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      1 ===================================
      2 Stack maps and patch points in LLVM
      3 ===================================
      4 
      5 .. contents::
      6    :local:
      7    :depth: 2
      8 
      9 Definitions
     10 ===========
     11 
     12 In this document we refer to the "runtime" collectively as all
     13 components that serve as the LLVM client, including the LLVM IR
     14 generator, object code consumer, and code patcher.
     15 
     16 A stack map records the location of ``live values`` at a particular
     17 instruction address. These ``live values`` do not refer to all the
     18 LLVM values live across the stack map. Instead, they are only the
     19 values that the runtime requires to be live at this point. For
     20 example, they may be the values the runtime will need to resume
     21 program execution at that point independent of the compiled function
     22 containing the stack map.
     23 
     24 LLVM emits stack map data into the object code within a designated
     25 :ref:`stackmap-section`. This stack map data contains a record for
     26 each stack map. The record stores the stack map's instruction address
     27 and contains a entry for each mapped value. Each entry encodes a
     28 value's location as a register, stack offset, or constant.
     29 
     30 A patch point is an instruction address at which space is reserved for
     31 patching a new instruction sequence at run time. Patch points look
     32 much like calls to LLVM. They take arguments that follow a calling
     33 convention and may return a value. They also imply stack map
     34 generation, which allows the runtime to locate the patchpoint and
     35 find the location of ``live values`` at that point.
     36 
     37 Motivation
     38 ==========
     39 
     40 This functionality is currently experimental but is potentially useful
     41 in a variety of settings, the most obvious being a runtime (JIT)
     42 compiler. Example applications of the patchpoint intrinsics are
     43 implementing an inline call cache for polymorphic method dispatch or
     44 optimizing the retrieval of properties in dynamically typed languages
     45 such as JavaScript.
     46 
     47 The intrinsics documented here are currently used by the JavaScript
     48 compiler within the open source WebKit project, see the `FTL JIT
     49 <https://trac.webkit.org/wiki/FTLJIT>`_, but they are designed to be
     50 used whenever stack maps or code patching are needed. Because the
     51 intrinsics have experimental status, compatibility across LLVM
     52 releases is not guaranteed.
     53 
     54 The stack map functionality described in this document is separate
     55 from the functionality described in
     56 :ref:`stack-map`. `GCFunctionMetadata` provides the location of
     57 pointers into a collected heap captured by the `GCRoot` intrinsic,
     58 which can also be considered a "stack map". Unlike the stack maps
     59 defined above, the `GCFunctionMetadata` stack map interface does not
     60 provide a way to associate live register values of arbitrary type with
     61 an instruction address, nor does it specify a format for the resulting
     62 stack map. The stack maps described here could potentially provide
     63 richer information to a garbage collecting runtime, but that usage
     64 will not be discussed in this document.
     65 
     66 Intrinsics
     67 ==========
     68 
     69 The following two kinds of intrinsics can be used to implement stack
     70 maps and patch points: ``llvm.experimental.stackmap`` and
     71 ``llvm.experimental.patchpoint``. Both kinds of intrinsics generate a
     72 stack map record, and they both allow some form of code patching. They
     73 can be used independently (i.e. ``llvm.experimental.patchpoint``
     74 implicitly generates a stack map without the need for an additional
     75 call to ``llvm.experimental.stackmap``). The choice of which to use
     76 depends on whether it is necessary to reserve space for code patching
     77 and whether any of the intrinsic arguments should be lowered according
     78 to calling conventions. ``llvm.experimental.stackmap`` does not
     79 reserve any space, nor does it expect any call arguments. If the
     80 runtime patches code at the stack map's address, it will destructively
     81 overwrite the program text. This is unlike
     82 ``llvm.experimental.patchpoint``, which reserves space for in-place
     83 patching without overwriting surrounding code. The
     84 ``llvm.experimental.patchpoint`` intrinsic also lowers a specified
     85 number of arguments according to its calling convention. This allows
     86 patched code to make in-place function calls without marshaling.
     87 
     88 Each instance of one of these intrinsics generates a stack map record
     89 in the :ref:`stackmap-section`. The record includes an ID, allowing
     90 the runtime to uniquely identify the stack map, and the offset within
     91 the code from the beginning of the enclosing function.
     92 
     93 '``llvm.experimental.stackmap``' Intrinsic
     94 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
     95 
     96 Syntax:
     97 """""""
     98 
     99 ::
    100 
    101       declare void
    102         @llvm.experimental.stackmap(i64 <id>, i32 <numShadowBytes>, ...)
    103 
    104 Overview:
    105 """""""""
    106 
    107 The '``llvm.experimental.stackmap``' intrinsic records the location of
    108 specified values in the stack map without generating any code.
    109 
    110 Operands:
    111 """""""""
    112 
    113 The first operand is an ID to be encoded within the stack map. The
    114 second operand is the number of shadow bytes following the
    115 intrinsic. The variable number of operands that follow are the ``live
    116 values`` for which locations will be recorded in the stack map.
    117 
    118 To use this intrinsic as a bare-bones stack map, with no code patching
    119 support, the number of shadow bytes can be set to zero.
    120 
    121 Semantics:
    122 """"""""""
    123 
    124 The stack map intrinsic generates no code in place, unless nops are
    125 needed to cover its shadow (see below). However, its offset from
    126 function entry is stored in the stack map. This is the relative
    127 instruction address immediately following the instructions that
    128 precede the stack map.
    129 
    130 The stack map ID allows a runtime to locate the desired stack map
    131 record. LLVM passes this ID through directly to the stack map
    132 record without checking uniqueness.
    133 
    134 LLVM guarantees a shadow of instructions following the stack map's
    135 instruction offset during which neither the end of the basic block nor
    136 another call to ``llvm.experimental.stackmap`` or
    137 ``llvm.experimental.patchpoint`` may occur. This allows the runtime to
    138 patch the code at this point in response to an event triggered from
    139 outside the code. The code for instructions following the stack map
    140 may be emitted in the stack map's shadow, and these instructions may
    141 be overwritten by destructive patching. Without shadow bytes, this
    142 destructive patching could overwrite program text or data outside the
    143 current function. We disallow overlapping stack map shadows so that
    144 the runtime does not need to consider this corner case.
    145 
    146 For example, a stack map with 8 byte shadow:
    147 
    148 .. code-block:: llvm
    149 
    150   call void @runtime()
    151   call void (i64, i32, ...)* @llvm.experimental.stackmap(i64 77, i32 8,
    152                                                          i64* %ptr)
    153   %val = load i64* %ptr
    154   %add = add i64 %val, 3
    155   ret i64 %add
    156 
    157 May require one byte of nop-padding:
    158 
    159 .. code-block:: none
    160 
    161   0x00 callq _runtime
    162   0x05 nop                <--- stack map address
    163   0x06 movq (%rdi), %rax
    164   0x07 addq $3, %rax
    165   0x0a popq %rdx
    166   0x0b ret                <---- end of 8-byte shadow
    167 
    168 Now, if the runtime needs to invalidate the compiled code, it may
    169 patch 8 bytes of code at the stack map's address at follows:
    170 
    171 .. code-block:: none
    172 
    173   0x00 callq _runtime
    174   0x05 movl  $0xffff, %rax <--- patched code at stack map address
    175   0x0a callq *%rax         <---- end of 8-byte shadow
    176 
    177 This way, after the normal call to the runtime returns, the code will
    178 execute a patched call to a special entry point that can rebuild a
    179 stack frame from the values located by the stack map.
    180 
    181 '``llvm.experimental.patchpoint.*``' Intrinsic
    182 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    183 
    184 Syntax:
    185 """""""
    186 
    187 ::
    188 
    189       declare void
    190         @llvm.experimental.patchpoint.void(i64 <id>, i32 <numBytes>,
    191                                            i8* <target>, i32 <numArgs>, ...)
    192       declare i64
    193         @llvm.experimental.patchpoint.i64(i64 <id>, i32 <numBytes>,
    194                                           i8* <target>, i32 <numArgs>, ...)
    195 
    196 Overview:
    197 """""""""
    198 
    199 The '``llvm.experimental.patchpoint.*``' intrinsics creates a function
    200 call to the specified ``<target>`` and records the location of specified
    201 values in the stack map.
    202 
    203 Operands:
    204 """""""""
    205 
    206 The first operand is an ID, the second operand is the number of bytes
    207 reserved for the patchable region, the third operand is the target
    208 address of a function (optionally null), and the fourth operand
    209 specifies how many of the following variable operands are considered
    210 function call arguments. The remaining variable number of operands are
    211 the ``live values`` for which locations will be recorded in the stack
    212 map.
    213 
    214 Semantics:
    215 """"""""""
    216 
    217 The patch point intrinsic generates a stack map. It also emits a
    218 function call to the address specified by ``<target>`` if the address
    219 is not a constant null. The function call and its arguments are
    220 lowered according to the calling convention specified at the
    221 intrinsic's callsite. Variants of the intrinsic with non-void return
    222 type also return a value according to calling convention.
    223 
    224 On PowerPC, note that ``<target>`` must be the ABI function pointer for the
    225 intended target of the indirect call. Specifically, when compiling for the
    226 ELF V1 ABI, ``<target>`` is the function-descriptor address normally used as
    227 the C/C++ function-pointer representation.
    228 
    229 Requesting zero patch point arguments is valid. In this case, all
    230 variable operands are handled just like
    231 ``llvm.experimental.stackmap.*``. The difference is that space will
    232 still be reserved for patching, a call will be emitted, and a return
    233 value is allowed.
    234 
    235 The location of the arguments are not normally recorded in the stack
    236 map because they are already fixed by the calling convention. The
    237 remaining ``live values`` will have their location recorded, which
    238 could be a register, stack location, or constant. A special calling
    239 convention has been introduced for use with stack maps, anyregcc,
    240 which forces the arguments to be loaded into registers but allows
    241 those register to be dynamically allocated. These argument registers
    242 will have their register locations recorded in the stack map in
    243 addition to the remaining ``live values``.
    244 
    245 The patch point also emits nops to cover at least ``<numBytes>`` of
    246 instruction encoding space. Hence, the client must ensure that
    247 ``<numBytes>`` is enough to encode a call to the target address on the
    248 supported targets. If the call target is constant null, then there is
    249 no minimum requirement. A zero-byte null target patchpoint is
    250 valid.
    251 
    252 The runtime may patch the code emitted for the patch point, including
    253 the call sequence and nops. However, the runtime may not assume
    254 anything about the code LLVM emits within the reserved space. Partial
    255 patching is not allowed. The runtime must patch all reserved bytes,
    256 padding with nops if necessary.
    257 
    258 This example shows a patch point reserving 15 bytes, with one argument
    259 in $rdi, and a return value in $rax per native calling convention:
    260 
    261 .. code-block:: llvm
    262 
    263   %target = inttoptr i64 -281474976710654 to i8*
    264   %val = call i64 (i64, i32, ...)*
    265            @llvm.experimental.patchpoint.i64(i64 78, i32 15,
    266                                              i8* %target, i32 1, i64* %ptr)
    267   %add = add i64 %val, 3
    268   ret i64 %add
    269 
    270 May generate:
    271 
    272 .. code-block:: none
    273 
    274   0x00 movabsq $0xffff000000000002, %r11 <--- patch point address
    275   0x0a callq   *%r11
    276   0x0d nop
    277   0x0e nop                               <--- end of reserved 15-bytes
    278   0x0f addq    $0x3, %rax
    279   0x10 movl    %rax, 8(%rsp)
    280 
    281 Note that no stack map locations will be recorded. If the patched code
    282 sequence does not need arguments fixed to specific calling convention
    283 registers, then the ``anyregcc`` convention may be used:
    284 
    285 .. code-block:: none
    286 
    287   %val = call anyregcc @llvm.experimental.patchpoint(i64 78, i32 15,
    288                                                      i8* %target, i32 1,
    289                                                      i64* %ptr)
    290 
    291 The stack map now indicates the location of the %ptr argument and
    292 return value:
    293 
    294 .. code-block:: none
    295 
    296   Stack Map: ID=78, Loc0=%r9 Loc1=%r8
    297 
    298 The patch code sequence may now use the argument that happened to be
    299 allocated in %r8 and return a value allocated in %r9:
    300 
    301 .. code-block:: none
    302 
    303   0x00 movslq 4(%r8) %r9              <--- patched code at patch point address
    304   0x03 nop
    305   ...
    306   0x0e nop                            <--- end of reserved 15-bytes
    307   0x0f addq    $0x3, %r9
    308   0x10 movl    %r9, 8(%rsp)
    309 
    310 .. _stackmap-format:
    311 
    312 Stack Map Format
    313 ================
    314 
    315 The existence of a stack map or patch point intrinsic within an LLVM
    316 Module forces code emission to create a :ref:`stackmap-section`. The
    317 format of this section follows:
    318 
    319 .. code-block:: none
    320 
    321   Header {
    322     uint8  : Stack Map Version (current version is 1)
    323     uint8  : Reserved (expected to be 0)
    324     uint16 : Reserved (expected to be 0)
    325   }
    326   uint32 : NumFunctions
    327   uint32 : NumConstants
    328   uint32 : NumRecords
    329   StkSizeRecord[NumFunctions] {
    330     uint64 : Function Address
    331     uint64 : Stack Size
    332   }
    333   Constants[NumConstants] {
    334     uint64 : LargeConstant
    335   }
    336   StkMapRecord[NumRecords] {
    337     uint64 : PatchPoint ID
    338     uint32 : Instruction Offset
    339     uint16 : Reserved (record flags)
    340     uint16 : NumLocations
    341     Location[NumLocations] {
    342       uint8  : Register | Direct | Indirect | Constant | ConstantIndex
    343       uint8  : Reserved (location flags)
    344       uint16 : Dwarf RegNum
    345       int32  : Offset or SmallConstant
    346     }
    347     uint16 : Padding
    348     uint16 : NumLiveOuts
    349     LiveOuts[NumLiveOuts]
    350       uint16 : Dwarf RegNum
    351       uint8  : Reserved
    352       uint8  : Size in Bytes
    353     }
    354     uint32 : Padding (only if required to align to 8 byte)
    355   }
    356 
    357 The first byte of each location encodes a type that indicates how to
    358 interpret the ``RegNum`` and ``Offset`` fields as follows:
    359 
    360 ======== ========== =================== ===========================
    361 Encoding Type       Value               Description
    362 -------- ---------- ------------------- ---------------------------
    363 0x1      Register   Reg                 Value in a register
    364 0x2      Direct     Reg + Offset        Frame index value
    365 0x3      Indirect   [Reg + Offset]      Spilled value
    366 0x4      Constant   Offset              Small constant
    367 0x5      ConstIndex Constants[Offset]   Large constant
    368 ======== ========== =================== ===========================
    369 
    370 In the common case, a value is available in a register, and the
    371 ``Offset`` field will be zero. Values spilled to the stack are encoded
    372 as ``Indirect`` locations. The runtime must load those values from a
    373 stack address, typically in the form ``[BP + Offset]``. If an
    374 ``alloca`` value is passed directly to a stack map intrinsic, then
    375 LLVM may fold the frame index into the stack map as an optimization to
    376 avoid allocating a register or stack slot. These frame indices will be
    377 encoded as ``Direct`` locations in the form ``BP + Offset``. LLVM may
    378 also optimize constants by emitting them directly in the stack map,
    379 either in the ``Offset`` of a ``Constant`` location or in the constant
    380 pool, referred to by ``ConstantIndex`` locations.
    381 
    382 At each callsite, a "liveout" register list is also recorded. These
    383 are the registers that are live across the stackmap and therefore must
    384 be saved by the runtime. This is an important optimization when the
    385 patchpoint intrinsic is used with a calling convention that by default
    386 preserves most registers as callee-save.
    387 
    388 Each entry in the liveout register list contains a DWARF register
    389 number and size in bytes. The stackmap format deliberately omits
    390 specific subregister information. Instead the runtime must interpret
    391 this information conservatively. For example, if the stackmap reports
    392 one byte at ``%rax``, then the value may be in either ``%al`` or
    393 ``%ah``. It doesn't matter in practice, because the runtime will
    394 simply save ``%rax``. However, if the stackmap reports 16 bytes at
    395 ``%ymm0``, then the runtime can safely optimize by saving only
    396 ``%xmm0``.
    397 
    398 The stack map format is a contract between an LLVM SVN revision and
    399 the runtime. It is currently experimental and may change in the short
    400 term, but minimizing the need to update the runtime is
    401 important. Consequently, the stack map design is motivated by
    402 simplicity and extensibility. Compactness of the representation is
    403 secondary because the runtime is expected to parse the data
    404 immediately after compiling a module and encode the information in its
    405 own format. Since the runtime controls the allocation of sections, it
    406 can reuse the same stack map space for multiple modules.
    407 
    408 Stackmap support is currently only implemented for 64-bit
    409 platforms. However, a 32-bit implementation should be able to use the
    410 same format with an insignificant amount of wasted space.
    411 
    412 .. _stackmap-section:
    413 
    414 Stack Map Section
    415 ^^^^^^^^^^^^^^^^^
    416 
    417 A JIT compiler can easily access this section by providing its own
    418 memory manager via the LLVM C API
    419 ``LLVMCreateSimpleMCJITMemoryManager()``. When creating the memory
    420 manager, the JIT provides a callback:
    421 ``LLVMMemoryManagerAllocateDataSectionCallback()``. When LLVM creates
    422 this section, it invokes the callback and passes the section name. The
    423 JIT can record the in-memory address of the section at this time and
    424 later parse it to recover the stack map data.
    425 
    426 On Darwin, the stack map section name is "__llvm_stackmaps". The
    427 segment name is "__LLVM_STACKMAPS".
    428 
    429 Stack Map Usage
    430 ===============
    431 
    432 The stack map support described in this document can be used to
    433 precisely determine the location of values at a specific position in
    434 the code. LLVM does not maintain any mapping between those values and
    435 any higher-level entity. The runtime must be able to interpret the
    436 stack map record given only the ID, offset, and the order of the
    437 locations, which LLVM preserves.
    438 
    439 Note that this is quite different from the goal of debug information,
    440 which is a best-effort attempt to track the location of named
    441 variables at every instruction.
    442 
    443 An important motivation for this design is to allow a runtime to
    444 commandeer a stack frame when execution reaches an instruction address
    445 associated with a stack map. The runtime must be able to rebuild a
    446 stack frame and resume program execution using the information
    447 provided by the stack map. For example, execution may resume in an
    448 interpreter or a recompiled version of the same function.
    449 
    450 This usage restricts LLVM optimization. Clearly, LLVM must not move
    451 stores across a stack map. However, loads must also be handled
    452 conservatively. If the load may trigger an exception, hoisting it
    453 above a stack map could be invalid. For example, the runtime may
    454 determine that a load is safe to execute without a type check given
    455 the current state of the type system. If the type system changes while
    456 some activation of the load's function exists on the stack, the load
    457 becomes unsafe. The runtime can prevent subsequent execution of that
    458 load by immediately patching any stack map location that lies between
    459 the current call site and the load (typically, the runtime would
    460 simply patch all stack map locations to invalidate the function). If
    461 the compiler had hoisted the load above the stack map, then the
    462 program could crash before the runtime could take back control.
    463 
    464 To enforce these semantics, stackmap and patchpoint intrinsics are
    465 considered to potentially read and write all memory. This may limit
    466 optimization more than some clients desire. This limitation may be
    467 avoided by marking the call site as "readonly". In the future we may
    468 also allow meta-data to be added to the intrinsic call to express
    469 aliasing, thereby allowing optimizations to hoist certain loads above
    470 stack maps.
    471 
    472 Direct Stack Map Entries
    473 ^^^^^^^^^^^^^^^^^^^^^^^^
    474 
    475 As shown in :ref:`stackmap-section`, a Direct stack map location
    476 records the address of frame index. This address is itself the value
    477 that the runtime requested. This differs from Indirect locations,
    478 which refer to a stack locations from which the requested values must
    479 be loaded. Direct locations can communicate the address if an alloca,
    480 while Indirect locations handle register spills.
    481 
    482 For example:
    483 
    484 .. code-block:: none
    485 
    486   entry:
    487     %a = alloca i64...
    488     llvm.experimental.stackmap(i64 <ID>, i32 <shadowBytes>, i64* %a)
    489 
    490 The runtime can determine this alloca's relative location on the
    491 stack immediately after compilation, or at any time thereafter. This
    492 differs from Register and Indirect locations, because the runtime can
    493 only read the values in those locations when execution reaches the
    494 instruction address of the stack map.
    495 
    496 This functionality requires LLVM to treat entry-block allocas
    497 specially when they are directly consumed by an intrinsics. (This is
    498 the same requirement imposed by the llvm.gcroot intrinsic.) LLVM
    499 transformations must not substitute the alloca with any intervening
    500 value. This can be verified by the runtime simply by checking that the
    501 stack map's location is a Direct location type.
    502 
    503 
    504 Supported Architectures
    505 =======================
    506 
    507 Support for StackMap generation and the related intrinsics requires 
    508 some code for each backend.  Today, only a subset of LLVM's backends 
    509 are supported.  The currently supported architectures are X86_64, 
    510 PowerPC, and Aarch64.
    511 
    512