Home | History | Annotate | Download | only in gflags
      1 // Copyright (c) 2006, Google Inc.
      2 // All rights reserved.
      3 //
      4 // Redistribution and use in source and binary forms, with or without
      5 // modification, are permitted provided that the following conditions are
      6 // met:
      7 //
      8 //     * Redistributions of source code must retain the above copyright
      9 // notice, this list of conditions and the following disclaimer.
     10 //     * Redistributions in binary form must reproduce the above
     11 // copyright notice, this list of conditions and the following disclaimer
     12 // in the documentation and/or other materials provided with the
     13 // distribution.
     14 //     * Neither the name of Google Inc. nor the names of its
     15 // contributors may be used to endorse or promote products derived from
     16 // this software without specific prior written permission.
     17 //
     18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     29 
     30 // ---
     31 // Revamped and reorganized by Craig Silverstein
     32 //
     33 // This is the file that should be included by any file which declares
     34 // or defines a command line flag or wants to parse command line flags
     35 // or print a program usage message (which will include information about
     36 // flags).  Executive summary, in the form of an example foo.cc file:
     37 //
     38 //    #include "foo.h"         // foo.h has a line "DECLARE_int32(start);"
     39 //    #include "validators.h"  // hypothetical file defining ValidateIsFile()
     40 //
     41 //    DEFINE_int32(end, 1000, "The last record to read");
     42 //
     43 //    DEFINE_string(filename, "my_file.txt", "The file to read");
     44 //    // Crash if the specified file does not exist.
     45 //    static bool dummy = RegisterFlagValidator(&FLAGS_filename,
     46 //                                              &ValidateIsFile);
     47 //
     48 //    DECLARE_bool(verbose); // some other file has a DEFINE_bool(verbose, ...)
     49 //
     50 //    void MyFunc() {
     51 //      if (FLAGS_verbose) printf("Records %d-%d\n", FLAGS_start, FLAGS_end);
     52 //    }
     53 //
     54 //    Then, at the command-line:
     55 //       ./foo --noverbose --start=5 --end=100
     56 //
     57 // For more details, see
     58 //    doc/gflags.html
     59 //
     60 // --- A note about thread-safety:
     61 //
     62 // We describe many functions in this routine as being thread-hostile,
     63 // thread-compatible, or thread-safe.  Here are the meanings we use:
     64 //
     65 // thread-safe: it is safe for multiple threads to call this routine
     66 //   (or, when referring to a class, methods of this class)
     67 //   concurrently.
     68 // thread-hostile: it is not safe for multiple threads to call this
     69 //   routine (or methods of this class) concurrently.  In gflags,
     70 //   most thread-hostile routines are intended to be called early in,
     71 //   or even before, main() -- that is, before threads are spawned.
     72 // thread-compatible: it is safe for multiple threads to read from
     73 //   this variable (when applied to variables), or to call const
     74 //   methods of this class (when applied to classes), as long as no
     75 //   other thread is writing to the variable or calling non-const
     76 //   methods of this class.
     77 
     78 #ifndef GFLAGS_GFLAGS_H_
     79 #define GFLAGS_GFLAGS_H_
     80 
     81 #include <string>
     82 #include <vector>
     83 
     84 #include "gflags_declare.h" // IWYU pragma: export
     85 
     86 
     87 // We always want to export variables defined in user code
     88 #ifndef GFLAGS_DLL_DEFINE_FLAG
     89 #  ifdef _MSC_VER
     90 #    define GFLAGS_DLL_DEFINE_FLAG __declspec(dllexport)
     91 #  else
     92 #    define GFLAGS_DLL_DEFINE_FLAG
     93 #  endif
     94 #endif
     95 
     96 
     97 namespace GFLAGS_NAMESPACE {
     98 
     99 
    100 // --------------------------------------------------------------------
    101 // To actually define a flag in a file, use DEFINE_bool,
    102 // DEFINE_string, etc. at the bottom of this file.  You may also find
    103 // it useful to register a validator with the flag.  This ensures that
    104 // when the flag is parsed from the commandline, or is later set via
    105 // SetCommandLineOption, we call the validation function. It is _not_
    106 // called when you assign the value to the flag directly using the = operator.
    107 //
    108 // The validation function should return true if the flag value is valid, and
    109 // false otherwise. If the function returns false for the new setting of the
    110 // flag, the flag will retain its current value. If it returns false for the
    111 // default value, ParseCommandLineFlags() will die.
    112 //
    113 // This function is safe to call at global construct time (as in the
    114 // example below).
    115 //
    116 // Example use:
    117 //    static bool ValidatePort(const char* flagname, int32 value) {
    118 //       if (value > 0 && value < 32768)   // value is ok
    119 //         return true;
    120 //       printf("Invalid value for --%s: %d\n", flagname, (int)value);
    121 //       return false;
    122 //    }
    123 //    DEFINE_int32(port, 0, "What port to listen on");
    124 //    static bool dummy = RegisterFlagValidator(&FLAGS_port, &ValidatePort);
    125 
    126 // Returns true if successfully registered, false if not (because the
    127 // first argument doesn't point to a command-line flag, or because a
    128 // validator is already registered for this flag).
    129 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const bool*        flag, bool (*validate_fn)(const char*, bool));
    130 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const int32*       flag, bool (*validate_fn)(const char*, int32));
    131 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const int64*       flag, bool (*validate_fn)(const char*, int64));
    132 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const uint64*      flag, bool (*validate_fn)(const char*, uint64));
    133 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const double*      flag, bool (*validate_fn)(const char*, double));
    134 extern GFLAGS_DLL_DECL bool RegisterFlagValidator(const std::string* flag, bool (*validate_fn)(const char*, const std::string&));
    135 
    136 // Convenience macro for the registration of a flag validator
    137 #define DEFINE_validator(name, validator) \
    138     static const bool name##_validator_registered = \
    139             GFLAGS_NAMESPACE::RegisterFlagValidator(&FLAGS_##name, validator)
    140 
    141 
    142 // --------------------------------------------------------------------
    143 // These methods are the best way to get access to info about the
    144 // list of commandline flags.  Note that these routines are pretty slow.
    145 //   GetAllFlags: mostly-complete info about the list, sorted by file.
    146 //   ShowUsageWithFlags: pretty-prints the list to stdout (what --help does)
    147 //   ShowUsageWithFlagsRestrict: limit to filenames with restrict as a substr
    148 //
    149 // In addition to accessing flags, you can also access argv[0] (the program
    150 // name) and argv (the entire commandline), which we sock away a copy of.
    151 // These variables are static, so you should only set them once.
    152 //
    153 // No need to export this data only structure from DLL, avoiding VS warning 4251.
    154 struct CommandLineFlagInfo {
    155   std::string name;            // the name of the flag
    156   std::string type;            // the type of the flag: int32, etc
    157   std::string description;     // the "help text" associated with the flag
    158   std::string current_value;   // the current value, as a string
    159   std::string default_value;   // the default value, as a string
    160   std::string filename;        // 'cleaned' version of filename holding the flag
    161   bool has_validator_fn;       // true if RegisterFlagValidator called on this flag
    162   bool is_default;             // true if the flag has the default value and
    163                                // has not been set explicitly from the cmdline
    164                                // or via SetCommandLineOption
    165   const void* flag_ptr;        // pointer to the flag's current value (i.e. FLAGS_foo)
    166 };
    167 
    168 // Using this inside of a validator is a recipe for a deadlock.
    169 // TODO(user) Fix locking when validators are running, to make it safe to
    170 // call validators during ParseAllFlags.
    171 // Also make sure then to uncomment the corresponding unit test in
    172 // gflags_unittest.sh
    173 extern GFLAGS_DLL_DECL void GetAllFlags(std::vector<CommandLineFlagInfo>* OUTPUT);
    174 // These two are actually defined in gflags_reporting.cc.
    175 extern GFLAGS_DLL_DECL void ShowUsageWithFlags(const char *argv0);  // what --help does
    176 extern GFLAGS_DLL_DECL void ShowUsageWithFlagsRestrict(const char *argv0, const char *restrict);
    177 
    178 // Create a descriptive string for a flag.
    179 // Goes to some trouble to make pretty line breaks.
    180 extern GFLAGS_DLL_DECL std::string DescribeOneFlag(const CommandLineFlagInfo& flag);
    181 
    182 // Thread-hostile; meant to be called before any threads are spawned.
    183 extern GFLAGS_DLL_DECL void SetArgv(int argc, const char** argv);
    184 
    185 // The following functions are thread-safe as long as SetArgv() is
    186 // only called before any threads start.
    187 extern GFLAGS_DLL_DECL const std::vector<std::string>& GetArgvs();
    188 extern GFLAGS_DLL_DECL const char* GetArgv();                      // all of argv as a string
    189 extern GFLAGS_DLL_DECL const char* GetArgv0();                     // only argv0
    190 extern GFLAGS_DLL_DECL uint32 GetArgvSum();                        // simple checksum of argv
    191 extern GFLAGS_DLL_DECL const char* ProgramInvocationName();        // argv0, or "UNKNOWN" if not set
    192 extern GFLAGS_DLL_DECL const char* ProgramInvocationShortName();   // basename(argv0)
    193 
    194 // ProgramUsage() is thread-safe as long as SetUsageMessage() is only
    195 // called before any threads start.
    196 extern GFLAGS_DLL_DECL const char* ProgramUsage();                 // string set by SetUsageMessage()
    197 
    198 // VersionString() is thread-safe as long as SetVersionString() is only
    199 // called before any threads start.
    200 extern GFLAGS_DLL_DECL const char* VersionString();                // string set by SetVersionString()
    201 
    202 
    203 
    204 // --------------------------------------------------------------------
    205 // Normally you access commandline flags by just saying "if (FLAGS_foo)"
    206 // or whatever, and set them by calling "FLAGS_foo = bar" (or, more
    207 // commonly, via the DEFINE_foo macro).  But if you need a bit more
    208 // control, we have programmatic ways to get/set the flags as well.
    209 // These programmatic ways to access flags are thread-safe, but direct
    210 // access is only thread-compatible.
    211 
    212 // Return true iff the flagname was found.
    213 // OUTPUT is set to the flag's value, or unchanged if we return false.
    214 extern GFLAGS_DLL_DECL bool GetCommandLineOption(const char* name, std::string* OUTPUT);
    215 
    216 // Return true iff the flagname was found. OUTPUT is set to the flag's
    217 // CommandLineFlagInfo or unchanged if we return false.
    218 extern GFLAGS_DLL_DECL bool GetCommandLineFlagInfo(const char* name, CommandLineFlagInfo* OUTPUT);
    219 
    220 // Return the CommandLineFlagInfo of the flagname.  exit() if name not found.
    221 // Example usage, to check if a flag's value is currently the default value:
    222 //   if (GetCommandLineFlagInfoOrDie("foo").is_default) ...
    223 extern GFLAGS_DLL_DECL CommandLineFlagInfo GetCommandLineFlagInfoOrDie(const char* name);
    224 
    225 enum GFLAGS_DLL_DECL FlagSettingMode {
    226   // update the flag's value (can call this multiple times).
    227   SET_FLAGS_VALUE,
    228   // update the flag's value, but *only if* it has not yet been updated
    229   // with SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef".
    230   SET_FLAG_IF_DEFAULT,
    231   // set the flag's default value to this.  If the flag has not yet updated
    232   // yet (via SET_FLAGS_VALUE, SET_FLAG_IF_DEFAULT, or "FLAGS_xxx = nondef")
    233   // change the flag's current value to the new default value as well.
    234   SET_FLAGS_DEFAULT
    235 };
    236 
    237 // Set a particular flag ("command line option").  Returns a string
    238 // describing the new value that the option has been set to.  The
    239 // return value API is not well-specified, so basically just depend on
    240 // it to be empty if the setting failed for some reason -- the name is
    241 // not a valid flag name, or the value is not a valid value -- and
    242 // non-empty else.
    243 
    244 // SetCommandLineOption uses set_mode == SET_FLAGS_VALUE (the common case)
    245 extern GFLAGS_DLL_DECL std::string SetCommandLineOption        (const char* name, const char* value);
    246 extern GFLAGS_DLL_DECL std::string SetCommandLineOptionWithMode(const char* name, const char* value, FlagSettingMode set_mode);
    247 
    248 
    249 // --------------------------------------------------------------------
    250 // Saves the states (value, default value, whether the user has set
    251 // the flag, registered validators, etc) of all flags, and restores
    252 // them when the FlagSaver is destroyed.  This is very useful in
    253 // tests, say, when you want to let your tests change the flags, but
    254 // make sure that they get reverted to the original states when your
    255 // test is complete.
    256 //
    257 // Example usage:
    258 //   void TestFoo() {
    259 //     FlagSaver s1;
    260 //     FLAG_foo = false;
    261 //     FLAG_bar = "some value";
    262 //
    263 //     // test happens here.  You can return at any time
    264 //     // without worrying about restoring the FLAG values.
    265 //   }
    266 //
    267 // Note: This class is marked with GFLAGS_ATTRIBUTE_UNUSED because all
    268 // the work is done in the constructor and destructor, so in the standard
    269 // usage example above, the compiler would complain that it's an
    270 // unused variable.
    271 //
    272 // This class is thread-safe.  However, its destructor writes to
    273 // exactly the set of flags that have changed value during its
    274 // lifetime, so concurrent _direct_ access to those flags
    275 // (i.e. FLAGS_foo instead of {Get,Set}CommandLineOption()) is unsafe.
    276 
    277 class GFLAGS_DLL_DECL FlagSaver {
    278  public:
    279   FlagSaver();
    280   ~FlagSaver();
    281 
    282  private:
    283   class FlagSaverImpl* impl_;   // we use pimpl here to keep API steady
    284 
    285   FlagSaver(const FlagSaver&);  // no copying!
    286   void operator=(const FlagSaver&);
    287 }__attribute((unused));
    288 
    289 // --------------------------------------------------------------------
    290 // Some deprecated or hopefully-soon-to-be-deprecated functions.
    291 
    292 // This is often used for logging.  TODO(csilvers): figure out a better way
    293 extern GFLAGS_DLL_DECL std::string CommandlineFlagsIntoString();
    294 // Usually where this is used, a FlagSaver should be used instead.
    295 extern GFLAGS_DLL_DECL
    296 bool ReadFlagsFromString(const std::string& flagfilecontents,
    297                          const char* prog_name,
    298                          bool errors_are_fatal);  // uses SET_FLAGS_VALUE
    299 
    300 // These let you manually implement --flagfile functionality.
    301 // DEPRECATED.
    302 extern GFLAGS_DLL_DECL bool AppendFlagsIntoFile(const std::string& filename, const char* prog_name);
    303 extern GFLAGS_DLL_DECL bool ReadFromFlagsFile(const std::string& filename, const char* prog_name, bool errors_are_fatal);   // uses SET_FLAGS_VALUE
    304 
    305 
    306 // --------------------------------------------------------------------
    307 // Useful routines for initializing flags from the environment.
    308 // In each case, if 'varname' does not exist in the environment
    309 // return defval.  If 'varname' does exist but is not valid
    310 // (e.g., not a number for an int32 flag), abort with an error.
    311 // Otherwise, return the value.  NOTE: for booleans, for true use
    312 // 't' or 'T' or 'true' or '1', for false 'f' or 'F' or 'false' or '0'.
    313 
    314 extern GFLAGS_DLL_DECL bool BoolFromEnv(const char *varname, bool defval);
    315 extern GFLAGS_DLL_DECL int32 Int32FromEnv(const char *varname, int32 defval);
    316 extern GFLAGS_DLL_DECL int64 Int64FromEnv(const char *varname, int64 defval);
    317 extern GFLAGS_DLL_DECL uint64 Uint64FromEnv(const char *varname, uint64 defval);
    318 extern GFLAGS_DLL_DECL double DoubleFromEnv(const char *varname, double defval);
    319 extern GFLAGS_DLL_DECL const char *StringFromEnv(const char *varname, const char *defval);
    320 
    321 
    322 // --------------------------------------------------------------------
    323 // The next two functions parse gflags from main():
    324 
    325 // Set the "usage" message for this program.  For example:
    326 //   string usage("This program does nothing.  Sample usage:\n");
    327 //   usage += argv[0] + " <uselessarg1> <uselessarg2>";
    328 //   SetUsageMessage(usage);
    329 // Do not include commandline flags in the usage: we do that for you!
    330 // Thread-hostile; meant to be called before any threads are spawned.
    331 extern GFLAGS_DLL_DECL void SetUsageMessage(const std::string& usage);
    332 
    333 // Sets the version string, which is emitted with --version.
    334 // For instance: SetVersionString("1.3");
    335 // Thread-hostile; meant to be called before any threads are spawned.
    336 extern GFLAGS_DLL_DECL void SetVersionString(const std::string& version);
    337 
    338 
    339 // Looks for flags in argv and parses them.  Rearranges argv to put
    340 // flags first, or removes them entirely if remove_flags is true.
    341 // If a flag is defined more than once in the command line or flag
    342 // file, the last definition is used.  Returns the index (into argv)
    343 // of the first non-flag argument.
    344 // See top-of-file for more details on this function.
    345 #ifndef SWIG   // In swig, use ParseCommandLineFlagsScript() instead.
    346 extern GFLAGS_DLL_DECL uint32 ParseCommandLineFlags(int *argc, char*** argv, bool remove_flags);
    347 #endif
    348 
    349 
    350 // Calls to ParseCommandLineNonHelpFlags and then to
    351 // HandleCommandLineHelpFlags can be used instead of a call to
    352 // ParseCommandLineFlags during initialization, in order to allow for
    353 // changing default values for some FLAGS (via
    354 // e.g. SetCommandLineOptionWithMode calls) between the time of
    355 // command line parsing and the time of dumping help information for
    356 // the flags as a result of command line parsing.  If a flag is
    357 // defined more than once in the command line or flag file, the last
    358 // definition is used.  Returns the index (into argv) of the first
    359 // non-flag argument.  (If remove_flags is true, will always return 1.)
    360 extern GFLAGS_DLL_DECL uint32 ParseCommandLineNonHelpFlags(int *argc, char*** argv, bool remove_flags);
    361 
    362 // This is actually defined in gflags_reporting.cc.
    363 // This function is misnamed (it also handles --version, etc.), but
    364 // it's too late to change that now. :-(
    365 extern GFLAGS_DLL_DECL void HandleCommandLineHelpFlags();   // in gflags_reporting.cc
    366 
    367 // Allow command line reparsing.  Disables the error normally
    368 // generated when an unknown flag is found, since it may be found in a
    369 // later parse.  Thread-hostile; meant to be called before any threads
    370 // are spawned.
    371 extern GFLAGS_DLL_DECL void AllowCommandLineReparsing();
    372 
    373 // Reparse the flags that have not yet been recognized.  Only flags
    374 // registered since the last parse will be recognized.  Any flag value
    375 // must be provided as part of the argument using "=", not as a
    376 // separate command line argument that follows the flag argument.
    377 // Intended for handling flags from dynamically loaded libraries,
    378 // since their flags are not registered until they are loaded.
    379 extern GFLAGS_DLL_DECL void ReparseCommandLineNonHelpFlags();
    380 
    381 // Clean up memory allocated by flags.  This is only needed to reduce
    382 // the quantity of "potentially leaked" reports emitted by memory
    383 // debugging tools such as valgrind.  It is not required for normal
    384 // operation, or for the google perftools heap-checker.  It must only
    385 // be called when the process is about to exit, and all threads that
    386 // might access flags are quiescent.  Referencing flags after this is
    387 // called will have unexpected consequences.  This is not safe to run
    388 // when multiple threads might be running: the function is
    389 // thread-hostile.
    390 extern GFLAGS_DLL_DECL void ShutDownCommandLineFlags();
    391 
    392 
    393 // --------------------------------------------------------------------
    394 // Now come the command line flag declaration/definition macros that
    395 // will actually be used.  They're kind of hairy.  A major reason
    396 // for this is initialization: we want people to be able to access
    397 // variables in global constructors and have that not crash, even if
    398 // their global constructor runs before the global constructor here.
    399 // (Obviously, we can't guarantee the flags will have the correct
    400 // default value in that case, but at least accessing them is safe.)
    401 // The only way to do that is have flags point to a static buffer.
    402 // So we make one, using a union to ensure proper alignment, and
    403 // then use placement-new to actually set up the flag with the
    404 // correct default value.  In the same vein, we have to worry about
    405 // flag access in global destructors, so FlagRegisterer has to be
    406 // careful never to destroy the flag-values it constructs.
    407 //
    408 // Note that when we define a flag variable FLAGS_<name>, we also
    409 // preemptively define a junk variable, FLAGS_no<name>.  This is to
    410 // cause a link-time error if someone tries to define 2 flags with
    411 // names like "logging" and "nologging".  We do this because a bool
    412 // flag FLAG can be set from the command line to true with a "-FLAG"
    413 // argument, and to false with a "-noFLAG" argument, and so this can
    414 // potentially avert confusion.
    415 //
    416 // We also put flags into their own namespace.  It is purposefully
    417 // named in an opaque way that people should have trouble typing
    418 // directly.  The idea is that DEFINE puts the flag in the weird
    419 // namespace, and DECLARE imports the flag from there into the current
    420 // namespace.  The net result is to force people to use DECLARE to get
    421 // access to a flag, rather than saying "extern GFLAGS_DLL_DECL bool FLAGS_whatever;"
    422 // or some such instead.  We want this so we can put extra
    423 // functionality (like sanity-checking) in DECLARE if we want, and
    424 // make sure it is picked up everywhere.
    425 //
    426 // We also put the type of the variable in the namespace, so that
    427 // people can't DECLARE_int32 something that they DEFINE_bool'd
    428 // elsewhere.
    429 
    430 class GFLAGS_DLL_DECL FlagRegisterer {
    431  public:
    432   FlagRegisterer(const char* name, const char* type,
    433                  const char* help, const char* filename,
    434                  void* current_storage, void* defvalue_storage);
    435 };
    436 
    437 // If your application #defines STRIP_FLAG_HELP to a non-zero value
    438 // before #including this file, we remove the help message from the
    439 // binary file. This can reduce the size of the resulting binary
    440 // somewhat, and may also be useful for security reasons.
    441 
    442 extern GFLAGS_DLL_DECL const char kStrippedFlagHelp[];
    443 
    444 
    445 } // namespace GFLAGS_NAMESPACE
    446 
    447 
    448 #ifndef SWIG  // In swig, ignore the main flag declarations
    449 
    450 #if defined(STRIP_FLAG_HELP) && STRIP_FLAG_HELP > 0
    451 // Need this construct to avoid the 'defined but not used' warning.
    452 #define MAYBE_STRIPPED_HELP(txt) \
    453    (false ? (txt) : GFLAGS_NAMESPACE::kStrippedFlagHelp)
    454 #else
    455 #define MAYBE_STRIPPED_HELP(txt) txt
    456 #endif
    457 
    458 // Each command-line flag has two variables associated with it: one
    459 // with the current value, and one with the default value.  However,
    460 // we have a third variable, which is where value is assigned; it's a
    461 // constant.  This guarantees that FLAG_##value is initialized at
    462 // static initialization time (e.g. before program-start) rather than
    463 // than global construction time (which is after program-start but
    464 // before main), at least when 'value' is a compile-time constant.  We
    465 // use a small trick for the "default value" variable, and call it
    466 // FLAGS_no<name>.  This serves the second purpose of assuring a
    467 // compile error if someone tries to define a flag named no<name>
    468 // which is illegal (--foo and --nofoo both affect the "foo" flag).
    469 #define DEFINE_VARIABLE(type, shorttype, name, value, help)             \
    470   namespace fL##shorttype {                                             \
    471     static const type FLAGS_nono##name = value;                         \
    472     /* We always want to export defined variables, dll or no */         \
    473     GFLAGS_DLL_DEFINE_FLAG type FLAGS_##name = FLAGS_nono##name;        \
    474     type FLAGS_no##name = FLAGS_nono##name;                             \
    475     static GFLAGS_NAMESPACE::FlagRegisterer o_##name(                   \
    476       #name, #type, MAYBE_STRIPPED_HELP(help), __FILE__,                \
    477       &FLAGS_##name, &FLAGS_no##name);                                  \
    478   }                                                                     \
    479   using fL##shorttype::FLAGS_##name
    480 
    481 // For DEFINE_bool, we want to do the extra check that the passed-in
    482 // value is actually a bool, and not a string or something that can be
    483 // coerced to a bool.  These declarations (no definition needed!) will
    484 // help us do that, and never evaluate From, which is important.
    485 // We'll use 'sizeof(IsBool(val))' to distinguish. This code requires
    486 // that the compiler have different sizes for bool & double. Since
    487 // this is not guaranteed by the standard, we check it with a
    488 // COMPILE_ASSERT.
    489 namespace fLB {
    490 struct CompileAssert {};
    491 typedef CompileAssert expected_sizeof_double_neq_sizeof_bool[
    492                       (sizeof(double) != sizeof(bool)) ? 1 : -1];
    493 template<typename From> double GFLAGS_DLL_DECL IsBoolFlag(const From& from);
    494 GFLAGS_DLL_DECL bool IsBoolFlag(bool from);
    495 }  // namespace fLB
    496 
    497 // Here are the actual DEFINE_*-macros. The respective DECLARE_*-macros
    498 // are in a separate include, gflags_declare.h, for reducing
    499 // the physical transitive size for DECLARE use.
    500 #define DEFINE_bool(name, val, txt)                                     \
    501   namespace fLB {                                                       \
    502     typedef ::fLB::CompileAssert FLAG_##name##_value_is_not_a_bool[     \
    503             (sizeof(::fLB::IsBoolFlag(val)) != sizeof(double))? 1: -1]; \
    504   }                                                                     \
    505   DEFINE_VARIABLE(bool, B, name, val, txt)
    506 
    507 #define DEFINE_int32(name, val, txt) \
    508    DEFINE_VARIABLE(GFLAGS_NAMESPACE::int32, I, \
    509                    name, val, txt)
    510 
    511 #define DEFINE_int64(name, val, txt) \
    512    DEFINE_VARIABLE(GFLAGS_NAMESPACE::int64, I64, \
    513                    name, val, txt)
    514 
    515 #define DEFINE_uint64(name,val, txt) \
    516    DEFINE_VARIABLE(GFLAGS_NAMESPACE::uint64, U64, \
    517                    name, val, txt)
    518 
    519 #define DEFINE_double(name, val, txt) \
    520    DEFINE_VARIABLE(double, D, name, val, txt)
    521 
    522 // Strings are trickier, because they're not a POD, so we can't
    523 // construct them at static-initialization time (instead they get
    524 // constructed at global-constructor time, which is much later).  To
    525 // try to avoid crashes in that case, we use a char buffer to store
    526 // the string, which we can static-initialize, and then placement-new
    527 // into it later.  It's not perfect, but the best we can do.
    528 
    529 namespace fLS {
    530 
    531 inline clstring* dont_pass0toDEFINE_string(char *stringspot,
    532                                            const char *value) {
    533   return new(stringspot) clstring(value);
    534 }
    535 inline clstring* dont_pass0toDEFINE_string(char *stringspot,
    536                                            const clstring &value) {
    537   return new(stringspot) clstring(value);
    538 }
    539 inline clstring* dont_pass0toDEFINE_string(char *stringspot,
    540                                            int value);
    541 }  // namespace fLS
    542 
    543 // We need to define a var named FLAGS_no##name so people don't define
    544 // --string and --nostring.  And we need a temporary place to put val
    545 // so we don't have to evaluate it twice.  Two great needs that go
    546 // great together!
    547 // The weird 'using' + 'extern' inside the fLS namespace is to work around
    548 // an unknown compiler bug/issue with the gcc 4.2.1 on SUSE 10.  See
    549 //    http://code.google.com/p/google-gflags/issues/detail?id=20
    550 #define DEFINE_string(name, val, txt)                                       \
    551   namespace fLS {                                                           \
    552     using ::fLS::clstring;                                                  \
    553     static union { void* align; char s[sizeof(clstring)]; } s_##name[2];    \
    554     clstring* const FLAGS_no##name = ::fLS::                                \
    555                                    dont_pass0toDEFINE_string(s_##name[0].s, \
    556                                                              val);          \
    557     static GFLAGS_NAMESPACE::FlagRegisterer o_##name(                       \
    558         #name, "string", MAYBE_STRIPPED_HELP(txt), __FILE__,                \
    559         s_##name[0].s, new (s_##name[1].s) clstring(*FLAGS_no##name));      \
    560     extern GFLAGS_DLL_DEFINE_FLAG clstring& FLAGS_##name;                   \
    561     using fLS::FLAGS_##name;                                                \
    562     clstring& FLAGS_##name = *FLAGS_no##name;                               \
    563   }                                                                         \
    564   using fLS::FLAGS_##name
    565 
    566 #endif  // SWIG
    567 
    568 
    569 // Import gflags library symbols into alternative/deprecated namespace(s)
    570 #include "gflags_gflags.h"
    571 
    572 
    573 #endif  // GFLAGS_GFLAGS_H_
    574