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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "base/sync_socket.h"
      6 
      7 #include <errno.h>
      8 #include <fcntl.h>
      9 #include <limits.h>
     10 #include <stddef.h>
     11 #include <stdio.h>
     12 #include <sys/ioctl.h>
     13 #include <sys/socket.h>
     14 #include <sys/types.h>
     15 
     16 #if defined(OS_SOLARIS)
     17 #include <sys/filio.h>
     18 #endif
     19 
     20 #include "base/files/file_util.h"
     21 #include "base/logging.h"
     22 #include "base/threading/thread_restrictions.h"
     23 #include "build/build_config.h"
     24 
     25 namespace base {
     26 
     27 namespace {
     28 // To avoid users sending negative message lengths to Send/Receive
     29 // we clamp message lengths, which are size_t, to no more than INT_MAX.
     30 const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);
     31 
     32 // Writes |length| of |buffer| into |handle|.  Returns the number of bytes
     33 // written or zero on error.  |length| must be greater than 0.
     34 size_t SendHelper(SyncSocket::Handle handle,
     35                   const void* buffer,
     36                   size_t length) {
     37   DCHECK_GT(length, 0u);
     38   DCHECK_LE(length, kMaxMessageLength);
     39   DCHECK_NE(handle, SyncSocket::kInvalidHandle);
     40   const char* charbuffer = static_cast<const char*>(buffer);
     41   return WriteFileDescriptor(handle, charbuffer, length)
     42              ? static_cast<size_t>(length)
     43              : 0;
     44 }
     45 
     46 bool CloseHandle(SyncSocket::Handle handle) {
     47   if (handle != SyncSocket::kInvalidHandle && close(handle) < 0) {
     48     DPLOG(ERROR) << "close";
     49     return false;
     50   }
     51 
     52   return true;
     53 }
     54 
     55 }  // namespace
     56 
     57 const SyncSocket::Handle SyncSocket::kInvalidHandle = -1;
     58 
     59 SyncSocket::SyncSocket() : handle_(kInvalidHandle) {}
     60 
     61 SyncSocket::~SyncSocket() {
     62   Close();
     63 }
     64 
     65 // static
     66 bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
     67   DCHECK_NE(socket_a, socket_b);
     68   DCHECK_EQ(socket_a->handle_, kInvalidHandle);
     69   DCHECK_EQ(socket_b->handle_, kInvalidHandle);
     70 
     71 #if defined(OS_MACOSX)
     72   int nosigpipe = 1;
     73 #endif  // defined(OS_MACOSX)
     74 
     75   Handle handles[2] = { kInvalidHandle, kInvalidHandle };
     76   if (socketpair(AF_UNIX, SOCK_STREAM, 0, handles) != 0) {
     77     CloseHandle(handles[0]);
     78     CloseHandle(handles[1]);
     79     return false;
     80   }
     81 
     82 #if defined(OS_MACOSX)
     83   // On OSX an attempt to read or write to a closed socket may generate a
     84   // SIGPIPE rather than returning -1.  setsockopt will shut this off.
     85   if (0 != setsockopt(handles[0], SOL_SOCKET, SO_NOSIGPIPE,
     86                       &nosigpipe, sizeof nosigpipe) ||
     87       0 != setsockopt(handles[1], SOL_SOCKET, SO_NOSIGPIPE,
     88                       &nosigpipe, sizeof nosigpipe)) {
     89     CloseHandle(handles[0]);
     90     CloseHandle(handles[1]);
     91     return false;
     92   }
     93 #endif
     94 
     95   // Copy the handles out for successful return.
     96   socket_a->handle_ = handles[0];
     97   socket_b->handle_ = handles[1];
     98 
     99   return true;
    100 }
    101 
    102 // static
    103 SyncSocket::Handle SyncSocket::UnwrapHandle(
    104     const TransitDescriptor& descriptor) {
    105   return descriptor.fd;
    106 }
    107 
    108 bool SyncSocket::PrepareTransitDescriptor(ProcessHandle peer_process_handle,
    109                                           TransitDescriptor* descriptor) {
    110   descriptor->fd = handle();
    111   descriptor->auto_close = false;
    112   return descriptor->fd != kInvalidHandle;
    113 }
    114 
    115 bool SyncSocket::Close() {
    116   const bool retval = CloseHandle(handle_);
    117   handle_ = kInvalidHandle;
    118   return retval;
    119 }
    120 
    121 size_t SyncSocket::Send(const void* buffer, size_t length) {
    122   ThreadRestrictions::AssertIOAllowed();
    123   return SendHelper(handle_, buffer, length);
    124 }
    125 
    126 size_t SyncSocket::Receive(void* buffer, size_t length) {
    127   ThreadRestrictions::AssertIOAllowed();
    128   DCHECK_GT(length, 0u);
    129   DCHECK_LE(length, kMaxMessageLength);
    130   DCHECK_NE(handle_, kInvalidHandle);
    131   char* charbuffer = static_cast<char*>(buffer);
    132   if (ReadFromFD(handle_, charbuffer, length))
    133     return length;
    134   return 0;
    135 }
    136 
    137 size_t SyncSocket::ReceiveWithTimeout(void* buffer,
    138                                       size_t length,
    139                                       TimeDelta timeout) {
    140   ThreadRestrictions::AssertIOAllowed();
    141   DCHECK_GT(length, 0u);
    142   DCHECK_LE(length, kMaxMessageLength);
    143   DCHECK_NE(handle_, kInvalidHandle);
    144 
    145   // TODO(dalecurtis): There's an undiagnosed issue on OSX where we're seeing
    146   // large numbers of open files which prevents select() from being used.  In
    147   // this case, the best we can do is Peek() to see if we can Receive() now or
    148   // return a timeout error (0) if not.  See http://crbug.com/314364.
    149   if (handle_ >= FD_SETSIZE)
    150     return Peek() < length ? 0 : Receive(buffer, length);
    151 
    152   // Only timeouts greater than zero and less than one second are allowed.
    153   DCHECK_GT(timeout.InMicroseconds(), 0);
    154   DCHECK_LT(timeout.InMicroseconds(),
    155             base::TimeDelta::FromSeconds(1).InMicroseconds());
    156 
    157   // Track the start time so we can reduce the timeout as data is read.
    158   TimeTicks start_time = TimeTicks::Now();
    159   const TimeTicks finish_time = start_time + timeout;
    160 
    161   fd_set read_fds;
    162   size_t bytes_read_total;
    163   for (bytes_read_total = 0;
    164        bytes_read_total < length && timeout.InMicroseconds() > 0;
    165        timeout = finish_time - base::TimeTicks::Now()) {
    166     FD_ZERO(&read_fds);
    167     FD_SET(handle_, &read_fds);
    168 
    169     // Wait for data to become available.
    170     struct timeval timeout_struct =
    171         { 0, static_cast<suseconds_t>(timeout.InMicroseconds()) };
    172     const int select_result =
    173         select(handle_ + 1, &read_fds, NULL, NULL, &timeout_struct);
    174     // Handle EINTR manually since we need to update the timeout value.
    175     if (select_result == -1 && errno == EINTR)
    176       continue;
    177     if (select_result <= 0)
    178       return bytes_read_total;
    179 
    180     // select() only tells us that data is ready for reading, not how much.  We
    181     // must Peek() for the amount ready for reading to avoid blocking.
    182     DCHECK(FD_ISSET(handle_, &read_fds));
    183     const size_t bytes_to_read = std::min(Peek(), length - bytes_read_total);
    184 
    185     // There may be zero bytes to read if the socket at the other end closed.
    186     if (!bytes_to_read)
    187       return bytes_read_total;
    188 
    189     const size_t bytes_received =
    190         Receive(static_cast<char*>(buffer) + bytes_read_total, bytes_to_read);
    191     bytes_read_total += bytes_received;
    192     if (bytes_received != bytes_to_read)
    193       return bytes_read_total;
    194   }
    195 
    196   return bytes_read_total;
    197 }
    198 
    199 size_t SyncSocket::Peek() {
    200   DCHECK_NE(handle_, kInvalidHandle);
    201   int number_chars = 0;
    202   if (ioctl(handle_, FIONREAD, &number_chars) == -1) {
    203     // If there is an error in ioctl, signal that the channel would block.
    204     return 0;
    205   }
    206   DCHECK_GE(number_chars, 0);
    207   return number_chars;
    208 }
    209 
    210 CancelableSyncSocket::CancelableSyncSocket() {}
    211 CancelableSyncSocket::CancelableSyncSocket(Handle handle)
    212     : SyncSocket(handle) {
    213 }
    214 
    215 bool CancelableSyncSocket::Shutdown() {
    216   DCHECK_NE(handle_, kInvalidHandle);
    217   return HANDLE_EINTR(shutdown(handle_, SHUT_RDWR)) >= 0;
    218 }
    219 
    220 size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
    221   DCHECK_GT(length, 0u);
    222   DCHECK_LE(length, kMaxMessageLength);
    223   DCHECK_NE(handle_, kInvalidHandle);
    224 
    225   const int flags = fcntl(handle_, F_GETFL);
    226   if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    227     // Set the socket to non-blocking mode for sending if its original mode
    228     // is blocking.
    229     fcntl(handle_, F_SETFL, flags | O_NONBLOCK);
    230   }
    231 
    232   const size_t len = SendHelper(handle_, buffer, length);
    233 
    234   if (flags != -1 && (flags & O_NONBLOCK) == 0) {
    235     // Restore the original flags.
    236     fcntl(handle_, F_SETFL, flags);
    237   }
    238 
    239   return len;
    240 }
    241 
    242 // static
    243 bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
    244                                       CancelableSyncSocket* socket_b) {
    245   return SyncSocket::CreatePair(socket_a, socket_b);
    246 }
    247 
    248 }  // namespace base
    249