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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef BASE_SYNC_SOCKET_H_
      6 #define BASE_SYNC_SOCKET_H_
      7 
      8 // A socket abstraction used for sending and receiving plain
      9 // data.  Because the receiving is blocking, they can be used to perform
     10 // rudimentary cross-process synchronization with low latency.
     11 
     12 #include <stddef.h>
     13 
     14 #include "base/base_export.h"
     15 #include "base/compiler_specific.h"
     16 #include "base/macros.h"
     17 #include "base/process/process_handle.h"
     18 #include "base/synchronization/waitable_event.h"
     19 #include "base/time/time.h"
     20 #include "build/build_config.h"
     21 
     22 #if defined(OS_WIN)
     23 #include <windows.h>
     24 #endif
     25 #include <sys/types.h>
     26 
     27 #if defined(OS_POSIX)
     28 #include "base/file_descriptor_posix.h"
     29 #endif
     30 
     31 namespace base {
     32 
     33 class BASE_EXPORT SyncSocket {
     34  public:
     35 #if defined(OS_WIN)
     36   typedef HANDLE Handle;
     37   typedef Handle TransitDescriptor;
     38 #else
     39   typedef int Handle;
     40   typedef FileDescriptor TransitDescriptor;
     41 #endif
     42   static const Handle kInvalidHandle;
     43 
     44   SyncSocket();
     45 
     46   // Creates a SyncSocket from a Handle.  Used in transport.
     47   explicit SyncSocket(Handle handle) : handle_(handle)  {}
     48   virtual ~SyncSocket();
     49 
     50   // Initializes and connects a pair of sockets.
     51   // |socket_a| and |socket_b| must not hold a valid handle.  Upon successful
     52   // return, the sockets will both be valid and connected.
     53   static bool CreatePair(SyncSocket* socket_a, SyncSocket* socket_b);
     54 
     55   // Returns |Handle| wrapped in a |TransitDescriptor|.
     56   static Handle UnwrapHandle(const TransitDescriptor& descriptor);
     57 
     58   // Prepares a |TransitDescriptor| which wraps |Handle| used for transit.
     59   // This is used to prepare the underlying shared resource before passing back
     60   // the handle to be used by the peer process.
     61   bool PrepareTransitDescriptor(ProcessHandle peer_process_handle,
     62                                 TransitDescriptor* descriptor);
     63 
     64   // Closes the SyncSocket.  Returns true on success, false on failure.
     65   virtual bool Close();
     66 
     67   // Sends the message to the remote peer of the SyncSocket.
     68   // Note it is not safe to send messages from the same socket handle by
     69   // multiple threads simultaneously.
     70   // buffer is a pointer to the data to send.
     71   // length is the length of the data to send (must be non-zero).
     72   // Returns the number of bytes sent, or 0 upon failure.
     73   virtual size_t Send(const void* buffer, size_t length);
     74 
     75   // Receives a message from an SyncSocket.
     76   // buffer is a pointer to the buffer to receive data.
     77   // length is the number of bytes of data to receive (must be non-zero).
     78   // Returns the number of bytes received, or 0 upon failure.
     79   virtual size_t Receive(void* buffer, size_t length);
     80 
     81   // Same as Receive() but only blocks for data until |timeout| has elapsed or
     82   // |buffer| |length| is exhausted.  Currently only timeouts less than one
     83   // second are allowed.  Return the amount of data read.
     84   virtual size_t ReceiveWithTimeout(void* buffer,
     85                                     size_t length,
     86                                     TimeDelta timeout);
     87 
     88   // Returns the number of bytes available. If non-zero, Receive() will not
     89   // not block when called.
     90   virtual size_t Peek();
     91 
     92   // Extracts the contained handle.  Used for transferring between
     93   // processes.
     94   Handle handle() const { return handle_; }
     95 
     96  protected:
     97   Handle handle_;
     98 
     99  private:
    100   DISALLOW_COPY_AND_ASSIGN(SyncSocket);
    101 };
    102 
    103 // Derives from SyncSocket and adds support for shutting down the socket from
    104 // another thread while a blocking Receive or Send is being done from the
    105 // thread that owns the socket.
    106 class BASE_EXPORT CancelableSyncSocket : public SyncSocket {
    107  public:
    108   CancelableSyncSocket();
    109   explicit CancelableSyncSocket(Handle handle);
    110   ~CancelableSyncSocket() override {}
    111 
    112   // Initializes a pair of cancelable sockets.  See documentation for
    113   // SyncSocket::CreatePair for more details.
    114   static bool CreatePair(CancelableSyncSocket* socket_a,
    115                          CancelableSyncSocket* socket_b);
    116 
    117   // A way to shut down a socket even if another thread is currently performing
    118   // a blocking Receive or Send.
    119   bool Shutdown();
    120 
    121 #if defined(OS_WIN)
    122   // Since the Linux and Mac implementations actually use a socket, shutting
    123   // them down from another thread is pretty simple - we can just call
    124   // shutdown().  However, the Windows implementation relies on named pipes
    125   // and there isn't a way to cancel a blocking synchronous Read that is
    126   // supported on <Vista. So, for Windows only, we override these
    127   // SyncSocket methods in order to support shutting down the 'socket'.
    128   bool Close() override;
    129   size_t Receive(void* buffer, size_t length) override;
    130   size_t ReceiveWithTimeout(void* buffer,
    131                             size_t length,
    132                             TimeDelta timeout) override;
    133 #endif
    134 
    135   // Send() is overridden to catch cases where the remote end is not responding
    136   // and we fill the local socket buffer. When the buffer is full, this
    137   // implementation of Send() will not block indefinitely as
    138   // SyncSocket::Send will, but instead return 0, as no bytes could be sent.
    139   // Note that the socket will not be closed in this case.
    140   size_t Send(const void* buffer, size_t length) override;
    141 
    142  private:
    143 #if defined(OS_WIN)
    144   WaitableEvent shutdown_event_;
    145   WaitableEvent file_operation_;
    146 #endif
    147   DISALLOW_COPY_AND_ASSIGN(CancelableSyncSocket);
    148 };
    149 
    150 #if defined(OS_WIN) && !defined(COMPONENT_BUILD)
    151 // TODO(cpu): remove this once chrome is split in two dlls.
    152 __declspec(selectany)
    153     const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE;
    154 #endif
    155 
    156 }  // namespace base
    157 
    158 #endif  // BASE_SYNC_SOCKET_H_
    159