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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef UI_GFX_GEOMETRY_POINT_H_
      6 #define UI_GFX_GEOMETRY_POINT_H_
      7 
      8 #include <iosfwd>
      9 #include <string>
     10 #include <tuple>
     11 
     12 #include "base/numerics/saturated_arithmetic.h"
     13 #include "build/build_config.h"
     14 #include "ui/gfx/geometry/vector2d.h"
     15 #include "ui/gfx/gfx_export.h"
     16 
     17 #if defined(OS_WIN)
     18 typedef unsigned long DWORD;
     19 typedef struct tagPOINT POINT;
     20 #elif defined(OS_MACOSX)
     21 typedef struct CGPoint CGPoint;
     22 #endif
     23 
     24 namespace gfx {
     25 
     26 // A point has an x and y coordinate.
     27 class GFX_EXPORT Point {
     28  public:
     29   constexpr Point() : x_(0), y_(0) {}
     30   constexpr Point(int x, int y) : x_(x), y_(y) {}
     31 #if defined(OS_WIN)
     32   // |point| is a DWORD value that contains a coordinate.  The x-coordinate is
     33   // the low-order short and the y-coordinate is the high-order short.  This
     34   // value is commonly acquired from GetMessagePos/GetCursorPos.
     35   explicit Point(DWORD point);
     36   explicit Point(const POINT& point);
     37   Point& operator=(const POINT& point);
     38 #elif defined(OS_MACOSX)
     39   explicit Point(const CGPoint& point);
     40 #endif
     41 
     42 #if defined(OS_WIN)
     43   POINT ToPOINT() const;
     44 #elif defined(OS_MACOSX)
     45   CGPoint ToCGPoint() const;
     46 #endif
     47 
     48   constexpr int x() const { return x_; }
     49   constexpr int y() const { return y_; }
     50   void set_x(int x) { x_ = x; }
     51   void set_y(int y) { y_ = y; }
     52 
     53   void SetPoint(int x, int y) {
     54     x_ = x;
     55     y_ = y;
     56   }
     57 
     58   void Offset(int delta_x, int delta_y) {
     59     x_ = base::SaturatedAddition(x_, delta_x);
     60     y_ = base::SaturatedAddition(y_, delta_y);
     61   }
     62 
     63   void operator+=(const Vector2d& vector) {
     64     x_ = base::SaturatedAddition(x_, vector.x());
     65     y_ = base::SaturatedAddition(y_, vector.y());
     66   }
     67 
     68   void operator-=(const Vector2d& vector) {
     69     x_ = base::SaturatedSubtraction(x_, vector.x());
     70     y_ = base::SaturatedSubtraction(y_, vector.y());
     71   }
     72 
     73   void SetToMin(const Point& other);
     74   void SetToMax(const Point& other);
     75 
     76   bool IsOrigin() const { return x_ == 0 && y_ == 0; }
     77 
     78   Vector2d OffsetFromOrigin() const { return Vector2d(x_, y_); }
     79 
     80   // A point is less than another point if its y-value is closer
     81   // to the origin. If the y-values are the same, then point with
     82   // the x-value closer to the origin is considered less than the
     83   // other.
     84   // This comparison is required to use Point in sets, or sorted
     85   // vectors.
     86   bool operator<(const Point& rhs) const {
     87     return std::tie(y_, x_) < std::tie(rhs.y_, rhs.x_);
     88   }
     89 
     90   // Returns a string representation of point.
     91   std::string ToString() const;
     92 
     93  private:
     94   int x_;
     95   int y_;
     96 };
     97 
     98 inline bool operator==(const Point& lhs, const Point& rhs) {
     99   return lhs.x() == rhs.x() && lhs.y() == rhs.y();
    100 }
    101 
    102 inline bool operator!=(const Point& lhs, const Point& rhs) {
    103   return !(lhs == rhs);
    104 }
    105 
    106 inline Point operator+(const Point& lhs, const Vector2d& rhs) {
    107   Point result(lhs);
    108   result += rhs;
    109   return result;
    110 }
    111 
    112 inline Point operator-(const Point& lhs, const Vector2d& rhs) {
    113   Point result(lhs);
    114   result -= rhs;
    115   return result;
    116 }
    117 
    118 inline Vector2d operator-(const Point& lhs, const Point& rhs) {
    119   return Vector2d(base::SaturatedSubtraction(lhs.x(), rhs.x()),
    120                   base::SaturatedSubtraction(lhs.y(), rhs.y()));
    121 }
    122 
    123 inline Point PointAtOffsetFromOrigin(const Vector2d& offset_from_origin) {
    124   return Point(offset_from_origin.x(), offset_from_origin.y());
    125 }
    126 
    127 // This is declared here for use in gtest-based unit tests but is defined in
    128 // the //ui/gfx:test_support target. Depend on that to use this in your unit
    129 // test. This should not be used in production code - call ToString() instead.
    130 void PrintTo(const Point& point, ::std::ostream* os);
    131 
    132 // Helper methods to scale a gfx::Point to a new gfx::Point.
    133 GFX_EXPORT Point ScaleToCeiledPoint(const Point& point,
    134                                     float x_scale,
    135                                     float y_scale);
    136 GFX_EXPORT Point ScaleToCeiledPoint(const Point& point, float x_scale);
    137 GFX_EXPORT Point ScaleToFlooredPoint(const Point& point,
    138                                      float x_scale,
    139                                      float y_scale);
    140 GFX_EXPORT Point ScaleToFlooredPoint(const Point& point, float x_scale);
    141 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point,
    142                                      float x_scale,
    143                                      float y_scale);
    144 GFX_EXPORT Point ScaleToRoundedPoint(const Point& point, float x_scale);
    145 
    146 }  // namespace gfx
    147 
    148 #endif  // UI_GFX_GEOMETRY_POINT_H_
    149