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      1 # write.dfa
      2 #  Build time configuration of libpng
      3 #
      4 # Author: John Bowler
      5 # Copyright: (c) John Bowler, 2013
      6 # Usage rights:
      7 #  To the extent possible under law, the author has waived all copyright and
      8 #  related or neighboring rights to this work.  This work is published from:
      9 #  United States.
     10 #
     11 # Build libpng with no read support and minimal write support.
     12 #
     13 
     14 everything = off
     15 
     16 # Switch on the write code - this makes a minimalist encoder
     17 
     18 option WRITE on
     19 
     20 # Choose fixed or floating point APIs and arithmetic.  The choices are
     21 # independent but normally they will match.  It is typically better to use the
     22 # floating point if you have floating point hardware.  If you don't know, or
     23 # (perhaps) to make libpng smaller used fixed point throughout.
     24 
     25 #Fixed point:
     26 #option FIXED_POINT on
     27 #option FLOATING_ARITHMETIC off
     28 
     29 #Floating point:
     30 option FLOATING_POINT on
     31 option FLOATING_ARITHMETIC on
     32 
     33 # Basic error handling, IO and user memory support.  The latter allows the
     34 # application program to provide its own implementations of 'malloc' and 'free'.
     35 option SETJMP on
     36 option STDIO on
     37 option USER_MEM on
     38 
     39 # Everything else is optional.  Unlike the read code in libpng the write code
     40 # does not need to deal with arbitrary formats, so only add support for things
     41 # you really do write!  For example you might only write sRGB images, sometimes
     42 # with transparency and never write 16 bit images, so:
     43 option WRITE_sRGB on
     44 option WRITE_tRNS on
     45 #option WRITE_16BIT off (this is the default with 'everything = off')
     46