Home | History | Annotate | Download | only in source
      1 /*
      2  *  Copyright 2011 The LibYuv Project Authors. All rights reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS. All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include "libyuv/compare.h"
     12 
     13 #include <float.h>
     14 #include <math.h>
     15 #ifdef _OPENMP
     16 #include <omp.h>
     17 #endif
     18 
     19 #include "libyuv/basic_types.h"
     20 #include "libyuv/compare_row.h"
     21 #include "libyuv/cpu_id.h"
     22 #include "libyuv/row.h"
     23 #include "libyuv/video_common.h"
     24 
     25 #ifdef __cplusplus
     26 namespace libyuv {
     27 extern "C" {
     28 #endif
     29 
     30 // hash seed of 5381 recommended.
     31 LIBYUV_API
     32 uint32 HashDjb2(const uint8* src, uint64 count, uint32 seed) {
     33   const int kBlockSize = 1 << 15;  // 32768;
     34   int remainder;
     35   uint32 (*HashDjb2_SSE)(const uint8* src, int count, uint32 seed) =
     36       HashDjb2_C;
     37 #if defined(HAS_HASHDJB2_SSE41)
     38   if (TestCpuFlag(kCpuHasSSE41)) {
     39     HashDjb2_SSE = HashDjb2_SSE41;
     40   }
     41 #endif
     42 #if defined(HAS_HASHDJB2_AVX2)
     43   if (TestCpuFlag(kCpuHasAVX2)) {
     44     HashDjb2_SSE = HashDjb2_AVX2;
     45   }
     46 #endif
     47 
     48   while (count >= (uint64)(kBlockSize)) {
     49     seed = HashDjb2_SSE(src, kBlockSize, seed);
     50     src += kBlockSize;
     51     count -= kBlockSize;
     52   }
     53   remainder = (int)(count) & ~15;
     54   if (remainder) {
     55     seed = HashDjb2_SSE(src, remainder, seed);
     56     src += remainder;
     57     count -= remainder;
     58   }
     59   remainder = (int)(count) & 15;
     60   if (remainder) {
     61     seed = HashDjb2_C(src, remainder, seed);
     62   }
     63   return seed;
     64 }
     65 
     66 static uint32 ARGBDetectRow_C(const uint8* argb, int width) {
     67   int x;
     68   for (x = 0; x < width - 1; x += 2) {
     69     if (argb[0] != 255) {  // First byte is not Alpha of 255, so not ARGB.
     70       return FOURCC_BGRA;
     71     }
     72     if (argb[3] != 255) {  // 4th byte is not Alpha of 255, so not BGRA.
     73       return FOURCC_ARGB;
     74     }
     75     if (argb[4] != 255) {  // Second pixel first byte is not Alpha of 255.
     76       return FOURCC_BGRA;
     77     }
     78     if (argb[7] != 255) {  // Second pixel 4th byte is not Alpha of 255.
     79       return FOURCC_ARGB;
     80     }
     81     argb += 8;
     82   }
     83   if (width & 1) {
     84     if (argb[0] != 255) {  // First byte is not Alpha of 255, so not ARGB.
     85       return FOURCC_BGRA;
     86     }
     87     if (argb[3] != 255) {  // 4th byte is not Alpha of 255, so not BGRA.
     88       return FOURCC_ARGB;
     89     }
     90   }
     91   return 0;
     92 }
     93 
     94 // Scan an opaque argb image and return fourcc based on alpha offset.
     95 // Returns FOURCC_ARGB, FOURCC_BGRA, or 0 if unknown.
     96 LIBYUV_API
     97 uint32 ARGBDetect(const uint8* argb, int stride_argb, int width, int height) {
     98   uint32 fourcc = 0;
     99   int h;
    100 
    101   // Coalesce rows.
    102   if (stride_argb == width * 4) {
    103     width *= height;
    104     height = 1;
    105     stride_argb = 0;
    106   }
    107   for (h = 0; h < height && fourcc == 0; ++h) {
    108     fourcc = ARGBDetectRow_C(argb, width);
    109     argb += stride_argb;
    110   }
    111   return fourcc;
    112 }
    113 
    114 // TODO(fbarchard): Refactor into row function.
    115 LIBYUV_API
    116 uint64 ComputeSumSquareError(const uint8* src_a, const uint8* src_b,
    117                              int count) {
    118   // SumSquareError returns values 0 to 65535 for each squared difference.
    119   // Up to 65536 of those can be summed and remain within a uint32.
    120   // After each block of 65536 pixels, accumulate into a uint64.
    121   const int kBlockSize = 65536;
    122   int remainder = count & (kBlockSize - 1) & ~31;
    123   uint64 sse = 0;
    124   int i;
    125   uint32 (*SumSquareError)(const uint8* src_a, const uint8* src_b, int count) =
    126       SumSquareError_C;
    127 #if defined(HAS_SUMSQUAREERROR_NEON)
    128   if (TestCpuFlag(kCpuHasNEON)) {
    129     SumSquareError = SumSquareError_NEON;
    130   }
    131 #endif
    132 #if defined(HAS_SUMSQUAREERROR_SSE2)
    133   if (TestCpuFlag(kCpuHasSSE2)) {
    134     // Note only used for multiples of 16 so count is not checked.
    135     SumSquareError = SumSquareError_SSE2;
    136   }
    137 #endif
    138 #if defined(HAS_SUMSQUAREERROR_AVX2)
    139   if (TestCpuFlag(kCpuHasAVX2)) {
    140     // Note only used for multiples of 32 so count is not checked.
    141     SumSquareError = SumSquareError_AVX2;
    142   }
    143 #endif
    144 #ifdef _OPENMP
    145 #pragma omp parallel for reduction(+: sse)
    146 #endif
    147   for (i = 0; i < (count - (kBlockSize - 1)); i += kBlockSize) {
    148     sse += SumSquareError(src_a + i, src_b + i, kBlockSize);
    149   }
    150   src_a += count & ~(kBlockSize - 1);
    151   src_b += count & ~(kBlockSize - 1);
    152   if (remainder) {
    153     sse += SumSquareError(src_a, src_b, remainder);
    154     src_a += remainder;
    155     src_b += remainder;
    156   }
    157   remainder = count & 31;
    158   if (remainder) {
    159     sse += SumSquareError_C(src_a, src_b, remainder);
    160   }
    161   return sse;
    162 }
    163 
    164 LIBYUV_API
    165 uint64 ComputeSumSquareErrorPlane(const uint8* src_a, int stride_a,
    166                                   const uint8* src_b, int stride_b,
    167                                   int width, int height) {
    168   uint64 sse = 0;
    169   int h;
    170   // Coalesce rows.
    171   if (stride_a == width &&
    172       stride_b == width) {
    173     width *= height;
    174     height = 1;
    175     stride_a = stride_b = 0;
    176   }
    177   for (h = 0; h < height; ++h) {
    178     sse += ComputeSumSquareError(src_a, src_b, width);
    179     src_a += stride_a;
    180     src_b += stride_b;
    181   }
    182   return sse;
    183 }
    184 
    185 LIBYUV_API
    186 double SumSquareErrorToPsnr(uint64 sse, uint64 count) {
    187   double psnr;
    188   if (sse > 0) {
    189     double mse = (double)(count) / (double)(sse);
    190     psnr = 10.0 * log10(255.0 * 255.0 * mse);
    191   } else {
    192     psnr = kMaxPsnr;      // Limit to prevent divide by 0
    193   }
    194 
    195   if (psnr > kMaxPsnr)
    196     psnr = kMaxPsnr;
    197 
    198   return psnr;
    199 }
    200 
    201 LIBYUV_API
    202 double CalcFramePsnr(const uint8* src_a, int stride_a,
    203                      const uint8* src_b, int stride_b,
    204                      int width, int height) {
    205   const uint64 samples = width * height;
    206   const uint64 sse = ComputeSumSquareErrorPlane(src_a, stride_a,
    207                                                 src_b, stride_b,
    208                                                 width, height);
    209   return SumSquareErrorToPsnr(sse, samples);
    210 }
    211 
    212 LIBYUV_API
    213 double I420Psnr(const uint8* src_y_a, int stride_y_a,
    214                 const uint8* src_u_a, int stride_u_a,
    215                 const uint8* src_v_a, int stride_v_a,
    216                 const uint8* src_y_b, int stride_y_b,
    217                 const uint8* src_u_b, int stride_u_b,
    218                 const uint8* src_v_b, int stride_v_b,
    219                 int width, int height) {
    220   const uint64 sse_y = ComputeSumSquareErrorPlane(src_y_a, stride_y_a,
    221                                                   src_y_b, stride_y_b,
    222                                                   width, height);
    223   const int width_uv = (width + 1) >> 1;
    224   const int height_uv = (height + 1) >> 1;
    225   const uint64 sse_u = ComputeSumSquareErrorPlane(src_u_a, stride_u_a,
    226                                                   src_u_b, stride_u_b,
    227                                                   width_uv, height_uv);
    228   const uint64 sse_v = ComputeSumSquareErrorPlane(src_v_a, stride_v_a,
    229                                                   src_v_b, stride_v_b,
    230                                                   width_uv, height_uv);
    231   const uint64 samples = width * height + 2 * (width_uv * height_uv);
    232   const uint64 sse = sse_y + sse_u + sse_v;
    233   return SumSquareErrorToPsnr(sse, samples);
    234 }
    235 
    236 static const int64 cc1 =  26634;  // (64^2*(.01*255)^2
    237 static const int64 cc2 = 239708;  // (64^2*(.03*255)^2
    238 
    239 static double Ssim8x8_C(const uint8* src_a, int stride_a,
    240                         const uint8* src_b, int stride_b) {
    241   int64 sum_a = 0;
    242   int64 sum_b = 0;
    243   int64 sum_sq_a = 0;
    244   int64 sum_sq_b = 0;
    245   int64 sum_axb = 0;
    246 
    247   int i;
    248   for (i = 0; i < 8; ++i) {
    249     int j;
    250     for (j = 0; j < 8; ++j) {
    251       sum_a += src_a[j];
    252       sum_b += src_b[j];
    253       sum_sq_a += src_a[j] * src_a[j];
    254       sum_sq_b += src_b[j] * src_b[j];
    255       sum_axb += src_a[j] * src_b[j];
    256     }
    257 
    258     src_a += stride_a;
    259     src_b += stride_b;
    260   }
    261 
    262   {
    263     const int64 count = 64;
    264     // scale the constants by number of pixels
    265     const int64 c1 = (cc1 * count * count) >> 12;
    266     const int64 c2 = (cc2 * count * count) >> 12;
    267 
    268     const int64 sum_a_x_sum_b = sum_a * sum_b;
    269 
    270     const int64 ssim_n = (2 * sum_a_x_sum_b + c1) *
    271                          (2 * count * sum_axb - 2 * sum_a_x_sum_b + c2);
    272 
    273     const int64 sum_a_sq = sum_a*sum_a;
    274     const int64 sum_b_sq = sum_b*sum_b;
    275 
    276     const int64 ssim_d = (sum_a_sq + sum_b_sq + c1) *
    277                          (count * sum_sq_a - sum_a_sq +
    278                           count * sum_sq_b - sum_b_sq + c2);
    279 
    280     if (ssim_d == 0.0) {
    281       return DBL_MAX;
    282     }
    283     return ssim_n * 1.0 / ssim_d;
    284   }
    285 }
    286 
    287 // We are using a 8x8 moving window with starting location of each 8x8 window
    288 // on the 4x4 pixel grid. Such arrangement allows the windows to overlap
    289 // block boundaries to penalize blocking artifacts.
    290 LIBYUV_API
    291 double CalcFrameSsim(const uint8* src_a, int stride_a,
    292                      const uint8* src_b, int stride_b,
    293                      int width, int height) {
    294   int samples = 0;
    295   double ssim_total = 0;
    296   double (*Ssim8x8)(const uint8* src_a, int stride_a,
    297                     const uint8* src_b, int stride_b) = Ssim8x8_C;
    298 
    299   // sample point start with each 4x4 location
    300   int i;
    301   for (i = 0; i < height - 8; i += 4) {
    302     int j;
    303     for (j = 0; j < width - 8; j += 4) {
    304       ssim_total += Ssim8x8(src_a + j, stride_a, src_b + j, stride_b);
    305       samples++;
    306     }
    307 
    308     src_a += stride_a * 4;
    309     src_b += stride_b * 4;
    310   }
    311 
    312   ssim_total /= samples;
    313   return ssim_total;
    314 }
    315 
    316 LIBYUV_API
    317 double I420Ssim(const uint8* src_y_a, int stride_y_a,
    318                 const uint8* src_u_a, int stride_u_a,
    319                 const uint8* src_v_a, int stride_v_a,
    320                 const uint8* src_y_b, int stride_y_b,
    321                 const uint8* src_u_b, int stride_u_b,
    322                 const uint8* src_v_b, int stride_v_b,
    323                 int width, int height) {
    324   const double ssim_y = CalcFrameSsim(src_y_a, stride_y_a,
    325                                       src_y_b, stride_y_b, width, height);
    326   const int width_uv = (width + 1) >> 1;
    327   const int height_uv = (height + 1) >> 1;
    328   const double ssim_u = CalcFrameSsim(src_u_a, stride_u_a,
    329                                       src_u_b, stride_u_b,
    330                                       width_uv, height_uv);
    331   const double ssim_v = CalcFrameSsim(src_v_a, stride_v_a,
    332                                       src_v_b, stride_v_b,
    333                                       width_uv, height_uv);
    334   return ssim_y * 0.8 + 0.1 * (ssim_u + ssim_v);
    335 }
    336 
    337 #ifdef __cplusplus
    338 }  // extern "C"
    339 }  // namespace libyuv
    340 #endif
    341