
    450 UnicodeSet& TransliterationRuleSet::getSourceTargetSet(UnicodeSet& result,
    451                                UBool getTarget) const
    452 {
    453     result.clear();
    454     int32_t count = ruleVector->size();
    455     for (int32_t i=0; i<count; ++i) {
    456         TransliterationRule* r =
    457             (TransliterationRule*) ruleVector->elementAt(i);
    458         if (getTarget) {
    459             r->addTargetSetTo(result);
    460         } else {
    461             r->addSourceSetTo(result);
    462         }
    463     }
    464     return result;
    465 }
    466 
    467 U_NAMESPACE_END
    468 
    469 #endif /* #if !UCONFIG_NO_TRANSLITERATION */
    470