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      1 /*
      2  * Copyright (C) 2013 Red Hat
      3  * Author: Rob Clark <robdclark (at) gmail.com>
      4  *
      5  * Permission is hereby granted, free of charge, to any person obtaining a
      6  * copy of this software and associated documentation files (the "Software"),
      7  * to deal in the Software without restriction, including without limitation
      8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
      9  * and/or sell copies of the Software, and to permit persons to whom the
     10  * Software is furnished to do so, subject to the following conditions:
     11  *
     12  * The above copyright notice and this permission notice (including the next
     13  * paragraph) shall be included in all copies or substantial portions of the
     14  * Software.
     15  *
     16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
     17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
     18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
     19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
     20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
     21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
     22  * SOFTWARE.
     23  */
     24 
     25 #ifndef __MSM_DRM_H__
     26 #define __MSM_DRM_H__
     27 
     28 #include <stddef.h>
     29 #include "drm.h"
     30 
     31 #if defined(__cplusplus)
     32 extern "C" {
     33 #endif
     34 
     35 /* Please note that modifications to all structs defined here are
     36  * subject to backwards-compatibility constraints:
     37  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
     38  *     user/kernel compatibility
     39  *  2) Keep fields aligned to their size
     40  *  3) Because of how drm_ioctl() works, we can add new fields at
     41  *     the end of an ioctl if some care is taken: drm_ioctl() will
     42  *     zero out the new fields at the tail of the ioctl, so a zero
     43  *     value should have a backwards compatible meaning.  And for
     44  *     output params, userspace won't see the newly added output
     45  *     fields.. so that has to be somehow ok.
     46  */
     47 
     48 #define MSM_PIPE_NONE        0x00
     49 #define MSM_PIPE_2D0         0x01
     50 #define MSM_PIPE_2D1         0x02
     51 #define MSM_PIPE_3D0         0x10
     52 
     53 /* The pipe-id just uses the lower bits, so can be OR'd with flags in
     54  * the upper 16 bits (which could be extended further, if needed, maybe
     55  * we extend/overload the pipe-id some day to deal with multiple rings,
     56  * but even then I don't think we need the full lower 16 bits).
     57  */
     58 #define MSM_PIPE_ID_MASK     0xffff
     59 #define MSM_PIPE_ID(x)       ((x) & MSM_PIPE_ID_MASK)
     60 #define MSM_PIPE_FLAGS(x)    ((x) & ~MSM_PIPE_ID_MASK)
     61 
     62 /* timeouts are specified in clock-monotonic absolute times (to simplify
     63  * restarting interrupted ioctls).  The following struct is logically the
     64  * same as 'struct timespec' but 32/64b ABI safe.
     65  */
     66 struct drm_msm_timespec {
     67 	__s64 tv_sec;          /* seconds */
     68 	__s64 tv_nsec;         /* nanoseconds */
     69 };
     70 
     71 #define MSM_PARAM_GPU_ID     0x01
     72 #define MSM_PARAM_GMEM_SIZE  0x02
     73 #define MSM_PARAM_CHIP_ID    0x03
     74 #define MSM_PARAM_MAX_FREQ   0x04
     75 #define MSM_PARAM_TIMESTAMP  0x05
     76 
     77 struct drm_msm_param {
     78 	__u32 pipe;           /* in, MSM_PIPE_x */
     79 	__u32 param;          /* in, MSM_PARAM_x */
     80 	__u64 value;          /* out (get_param) or in (set_param) */
     81 };
     82 
     83 /*
     84  * GEM buffers:
     85  */
     86 
     87 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
     88 #define MSM_BO_GPU_READONLY  0x00000002
     89 #define MSM_BO_CACHE_MASK    0x000f0000
     90 /* cache modes */
     91 #define MSM_BO_CACHED        0x00010000
     92 #define MSM_BO_WC            0x00020000
     93 #define MSM_BO_UNCACHED      0x00040000
     94 
     95 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
     96                               MSM_BO_GPU_READONLY | \
     97                               MSM_BO_CACHED | \
     98                               MSM_BO_WC | \
     99                               MSM_BO_UNCACHED)
    100 
    101 struct drm_msm_gem_new {
    102 	__u64 size;           /* in */
    103 	__u32 flags;          /* in, mask of MSM_BO_x */
    104 	__u32 handle;         /* out */
    105 };
    106 
    107 struct drm_msm_gem_info {
    108 	__u32 handle;         /* in */
    109 	__u32 pad;
    110 	__u64 offset;         /* out, offset to pass to mmap() */
    111 };
    112 
    113 #define MSM_PREP_READ        0x01
    114 #define MSM_PREP_WRITE       0x02
    115 #define MSM_PREP_NOSYNC      0x04
    116 
    117 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
    118 
    119 struct drm_msm_gem_cpu_prep {
    120 	__u32 handle;         /* in */
    121 	__u32 op;             /* in, mask of MSM_PREP_x */
    122 	struct drm_msm_timespec timeout;   /* in */
    123 };
    124 
    125 struct drm_msm_gem_cpu_fini {
    126 	__u32 handle;         /* in */
    127 };
    128 
    129 /*
    130  * Cmdstream Submission:
    131  */
    132 
    133 /* The value written into the cmdstream is logically:
    134  *
    135  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
    136  *
    137  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
    138  * with this by emit'ing two reloc entries with appropriate shift
    139  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
    140  *
    141  * NOTE that reloc's must be sorted by order of increasing submit_offset,
    142  * otherwise EINVAL.
    143  */
    144 struct drm_msm_gem_submit_reloc {
    145 	__u32 submit_offset;  /* in, offset from submit_bo */
    146 	__u32 or;             /* in, value OR'd with result */
    147 	__s32 shift;          /* in, amount of left shift (can be negative) */
    148 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
    149 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
    150 };
    151 
    152 /* submit-types:
    153  *   BUF - this cmd buffer is executed normally.
    154  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
    155  *      processed normally, but the kernel does not setup an IB to
    156  *      this buffer in the first-level ringbuffer
    157  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
    158  *      switch since the last SUBMIT ioctl
    159  */
    160 #define MSM_SUBMIT_CMD_BUF             0x0001
    161 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
    162 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
    163 struct drm_msm_gem_submit_cmd {
    164 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
    165 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
    166 	__u32 submit_offset;  /* in, offset into submit_bo */
    167 	__u32 size;           /* in, cmdstream size */
    168 	__u32 pad;
    169 	__u32 nr_relocs;      /* in, number of submit_reloc's */
    170 	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
    171 };
    172 
    173 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
    174  * cmdstream buffer(s) themselves or reloc entries) has one (and only
    175  * one) entry in the submit->bos[] table.
    176  *
    177  * As a optimization, the current buffer (gpu virtual address) can be
    178  * passed back through the 'presumed' field.  If on a subsequent reloc,
    179  * userspace passes back a 'presumed' address that is still valid,
    180  * then patching the cmdstream for this entry is skipped.  This can
    181  * avoid kernel needing to map/access the cmdstream bo in the common
    182  * case.
    183  */
    184 #define MSM_SUBMIT_BO_READ             0x0001
    185 #define MSM_SUBMIT_BO_WRITE            0x0002
    186 
    187 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
    188 
    189 struct drm_msm_gem_submit_bo {
    190 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
    191 	__u32 handle;         /* in, GEM handle */
    192 	__u64 presumed;       /* in/out, presumed buffer address */
    193 };
    194 
    195 /* Valid submit ioctl flags: */
    196 #define MSM_SUBMIT_NO_IMPLICIT   0x80000000 /* disable implicit sync */
    197 #define MSM_SUBMIT_FENCE_FD_IN   0x40000000 /* enable input fence_fd */
    198 #define MSM_SUBMIT_FENCE_FD_OUT  0x20000000 /* enable output fence_fd */
    199 #define MSM_SUBMIT_FLAGS                ( \
    200 		MSM_SUBMIT_NO_IMPLICIT   | \
    201 		MSM_SUBMIT_FENCE_FD_IN   | \
    202 		MSM_SUBMIT_FENCE_FD_OUT  | \
    203 		0)
    204 
    205 /* Each cmdstream submit consists of a table of buffers involved, and
    206  * one or more cmdstream buffers.  This allows for conditional execution
    207  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
    208  */
    209 struct drm_msm_gem_submit {
    210 	__u32 flags;          /* MSM_PIPE_x | MSM_SUBMIT_x */
    211 	__u32 fence;          /* out */
    212 	__u32 nr_bos;         /* in, number of submit_bo's */
    213 	__u32 nr_cmds;        /* in, number of submit_cmd's */
    214 	__u64 __user bos;     /* in, ptr to array of submit_bo's */
    215 	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
    216 	__s32 fence_fd;       /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */
    217 };
    218 
    219 /* The normal way to synchronize with the GPU is just to CPU_PREP on
    220  * a buffer if you need to access it from the CPU (other cmdstream
    221  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
    222  * handle the required synchronization under the hood).  This ioctl
    223  * mainly just exists as a way to implement the gallium pipe_fence
    224  * APIs without requiring a dummy bo to synchronize on.
    225  */
    226 struct drm_msm_wait_fence {
    227 	__u32 fence;          /* in */
    228 	__u32 pad;
    229 	struct drm_msm_timespec timeout;   /* in */
    230 };
    231 
    232 /* madvise provides a way to tell the kernel in case a buffers contents
    233  * can be discarded under memory pressure, which is useful for userspace
    234  * bo cache where we want to optimistically hold on to buffer allocate
    235  * and potential mmap, but allow the pages to be discarded under memory
    236  * pressure.
    237  *
    238  * Typical usage would involve madvise(DONTNEED) when buffer enters BO
    239  * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache.
    240  * In the WILLNEED case, 'retained' indicates to userspace whether the
    241  * backing pages still exist.
    242  */
    243 #define MSM_MADV_WILLNEED 0       /* backing pages are needed, status returned in 'retained' */
    244 #define MSM_MADV_DONTNEED 1       /* backing pages not needed */
    245 #define __MSM_MADV_PURGED 2       /* internal state */
    246 
    247 struct drm_msm_gem_madvise {
    248 	__u32 handle;         /* in, GEM handle */
    249 	__u32 madv;           /* in, MSM_MADV_x */
    250 	__u32 retained;       /* out, whether backing store still exists */
    251 };
    252 
    253 #define DRM_MSM_GET_PARAM              0x00
    254 /* placeholder:
    255 #define DRM_MSM_SET_PARAM              0x01
    256  */
    257 #define DRM_MSM_GEM_NEW                0x02
    258 #define DRM_MSM_GEM_INFO               0x03
    259 #define DRM_MSM_GEM_CPU_PREP           0x04
    260 #define DRM_MSM_GEM_CPU_FINI           0x05
    261 #define DRM_MSM_GEM_SUBMIT             0x06
    262 #define DRM_MSM_WAIT_FENCE             0x07
    263 #define DRM_MSM_GEM_MADVISE            0x08
    264 #define DRM_MSM_NUM_IOCTLS             0x09
    265 
    266 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
    267 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
    268 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
    269 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
    270 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
    271 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
    272 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
    273 #define DRM_IOCTL_MSM_GEM_MADVISE      DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise)
    274 
    275 #if defined(__cplusplus)
    276 }
    277 #endif
    278 
    279 #endif /* __MSM_DRM_H__ */
    280