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      1 0x12300000:      0x7a000002: PIPE_CONTROL
      2 0x12300004:      0x00100002:    no write, cs stall, stall at scoreboard, 
      3 0x12300008:      0x00000000:    
      4 0x1230000c:      0x00000000:    
      5 0x12300010:      0x7a000002: PIPE_CONTROL
      6 0x12300014:      0x00004000:    qword write, 
      7 0x12300018:      0x00000000:    
      8 0x1230001c:      0x00000000:    
      9 0x12300020:      0x69040000: 3DSTATE_PIPELINE_SELECT
     10 0x12300024:      0x790d0001: 3DSTATE_MULTISAMPLE
     11 0x12300028:      0x00000000:    dword 1
     12 0x1230002c:      0x00000000:    dword 2
     13 0x12300030:      0x78180000: 3DSTATE_SAMPLE_MASK
     14 0x12300034:      0x00000001:    dword 1
     15 0x12300038:      0x790b0002: 3DSTATE_GS_SVB_INDEX
     16 0x1230003c:      0x00000000:    dword 1
     17 0x12300040:      0x00000000:    dword 2
     18 0x12300044:      0xffffffff:    dword 3
     19 0x12300048:      0x790b0002: 3DSTATE_GS_SVB_INDEX
     20 0x1230004c:      0x20000000:    dword 1
     21 0x12300050:      0x00000000:    dword 2
     22 0x12300054:      0xffffffff:    dword 3
     23 0x12300058:      0x790b0002: 3DSTATE_GS_SVB_INDEX
     24 0x1230005c:      0x40000000:    dword 1
     25 0x12300060:      0x00000000:    dword 2
     26 0x12300064:      0xffffffff:    dword 3
     27 0x12300068:      0x790b0002: 3DSTATE_GS_SVB_INDEX
     28 0x1230006c:      0x60000000:    dword 1
     29 0x12300070:      0x00000000:    dword 2
     30 0x12300074:      0xffffffff:    dword 3
     31 0x12300078:      0x61020000: STATE_SIP
     32 0x1230007c:      0x00000000:    dword 1
     33 0x12300080:      0x680b0000: 3DSTATE_VF_STATISTICS
     34 0x12300084:      0x61010008: STATE_BASE_ADDRESS
     35 0x12300088:      0x00000001:    general state base address 0x00000000
     36 0x1230008c:      0x00000001:    surface state base address 0x00000000
     37 0x12300090:      0x00000001:    dynamic state base address 0x00000000
     38 0x12300094:      0x00000001:    indirect state base address 0x00000000
     39 0x12300098:      0x00000001:    instruction state base address 0x00000000
     40 0x1230009c:      0x00000001:    general state upper bound disabled
     41 0x123000a0:      0x00000001:    dynamic state upper bound disabled
     42 0x123000a4:      0x00000001:    indirect state upper bound disabled
     43 0x123000a8:      0x00000001:    instruction state upper bound disabled
     44 0x123000ac:      0x780d1c02: 3DSTATE_VIEWPORT_STATE_POINTERS
     45 0x123000b0:      0x00007fe0:    clip
     46 0x123000b4:      0x00007fc0:    sf
     47 0x123000b8:      0x00007fa0:    cc
     48 0x123000bc:      0x78050001: 3DSTATE_URB
     49 0x123000c0:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
     50 0x123000c4:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
     51 0x123000c8:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
     52 0x123000cc:      0x00007f81:    blend change 1
     53 0x123000d0:      0x00007f01:    depth stencil change 1
     54 0x123000d4:      0x00007f41:    cc change 1
     55 0x123000d8:      0x78021302: 3DSTATE_SAMPLER_STATE_POINTERS: VS mod 1, GS mod 1, PS mod 1
     56 0x123000dc:      0x00000000:    VS sampler state
     57 0x123000e0:      0x00000000:    GS sampler state
     58 0x123000e4:      0x00000000:    WM sampler state
     59 0x123000e8:      0x78150003: 3DSTATE_CONSTANT_VS_STATE
     60 0x123000ec:      0x00000000:    dword 1
     61 0x123000f0:      0x00000000:    dword 2
     62 0x123000f4:      0x00000000:    dword 3
     63 0x123000f8:      0x00000000:    dword 4
     64 0x123000fc:      0x78100004: 3DSTATE_VS
     65 0x12300100:      0x00000000:    kernel pointer
     66 0x12300104:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
     67 0x12300108:      0x00000000:    scratch offset
     68 0x1230010c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
     69 0x12300110:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
     70 0x12300114:      0x7a000002: PIPE_CONTROL
     71 0x12300118:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
     72 0x1230011c:      0x00000000:    
     73 0x12300120:      0x00000000:    
     74 0x12300124:      0x78160003: 3DSTATE_CONSTANT_GS_STATE
     75 0x12300128:      0x00000000:    dword 1
     76 0x1230012c:      0x00000000:    dword 2
     77 0x12300130:      0x00000000:    dword 3
     78 0x12300134:      0x00000000:    dword 4
     79 0x12300138:      0x78110005: 3DSTATE_GS
     80 0x1230013c:      0x00000000:    kernel pointer
     81 0x12300140:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
     82 0x12300144:      0x00000000:    scratch offset
     83 0x12300148:      0x00000001:    Dispatch GRF start 1, VUE read length 0, VUE read offset 0
     84 0x1230014c:      0x00000500:    Max Threads 1, Rendering enable
     85 0x12300150:      0x00000000:    Reorder disable, Discard Adjaceny disable, GS disable
     86 0x12300154:      0x78120002: 3DSTATE_CLIP
     87 0x12300158:      0x00000400:    UserClip distance cull test mask 0x0
     88 0x1230015c:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
     89 0x12300160:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
     90 0x12300164:      0x78130012: 3DSTATE_SF
     91 0x12300168:      0x00200810:    Attrib Out 0, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
     92 0x1230016c:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
     93 0x12300170:      0x22000000:    AA disable, CullMode 1, Scissor disable, Multisample m ode 0
     94 0x12300174:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
     95 0x12300178:      0x00000000:    Global Depth Offset Constant 0.000000
     96 0x1230017c:      0x00000000:    Global Depth Offset Scale 0.000000
     97 0x12300180:      0x00000000:    Global Depth Offset Clamp 0.000000
     98 0x12300184:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
     99 0x12300188:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    100 0x1230018c:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    101 0x12300190:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    102 0x12300194:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    103 0x12300198:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    104 0x1230019c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    105 0x123001a0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    106 0x123001a4:      0x00000000:    Point Sprite TexCoord Enable
    107 0x123001a8:      0x00000000:    Const Interp Enable
    108 0x123001ac:      0x00000000:    Attrib 7-0 WrapShortest Enable
    109 0x123001b0:      0x00000000:    Attrib 15-8 WrapShortest Enable
    110 0x123001b4:      0x78171003: 3DSTATE_CONSTANT_PS_STATE
    111 0x123001b8:      0x00007ee0:    dword 1
    112 0x123001bc:      0x00000000:    dword 2
    113 0x123001c0:      0x00000000:    dword 3
    114 0x123001c4:      0x00000000:    dword 4
    115 0x123001c8:      0x78140007: 3DSTATE_WM
    116 0x123001cc:      0x000000c0:    kernel start pointer 0
    117 0x123001d0:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    118 0x123001d4:      0x00000000:    scratch offset
    119 0x123001d8:      0x80020002:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 2
    120 0x123001dc:      0x4e084003:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 1
    121 0x123001e0:      0x00000000:    Num SF output 0, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    122 0x123001e4:      0x00000000:    kernel start pointer 1
    123 0x123001e8:      0x00000140:    kernel start pointer 2
    124 0x123001ec:      0x780f0000: 3DSTATE_SCISSOR_POINTERS
    125 0x123001f0:      0x00007d20:    scissor rect offset
    126 0x123001f4:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    127 0x123001f8:      0x00007d40:    VS binding table
    128 0x123001fc:      0x00007d40:    GS binding table
    129 0x12300200:      0x00007d40:    WM binding table
    130 0x12300204:      0x7a000002: PIPE_CONTROL
    131 0x12300208:      0x00002000:    no write, depth stall, 
    132 0x1230020c:      0x00000000:    
    133 0x12300210:      0x00000000:    
    134 0x12300214:      0x7a000002: PIPE_CONTROL
    135 0x12300218:      0x00000001:    no write, depth cache flush, 
    136 0x1230021c:      0x00000000:    
    137 0x12300220:      0x00000000:    
    138 0x12300224:      0x7a000002: PIPE_CONTROL
    139 0x12300228:      0x00002000:    no write, depth stall, 
    140 0x1230022c:      0x00000000:    
    141 0x12300230:      0x00000000:    
    142 0x12300234:      0x79050005: 3DSTATE_DEPTH_BUFFER
    143 0x12300238:      0x2c6c05ff:    2D, unknown, pitch = 1536 bytes, tiled, HiZ 1, Separate Stencil 1
    144 0x1230023c:      0x00000000:    depth offset
    145 0x12300240:      0x09584ac0:    300x300
    146 0x12300244:      0x00000000:    volume depth
    147 0x12300248:      0x00000000:    
    148 0x1230024c:      0x00000000:    
    149 0x12300250:      0x790f0001: 3DSTATE_HIER_DEPTH_BUFFER
    150 0x12300254:      0x000005ff:    dword 1
    151 0x12300258:      0x00000000:    dword 2
    152 0x1230025c:      0x790e0001: 3D UNKNOWN: 3d_965 opcode = 0x790e
    153 0x12300260:      0x0000027f: MI_NOOP
    154 0x12300264:      0x00000000: MI_NOOP
    155 0x12300268:      0x79100000: 3DSTATE_CLEAR_PARAMS
    156 0x1230026c:      0x00000000:    dword 1
    157 0x12300270:      0x79000002: 3DSTATE_DRAWING_RECTANGLE
    158 0x12300274:      0x00000000:    top left: 0,0
    159 0x12300278:      0x012b012b:    bottom right: 299,299
    160 0x1230027c:      0x00000000:    origin: 0,0
    161 0x12300280:      0x790b0002: 3DSTATE_GS_SVB_INDEX
    162 0x12300284:      0x00000000:    dword 1
    163 0x12300288:      0x00000000:    dword 2
    164 0x1230028c:      0x00000000:    dword 3
    165 0x12300290:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    166 0x12300294:      0x0000000c:    buffer 0: sequential, pitch 12b
    167 0x12300298:      0x00000000:    buffer address
    168 0x1230029c:      0x0000ffff:    max index
    169 0x123002a0:      0x00000000:    mbz
    170 0x123002a4:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
    171 0x123002a8:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
    172 0x123002ac:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    173 0x123002b0:      0x7b001804: 3DPRIMITIVE: tri fan sequential
    174 0x123002b4:      0x00000004:    vertex count
    175 0x123002b8:      0x00000000:    start vertex
    176 0x123002bc:      0x00000001:    instance count
    177 0x123002c0:      0x00000000:    start instance
    178 0x123002c4:      0x00000000:    index bias
    179 0x123002c8:      0x78050001: 3DSTATE_URB
    180 0x123002cc:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
    181 0x123002d0:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
    182 0x123002d4:      0x780e0002: 3DSTATE_CC_STATE_POINTERS
    183 0x123002d8:      0x00007f81:    blend change 1
    184 0x123002dc:      0x00007cc1:    depth stencil change 1
    185 0x123002e0:      0x00007d01:    cc change 1
    186 0x123002e4:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    187 0x123002e8:      0x00007b85:    dword 1
    188 0x123002ec:      0x00000000:    dword 2
    189 0x123002f0:      0x00000000:    dword 3
    190 0x123002f4:      0x00000000:    dword 4
    191 0x123002f8:      0x78100004: 3DSTATE_VS
    192 0x123002fc:      0x00000240:    kernel pointer
    193 0x12300300:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    194 0x12300304:      0x00000000:    scratch offset
    195 0x12300308:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    196 0x1230030c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    197 0x12300310:      0x7a000002: PIPE_CONTROL
    198 0x12300314:      0x00100002:    no write, cs stall, stall at scoreboard, 
    199 0x12300318:      0x00000000:    
    200 0x1230031c:      0x00000000:    
    201 0x12300320:      0x7a000002: PIPE_CONTROL
    202 0x12300324:      0x00004000:    qword write, 
    203 0x12300328:      0x00000000:    
    204 0x1230032c:      0x00000000:    
    205 0x12300330:      0x7a000002: PIPE_CONTROL
    206 0x12300334:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    207 0x12300338:      0x00000000:    
    208 0x1230033c:      0x00000000:    
    209 0x12300340:      0x78120002: 3DSTATE_CLIP
    210 0x12300344:      0x00000400:    UserClip distance cull test mask 0x0
    211 0x12300348:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
    212 0x1230034c:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
    213 0x12300350:      0x78130012: 3DSTATE_SF
    214 0x12300354:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    215 0x12300358:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    216 0x1230035c:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    217 0x12300360:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    218 0x12300364:      0x00000000:    Global Depth Offset Constant 0.000000
    219 0x12300368:      0x00000000:    Global Depth Offset Scale 0.000000
    220 0x1230036c:      0x00000000:    Global Depth Offset Clamp 0.000000
    221 0x12300370:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    222 0x12300374:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    223 0x12300378:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    224 0x1230037c:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    225 0x12300380:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    226 0x12300384:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    227 0x12300388:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    228 0x1230038c:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    229 0x12300390:      0x00000000:    Point Sprite TexCoord Enable
    230 0x12300394:      0x00000001:    Const Interp Enable
    231 0x12300398:      0x00000000:    Attrib 7-0 WrapShortest Enable
    232 0x1230039c:      0x00000000:    Attrib 15-8 WrapShortest Enable
    233 0x123003a0:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    234 0x123003a4:      0x00000000:    dword 1
    235 0x123003a8:      0x00000000:    dword 2
    236 0x123003ac:      0x00000000:    dword 3
    237 0x123003b0:      0x00000000:    dword 4
    238 0x123003b4:      0x78140007: 3DSTATE_WM
    239 0x123003b8:      0x00000500:    kernel start pointer 0
    240 0x123003bc:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    241 0x123003c0:      0x00000000:    scratch offset
    242 0x123003c4:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
    243 0x123003c8:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    244 0x123003cc:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    245 0x123003d0:      0x00000000:    kernel start pointer 1
    246 0x123003d4:      0x00000500:    kernel start pointer 2
    247 0x123003d8:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    248 0x123003dc:      0x00007a00:    VS binding table
    249 0x123003e0:      0x00007a00:    GS binding table
    250 0x123003e4:      0x00007a00:    WM binding table
    251 0x123003e8:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    252 0x123003ec:      0x0000000c:    buffer 0: sequential, pitch 12b
    253 0x123003f0:      0x00000000:    buffer address
    254 0x123003f4:      0x00007fff:    max index
    255 0x123003f8:      0x00000000:    mbz
    256 0x123003fc:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    257 0x12300400:      0x00000052:    vertex count
    258 0x12300404:      0x00000000:    start vertex
    259 0x12300408:      0x00000001:    instance count
    260 0x1230040c:      0x00000000:    start instance
    261 0x12300410:      0x00000000:    index bias
    262 0x12300414:      0x7b001c04: 3DPRIMITIVE: quad list sequential
    263 0x12300418:      0x00000050:    vertex count
    264 0x1230041c:      0x00000052:    start vertex
    265 0x12300420:      0x00000001:    instance count
    266 0x12300424:      0x00000000:    start instance
    267 0x12300428:      0x00000000:    index bias
    268 0x1230042c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    269 0x12300430:      0x000078c5:    dword 1
    270 0x12300434:      0x00000000:    dword 2
    271 0x12300438:      0x00000000:    dword 3
    272 0x1230043c:      0x00000000:    dword 4
    273 0x12300440:      0x78100004: 3DSTATE_VS
    274 0x12300444:      0x00000240:    kernel pointer
    275 0x12300448:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    276 0x1230044c:      0x00000000:    scratch offset
    277 0x12300450:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    278 0x12300454:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    279 0x12300458:      0x7a000002: PIPE_CONTROL
    280 0x1230045c:      0x00100002:    no write, cs stall, stall at scoreboard, 
    281 0x12300460:      0x00000000:    
    282 0x12300464:      0x00000000:    
    283 0x12300468:      0x7a000002: PIPE_CONTROL
    284 0x1230046c:      0x00004000:    qword write, 
    285 0x12300470:      0x00000000:    
    286 0x12300474:      0x00000000:    
    287 0x12300478:      0x7a000002: PIPE_CONTROL
    288 0x1230047c:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    289 0x12300480:      0x00000000:    
    290 0x12300484:      0x00000000:    
    291 0x12300488:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    292 0x1230048c:      0x00000000:    dword 1
    293 0x12300490:      0x00000000:    dword 2
    294 0x12300494:      0x00000000:    dword 3
    295 0x12300498:      0x00000000:    dword 4
    296 0x1230049c:      0x78140007: 3DSTATE_WM
    297 0x123004a0:      0x00000500:    kernel start pointer 0
    298 0x123004a4:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    299 0x123004a8:      0x00000000:    scratch offset
    300 0x123004ac:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
    301 0x123004b0:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    302 0x123004b4:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    303 0x123004b8:      0x00000000:    kernel start pointer 1
    304 0x123004bc:      0x00000500:    kernel start pointer 2
    305 0x123004c0:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    306 0x123004c4:      0x00000052:    vertex count
    307 0x123004c8:      0x000000a2:    start vertex
    308 0x123004cc:      0x00000001:    instance count
    309 0x123004d0:      0x00000000:    start instance
    310 0x123004d4:      0x00000000:    index bias
    311 0x123004d8:      0x7b001c04: 3DPRIMITIVE: quad list sequential
    312 0x123004dc:      0x00000050:    vertex count
    313 0x123004e0:      0x000000f4:    start vertex
    314 0x123004e4:      0x00000001:    instance count
    315 0x123004e8:      0x00000000:    start instance
    316 0x123004ec:      0x00000000:    index bias
    317 0x123004f0:      0x78050001: 3DSTATE_URB
    318 0x123004f4:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
    319 0x123004f8:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
    320 0x123004fc:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    321 0x12300500:      0x00007785:    dword 1
    322 0x12300504:      0x00000000:    dword 2
    323 0x12300508:      0x00000000:    dword 3
    324 0x1230050c:      0x00000000:    dword 4
    325 0x12300510:      0x78100004: 3DSTATE_VS
    326 0x12300514:      0x00000640:    kernel pointer
    327 0x12300518:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    328 0x1230051c:      0x00000000:    scratch offset
    329 0x12300520:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    330 0x12300524:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    331 0x12300528:      0x7a000002: PIPE_CONTROL
    332 0x1230052c:      0x00100002:    no write, cs stall, stall at scoreboard, 
    333 0x12300530:      0x00000000:    
    334 0x12300534:      0x00000000:    
    335 0x12300538:      0x7a000002: PIPE_CONTROL
    336 0x1230053c:      0x00004000:    qword write, 
    337 0x12300540:      0x00000000:    
    338 0x12300544:      0x00000000:    
    339 0x12300548:      0x7a000002: PIPE_CONTROL
    340 0x1230054c:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    341 0x12300550:      0x00000000:    
    342 0x12300554:      0x00000000:    
    343 0x12300558:      0x78130012: 3DSTATE_SF
    344 0x1230055c:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    345 0x12300560:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    346 0x12300564:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    347 0x12300568:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    348 0x1230056c:      0x00000000:    Global Depth Offset Constant 0.000000
    349 0x12300570:      0x00000000:    Global Depth Offset Scale 0.000000
    350 0x12300574:      0x00000000:    Global Depth Offset Clamp 0.000000
    351 0x12300578:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    352 0x1230057c:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    353 0x12300580:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    354 0x12300584:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    355 0x12300588:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    356 0x1230058c:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    357 0x12300590:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    358 0x12300594:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    359 0x12300598:      0x00000000:    Point Sprite TexCoord Enable
    360 0x1230059c:      0x00000001:    Const Interp Enable
    361 0x123005a0:      0x00000000:    Attrib 7-0 WrapShortest Enable
    362 0x123005a4:      0x00000000:    Attrib 15-8 WrapShortest Enable
    363 0x123005a8:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    364 0x123005ac:      0x00007600:    VS binding table
    365 0x123005b0:      0x00007600:    GS binding table
    366 0x123005b4:      0x00007600:    WM binding table
    367 0x123005b8:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    368 0x123005bc:      0x00000018:    buffer 0: sequential, pitch 24b
    369 0x123005c0:      0x00000f48:    buffer address
    370 0x123005c4:      0x00007fff:    max index
    371 0x123005c8:      0x00000000:    mbz
    372 0x123005cc:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
    373 0x123005d0:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
    374 0x123005d4:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    375 0x123005d8:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
    376 0x123005dc:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    377 0x123005e0:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    378 0x123005e4:      0x000000a2:    vertex count
    379 0x123005e8:      0x00000000:    start vertex
    380 0x123005ec:      0x00000001:    instance count
    381 0x123005f0:      0x00000000:    start instance
    382 0x123005f4:      0x00000000:    index bias
    383 0x123005f8:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    384 0x123005fc:      0x000074c5:    dword 1
    385 0x12300600:      0x00000000:    dword 2
    386 0x12300604:      0x00000000:    dword 3
    387 0x12300608:      0x00000000:    dword 4
    388 0x1230060c:      0x78100004: 3DSTATE_VS
    389 0x12300610:      0x00000640:    kernel pointer
    390 0x12300614:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    391 0x12300618:      0x00000000:    scratch offset
    392 0x1230061c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    393 0x12300620:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    394 0x12300624:      0x7a000002: PIPE_CONTROL
    395 0x12300628:      0x00100002:    no write, cs stall, stall at scoreboard, 
    396 0x1230062c:      0x00000000:    
    397 0x12300630:      0x00000000:    
    398 0x12300634:      0x7a000002: PIPE_CONTROL
    399 0x12300638:      0x00004000:    qword write, 
    400 0x1230063c:      0x00000000:    
    401 0x12300640:      0x00000000:    
    402 0x12300644:      0x7a000002: PIPE_CONTROL
    403 0x12300648:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    404 0x1230064c:      0x00000000:    
    405 0x12300650:      0x00000000:    
    406 0x12300654:      0x78120002: 3DSTATE_CLIP
    407 0x12300658:      0x00000400:    UserClip distance cull test mask 0x0
    408 0x1230065c:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
    409 0x12300660:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
    410 0x12300664:      0x78130012: 3DSTATE_SF
    411 0x12300668:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    412 0x1230066c:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    413 0x12300670:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    414 0x12300674:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    415 0x12300678:      0x00000000:    Global Depth Offset Constant 0.000000
    416 0x1230067c:      0x00000000:    Global Depth Offset Scale 0.000000
    417 0x12300680:      0x00000000:    Global Depth Offset Clamp 0.000000
    418 0x12300684:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    419 0x12300688:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    420 0x1230068c:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    421 0x12300690:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    422 0x12300694:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    423 0x12300698:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    424 0x1230069c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    425 0x123006a0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    426 0x123006a4:      0x00000000:    Point Sprite TexCoord Enable
    427 0x123006a8:      0x00000000:    Const Interp Enable
    428 0x123006ac:      0x00000000:    Attrib 7-0 WrapShortest Enable
    429 0x123006b0:      0x00000000:    Attrib 15-8 WrapShortest Enable
    430 0x123006b4:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    431 0x123006b8:      0x00000000:    dword 1
    432 0x123006bc:      0x00000000:    dword 2
    433 0x123006c0:      0x00000000:    dword 3
    434 0x123006c4:      0x00000000:    dword 4
    435 0x123006c8:      0x78140007: 3DSTATE_WM
    436 0x123006cc:      0x00000900:    kernel start pointer 0
    437 0x123006d0:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    438 0x123006d4:      0x00000000:    scratch offset
    439 0x123006d8:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
    440 0x123006dc:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    441 0x123006e0:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    442 0x123006e4:      0x00000000:    kernel start pointer 1
    443 0x123006e8:      0x00000900:    kernel start pointer 2
    444 0x123006ec:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    445 0x123006f0:      0x0000002a:    vertex count
    446 0x123006f4:      0x000000a2:    start vertex
    447 0x123006f8:      0x00000001:    instance count
    448 0x123006fc:      0x00000000:    start instance
    449 0x12300700:      0x00000000:    index bias
    450 0x12300704:      0x78050001: 3DSTATE_URB
    451 0x12300708:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
    452 0x1230070c:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
    453 0x12300710:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    454 0x12300714:      0x00007385:    dword 1
    455 0x12300718:      0x00000000:    dword 2
    456 0x1230071c:      0x00000000:    dword 3
    457 0x12300720:      0x00000000:    dword 4
    458 0x12300724:      0x78100004: 3DSTATE_VS
    459 0x12300728:      0x00000240:    kernel pointer
    460 0x1230072c:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    461 0x12300730:      0x00000000:    scratch offset
    462 0x12300734:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    463 0x12300738:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    464 0x1230073c:      0x7a000002: PIPE_CONTROL
    465 0x12300740:      0x00100002:    no write, cs stall, stall at scoreboard, 
    466 0x12300744:      0x00000000:    
    467 0x12300748:      0x00000000:    
    468 0x1230074c:      0x7a000002: PIPE_CONTROL
    469 0x12300750:      0x00004000:    qword write, 
    470 0x12300754:      0x00000000:    
    471 0x12300758:      0x00000000:    
    472 0x1230075c:      0x7a000002: PIPE_CONTROL
    473 0x12300760:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    474 0x12300764:      0x00000000:    
    475 0x12300768:      0x00000000:    
    476 0x1230076c:      0x78120002: 3DSTATE_CLIP
    477 0x12300770:      0x00000400:    UserClip distance cull test mask 0x0
    478 0x12300774:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
    479 0x12300778:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
    480 0x1230077c:      0x78130012: 3DSTATE_SF
    481 0x12300780:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    482 0x12300784:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    483 0x12300788:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    484 0x1230078c:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    485 0x12300790:      0x00000000:    Global Depth Offset Constant 0.000000
    486 0x12300794:      0x00000000:    Global Depth Offset Scale 0.000000
    487 0x12300798:      0x00000000:    Global Depth Offset Clamp 0.000000
    488 0x1230079c:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    489 0x123007a0:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    490 0x123007a4:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    491 0x123007a8:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    492 0x123007ac:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    493 0x123007b0:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    494 0x123007b4:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    495 0x123007b8:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    496 0x123007bc:      0x00000000:    Point Sprite TexCoord Enable
    497 0x123007c0:      0x00000001:    Const Interp Enable
    498 0x123007c4:      0x00000000:    Attrib 7-0 WrapShortest Enable
    499 0x123007c8:      0x00000000:    Attrib 15-8 WrapShortest Enable
    500 0x123007cc:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    501 0x123007d0:      0x00000000:    dword 1
    502 0x123007d4:      0x00000000:    dword 2
    503 0x123007d8:      0x00000000:    dword 3
    504 0x123007dc:      0x00000000:    dword 4
    505 0x123007e0:      0x78140007: 3DSTATE_WM
    506 0x123007e4:      0x00000500:    kernel start pointer 0
    507 0x123007e8:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    508 0x123007ec:      0x00000000:    scratch offset
    509 0x123007f0:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
    510 0x123007f4:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    511 0x123007f8:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    512 0x123007fc:      0x00000000:    kernel start pointer 1
    513 0x12300800:      0x00000500:    kernel start pointer 2
    514 0x12300804:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    515 0x12300808:      0x00007200:    VS binding table
    516 0x1230080c:      0x00007200:    GS binding table
    517 0x12300810:      0x00007200:    WM binding table
    518 0x12300814:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    519 0x12300818:      0x0000000c:    buffer 0: sequential, pitch 12b
    520 0x1230081c:      0x00002268:    buffer address
    521 0x12300820:      0x00007fff:    max index
    522 0x12300824:      0x00000000:    mbz
    523 0x12300828:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
    524 0x1230082c:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
    525 0x12300830:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    526 0x12300834:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    527 0x12300838:      0x0000002a:    vertex count
    528 0x1230083c:      0x00000000:    start vertex
    529 0x12300840:      0x00000001:    instance count
    530 0x12300844:      0x00000000:    start instance
    531 0x12300848:      0x00000000:    index bias
    532 0x1230084c:      0x7b001c04: 3DPRIMITIVE: quad list sequential
    533 0x12300850:      0x00000028:    vertex count
    534 0x12300854:      0x0000002a:    start vertex
    535 0x12300858:      0x00000001:    instance count
    536 0x1230085c:      0x00000000:    start instance
    537 0x12300860:      0x00000000:    index bias
    538 0x12300864:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    539 0x12300868:      0x000070c5:    dword 1
    540 0x1230086c:      0x00000000:    dword 2
    541 0x12300870:      0x00000000:    dword 3
    542 0x12300874:      0x00000000:    dword 4
    543 0x12300878:      0x78100004: 3DSTATE_VS
    544 0x1230087c:      0x00000240:    kernel pointer
    545 0x12300880:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    546 0x12300884:      0x00000000:    scratch offset
    547 0x12300888:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    548 0x1230088c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    549 0x12300890:      0x7a000002: PIPE_CONTROL
    550 0x12300894:      0x00100002:    no write, cs stall, stall at scoreboard, 
    551 0x12300898:      0x00000000:    
    552 0x1230089c:      0x00000000:    
    553 0x123008a0:      0x7a000002: PIPE_CONTROL
    554 0x123008a4:      0x00004000:    qword write, 
    555 0x123008a8:      0x00000000:    
    556 0x123008ac:      0x00000000:    
    557 0x123008b0:      0x7a000002: PIPE_CONTROL
    558 0x123008b4:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    559 0x123008b8:      0x00000000:    
    560 0x123008bc:      0x00000000:    
    561 0x123008c0:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    562 0x123008c4:      0x00000000:    dword 1
    563 0x123008c8:      0x00000000:    dword 2
    564 0x123008cc:      0x00000000:    dword 3
    565 0x123008d0:      0x00000000:    dword 4
    566 0x123008d4:      0x78140007: 3DSTATE_WM
    567 0x123008d8:      0x00000500:    kernel start pointer 0
    568 0x123008dc:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    569 0x123008e0:      0x00000000:    scratch offset
    570 0x123008e4:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
    571 0x123008e8:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    572 0x123008ec:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    573 0x123008f0:      0x00000000:    kernel start pointer 1
    574 0x123008f4:      0x00000500:    kernel start pointer 2
    575 0x123008f8:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    576 0x123008fc:      0x0000002a:    vertex count
    577 0x12300900:      0x00000052:    start vertex
    578 0x12300904:      0x00000001:    instance count
    579 0x12300908:      0x00000000:    start instance
    580 0x1230090c:      0x00000000:    index bias
    581 0x12300910:      0x7b001c04: 3DPRIMITIVE: quad list sequential
    582 0x12300914:      0x00000028:    vertex count
    583 0x12300918:      0x0000007c:    start vertex
    584 0x1230091c:      0x00000001:    instance count
    585 0x12300920:      0x00000000:    start instance
    586 0x12300924:      0x00000000:    index bias
    587 0x12300928:      0x78050001: 3DSTATE_URB
    588 0x1230092c:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
    589 0x12300930:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
    590 0x12300934:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    591 0x12300938:      0x00006f85:    dword 1
    592 0x1230093c:      0x00000000:    dword 2
    593 0x12300940:      0x00000000:    dword 3
    594 0x12300944:      0x00000000:    dword 4
    595 0x12300948:      0x78100004: 3DSTATE_VS
    596 0x1230094c:      0x00000640:    kernel pointer
    597 0x12300950:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    598 0x12300954:      0x00000000:    scratch offset
    599 0x12300958:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    600 0x1230095c:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    601 0x12300960:      0x7a000002: PIPE_CONTROL
    602 0x12300964:      0x00100002:    no write, cs stall, stall at scoreboard, 
    603 0x12300968:      0x00000000:    
    604 0x1230096c:      0x00000000:    
    605 0x12300970:      0x7a000002: PIPE_CONTROL
    606 0x12300974:      0x00004000:    qword write, 
    607 0x12300978:      0x00000000:    
    608 0x1230097c:      0x00000000:    
    609 0x12300980:      0x7a000002: PIPE_CONTROL
    610 0x12300984:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    611 0x12300988:      0x00000000:    
    612 0x1230098c:      0x00000000:    
    613 0x12300990:      0x78130012: 3DSTATE_SF
    614 0x12300994:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    615 0x12300998:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    616 0x1230099c:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    617 0x123009a0:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    618 0x123009a4:      0x00000000:    Global Depth Offset Constant 0.000000
    619 0x123009a8:      0x00000000:    Global Depth Offset Scale 0.000000
    620 0x123009ac:      0x00000000:    Global Depth Offset Clamp 0.000000
    621 0x123009b0:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    622 0x123009b4:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    623 0x123009b8:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    624 0x123009bc:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    625 0x123009c0:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    626 0x123009c4:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    627 0x123009c8:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    628 0x123009cc:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    629 0x123009d0:      0x00000000:    Point Sprite TexCoord Enable
    630 0x123009d4:      0x00000001:    Const Interp Enable
    631 0x123009d8:      0x00000000:    Attrib 7-0 WrapShortest Enable
    632 0x123009dc:      0x00000000:    Attrib 15-8 WrapShortest Enable
    633 0x123009e0:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    634 0x123009e4:      0x00006e00:    VS binding table
    635 0x123009e8:      0x00006e00:    GS binding table
    636 0x123009ec:      0x00006e00:    WM binding table
    637 0x123009f0:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    638 0x123009f4:      0x00000018:    buffer 0: sequential, pitch 24b
    639 0x123009f8:      0x00002a30:    buffer address
    640 0x123009fc:      0x00007fff:    max index
    641 0x12300a00:      0x00000000:    mbz
    642 0x12300a04:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
    643 0x12300a08:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
    644 0x12300a0c:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    645 0x12300a10:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
    646 0x12300a14:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    647 0x12300a18:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    648 0x12300a1c:      0x00000052:    vertex count
    649 0x12300a20:      0x00000000:    start vertex
    650 0x12300a24:      0x00000001:    instance count
    651 0x12300a28:      0x00000000:    start instance
    652 0x12300a2c:      0x00000000:    index bias
    653 0x12300a30:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    654 0x12300a34:      0x00006cc5:    dword 1
    655 0x12300a38:      0x00000000:    dword 2
    656 0x12300a3c:      0x00000000:    dword 3
    657 0x12300a40:      0x00000000:    dword 4
    658 0x12300a44:      0x78100004: 3DSTATE_VS
    659 0x12300a48:      0x00000640:    kernel pointer
    660 0x12300a4c:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    661 0x12300a50:      0x00000000:    scratch offset
    662 0x12300a54:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    663 0x12300a58:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    664 0x12300a5c:      0x7a000002: PIPE_CONTROL
    665 0x12300a60:      0x00100002:    no write, cs stall, stall at scoreboard, 
    666 0x12300a64:      0x00000000:    
    667 0x12300a68:      0x00000000:    
    668 0x12300a6c:      0x7a000002: PIPE_CONTROL
    669 0x12300a70:      0x00004000:    qword write, 
    670 0x12300a74:      0x00000000:    
    671 0x12300a78:      0x00000000:    
    672 0x12300a7c:      0x7a000002: PIPE_CONTROL
    673 0x12300a80:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    674 0x12300a84:      0x00000000:    
    675 0x12300a88:      0x00000000:    
    676 0x12300a8c:      0x78120002: 3DSTATE_CLIP
    677 0x12300a90:      0x00000400:    UserClip distance cull test mask 0x0
    678 0x12300a94:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
    679 0x12300a98:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
    680 0x12300a9c:      0x78130012: 3DSTATE_SF
    681 0x12300aa0:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    682 0x12300aa4:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    683 0x12300aa8:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    684 0x12300aac:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    685 0x12300ab0:      0x00000000:    Global Depth Offset Constant 0.000000
    686 0x12300ab4:      0x00000000:    Global Depth Offset Scale 0.000000
    687 0x12300ab8:      0x00000000:    Global Depth Offset Clamp 0.000000
    688 0x12300abc:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    689 0x12300ac0:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    690 0x12300ac4:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    691 0x12300ac8:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    692 0x12300acc:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    693 0x12300ad0:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    694 0x12300ad4:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    695 0x12300ad8:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    696 0x12300adc:      0x00000000:    Point Sprite TexCoord Enable
    697 0x12300ae0:      0x00000000:    Const Interp Enable
    698 0x12300ae4:      0x00000000:    Attrib 7-0 WrapShortest Enable
    699 0x12300ae8:      0x00000000:    Attrib 15-8 WrapShortest Enable
    700 0x12300aec:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    701 0x12300af0:      0x00000000:    dword 1
    702 0x12300af4:      0x00000000:    dword 2
    703 0x12300af8:      0x00000000:    dword 3
    704 0x12300afc:      0x00000000:    dword 4
    705 0x12300b00:      0x78140007: 3DSTATE_WM
    706 0x12300b04:      0x00000900:    kernel start pointer 0
    707 0x12300b08:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    708 0x12300b0c:      0x00000000:    scratch offset
    709 0x12300b10:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
    710 0x12300b14:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    711 0x12300b18:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    712 0x12300b1c:      0x00000000:    kernel start pointer 1
    713 0x12300b20:      0x00000900:    kernel start pointer 2
    714 0x12300b24:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    715 0x12300b28:      0x00000016:    vertex count
    716 0x12300b2c:      0x00000052:    start vertex
    717 0x12300b30:      0x00000001:    instance count
    718 0x12300b34:      0x00000000:    start instance
    719 0x12300b38:      0x00000000:    index bias
    720 0x12300b3c:      0x78050001: 3DSTATE_URB
    721 0x12300b40:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
    722 0x12300b44:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
    723 0x12300b48:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    724 0x12300b4c:      0x00006b85:    dword 1
    725 0x12300b50:      0x00000000:    dword 2
    726 0x12300b54:      0x00000000:    dword 3
    727 0x12300b58:      0x00000000:    dword 4
    728 0x12300b5c:      0x78100004: 3DSTATE_VS
    729 0x12300b60:      0x00000240:    kernel pointer
    730 0x12300b64:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    731 0x12300b68:      0x00000000:    scratch offset
    732 0x12300b6c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    733 0x12300b70:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    734 0x12300b74:      0x7a000002: PIPE_CONTROL
    735 0x12300b78:      0x00100002:    no write, cs stall, stall at scoreboard, 
    736 0x12300b7c:      0x00000000:    
    737 0x12300b80:      0x00000000:    
    738 0x12300b84:      0x7a000002: PIPE_CONTROL
    739 0x12300b88:      0x00004000:    qword write, 
    740 0x12300b8c:      0x00000000:    
    741 0x12300b90:      0x00000000:    
    742 0x12300b94:      0x7a000002: PIPE_CONTROL
    743 0x12300b98:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    744 0x12300b9c:      0x00000000:    
    745 0x12300ba0:      0x00000000:    
    746 0x12300ba4:      0x78120002: 3DSTATE_CLIP
    747 0x12300ba8:      0x00000400:    UserClip distance cull test mask 0x0
    748 0x12300bac:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
    749 0x12300bb0:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
    750 0x12300bb4:      0x78130012: 3DSTATE_SF
    751 0x12300bb8:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    752 0x12300bbc:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    753 0x12300bc0:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    754 0x12300bc4:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    755 0x12300bc8:      0x00000000:    Global Depth Offset Constant 0.000000
    756 0x12300bcc:      0x00000000:    Global Depth Offset Scale 0.000000
    757 0x12300bd0:      0x00000000:    Global Depth Offset Clamp 0.000000
    758 0x12300bd4:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    759 0x12300bd8:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    760 0x12300bdc:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    761 0x12300be0:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    762 0x12300be4:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    763 0x12300be8:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    764 0x12300bec:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    765 0x12300bf0:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    766 0x12300bf4:      0x00000000:    Point Sprite TexCoord Enable
    767 0x12300bf8:      0x00000001:    Const Interp Enable
    768 0x12300bfc:      0x00000000:    Attrib 7-0 WrapShortest Enable
    769 0x12300c00:      0x00000000:    Attrib 15-8 WrapShortest Enable
    770 0x12300c04:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    771 0x12300c08:      0x00000000:    dword 1
    772 0x12300c0c:      0x00000000:    dword 2
    773 0x12300c10:      0x00000000:    dword 3
    774 0x12300c14:      0x00000000:    dword 4
    775 0x12300c18:      0x78140007: 3DSTATE_WM
    776 0x12300c1c:      0x00000500:    kernel start pointer 0
    777 0x12300c20:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    778 0x12300c24:      0x00000000:    scratch offset
    779 0x12300c28:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
    780 0x12300c2c:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    781 0x12300c30:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    782 0x12300c34:      0x00000000:    kernel start pointer 1
    783 0x12300c38:      0x00000500:    kernel start pointer 2
    784 0x12300c3c:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    785 0x12300c40:      0x00006a00:    VS binding table
    786 0x12300c44:      0x00006a00:    GS binding table
    787 0x12300c48:      0x00006a00:    WM binding table
    788 0x12300c4c:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    789 0x12300c50:      0x0000000c:    buffer 0: sequential, pitch 12b
    790 0x12300c54:      0x000033f0:    buffer address
    791 0x12300c58:      0x00007fff:    max index
    792 0x12300c5c:      0x00000000:    mbz
    793 0x12300c60:      0x78090001: 3DSTATE_VERTEX_ELEMENTS
    794 0x12300c64:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
    795 0x12300c68:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    796 0x12300c6c:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    797 0x12300c70:      0x0000002a:    vertex count
    798 0x12300c74:      0x00000000:    start vertex
    799 0x12300c78:      0x00000001:    instance count
    800 0x12300c7c:      0x00000000:    start instance
    801 0x12300c80:      0x00000000:    index bias
    802 0x12300c84:      0x7b001c04: 3DPRIMITIVE: quad list sequential
    803 0x12300c88:      0x00000028:    vertex count
    804 0x12300c8c:      0x0000002a:    start vertex
    805 0x12300c90:      0x00000001:    instance count
    806 0x12300c94:      0x00000000:    start instance
    807 0x12300c98:      0x00000000:    index bias
    808 0x12300c9c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    809 0x12300ca0:      0x000068c5:    dword 1
    810 0x12300ca4:      0x00000000:    dword 2
    811 0x12300ca8:      0x00000000:    dword 3
    812 0x12300cac:      0x00000000:    dword 4
    813 0x12300cb0:      0x78100004: 3DSTATE_VS
    814 0x12300cb4:      0x00000240:    kernel pointer
    815 0x12300cb8:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    816 0x12300cbc:      0x00000000:    scratch offset
    817 0x12300cc0:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    818 0x12300cc4:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    819 0x12300cc8:      0x7a000002: PIPE_CONTROL
    820 0x12300ccc:      0x00100002:    no write, cs stall, stall at scoreboard, 
    821 0x12300cd0:      0x00000000:    
    822 0x12300cd4:      0x00000000:    
    823 0x12300cd8:      0x7a000002: PIPE_CONTROL
    824 0x12300cdc:      0x00004000:    qword write, 
    825 0x12300ce0:      0x00000000:    
    826 0x12300ce4:      0x00000000:    
    827 0x12300ce8:      0x7a000002: PIPE_CONTROL
    828 0x12300cec:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    829 0x12300cf0:      0x00000000:    
    830 0x12300cf4:      0x00000000:    
    831 0x12300cf8:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    832 0x12300cfc:      0x00000000:    dword 1
    833 0x12300d00:      0x00000000:    dword 2
    834 0x12300d04:      0x00000000:    dword 3
    835 0x12300d08:      0x00000000:    dword 4
    836 0x12300d0c:      0x78140007: 3DSTATE_WM
    837 0x12300d10:      0x00000500:    kernel start pointer 0
    838 0x12300d14:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    839 0x12300d18:      0x00000000:    scratch offset
    840 0x12300d1c:      0x80020000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 2, start[1] 0, start[2] 0
    841 0x12300d20:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    842 0x12300d24:      0x00100000:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x0, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    843 0x12300d28:      0x00000000:    kernel start pointer 1
    844 0x12300d2c:      0x00000500:    kernel start pointer 2
    845 0x12300d30:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    846 0x12300d34:      0x0000002a:    vertex count
    847 0x12300d38:      0x00000052:    start vertex
    848 0x12300d3c:      0x00000001:    instance count
    849 0x12300d40:      0x00000000:    start instance
    850 0x12300d44:      0x00000000:    index bias
    851 0x12300d48:      0x7b001c04: 3DPRIMITIVE: quad list sequential
    852 0x12300d4c:      0x00000028:    vertex count
    853 0x12300d50:      0x0000007c:    start vertex
    854 0x12300d54:      0x00000001:    instance count
    855 0x12300d58:      0x00000000:    start instance
    856 0x12300d5c:      0x00000000:    index bias
    857 0x12300d60:      0x78050001: 3DSTATE_URB
    858 0x12300d64:      0x00000100:    VS entries 256, alloc size 1 (1024bit row)
    859 0x12300d68:      0x00000000:    GS entries 0, alloc size 1 (1024bit row)
    860 0x12300d6c:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    861 0x12300d70:      0x00006785:    dword 1
    862 0x12300d74:      0x00000000:    dword 2
    863 0x12300d78:      0x00000000:    dword 3
    864 0x12300d7c:      0x00000000:    dword 4
    865 0x12300d80:      0x78100004: 3DSTATE_VS
    866 0x12300d84:      0x00000640:    kernel pointer
    867 0x12300d88:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    868 0x12300d8c:      0x00000000:    scratch offset
    869 0x12300d90:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    870 0x12300d94:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    871 0x12300d98:      0x7a000002: PIPE_CONTROL
    872 0x12300d9c:      0x00100002:    no write, cs stall, stall at scoreboard, 
    873 0x12300da0:      0x00000000:    
    874 0x12300da4:      0x00000000:    
    875 0x12300da8:      0x7a000002: PIPE_CONTROL
    876 0x12300dac:      0x00004000:    qword write, 
    877 0x12300db0:      0x00000000:    
    878 0x12300db4:      0x00000000:    
    879 0x12300db8:      0x7a000002: PIPE_CONTROL
    880 0x12300dbc:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    881 0x12300dc0:      0x00000000:    
    882 0x12300dc4:      0x00000000:    
    883 0x12300dc8:      0x78130012: 3DSTATE_SF
    884 0x12300dcc:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    885 0x12300dd0:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    886 0x12300dd4:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    887 0x12300dd8:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    888 0x12300ddc:      0x00000000:    Global Depth Offset Constant 0.000000
    889 0x12300de0:      0x00000000:    Global Depth Offset Scale 0.000000
    890 0x12300de4:      0x00000000:    Global Depth Offset Clamp 0.000000
    891 0x12300de8:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    892 0x12300dec:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    893 0x12300df0:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    894 0x12300df4:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    895 0x12300df8:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    896 0x12300dfc:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    897 0x12300e00:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    898 0x12300e04:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    899 0x12300e08:      0x00000000:    Point Sprite TexCoord Enable
    900 0x12300e0c:      0x00000001:    Const Interp Enable
    901 0x12300e10:      0x00000000:    Attrib 7-0 WrapShortest Enable
    902 0x12300e14:      0x00000000:    Attrib 15-8 WrapShortest Enable
    903 0x12300e18:      0x78011302: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 1, GS mod 1, PS mod 1
    904 0x12300e1c:      0x00006600:    VS binding table
    905 0x12300e20:      0x00006600:    GS binding table
    906 0x12300e24:      0x00006600:    WM binding table
    907 0x12300e28:      0x78080003: 3DSTATE_VERTEX_BUFFERS
    908 0x12300e2c:      0x00000018:    buffer 0: sequential, pitch 24b
    909 0x12300e30:      0x00003bb8:    buffer address
    910 0x12300e34:      0x00007fff:    max index
    911 0x12300e38:      0x00000000:    mbz
    912 0x12300e3c:      0x78090003: 3DSTATE_VERTEX_ELEMENTS
    913 0x12300e40:      0x02400000:    buffer 0: valid, type 0x0040, src offset 0x0000 bytes
    914 0x12300e44:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    915 0x12300e48:      0x0240000c:    buffer 0: valid, type 0x0040, src offset 0x000c bytes
    916 0x12300e4c:      0x11130000:    (X, Y, Z, 1.0), dst offset 0x00 bytes
    917 0x12300e50:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    918 0x12300e54:      0x00000052:    vertex count
    919 0x12300e58:      0x00000000:    start vertex
    920 0x12300e5c:      0x00000001:    instance count
    921 0x12300e60:      0x00000000:    start instance
    922 0x12300e64:      0x00000000:    index bias
    923 0x12300e68:      0x78151003: 3DSTATE_CONSTANT_VS_STATE
    924 0x12300e6c:      0x000064c5:    dword 1
    925 0x12300e70:      0x00000000:    dword 2
    926 0x12300e74:      0x00000000:    dword 3
    927 0x12300e78:      0x00000000:    dword 4
    928 0x12300e7c:      0x78100004: 3DSTATE_VS
    929 0x12300e80:      0x00000640:    kernel pointer
    930 0x12300e84:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    931 0x12300e88:      0x00000000:    scratch offset
    932 0x12300e8c:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
    933 0x12300e90:      0x76000401:    Max Threads 60, Vertex Cache enable, VS func enable
    934 0x12300e94:      0x7a000002: PIPE_CONTROL
    935 0x12300e98:      0x00100002:    no write, cs stall, stall at scoreboard, 
    936 0x12300e9c:      0x00000000:    
    937 0x12300ea0:      0x00000000:    
    938 0x12300ea4:      0x7a000002: PIPE_CONTROL
    939 0x12300ea8:      0x00004000:    qword write, 
    940 0x12300eac:      0x00000000:    
    941 0x12300eb0:      0x00000000:    
    942 0x12300eb4:      0x7a000002: PIPE_CONTROL
    943 0x12300eb8:      0x00002804:    no write, depth stall, instruction cache invalidate, state cache invalidate, 
    944 0x12300ebc:      0x00000000:    
    945 0x12300ec0:      0x00000000:    
    946 0x12300ec4:      0x78120002: 3DSTATE_CLIP
    947 0x12300ec8:      0x00000400:    UserClip distance cull test mask 0x0
    948 0x12300ecc:      0x98000026:    Clip enable, API mode OGL, Viewport XY test enable, Viewport Z test enable, Guardband test disable, Clip mode 0, Perspective Divide enable, Non-Perspective Barycentric disable, Tri Provoking 2, Line Provoking 1, Trifan Provoking 2
    949 0x12300ed0:      0x0003ffe0:    Min PointWidth 1, Max PointWidth 2047, Force Zero RTAIndex enable, Max VPIndex 0
    950 0x12300ed4:      0x78130012: 3DSTATE_SF
    951 0x12300ed8:      0x00600810:    Attrib Out 1, Attrib Swizzle enable, VUE read length 1, VUE read offset 1
    952 0x12300edc:      0x00000403:    Legacy Global DepthBias disable, FrontFace fill 0, BF fill 0, VP transform enable, FrontWinding_CCW
    953 0x12300ee0:      0x62000000:    AA disable, CullMode 3, Scissor disable, Multisample m ode 0
    954 0x12300ee4:      0x4c000808:    Last Pixel disable, SubPixel Precision 8, Use PixelWidth 1
    955 0x12300ee8:      0x00000000:    Global Depth Offset Constant 0.000000
    956 0x12300eec:      0x00000000:    Global Depth Offset Scale 0.000000
    957 0x12300ef0:      0x00000000:    Global Depth Offset Clamp 0.000000
    958 0x12300ef4:      0x00000000:    Attrib 1 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 0 (Override , Const Source 0, Swizzle Select 0, Source 0)
    959 0x12300ef8:      0x00000000:    Attrib 3 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 2 (Override , Const Source 0, Swizzle Select 0, Source 0)
    960 0x12300efc:      0x00000000:    Attrib 5 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 4 (Override , Const Source 0, Swizzle Select 0, Source 0)
    961 0x12300f00:      0x00000000:    Attrib 7 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 6 (Override , Const Source 0, Swizzle Select 0, Source 0)
    962 0x12300f04:      0x00000000:    Attrib 9 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 8 (Override , Const Source 0, Swizzle Select 0, Source 0)
    963 0x12300f08:      0x00000000:    Attrib 11 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 10 (Override , Const Source 0, Swizzle Select 0, Source 0)
    964 0x12300f0c:      0x00000000:    Attrib 13 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 12 (Override , Const Source 0, Swizzle Select 0, Source 0)
    965 0x12300f10:      0x00000000:    Attrib 15 (Override , Const Source 0, Swizzle Select 0, Source 0); Attrib 14 (Override , Const Source 0, Swizzle Select 0, Source 0)
    966 0x12300f14:      0x00000000:    Point Sprite TexCoord Enable
    967 0x12300f18:      0x00000000:    Const Interp Enable
    968 0x12300f1c:      0x00000000:    Attrib 7-0 WrapShortest Enable
    969 0x12300f20:      0x00000000:    Attrib 15-8 WrapShortest Enable
    970 0x12300f24:      0x78170003: 3DSTATE_CONSTANT_PS_STATE
    971 0x12300f28:      0x00000000:    dword 1
    972 0x12300f2c:      0x00000000:    dword 2
    973 0x12300f30:      0x00000000:    dword 3
    974 0x12300f34:      0x00000000:    dword 4
    975 0x12300f38:      0x78140007: 3DSTATE_WM
    976 0x12300f3c:      0x00000900:    kernel start pointer 0
    977 0x12300f40:      0x00010000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
    978 0x12300f44:      0x00000000:    scratch offset
    979 0x12300f48:      0x80060000:    Depth Clear 0, Depth Resolve 0, HiZ Resolve 0, Dispatch GRF start[0] 6, start[1] 0, start[2] 0
    980 0x12300f4c:      0x4e084002:    MaxThreads 40, PS KillPixel 0, PS computed Z 0, PS use sourceZ 0, Thread Dispatch 1, PS use sourceW 0, Dispatch32 0, Dispatch16 1, Dispatch8 0
    981 0x12300f50:      0x00100400:    Num SF output 1, Pos XY offset 0, ZW interp mode 0 , Barycentric interp mode 0x1, Point raster rule 0, Multisample mode 0, Multisample Dispatch mode 0
    982 0x12300f54:      0x00000000:    kernel start pointer 1
    983 0x12300f58:      0x00000900:    kernel start pointer 2
    984 0x12300f5c:      0x7b002004: 3DPRIMITIVE: quad strip sequential
    985 0x12300f60:      0x00000016:    vertex count
    986 0x12300f64:      0x00000052:    start vertex
    987 0x12300f68:      0x00000001:    instance count
    988 0x12300f6c:      0x00000000:    start instance
    989 0x12300f70:      0x00000000:    index bias
    990 0x12300f74:      0x05000000: MI_BATCH_BUFFER_END
    991