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      1 // Copyright 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef MOJO_PUBLIC_CPP_BINDINGS_CONNECTOR_H_
      6 #define MOJO_PUBLIC_CPP_BINDINGS_CONNECTOR_H_
      7 
      8 #include <memory>
      9 
     10 #include "base/callback.h"
     11 #include "base/compiler_specific.h"
     12 #include "base/memory/ref_counted.h"
     13 #include "base/memory/weak_ptr.h"
     14 #include "base/optional.h"
     15 #include "base/single_thread_task_runner.h"
     16 #include "base/threading/thread_checker.h"
     17 #include "mojo/public/cpp/bindings/bindings_export.h"
     18 #include "mojo/public/cpp/bindings/message.h"
     19 #include "mojo/public/cpp/bindings/sync_handle_watcher.h"
     20 #include "mojo/public/cpp/system/core.h"
     21 #include "mojo/public/cpp/system/watcher.h"
     22 
     23 namespace base {
     24 class Lock;
     25 }
     26 
     27 namespace mojo {
     28 
     29 // The Connector class is responsible for performing read/write operations on a
     30 // MessagePipe. It writes messages it receives through the MessageReceiver
     31 // interface that it subclasses, and it forwards messages it reads through the
     32 // MessageReceiver interface assigned as its incoming receiver.
     33 //
     34 // NOTE:
     35 //   - MessagePipe I/O is non-blocking.
     36 //   - Sending messages can be configured to be thread safe (please see comments
     37 //     of the constructor). Other than that, the object should only be accessed
     38 //     on the creating thread.
     39 class MOJO_CPP_BINDINGS_EXPORT Connector
     40     : NON_EXPORTED_BASE(public MessageReceiver) {
     41  public:
     42   enum ConnectorConfig {
     43     // Connector::Accept() is only called from a single thread.
     44     SINGLE_THREADED_SEND,
     45     // Connector::Accept() is allowed to be called from multiple threads.
     46     MULTI_THREADED_SEND
     47   };
     48 
     49   // The Connector takes ownership of |message_pipe|.
     50   Connector(ScopedMessagePipeHandle message_pipe,
     51             ConnectorConfig config,
     52             scoped_refptr<base::SingleThreadTaskRunner> runner);
     53   ~Connector() override;
     54 
     55   // Sets the receiver to handle messages read from the message pipe.  The
     56   // Connector will read messages from the pipe regardless of whether or not an
     57   // incoming receiver has been set.
     58   void set_incoming_receiver(MessageReceiver* receiver) {
     59     DCHECK(thread_checker_.CalledOnValidThread());
     60     incoming_receiver_ = receiver;
     61   }
     62 
     63   // Errors from incoming receivers will force the connector into an error
     64   // state, where no more messages will be processed. This method is used
     65   // during testing to prevent that from happening.
     66   void set_enforce_errors_from_incoming_receiver(bool enforce) {
     67     DCHECK(thread_checker_.CalledOnValidThread());
     68     enforce_errors_from_incoming_receiver_ = enforce;
     69   }
     70 
     71   // Sets the error handler to receive notifications when an error is
     72   // encountered while reading from the pipe or waiting to read from the pipe.
     73   void set_connection_error_handler(const base::Closure& error_handler) {
     74     DCHECK(thread_checker_.CalledOnValidThread());
     75     connection_error_handler_ = error_handler;
     76   }
     77 
     78   // Returns true if an error was encountered while reading from the pipe or
     79   // waiting to read from the pipe.
     80   bool encountered_error() const {
     81     DCHECK(thread_checker_.CalledOnValidThread());
     82     return error_;
     83   }
     84 
     85   // Closes the pipe. The connector is put into a quiescent state.
     86   //
     87   // Please note that this method shouldn't be called unless it results from an
     88   // explicit request of the user of bindings (e.g., the user sets an
     89   // InterfacePtr to null or closes a Binding).
     90   void CloseMessagePipe();
     91 
     92   // Releases the pipe. Connector is put into a quiescent state.
     93   ScopedMessagePipeHandle PassMessagePipe();
     94 
     95   // Enters the error state. The upper layer may do this for unrecoverable
     96   // issues such as invalid messages are received. If a connection error handler
     97   // has been set, it will be called asynchronously.
     98   //
     99   // It is a no-op if the connector is already in the error state or there isn't
    100   // a bound message pipe. Otherwise, it closes the message pipe, which notifies
    101   // the other end and also prevents potential danger (say, the caller raises
    102   // an error because it believes the other end is malicious). In order to
    103   // appear to the user that the connector still binds to a message pipe, it
    104   // creates a new message pipe, closes one end and binds to the other.
    105   void RaiseError();
    106 
    107   // Is the connector bound to a MessagePipe handle?
    108   bool is_valid() const {
    109     DCHECK(thread_checker_.CalledOnValidThread());
    110     return message_pipe_.is_valid();
    111   }
    112 
    113   // Waits for the next message on the pipe, blocking until one arrives,
    114   // |deadline| elapses, or an error happens. Returns |true| if a message has
    115   // been delivered, |false| otherwise.
    116   bool WaitForIncomingMessage(MojoDeadline deadline);
    117 
    118   // See Binding for details of pause/resume.
    119   void PauseIncomingMethodCallProcessing();
    120   void ResumeIncomingMethodCallProcessing();
    121 
    122   // MessageReceiver implementation:
    123   bool Accept(Message* message) override;
    124 
    125   MessagePipeHandle handle() const {
    126     DCHECK(thread_checker_.CalledOnValidThread());
    127     return message_pipe_.get();
    128   }
    129 
    130   // Allows |message_pipe_| to be watched while others perform sync handle
    131   // watching on the same thread. Please see comments of
    132   // SyncHandleWatcher::AllowWokenUpBySyncWatchOnSameThread().
    133   void AllowWokenUpBySyncWatchOnSameThread();
    134 
    135   // Watches |message_pipe_| (as well as other handles registered to be watched
    136   // together) synchronously.
    137   // This method:
    138   //   - returns true when |should_stop| is set to true;
    139   //   - return false when any error occurs, including |message_pipe_| being
    140   //     closed.
    141   bool SyncWatch(const bool* should_stop);
    142 
    143   // Whether currently the control flow is inside the sync handle watcher
    144   // callback.
    145   // It always returns false after CloseMessagePipe()/PassMessagePipe().
    146   bool during_sync_handle_watcher_callback() const {
    147     return sync_handle_watcher_callback_count_ > 0;
    148   }
    149 
    150   base::SingleThreadTaskRunner* task_runner() const {
    151     return task_runner_.get();
    152   }
    153 
    154   // Sets the tag used by the heap profiler.
    155   // |tag| must be a const string literal.
    156   void SetWatcherHeapProfilerTag(const char* tag);
    157 
    158  private:
    159   // Callback of mojo::Watcher.
    160   void OnWatcherHandleReady(MojoResult result);
    161   // Callback of SyncHandleWatcher.
    162   void OnSyncHandleWatcherHandleReady(MojoResult result);
    163   void OnHandleReadyInternal(MojoResult result);
    164 
    165   void WaitToReadMore();
    166 
    167   // Returns false if it is impossible to receive more messages in the future.
    168   // |this| may have been destroyed in that case.
    169   WARN_UNUSED_RESULT bool ReadSingleMessage(MojoResult* read_result);
    170 
    171   // |this| can be destroyed during message dispatch.
    172   void ReadAllAvailableMessages();
    173 
    174   // If |force_pipe_reset| is true, this method replaces the existing
    175   // |message_pipe_| with a dummy message pipe handle (whose peer is closed).
    176   // If |force_async_handler| is true, |connection_error_handler_| is called
    177   // asynchronously.
    178   void HandleError(bool force_pipe_reset, bool force_async_handler);
    179 
    180   // Cancels any calls made to |waiter_|.
    181   void CancelWait();
    182 
    183   void EnsureSyncWatcherExists();
    184 
    185   base::Closure connection_error_handler_;
    186 
    187   ScopedMessagePipeHandle message_pipe_;
    188   MessageReceiver* incoming_receiver_ = nullptr;
    189 
    190   scoped_refptr<base::SingleThreadTaskRunner> task_runner_;
    191   std::unique_ptr<Watcher> handle_watcher_;
    192 
    193   bool error_ = false;
    194   bool drop_writes_ = false;
    195   bool enforce_errors_from_incoming_receiver_ = true;
    196 
    197   bool paused_ = false;
    198 
    199   // If sending messages is allowed from multiple threads, |lock_| is used to
    200   // protect modifications to |message_pipe_| and |drop_writes_|.
    201   base::Optional<base::Lock> lock_;
    202 
    203   std::unique_ptr<SyncHandleWatcher> sync_watcher_;
    204   bool allow_woken_up_by_others_ = false;
    205   // If non-zero, currently the control flow is inside the sync handle watcher
    206   // callback.
    207   size_t sync_handle_watcher_callback_count_ = 0;
    208 
    209   base::ThreadChecker thread_checker_;
    210 
    211   base::Lock connected_lock_;
    212   bool connected_ = true;
    213 
    214   // The tag used to track heap allocations that originated from a Watcher
    215   // notification.
    216   const char* heap_profiler_tag_ = nullptr;
    217 
    218   // Create a single weak ptr and use it everywhere, to avoid the malloc/free
    219   // cost of creating a new weak ptr whenever it is needed.
    220   // NOTE: This weak pointer is invalidated when the message pipe is closed or
    221   // transferred (i.e., when |connected_| is set to false).
    222   base::WeakPtr<Connector> weak_self_;
    223   base::WeakPtrFactory<Connector> weak_factory_;
    224 
    225   DISALLOW_COPY_AND_ASSIGN(Connector);
    226 };
    227 
    228 }  // namespace mojo
    229 
    230 #endif  // MOJO_PUBLIC_CPP_BINDINGS_CONNECTOR_H_
    231