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      1 /*
      2  *  Copyright (c) 2015 The WebM project authors. All Rights Reserved.
      3  *
      4  *  Use of this source code is governed by a BSD-style license
      5  *  that can be found in the LICENSE file in the root of the source
      6  *  tree. An additional intellectual property rights grant can be found
      7  *  in the file PATENTS.  All contributing project authors may
      8  *  be found in the AUTHORS file in the root of the source tree.
      9  */
     10 
     11 #include <stdlib.h>
     12 #include "./macros_msa.h"
     13 
     14 void vpx_plane_add_noise_msa(uint8_t *start_ptr, const int8_t *noise,
     15                              int blackclamp, int whiteclamp, int width,
     16                              int height, int32_t pitch) {
     17   int i, j;
     18   v16u8 pos0, pos1, ref0, ref1;
     19   v16i8 black_clamp, white_clamp, both_clamp;
     20 
     21   black_clamp = __msa_fill_b(blackclamp);
     22   white_clamp = __msa_fill_b(whiteclamp);
     23   both_clamp = black_clamp + white_clamp;
     24   both_clamp = -both_clamp;
     25 
     26   for (i = 0; i < height / 2; ++i) {
     27     uint8_t *pos0_ptr = start_ptr + (2 * i) * pitch;
     28     const int8_t *ref0_ptr = noise + (rand() & 0xff);
     29     uint8_t *pos1_ptr = start_ptr + (2 * i + 1) * pitch;
     30     const int8_t *ref1_ptr = noise + (rand() & 0xff);
     31     for (j = width / 16; j--;) {
     32       pos0 = LD_UB(pos0_ptr);
     33       ref0 = LD_UB(ref0_ptr);
     34       pos1 = LD_UB(pos1_ptr);
     35       ref1 = LD_UB(ref1_ptr);
     36       pos0 = __msa_subsus_u_b(pos0, black_clamp);
     37       pos1 = __msa_subsus_u_b(pos1, black_clamp);
     38       pos0 = __msa_subsus_u_b(pos0, both_clamp);
     39       pos1 = __msa_subsus_u_b(pos1, both_clamp);
     40       pos0 = __msa_subsus_u_b(pos0, white_clamp);
     41       pos1 = __msa_subsus_u_b(pos1, white_clamp);
     42       pos0 += ref0;
     43       ST_UB(pos0, pos0_ptr);
     44       pos1 += ref1;
     45       ST_UB(pos1, pos1_ptr);
     46       pos0_ptr += 16;
     47       pos1_ptr += 16;
     48       ref0_ptr += 16;
     49       ref1_ptr += 16;
     50     }
     51   }
     52 }
     53