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      1 /*
      2  *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include "vp8/common/alloccommon.h"
     12 #include "vp8/common/vp8_skin_detection.h"
     13 #include "vpx_dsp/vpx_dsp_common.h"
     14 #include "vpx_mem/vpx_mem.h"
     15 #include "vpx_util/vpx_write_yuv_frame.h"
     16 
     17 static int avg_2x2(const uint8_t *s, int p) {
     18   int i, j;
     19   int sum = 0;
     20   for (i = 0; i < 2; ++i, s += p) {
     21     for (j = 0; j < 2; ++j) {
     22       sum += s[j];
     23     }
     24   }
     25   return (sum + 2) >> 2;
     26 }
     27 
     28 int vp8_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
     29                            int stride, int strideuv,
     30                            SKIN_DETECTION_BLOCK_SIZE bsize, int consec_zeromv,
     31                            int curr_motion_magn) {
     32   // No skin if block has been zero/small motion for long consecutive time.
     33   if (consec_zeromv > 60 && curr_motion_magn == 0) {
     34     return 0;
     35   } else {
     36     int motion = 1;
     37     if (consec_zeromv > 25 && curr_motion_magn == 0) motion = 0;
     38     if (bsize == SKIN_16X16) {
     39       // Take the average of center 2x2 pixels.
     40       const int ysource = avg_2x2(y + 7 * stride + 7, stride);
     41       const int usource = avg_2x2(u + 3 * strideuv + 3, strideuv);
     42       const int vsource = avg_2x2(v + 3 * strideuv + 3, strideuv);
     43       return vpx_skin_pixel(ysource, usource, vsource, motion);
     44     } else {
     45       int num_skin = 0;
     46       int i, j;
     47       for (i = 0; i < 2; i++) {
     48         for (j = 0; j < 2; j++) {
     49           // Take the average of center 2x2 pixels.
     50           const int ysource = avg_2x2(y + 3 * stride + 3, stride);
     51           const int usource = avg_2x2(u + strideuv + 1, strideuv);
     52           const int vsource = avg_2x2(v + strideuv + 1, strideuv);
     53           num_skin += vpx_skin_pixel(ysource, usource, vsource, motion);
     54           if (num_skin >= 2) return 1;
     55           y += 8;
     56           u += 4;
     57           v += 4;
     58         }
     59         y += (stride << 3) - 16;
     60         u += (strideuv << 2) - 8;
     61         v += (strideuv << 2) - 8;
     62       }
     63 
     64       return 0;
     65     }
     66   }
     67 }
     68 
     69 #ifdef OUTPUT_YUV_SKINMAP
     70 // For viewing skin map on input source.
     71 void vp8_compute_skin_map(VP8_COMP *const cpi, FILE *yuv_skinmap_file) {
     72   int i, j, mb_row, mb_col, num_bl;
     73   VP8_COMMON *const cm = &cpi->common;
     74   uint8_t *y;
     75   const uint8_t *src_y = cpi->Source->y_buffer;
     76   const int src_ystride = cpi->Source->y_stride;
     77   int offset = 0;
     78 
     79   YV12_BUFFER_CONFIG skinmap;
     80   memset(&skinmap, 0, sizeof(skinmap));
     81   if (vp8_yv12_alloc_frame_buffer(&skinmap, cm->Width, cm->Height,
     82                                   VP8BORDERINPIXELS) < 0) {
     83     vpx_free_frame_buffer(&skinmap);
     84     return;
     85   }
     86   memset(skinmap.buffer_alloc, 128, skinmap.frame_size);
     87   y = skinmap.y_buffer;
     88   // Loop through blocks and set skin map based on center pixel of block.
     89   // Set y to white for skin block, otherwise set to source with gray scale.
     90   for (mb_row = 0; mb_row < cm->mb_rows; mb_row += 1) {
     91     num_bl = 0;
     92     for (mb_col = 0; mb_col < cm->mb_cols; mb_col += 1) {
     93       const int is_skin = cpi->skin_map[offset++];
     94       for (i = 0; i < 16; i++) {
     95         for (j = 0; j < 16; j++) {
     96           y[i * src_ystride + j] = is_skin ? 255 : src_y[i * src_ystride + j];
     97         }
     98       }
     99       num_bl++;
    100       y += 16;
    101       src_y += 16;
    102     }
    103     y += (src_ystride << 4) - (num_bl << 4);
    104     src_y += (src_ystride << 4) - (num_bl << 4);
    105   }
    106   vpx_write_yuv_frame(yuv_skinmap_file, &skinmap);
    107   vpx_free_frame_buffer(&skinmap);
    108 }
    109 #endif  // OUTPUT_YUV_SKINMAP
    110