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      1 ====================
      2 Writing an LLVM Pass
      3 ====================
      4 
      5 .. contents::
      6     :local:
      7 
      8 Introduction --- What is a pass?
      9 ================================
     10 
     11 The LLVM Pass Framework is an important part of the LLVM system, because LLVM
     12 passes are where most of the interesting parts of the compiler exist.  Passes
     13 perform the transformations and optimizations that make up the compiler, they
     14 build the analysis results that are used by these transformations, and they
     15 are, above all, a structuring technique for compiler code.
     16 
     17 All LLVM passes are subclasses of the `Pass
     18 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ class, which implement
     19 functionality by overriding virtual methods inherited from ``Pass``.  Depending
     20 on how your pass works, you should inherit from the :ref:`ModulePass
     21 <writing-an-llvm-pass-ModulePass>` , :ref:`CallGraphSCCPass
     22 <writing-an-llvm-pass-CallGraphSCCPass>`, :ref:`FunctionPass
     23 <writing-an-llvm-pass-FunctionPass>` , or :ref:`LoopPass
     24 <writing-an-llvm-pass-LoopPass>`, or :ref:`RegionPass
     25 <writing-an-llvm-pass-RegionPass>`, or :ref:`BasicBlockPass
     26 <writing-an-llvm-pass-BasicBlockPass>` classes, which gives the system more
     27 information about what your pass does, and how it can be combined with other
     28 passes.  One of the main features of the LLVM Pass Framework is that it
     29 schedules passes to run in an efficient way based on the constraints that your
     30 pass meets (which are indicated by which class they derive from).
     31 
     32 We start by showing you how to construct a pass, everything from setting up the
     33 code, to compiling, loading, and executing it.  After the basics are down, more
     34 advanced features are discussed.
     35 
     36 Quick Start --- Writing hello world
     37 ===================================
     38 
     39 Here we describe how to write the "hello world" of passes.  The "Hello" pass is
     40 designed to simply print out the name of non-external functions that exist in
     41 the program being compiled.  It does not modify the program at all, it just
     42 inspects it.  The source code and files for this pass are available in the LLVM
     43 source tree in the ``lib/Transforms/Hello`` directory.
     44 
     45 .. _writing-an-llvm-pass-makefile:
     46 
     47 Setting up the build environment
     48 --------------------------------
     49 
     50 First, configure and build LLVM.  Next, you need to create a new directory
     51 somewhere in the LLVM source base.  For this example, we'll assume that you
     52 made ``lib/Transforms/Hello``.  Finally, you must set up a build script
     53 (``Makefile``) that will compile the source code for the new pass.  To do this,
     54 copy the following into ``Makefile``:
     55 
     56 .. code-block:: make
     57 
     58     # Makefile for hello pass
     59 
     60     # Path to top level of LLVM hierarchy
     61     LEVEL = ../../..
     62 
     63     # Name of the library to build
     64     LIBRARYNAME = Hello
     65 
     66     # Make the shared library become a loadable module so the tools can
     67     # dlopen/dlsym on the resulting library.
     68     LOADABLE_MODULE = 1
     69 
     70     # Include the makefile implementation stuff
     71     include $(LEVEL)/Makefile.common
     72 
     73 This makefile specifies that all of the ``.cpp`` files in the current directory
     74 are to be compiled and linked together into a shared object
     75 ``$(LEVEL)/Debug+Asserts/lib/Hello.so`` that can be dynamically loaded by the
     76 :program:`opt` or :program:`bugpoint` tools via their :option:`-load` options.
     77 If your operating system uses a suffix other than ``.so`` (such as Windows or Mac
     78 OS X), the appropriate extension will be used.
     79 
     80 If you are used CMake to build LLVM, see :ref:`cmake-out-of-source-pass`.
     81 
     82 Now that we have the build scripts set up, we just need to write the code for
     83 the pass itself.
     84 
     85 .. _writing-an-llvm-pass-basiccode:
     86 
     87 Basic code required
     88 -------------------
     89 
     90 Now that we have a way to compile our new pass, we just have to write it.
     91 Start out with:
     92 
     93 .. code-block:: c++
     94 
     95   #include "llvm/Pass.h"
     96   #include "llvm/IR/Function.h"
     97   #include "llvm/Support/raw_ostream.h"
     98 
     99 Which are needed because we are writing a `Pass
    100 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_, we are operating on
    101 `Function <http://llvm.org/doxygen/classllvm_1_1Function.html>`_\ s, and we will
    102 be doing some printing.
    103 
    104 Next we have:
    105 
    106 .. code-block:: c++
    107 
    108   using namespace llvm;
    109 
    110 ... which is required because the functions from the include files live in the
    111 llvm namespace.
    112 
    113 Next we have:
    114 
    115 .. code-block:: c++
    116 
    117   namespace {
    118 
    119 ... which starts out an anonymous namespace.  Anonymous namespaces are to C++
    120 what the "``static``" keyword is to C (at global scope).  It makes the things
    121 declared inside of the anonymous namespace visible only to the current file.
    122 If you're not familiar with them, consult a decent C++ book for more
    123 information.
    124 
    125 Next, we declare our pass itself:
    126 
    127 .. code-block:: c++
    128 
    129   struct Hello : public FunctionPass {
    130 
    131 This declares a "``Hello``" class that is a subclass of :ref:`FunctionPass
    132 <writing-an-llvm-pass-FunctionPass>`.  The different builtin pass subclasses
    133 are described in detail :ref:`later <writing-an-llvm-pass-pass-classes>`, but
    134 for now, know that ``FunctionPass`` operates on a function at a time.
    135 
    136 .. code-block:: c++
    137 
    138     static char ID;
    139     Hello() : FunctionPass(ID) {}
    140 
    141 This declares pass identifier used by LLVM to identify pass.  This allows LLVM
    142 to avoid using expensive C++ runtime information.
    143 
    144 .. code-block:: c++
    145 
    146       bool runOnFunction(Function &F) override {
    147         errs() << "Hello: ";
    148         errs().write_escaped(F.getName()) << "\n";
    149         return false;
    150       }
    151     }; // end of struct Hello
    152   }  // end of anonymous namespace
    153 
    154 We declare a :ref:`runOnFunction <writing-an-llvm-pass-runOnFunction>` method,
    155 which overrides an abstract virtual method inherited from :ref:`FunctionPass
    156 <writing-an-llvm-pass-FunctionPass>`.  This is where we are supposed to do our
    157 thing, so we just print out our message with the name of each function.
    158 
    159 .. code-block:: c++
    160 
    161   char Hello::ID = 0;
    162 
    163 We initialize pass ID here.  LLVM uses ID's address to identify a pass, so
    164 initialization value is not important.
    165 
    166 .. code-block:: c++
    167 
    168   static RegisterPass<Hello> X("hello", "Hello World Pass",
    169                                false /* Only looks at CFG */,
    170                                false /* Analysis Pass */);
    171 
    172 Lastly, we :ref:`register our class <writing-an-llvm-pass-registration>`
    173 ``Hello``, giving it a command line argument "``hello``", and a name "Hello
    174 World Pass".  The last two arguments describe its behavior: if a pass walks CFG
    175 without modifying it then the third argument is set to ``true``; if a pass is
    176 an analysis pass, for example dominator tree pass, then ``true`` is supplied as
    177 the fourth argument.
    178 
    179 As a whole, the ``.cpp`` file looks like:
    180 
    181 .. code-block:: c++
    182 
    183     #include "llvm/Pass.h"
    184     #include "llvm/IR/Function.h"
    185     #include "llvm/Support/raw_ostream.h"
    186 
    187     using namespace llvm;
    188 
    189     namespace {
    190       struct Hello : public FunctionPass {
    191         static char ID;
    192         Hello() : FunctionPass(ID) {}
    193 
    194         bool runOnFunction(Function &F) override {
    195           errs() << "Hello: ";
    196           errs().write_escaped(F.getName()) << '\n';
    197           return false;
    198         }
    199       };
    200     }
    201 
    202     char Hello::ID = 0;
    203     static RegisterPass<Hello> X("hello", "Hello World Pass", false, false);
    204 
    205 Now that it's all together, compile the file with a simple "``gmake``" command
    206 from the top level of your build directory and you should get a new file
    207 "``Debug+Asserts/lib/Hello.so``".  Note that everything in this file is
    208 contained in an anonymous namespace --- this reflects the fact that passes
    209 are self contained units that do not need external interfaces (although they
    210 can have them) to be useful.
    211 
    212 Running a pass with ``opt``
    213 ---------------------------
    214 
    215 Now that you have a brand new shiny shared object file, we can use the
    216 :program:`opt` command to run an LLVM program through your pass.  Because you
    217 registered your pass with ``RegisterPass``, you will be able to use the
    218 :program:`opt` tool to access it, once loaded.
    219 
    220 To test it, follow the example at the end of the :doc:`GettingStarted` to
    221 compile "Hello World" to LLVM.  We can now run the bitcode file (hello.bc) for
    222 the program through our transformation like this (or course, any bitcode file
    223 will work):
    224 
    225 .. code-block:: console
    226 
    227   $ opt -load ../../Debug+Asserts/lib/Hello.so -hello < hello.bc > /dev/null
    228   Hello: __main
    229   Hello: puts
    230   Hello: main
    231 
    232 The :option:`-load` option specifies that :program:`opt` should load your pass
    233 as a shared object, which makes "``-hello``" a valid command line argument
    234 (which is one reason you need to :ref:`register your pass
    235 <writing-an-llvm-pass-registration>`).  Because the Hello pass does not modify
    236 the program in any interesting way, we just throw away the result of
    237 :program:`opt` (sending it to ``/dev/null``).
    238 
    239 To see what happened to the other string you registered, try running
    240 :program:`opt` with the :option:`-help` option:
    241 
    242 .. code-block:: console
    243 
    244   $ opt -load ../../Debug+Asserts/lib/Hello.so -help
    245   OVERVIEW: llvm .bc -> .bc modular optimizer
    246 
    247   USAGE: opt [options] <input bitcode>
    248 
    249   OPTIONS:
    250     Optimizations available:
    251   ...
    252       -globalopt                - Global Variable Optimizer
    253       -globalsmodref-aa         - Simple mod/ref analysis for globals
    254       -gvn                      - Global Value Numbering
    255       -hello                    - Hello World Pass
    256       -indvars                  - Induction Variable Simplification
    257       -inline                   - Function Integration/Inlining
    258   ...
    259 
    260 The pass name gets added as the information string for your pass, giving some
    261 documentation to users of :program:`opt`.  Now that you have a working pass,
    262 you would go ahead and make it do the cool transformations you want.  Once you
    263 get it all working and tested, it may become useful to find out how fast your
    264 pass is.  The :ref:`PassManager <writing-an-llvm-pass-passmanager>` provides a
    265 nice command line option (:option:`--time-passes`) that allows you to get
    266 information about the execution time of your pass along with the other passes
    267 you queue up.  For example:
    268 
    269 .. code-block:: console
    270 
    271   $ opt -load ../../Debug+Asserts/lib/Hello.so -hello -time-passes < hello.bc > /dev/null
    272   Hello: __main
    273   Hello: puts
    274   Hello: main
    275   ===============================================================================
    276                         ... Pass execution timing report ...
    277   ===============================================================================
    278     Total Execution Time: 0.02 seconds (0.0479059 wall clock)
    279 
    280      ---User Time---   --System Time--   --User+System--   ---Wall Time---  --- Pass Name ---
    281      0.0100 (100.0%)   0.0000 (  0.0%)   0.0100 ( 50.0%)   0.0402 ( 84.0%)  Bitcode Writer
    282      0.0000 (  0.0%)   0.0100 (100.0%)   0.0100 ( 50.0%)   0.0031 (  6.4%)  Dominator Set Construction
    283      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0013 (  2.7%)  Module Verifier
    284      0.0000 (  0.0%)   0.0000 (  0.0%)   0.0000 (  0.0%)   0.0033 (  6.9%)  Hello World Pass
    285      0.0100 (100.0%)   0.0100 (100.0%)   0.0200 (100.0%)   0.0479 (100.0%)  TOTAL
    286 
    287 As you can see, our implementation above is pretty fast.  The additional
    288 passes listed are automatically inserted by the :program:`opt` tool to verify
    289 that the LLVM emitted by your pass is still valid and well formed LLVM, which
    290 hasn't been broken somehow.
    291 
    292 Now that you have seen the basics of the mechanics behind passes, we can talk
    293 about some more details of how they work and how to use them.
    294 
    295 .. _writing-an-llvm-pass-pass-classes:
    296 
    297 Pass classes and requirements
    298 =============================
    299 
    300 One of the first things that you should do when designing a new pass is to
    301 decide what class you should subclass for your pass.  The :ref:`Hello World
    302 <writing-an-llvm-pass-basiccode>` example uses the :ref:`FunctionPass
    303 <writing-an-llvm-pass-FunctionPass>` class for its implementation, but we did
    304 not discuss why or when this should occur.  Here we talk about the classes
    305 available, from the most general to the most specific.
    306 
    307 When choosing a superclass for your ``Pass``, you should choose the **most
    308 specific** class possible, while still being able to meet the requirements
    309 listed.  This gives the LLVM Pass Infrastructure information necessary to
    310 optimize how passes are run, so that the resultant compiler isn't unnecessarily
    311 slow.
    312 
    313 The ``ImmutablePass`` class
    314 ---------------------------
    315 
    316 The most plain and boring type of pass is the "`ImmutablePass
    317 <http://llvm.org/doxygen/classllvm_1_1ImmutablePass.html>`_" class.  This pass
    318 type is used for passes that do not have to be run, do not change state, and
    319 never need to be updated.  This is not a normal type of transformation or
    320 analysis, but can provide information about the current compiler configuration.
    321 
    322 Although this pass class is very infrequently used, it is important for
    323 providing information about the current target machine being compiled for, and
    324 other static information that can affect the various transformations.
    325 
    326 ``ImmutablePass``\ es never invalidate other transformations, are never
    327 invalidated, and are never "run".
    328 
    329 .. _writing-an-llvm-pass-ModulePass:
    330 
    331 The ``ModulePass`` class
    332 ------------------------
    333 
    334 The `ModulePass <http://llvm.org/doxygen/classllvm_1_1ModulePass.html>`_ class
    335 is the most general of all superclasses that you can use.  Deriving from
    336 ``ModulePass`` indicates that your pass uses the entire program as a unit,
    337 referring to function bodies in no predictable order, or adding and removing
    338 functions.  Because nothing is known about the behavior of ``ModulePass``
    339 subclasses, no optimization can be done for their execution.
    340 
    341 A module pass can use function level passes (e.g. dominators) using the
    342 ``getAnalysis`` interface ``getAnalysis<DominatorTree>(llvm::Function *)`` to
    343 provide the function to retrieve analysis result for, if the function pass does
    344 not require any module or immutable passes.  Note that this can only be done
    345 for functions for which the analysis ran, e.g. in the case of dominators you
    346 should only ask for the ``DominatorTree`` for function definitions, not
    347 declarations.
    348 
    349 To write a correct ``ModulePass`` subclass, derive from ``ModulePass`` and
    350 overload the ``runOnModule`` method with the following signature:
    351 
    352 The ``runOnModule`` method
    353 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    354 
    355 .. code-block:: c++
    356 
    357   virtual bool runOnModule(Module &M) = 0;
    358 
    359 The ``runOnModule`` method performs the interesting work of the pass.  It
    360 should return ``true`` if the module was modified by the transformation and
    361 ``false`` otherwise.
    362 
    363 .. _writing-an-llvm-pass-CallGraphSCCPass:
    364 
    365 The ``CallGraphSCCPass`` class
    366 ------------------------------
    367 
    368 The `CallGraphSCCPass
    369 <http://llvm.org/doxygen/classllvm_1_1CallGraphSCCPass.html>`_ is used by
    370 passes that need to traverse the program bottom-up on the call graph (callees
    371 before callers).  Deriving from ``CallGraphSCCPass`` provides some mechanics
    372 for building and traversing the ``CallGraph``, but also allows the system to
    373 optimize execution of ``CallGraphSCCPass``\ es.  If your pass meets the
    374 requirements outlined below, and doesn't meet the requirements of a
    375 :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>` or :ref:`BasicBlockPass
    376 <writing-an-llvm-pass-BasicBlockPass>`, you should derive from
    377 ``CallGraphSCCPass``.
    378 
    379 ``TODO``: explain briefly what SCC, Tarjan's algo, and B-U mean.
    380 
    381 To be explicit, CallGraphSCCPass subclasses are:
    382 
    383 #. ... *not allowed* to inspect or modify any ``Function``\ s other than those
    384    in the current SCC and the direct callers and direct callees of the SCC.
    385 #. ... *required* to preserve the current ``CallGraph`` object, updating it to
    386    reflect any changes made to the program.
    387 #. ... *not allowed* to add or remove SCC's from the current Module, though
    388    they may change the contents of an SCC.
    389 #. ... *allowed* to add or remove global variables from the current Module.
    390 #. ... *allowed* to maintain state across invocations of :ref:`runOnSCC
    391    <writing-an-llvm-pass-runOnSCC>` (including global data).
    392 
    393 Implementing a ``CallGraphSCCPass`` is slightly tricky in some cases because it
    394 has to handle SCCs with more than one node in it.  All of the virtual methods
    395 described below should return ``true`` if they modified the program, or
    396 ``false`` if they didn't.
    397 
    398 The ``doInitialization(CallGraph &)`` method
    399 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    400 
    401 .. code-block:: c++
    402 
    403   virtual bool doInitialization(CallGraph &CG);
    404 
    405 The ``doInitialization`` method is allowed to do most of the things that
    406 ``CallGraphSCCPass``\ es are not allowed to do.  They can add and remove
    407 functions, get pointers to functions, etc.  The ``doInitialization`` method is
    408 designed to do simple initialization type of stuff that does not depend on the
    409 SCCs being processed.  The ``doInitialization`` method call is not scheduled to
    410 overlap with any other pass executions (thus it should be very fast).
    411 
    412 .. _writing-an-llvm-pass-runOnSCC:
    413 
    414 The ``runOnSCC`` method
    415 ^^^^^^^^^^^^^^^^^^^^^^^
    416 
    417 .. code-block:: c++
    418 
    419   virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
    420 
    421 The ``runOnSCC`` method performs the interesting work of the pass, and should
    422 return ``true`` if the module was modified by the transformation, ``false``
    423 otherwise.
    424 
    425 The ``doFinalization(CallGraph &)`` method
    426 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    427 
    428 .. code-block:: c++
    429 
    430   virtual bool doFinalization(CallGraph &CG);
    431 
    432 The ``doFinalization`` method is an infrequently used method that is called
    433 when the pass framework has finished calling :ref:`runOnSCC
    434 <writing-an-llvm-pass-runOnSCC>` for every SCC in the program being compiled.
    435 
    436 .. _writing-an-llvm-pass-FunctionPass:
    437 
    438 The ``FunctionPass`` class
    439 --------------------------
    440 
    441 In contrast to ``ModulePass`` subclasses, `FunctionPass
    442 <http://llvm.org/doxygen/classllvm_1_1Pass.html>`_ subclasses do have a
    443 predictable, local behavior that can be expected by the system.  All
    444 ``FunctionPass`` execute on each function in the program independent of all of
    445 the other functions in the program.  ``FunctionPass``\ es do not require that
    446 they are executed in a particular order, and ``FunctionPass``\ es do not modify
    447 external functions.
    448 
    449 To be explicit, ``FunctionPass`` subclasses are not allowed to:
    450 
    451 #. Inspect or modify a ``Function`` other than the one currently being processed.
    452 #. Add or remove ``Function``\ s from the current ``Module``.
    453 #. Add or remove global variables from the current ``Module``.
    454 #. Maintain state across invocations of :ref:`runOnFunction
    455    <writing-an-llvm-pass-runOnFunction>` (including global data).
    456 
    457 Implementing a ``FunctionPass`` is usually straightforward (See the :ref:`Hello
    458 World <writing-an-llvm-pass-basiccode>` pass for example).
    459 ``FunctionPass``\ es may overload three virtual methods to do their work.  All
    460 of these methods should return ``true`` if they modified the program, or
    461 ``false`` if they didn't.
    462 
    463 .. _writing-an-llvm-pass-doInitialization-mod:
    464 
    465 The ``doInitialization(Module &)`` method
    466 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    467 
    468 .. code-block:: c++
    469 
    470   virtual bool doInitialization(Module &M);
    471 
    472 The ``doInitialization`` method is allowed to do most of the things that
    473 ``FunctionPass``\ es are not allowed to do.  They can add and remove functions,
    474 get pointers to functions, etc.  The ``doInitialization`` method is designed to
    475 do simple initialization type of stuff that does not depend on the functions
    476 being processed.  The ``doInitialization`` method call is not scheduled to
    477 overlap with any other pass executions (thus it should be very fast).
    478 
    479 A good example of how this method should be used is the `LowerAllocations
    480 <http://llvm.org/doxygen/LowerAllocations_8cpp-source.html>`_ pass.  This pass
    481 converts ``malloc`` and ``free`` instructions into platform dependent
    482 ``malloc()`` and ``free()`` function calls.  It uses the ``doInitialization``
    483 method to get a reference to the ``malloc`` and ``free`` functions that it
    484 needs, adding prototypes to the module if necessary.
    485 
    486 .. _writing-an-llvm-pass-runOnFunction:
    487 
    488 The ``runOnFunction`` method
    489 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    490 
    491 .. code-block:: c++
    492 
    493   virtual bool runOnFunction(Function &F) = 0;
    494 
    495 The ``runOnFunction`` method must be implemented by your subclass to do the
    496 transformation or analysis work of your pass.  As usual, a ``true`` value
    497 should be returned if the function is modified.
    498 
    499 .. _writing-an-llvm-pass-doFinalization-mod:
    500 
    501 The ``doFinalization(Module &)`` method
    502 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    503 
    504 .. code-block:: c++
    505 
    506   virtual bool doFinalization(Module &M);
    507 
    508 The ``doFinalization`` method is an infrequently used method that is called
    509 when the pass framework has finished calling :ref:`runOnFunction
    510 <writing-an-llvm-pass-runOnFunction>` for every function in the program being
    511 compiled.
    512 
    513 .. _writing-an-llvm-pass-LoopPass:
    514 
    515 The ``LoopPass`` class
    516 ----------------------
    517 
    518 All ``LoopPass`` execute on each loop in the function independent of all of the
    519 other loops in the function.  ``LoopPass`` processes loops in loop nest order
    520 such that outer most loop is processed last.
    521 
    522 ``LoopPass`` subclasses are allowed to update loop nest using ``LPPassManager``
    523 interface.  Implementing a loop pass is usually straightforward.
    524 ``LoopPass``\ es may overload three virtual methods to do their work.  All
    525 these methods should return ``true`` if they modified the program, or ``false``
    526 if they didn't.
    527 
    528 A ``LoopPass`` subclass which is intended to run as part of the main loop pass
    529 pipeline needs to preserve all of the same *function* analyses that the other
    530 loop passes in its pipeline require. To make that easier,
    531 a ``getLoopAnalysisUsage`` function is provided by ``LoopUtils.h``. It can be
    532 called within the subclass's ``getAnalysisUsage`` override to get consistent
    533 and correct behavior. Analogously, ``INITIALIZE_PASS_DEPENDENCY(LoopPass)``
    534 will initialize this set of function analyses.
    535 
    536 The ``doInitialization(Loop *, LPPassManager &)`` method
    537 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    538 
    539 .. code-block:: c++
    540 
    541   virtual bool doInitialization(Loop *, LPPassManager &LPM);
    542 
    543 The ``doInitialization`` method is designed to do simple initialization type of
    544 stuff that does not depend on the functions being processed.  The
    545 ``doInitialization`` method call is not scheduled to overlap with any other
    546 pass executions (thus it should be very fast).  ``LPPassManager`` interface
    547 should be used to access ``Function`` or ``Module`` level analysis information.
    548 
    549 .. _writing-an-llvm-pass-runOnLoop:
    550 
    551 The ``runOnLoop`` method
    552 ^^^^^^^^^^^^^^^^^^^^^^^^
    553 
    554 .. code-block:: c++
    555 
    556   virtual bool runOnLoop(Loop *, LPPassManager &LPM) = 0;
    557 
    558 The ``runOnLoop`` method must be implemented by your subclass to do the
    559 transformation or analysis work of your pass.  As usual, a ``true`` value
    560 should be returned if the function is modified.  ``LPPassManager`` interface
    561 should be used to update loop nest.
    562 
    563 The ``doFinalization()`` method
    564 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    565 
    566 .. code-block:: c++
    567 
    568   virtual bool doFinalization();
    569 
    570 The ``doFinalization`` method is an infrequently used method that is called
    571 when the pass framework has finished calling :ref:`runOnLoop
    572 <writing-an-llvm-pass-runOnLoop>` for every loop in the program being compiled.
    573 
    574 .. _writing-an-llvm-pass-RegionPass:
    575 
    576 The ``RegionPass`` class
    577 ------------------------
    578 
    579 ``RegionPass`` is similar to :ref:`LoopPass <writing-an-llvm-pass-LoopPass>`,
    580 but executes on each single entry single exit region in the function.
    581 ``RegionPass`` processes regions in nested order such that the outer most
    582 region is processed last.
    583 
    584 ``RegionPass`` subclasses are allowed to update the region tree by using the
    585 ``RGPassManager`` interface.  You may overload three virtual methods of
    586 ``RegionPass`` to implement your own region pass.  All these methods should
    587 return ``true`` if they modified the program, or ``false`` if they did not.
    588 
    589 The ``doInitialization(Region *, RGPassManager &)`` method
    590 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    591 
    592 .. code-block:: c++
    593 
    594   virtual bool doInitialization(Region *, RGPassManager &RGM);
    595 
    596 The ``doInitialization`` method is designed to do simple initialization type of
    597 stuff that does not depend on the functions being processed.  The
    598 ``doInitialization`` method call is not scheduled to overlap with any other
    599 pass executions (thus it should be very fast).  ``RPPassManager`` interface
    600 should be used to access ``Function`` or ``Module`` level analysis information.
    601 
    602 .. _writing-an-llvm-pass-runOnRegion:
    603 
    604 The ``runOnRegion`` method
    605 ^^^^^^^^^^^^^^^^^^^^^^^^^^
    606 
    607 .. code-block:: c++
    608 
    609   virtual bool runOnRegion(Region *, RGPassManager &RGM) = 0;
    610 
    611 The ``runOnRegion`` method must be implemented by your subclass to do the
    612 transformation or analysis work of your pass.  As usual, a true value should be
    613 returned if the region is modified.  ``RGPassManager`` interface should be used to
    614 update region tree.
    615 
    616 The ``doFinalization()`` method
    617 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    618 
    619 .. code-block:: c++
    620 
    621   virtual bool doFinalization();
    622 
    623 The ``doFinalization`` method is an infrequently used method that is called
    624 when the pass framework has finished calling :ref:`runOnRegion
    625 <writing-an-llvm-pass-runOnRegion>` for every region in the program being
    626 compiled.
    627 
    628 .. _writing-an-llvm-pass-BasicBlockPass:
    629 
    630 The ``BasicBlockPass`` class
    631 ----------------------------
    632 
    633 ``BasicBlockPass``\ es are just like :ref:`FunctionPass's
    634 <writing-an-llvm-pass-FunctionPass>` , except that they must limit their scope
    635 of inspection and modification to a single basic block at a time.  As such,
    636 they are **not** allowed to do any of the following:
    637 
    638 #. Modify or inspect any basic blocks outside of the current one.
    639 #. Maintain state across invocations of :ref:`runOnBasicBlock
    640    <writing-an-llvm-pass-runOnBasicBlock>`.
    641 #. Modify the control flow graph (by altering terminator instructions)
    642 #. Any of the things forbidden for :ref:`FunctionPasses
    643    <writing-an-llvm-pass-FunctionPass>`.
    644 
    645 ``BasicBlockPass``\ es are useful for traditional local and "peephole"
    646 optimizations.  They may override the same :ref:`doInitialization(Module &)
    647 <writing-an-llvm-pass-doInitialization-mod>` and :ref:`doFinalization(Module &)
    648 <writing-an-llvm-pass-doFinalization-mod>` methods that :ref:`FunctionPass's
    649 <writing-an-llvm-pass-FunctionPass>` have, but also have the following virtual
    650 methods that may also be implemented:
    651 
    652 The ``doInitialization(Function &)`` method
    653 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    654 
    655 .. code-block:: c++
    656 
    657   virtual bool doInitialization(Function &F);
    658 
    659 The ``doInitialization`` method is allowed to do most of the things that
    660 ``BasicBlockPass``\ es are not allowed to do, but that ``FunctionPass``\ es
    661 can.  The ``doInitialization`` method is designed to do simple initialization
    662 that does not depend on the ``BasicBlock``\ s being processed.  The
    663 ``doInitialization`` method call is not scheduled to overlap with any other
    664 pass executions (thus it should be very fast).
    665 
    666 .. _writing-an-llvm-pass-runOnBasicBlock:
    667 
    668 The ``runOnBasicBlock`` method
    669 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    670 
    671 .. code-block:: c++
    672 
    673   virtual bool runOnBasicBlock(BasicBlock &BB) = 0;
    674 
    675 Override this function to do the work of the ``BasicBlockPass``.  This function
    676 is not allowed to inspect or modify basic blocks other than the parameter, and
    677 are not allowed to modify the CFG.  A ``true`` value must be returned if the
    678 basic block is modified.
    679 
    680 The ``doFinalization(Function &)`` method
    681 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    682 
    683 .. code-block:: c++
    684 
    685     virtual bool doFinalization(Function &F);
    686 
    687 The ``doFinalization`` method is an infrequently used method that is called
    688 when the pass framework has finished calling :ref:`runOnBasicBlock
    689 <writing-an-llvm-pass-runOnBasicBlock>` for every ``BasicBlock`` in the program
    690 being compiled.  This can be used to perform per-function finalization.
    691 
    692 The ``MachineFunctionPass`` class
    693 ---------------------------------
    694 
    695 A ``MachineFunctionPass`` is a part of the LLVM code generator that executes on
    696 the machine-dependent representation of each LLVM function in the program.
    697 
    698 Code generator passes are registered and initialized specially by
    699 ``TargetMachine::addPassesToEmitFile`` and similar routines, so they cannot
    700 generally be run from the :program:`opt` or :program:`bugpoint` commands.
    701 
    702 A ``MachineFunctionPass`` is also a ``FunctionPass``, so all the restrictions
    703 that apply to a ``FunctionPass`` also apply to it.  ``MachineFunctionPass``\ es
    704 also have additional restrictions.  In particular, ``MachineFunctionPass``\ es
    705 are not allowed to do any of the following:
    706 
    707 #. Modify or create any LLVM IR ``Instruction``\ s, ``BasicBlock``\ s,
    708    ``Argument``\ s, ``Function``\ s, ``GlobalVariable``\ s,
    709    ``GlobalAlias``\ es, or ``Module``\ s.
    710 #. Modify a ``MachineFunction`` other than the one currently being processed.
    711 #. Maintain state across invocations of :ref:`runOnMachineFunction
    712    <writing-an-llvm-pass-runOnMachineFunction>` (including global data).
    713 
    714 .. _writing-an-llvm-pass-runOnMachineFunction:
    715 
    716 The ``runOnMachineFunction(MachineFunction &MF)`` method
    717 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    718 
    719 .. code-block:: c++
    720 
    721   virtual bool runOnMachineFunction(MachineFunction &MF) = 0;
    722 
    723 ``runOnMachineFunction`` can be considered the main entry point of a
    724 ``MachineFunctionPass``; that is, you should override this method to do the
    725 work of your ``MachineFunctionPass``.
    726 
    727 The ``runOnMachineFunction`` method is called on every ``MachineFunction`` in a
    728 ``Module``, so that the ``MachineFunctionPass`` may perform optimizations on
    729 the machine-dependent representation of the function.  If you want to get at
    730 the LLVM ``Function`` for the ``MachineFunction`` you're working on, use
    731 ``MachineFunction``'s ``getFunction()`` accessor method --- but remember, you
    732 may not modify the LLVM ``Function`` or its contents from a
    733 ``MachineFunctionPass``.
    734 
    735 .. _writing-an-llvm-pass-registration:
    736 
    737 Pass registration
    738 -----------------
    739 
    740 In the :ref:`Hello World <writing-an-llvm-pass-basiccode>` example pass we
    741 illustrated how pass registration works, and discussed some of the reasons that
    742 it is used and what it does.  Here we discuss how and why passes are
    743 registered.
    744 
    745 As we saw above, passes are registered with the ``RegisterPass`` template.  The
    746 template parameter is the name of the pass that is to be used on the command
    747 line to specify that the pass should be added to a program (for example, with
    748 :program:`opt` or :program:`bugpoint`).  The first argument is the name of the
    749 pass, which is to be used for the :option:`-help` output of programs, as well
    750 as for debug output generated by the :option:`--debug-pass` option.
    751 
    752 If you want your pass to be easily dumpable, you should implement the virtual
    753 print method:
    754 
    755 The ``print`` method
    756 ^^^^^^^^^^^^^^^^^^^^
    757 
    758 .. code-block:: c++
    759 
    760   virtual void print(llvm::raw_ostream &O, const Module *M) const;
    761 
    762 The ``print`` method must be implemented by "analyses" in order to print a
    763 human readable version of the analysis results.  This is useful for debugging
    764 an analysis itself, as well as for other people to figure out how an analysis
    765 works.  Use the opt ``-analyze`` argument to invoke this method.
    766 
    767 The ``llvm::raw_ostream`` parameter specifies the stream to write the results
    768 on, and the ``Module`` parameter gives a pointer to the top level module of the
    769 program that has been analyzed.  Note however that this pointer may be ``NULL``
    770 in certain circumstances (such as calling the ``Pass::dump()`` from a
    771 debugger), so it should only be used to enhance debug output, it should not be
    772 depended on.
    773 
    774 .. _writing-an-llvm-pass-interaction:
    775 
    776 Specifying interactions between passes
    777 --------------------------------------
    778 
    779 One of the main responsibilities of the ``PassManager`` is to make sure that
    780 passes interact with each other correctly.  Because ``PassManager`` tries to
    781 :ref:`optimize the execution of passes <writing-an-llvm-pass-passmanager>` it
    782 must know how the passes interact with each other and what dependencies exist
    783 between the various passes.  To track this, each pass can declare the set of
    784 passes that are required to be executed before the current pass, and the passes
    785 which are invalidated by the current pass.
    786 
    787 Typically this functionality is used to require that analysis results are
    788 computed before your pass is run.  Running arbitrary transformation passes can
    789 invalidate the computed analysis results, which is what the invalidation set
    790 specifies.  If a pass does not implement the :ref:`getAnalysisUsage
    791 <writing-an-llvm-pass-getAnalysisUsage>` method, it defaults to not having any
    792 prerequisite passes, and invalidating **all** other passes.
    793 
    794 .. _writing-an-llvm-pass-getAnalysisUsage:
    795 
    796 The ``getAnalysisUsage`` method
    797 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    798 
    799 .. code-block:: c++
    800 
    801   virtual void getAnalysisUsage(AnalysisUsage &Info) const;
    802 
    803 By implementing the ``getAnalysisUsage`` method, the required and invalidated
    804 sets may be specified for your transformation.  The implementation should fill
    805 in the `AnalysisUsage
    806 <http://llvm.org/doxygen/classllvm_1_1AnalysisUsage.html>`_ object with
    807 information about which passes are required and not invalidated.  To do this, a
    808 pass may call any of the following methods on the ``AnalysisUsage`` object:
    809 
    810 The ``AnalysisUsage::addRequired<>`` and ``AnalysisUsage::addRequiredTransitive<>`` methods
    811 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    812 
    813 If your pass requires a previous pass to be executed (an analysis for example),
    814 it can use one of these methods to arrange for it to be run before your pass.
    815 LLVM has many different types of analyses and passes that can be required,
    816 spanning the range from ``DominatorSet`` to ``BreakCriticalEdges``.  Requiring
    817 ``BreakCriticalEdges``, for example, guarantees that there will be no critical
    818 edges in the CFG when your pass has been run.
    819 
    820 Some analyses chain to other analyses to do their job.  For example, an
    821 `AliasAnalysis <AliasAnalysis>` implementation is required to :ref:`chain
    822 <aliasanalysis-chaining>` to other alias analysis passes.  In cases where
    823 analyses chain, the ``addRequiredTransitive`` method should be used instead of
    824 the ``addRequired`` method.  This informs the ``PassManager`` that the
    825 transitively required pass should be alive as long as the requiring pass is.
    826 
    827 The ``AnalysisUsage::addPreserved<>`` method
    828 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    829 
    830 One of the jobs of the ``PassManager`` is to optimize how and when analyses are
    831 run.  In particular, it attempts to avoid recomputing data unless it needs to.
    832 For this reason, passes are allowed to declare that they preserve (i.e., they
    833 don't invalidate) an existing analysis if it's available.  For example, a
    834 simple constant folding pass would not modify the CFG, so it can't possibly
    835 affect the results of dominator analysis.  By default, all passes are assumed
    836 to invalidate all others.
    837 
    838 The ``AnalysisUsage`` class provides several methods which are useful in
    839 certain circumstances that are related to ``addPreserved``.  In particular, the
    840 ``setPreservesAll`` method can be called to indicate that the pass does not
    841 modify the LLVM program at all (which is true for analyses), and the
    842 ``setPreservesCFG`` method can be used by transformations that change
    843 instructions in the program but do not modify the CFG or terminator
    844 instructions (note that this property is implicitly set for
    845 :ref:`BasicBlockPass <writing-an-llvm-pass-BasicBlockPass>`\ es).
    846 
    847 ``addPreserved`` is particularly useful for transformations like
    848 ``BreakCriticalEdges``.  This pass knows how to update a small set of loop and
    849 dominator related analyses if they exist, so it can preserve them, despite the
    850 fact that it hacks on the CFG.
    851 
    852 Example implementations of ``getAnalysisUsage``
    853 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    854 
    855 .. code-block:: c++
    856 
    857   // This example modifies the program, but does not modify the CFG
    858   void LICM::getAnalysisUsage(AnalysisUsage &AU) const {
    859     AU.setPreservesCFG();
    860     AU.addRequired<LoopInfoWrapperPass>();
    861   }
    862 
    863 .. _writing-an-llvm-pass-getAnalysis:
    864 
    865 The ``getAnalysis<>`` and ``getAnalysisIfAvailable<>`` methods
    866 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    867 
    868 The ``Pass::getAnalysis<>`` method is automatically inherited by your class,
    869 providing you with access to the passes that you declared that you required
    870 with the :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
    871 method.  It takes a single template argument that specifies which pass class
    872 you want, and returns a reference to that pass.  For example:
    873 
    874 .. code-block:: c++
    875 
    876   bool LICM::runOnFunction(Function &F) {
    877     LoopInfo &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
    878     //...
    879   }
    880 
    881 This method call returns a reference to the pass desired.  You may get a
    882 runtime assertion failure if you attempt to get an analysis that you did not
    883 declare as required in your :ref:`getAnalysisUsage
    884 <writing-an-llvm-pass-getAnalysisUsage>` implementation.  This method can be
    885 called by your ``run*`` method implementation, or by any other local method
    886 invoked by your ``run*`` method.
    887 
    888 A module level pass can use function level analysis info using this interface.
    889 For example:
    890 
    891 .. code-block:: c++
    892 
    893   bool ModuleLevelPass::runOnModule(Module &M) {
    894     //...
    895     DominatorTree &DT = getAnalysis<DominatorTree>(Func);
    896     //...
    897   }
    898 
    899 In above example, ``runOnFunction`` for ``DominatorTree`` is called by pass
    900 manager before returning a reference to the desired pass.
    901 
    902 If your pass is capable of updating analyses if they exist (e.g.,
    903 ``BreakCriticalEdges``, as described above), you can use the
    904 ``getAnalysisIfAvailable`` method, which returns a pointer to the analysis if
    905 it is active.  For example:
    906 
    907 .. code-block:: c++
    908 
    909   if (DominatorSet *DS = getAnalysisIfAvailable<DominatorSet>()) {
    910     // A DominatorSet is active.  This code will update it.
    911   }
    912 
    913 Implementing Analysis Groups
    914 ----------------------------
    915 
    916 Now that we understand the basics of how passes are defined, how they are used,
    917 and how they are required from other passes, it's time to get a little bit
    918 fancier.  All of the pass relationships that we have seen so far are very
    919 simple: one pass depends on one other specific pass to be run before it can
    920 run.  For many applications, this is great, for others, more flexibility is
    921 required.
    922 
    923 In particular, some analyses are defined such that there is a single simple
    924 interface to the analysis results, but multiple ways of calculating them.
    925 Consider alias analysis for example.  The most trivial alias analysis returns
    926 "may alias" for any alias query.  The most sophisticated analysis a
    927 flow-sensitive, context-sensitive interprocedural analysis that can take a
    928 significant amount of time to execute (and obviously, there is a lot of room
    929 between these two extremes for other implementations).  To cleanly support
    930 situations like this, the LLVM Pass Infrastructure supports the notion of
    931 Analysis Groups.
    932 
    933 Analysis Group Concepts
    934 ^^^^^^^^^^^^^^^^^^^^^^^
    935 
    936 An Analysis Group is a single simple interface that may be implemented by
    937 multiple different passes.  Analysis Groups can be given human readable names
    938 just like passes, but unlike passes, they need not derive from the ``Pass``
    939 class.  An analysis group may have one or more implementations, one of which is
    940 the "default" implementation.
    941 
    942 Analysis groups are used by client passes just like other passes are: the
    943 ``AnalysisUsage::addRequired()`` and ``Pass::getAnalysis()`` methods.  In order
    944 to resolve this requirement, the :ref:`PassManager
    945 <writing-an-llvm-pass-passmanager>` scans the available passes to see if any
    946 implementations of the analysis group are available.  If none is available, the
    947 default implementation is created for the pass to use.  All standard rules for
    948 :ref:`interaction between passes <writing-an-llvm-pass-interaction>` still
    949 apply.
    950 
    951 Although :ref:`Pass Registration <writing-an-llvm-pass-registration>` is
    952 optional for normal passes, all analysis group implementations must be
    953 registered, and must use the :ref:`INITIALIZE_AG_PASS
    954 <writing-an-llvm-pass-RegisterAnalysisGroup>` template to join the
    955 implementation pool.  Also, a default implementation of the interface **must**
    956 be registered with :ref:`RegisterAnalysisGroup
    957 <writing-an-llvm-pass-RegisterAnalysisGroup>`.
    958 
    959 As a concrete example of an Analysis Group in action, consider the
    960 `AliasAnalysis <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_
    961 analysis group.  The default implementation of the alias analysis interface
    962 (the `basicaa <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass)
    963 just does a few simple checks that don't require significant analysis to
    964 compute (such as: two different globals can never alias each other, etc).
    965 Passes that use the `AliasAnalysis
    966 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ interface (for
    967 example the `gcse <http://llvm.org/doxygen/structGCSE.html>`_ pass), do not
    968 care which implementation of alias analysis is actually provided, they just use
    969 the designated interface.
    970 
    971 From the user's perspective, commands work just like normal.  Issuing the
    972 command ``opt -gcse ...`` will cause the ``basicaa`` class to be instantiated
    973 and added to the pass sequence.  Issuing the command ``opt -somefancyaa -gcse
    974 ...`` will cause the ``gcse`` pass to use the ``somefancyaa`` alias analysis
    975 (which doesn't actually exist, it's just a hypothetical example) instead.
    976 
    977 .. _writing-an-llvm-pass-RegisterAnalysisGroup:
    978 
    979 Using ``RegisterAnalysisGroup``
    980 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    981 
    982 The ``RegisterAnalysisGroup`` template is used to register the analysis group
    983 itself, while the ``INITIALIZE_AG_PASS`` is used to add pass implementations to
    984 the analysis group.  First, an analysis group should be registered, with a
    985 human readable name provided for it.  Unlike registration of passes, there is
    986 no command line argument to be specified for the Analysis Group Interface
    987 itself, because it is "abstract":
    988 
    989 .. code-block:: c++
    990 
    991   static RegisterAnalysisGroup<AliasAnalysis> A("Alias Analysis");
    992 
    993 Once the analysis is registered, passes can declare that they are valid
    994 implementations of the interface by using the following code:
    995 
    996 .. code-block:: c++
    997 
    998   namespace {
    999     // Declare that we implement the AliasAnalysis interface
   1000     INITIALIZE_AG_PASS(FancyAA, AliasAnalysis , "somefancyaa",
   1001         "A more complex alias analysis implementation",
   1002         false,  // Is CFG Only?
   1003         true,   // Is Analysis?
   1004         false); // Is default Analysis Group implementation?
   1005   }
   1006 
   1007 This just shows a class ``FancyAA`` that uses the ``INITIALIZE_AG_PASS`` macro
   1008 both to register and to "join" the `AliasAnalysis
   1009 <http://llvm.org/doxygen/classllvm_1_1AliasAnalysis.html>`_ analysis group.
   1010 Every implementation of an analysis group should join using this macro.
   1011 
   1012 .. code-block:: c++
   1013 
   1014   namespace {
   1015     // Declare that we implement the AliasAnalysis interface
   1016     INITIALIZE_AG_PASS(BasicAA, AliasAnalysis, "basicaa",
   1017         "Basic Alias Analysis (default AA impl)",
   1018         false, // Is CFG Only?
   1019         true,  // Is Analysis?
   1020         true); // Is default Analysis Group implementation?
   1021   }
   1022 
   1023 Here we show how the default implementation is specified (using the final
   1024 argument to the ``INITIALIZE_AG_PASS`` template).  There must be exactly one
   1025 default implementation available at all times for an Analysis Group to be used.
   1026 Only default implementation can derive from ``ImmutablePass``.  Here we declare
   1027 that the `BasicAliasAnalysis
   1028 <http://llvm.org/doxygen/structBasicAliasAnalysis.html>`_ pass is the default
   1029 implementation for the interface.
   1030 
   1031 Pass Statistics
   1032 ===============
   1033 
   1034 The `Statistic <http://llvm.org/doxygen/Statistic_8h-source.html>`_ class is
   1035 designed to be an easy way to expose various success metrics from passes.
   1036 These statistics are printed at the end of a run, when the :option:`-stats`
   1037 command line option is enabled on the command line.  See the :ref:`Statistics
   1038 section <Statistic>` in the Programmer's Manual for details.
   1039 
   1040 .. _writing-an-llvm-pass-passmanager:
   1041 
   1042 What PassManager does
   1043 ---------------------
   1044 
   1045 The `PassManager <http://llvm.org/doxygen/PassManager_8h-source.html>`_ `class
   1046 <http://llvm.org/doxygen/classllvm_1_1PassManager.html>`_ takes a list of
   1047 passes, ensures their :ref:`prerequisites <writing-an-llvm-pass-interaction>`
   1048 are set up correctly, and then schedules passes to run efficiently.  All of the
   1049 LLVM tools that run passes use the PassManager for execution of these passes.
   1050 
   1051 The PassManager does two main things to try to reduce the execution time of a
   1052 series of passes:
   1053 
   1054 #. **Share analysis results.**  The ``PassManager`` attempts to avoid
   1055    recomputing analysis results as much as possible.  This means keeping track
   1056    of which analyses are available already, which analyses get invalidated, and
   1057    which analyses are needed to be run for a pass.  An important part of work
   1058    is that the ``PassManager`` tracks the exact lifetime of all analysis
   1059    results, allowing it to :ref:`free memory
   1060    <writing-an-llvm-pass-releaseMemory>` allocated to holding analysis results
   1061    as soon as they are no longer needed.
   1062 
   1063 #. **Pipeline the execution of passes on the program.**  The ``PassManager``
   1064    attempts to get better cache and memory usage behavior out of a series of
   1065    passes by pipelining the passes together.  This means that, given a series
   1066    of consecutive :ref:`FunctionPass <writing-an-llvm-pass-FunctionPass>`, it
   1067    will execute all of the :ref:`FunctionPass
   1068    <writing-an-llvm-pass-FunctionPass>` on the first function, then all of the
   1069    :ref:`FunctionPasses <writing-an-llvm-pass-FunctionPass>` on the second
   1070    function, etc... until the entire program has been run through the passes.
   1071 
   1072    This improves the cache behavior of the compiler, because it is only
   1073    touching the LLVM program representation for a single function at a time,
   1074    instead of traversing the entire program.  It reduces the memory consumption
   1075    of compiler, because, for example, only one `DominatorSet
   1076    <http://llvm.org/doxygen/classllvm_1_1DominatorSet.html>`_ needs to be
   1077    calculated at a time.  This also makes it possible to implement some
   1078    :ref:`interesting enhancements <writing-an-llvm-pass-SMP>` in the future.
   1079 
   1080 The effectiveness of the ``PassManager`` is influenced directly by how much
   1081 information it has about the behaviors of the passes it is scheduling.  For
   1082 example, the "preserved" set is intentionally conservative in the face of an
   1083 unimplemented :ref:`getAnalysisUsage <writing-an-llvm-pass-getAnalysisUsage>`
   1084 method.  Not implementing when it should be implemented will have the effect of
   1085 not allowing any analysis results to live across the execution of your pass.
   1086 
   1087 The ``PassManager`` class exposes a ``--debug-pass`` command line options that
   1088 is useful for debugging pass execution, seeing how things work, and diagnosing
   1089 when you should be preserving more analyses than you currently are.  (To get
   1090 information about all of the variants of the ``--debug-pass`` option, just type
   1091 "``opt -help-hidden``").
   1092 
   1093 By using the --debug-pass=Structure option, for example, we can see how our
   1094 :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass interacts with other
   1095 passes.  Lets try it out with the gcse and licm passes:
   1096 
   1097 .. code-block:: console
   1098 
   1099   $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -licm --debug-pass=Structure < hello.bc > /dev/null
   1100   Module Pass Manager
   1101     Function Pass Manager
   1102       Dominator Set Construction
   1103       Immediate Dominators Construction
   1104       Global Common Subexpression Elimination
   1105   --  Immediate Dominators Construction
   1106   --  Global Common Subexpression Elimination
   1107       Natural Loop Construction
   1108       Loop Invariant Code Motion
   1109   --  Natural Loop Construction
   1110   --  Loop Invariant Code Motion
   1111       Module Verifier
   1112   --  Dominator Set Construction
   1113   --  Module Verifier
   1114     Bitcode Writer
   1115   --Bitcode Writer
   1116 
   1117 This output shows us when passes are constructed and when the analysis results
   1118 are known to be dead (prefixed with "``--``").  Here we see that GCSE uses
   1119 dominator and immediate dominator information to do its job.  The LICM pass
   1120 uses natural loop information, which uses dominator sets, but not immediate
   1121 dominators.  Because immediate dominators are no longer useful after the GCSE
   1122 pass, it is immediately destroyed.  The dominator sets are then reused to
   1123 compute natural loop information, which is then used by the LICM pass.
   1124 
   1125 After the LICM pass, the module verifier runs (which is automatically added by
   1126 the :program:`opt` tool), which uses the dominator set to check that the
   1127 resultant LLVM code is well formed.  After it finishes, the dominator set
   1128 information is destroyed, after being computed once, and shared by three
   1129 passes.
   1130 
   1131 Lets see how this changes when we run the :ref:`Hello World
   1132 <writing-an-llvm-pass-basiccode>` pass in between the two passes:
   1133 
   1134 .. code-block:: console
   1135 
   1136   $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1137   Module Pass Manager
   1138     Function Pass Manager
   1139       Dominator Set Construction
   1140       Immediate Dominators Construction
   1141       Global Common Subexpression Elimination
   1142   --  Dominator Set Construction
   1143   --  Immediate Dominators Construction
   1144   --  Global Common Subexpression Elimination
   1145       Hello World Pass
   1146   --  Hello World Pass
   1147       Dominator Set Construction
   1148       Natural Loop Construction
   1149       Loop Invariant Code Motion
   1150   --  Natural Loop Construction
   1151   --  Loop Invariant Code Motion
   1152       Module Verifier
   1153   --  Dominator Set Construction
   1154   --  Module Verifier
   1155     Bitcode Writer
   1156   --Bitcode Writer
   1157   Hello: __main
   1158   Hello: puts
   1159   Hello: main
   1160 
   1161 Here we see that the :ref:`Hello World <writing-an-llvm-pass-basiccode>` pass
   1162 has killed the Dominator Set pass, even though it doesn't modify the code at
   1163 all!  To fix this, we need to add the following :ref:`getAnalysisUsage
   1164 <writing-an-llvm-pass-getAnalysisUsage>` method to our pass:
   1165 
   1166 .. code-block:: c++
   1167 
   1168   // We don't modify the program, so we preserve all analyses
   1169   void getAnalysisUsage(AnalysisUsage &AU) const override {
   1170     AU.setPreservesAll();
   1171   }
   1172 
   1173 Now when we run our pass, we get this output:
   1174 
   1175 .. code-block:: console
   1176 
   1177   $ opt -load ../../Debug+Asserts/lib/Hello.so -gcse -hello -licm --debug-pass=Structure < hello.bc > /dev/null
   1178   Pass Arguments:  -gcse -hello -licm
   1179   Module Pass Manager
   1180     Function Pass Manager
   1181       Dominator Set Construction
   1182       Immediate Dominators Construction
   1183       Global Common Subexpression Elimination
   1184   --  Immediate Dominators Construction
   1185   --  Global Common Subexpression Elimination
   1186       Hello World Pass
   1187   --  Hello World Pass
   1188       Natural Loop Construction
   1189       Loop Invariant Code Motion
   1190   --  Loop Invariant Code Motion
   1191   --  Natural Loop Construction
   1192       Module Verifier
   1193   --  Dominator Set Construction
   1194   --  Module Verifier
   1195     Bitcode Writer
   1196   --Bitcode Writer
   1197   Hello: __main
   1198   Hello: puts
   1199   Hello: main
   1200 
   1201 Which shows that we don't accidentally invalidate dominator information
   1202 anymore, and therefore do not have to compute it twice.
   1203 
   1204 .. _writing-an-llvm-pass-releaseMemory:
   1205 
   1206 The ``releaseMemory`` method
   1207 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1208 
   1209 .. code-block:: c++
   1210 
   1211   virtual void releaseMemory();
   1212 
   1213 The ``PassManager`` automatically determines when to compute analysis results,
   1214 and how long to keep them around for.  Because the lifetime of the pass object
   1215 itself is effectively the entire duration of the compilation process, we need
   1216 some way to free analysis results when they are no longer useful.  The
   1217 ``releaseMemory`` virtual method is the way to do this.
   1218 
   1219 If you are writing an analysis or any other pass that retains a significant
   1220 amount of state (for use by another pass which "requires" your pass and uses
   1221 the :ref:`getAnalysis <writing-an-llvm-pass-getAnalysis>` method) you should
   1222 implement ``releaseMemory`` to, well, release the memory allocated to maintain
   1223 this internal state.  This method is called after the ``run*`` method for the
   1224 class, before the next call of ``run*`` in your pass.
   1225 
   1226 Registering dynamically loaded passes
   1227 =====================================
   1228 
   1229 *Size matters* when constructing production quality tools using LLVM, both for
   1230 the purposes of distribution, and for regulating the resident code size when
   1231 running on the target system.  Therefore, it becomes desirable to selectively
   1232 use some passes, while omitting others and maintain the flexibility to change
   1233 configurations later on.  You want to be able to do all this, and, provide
   1234 feedback to the user.  This is where pass registration comes into play.
   1235 
   1236 The fundamental mechanisms for pass registration are the
   1237 ``MachinePassRegistry`` class and subclasses of ``MachinePassRegistryNode``.
   1238 
   1239 An instance of ``MachinePassRegistry`` is used to maintain a list of
   1240 ``MachinePassRegistryNode`` objects.  This instance maintains the list and
   1241 communicates additions and deletions to the command line interface.
   1242 
   1243 An instance of ``MachinePassRegistryNode`` subclass is used to maintain
   1244 information provided about a particular pass.  This information includes the
   1245 command line name, the command help string and the address of the function used
   1246 to create an instance of the pass.  A global static constructor of one of these
   1247 instances *registers* with a corresponding ``MachinePassRegistry``, the static
   1248 destructor *unregisters*.  Thus a pass that is statically linked in the tool
   1249 will be registered at start up.  A dynamically loaded pass will register on
   1250 load and unregister at unload.
   1251 
   1252 Using existing registries
   1253 -------------------------
   1254 
   1255 There are predefined registries to track instruction scheduling
   1256 (``RegisterScheduler``) and register allocation (``RegisterRegAlloc``) machine
   1257 passes.  Here we will describe how to *register* a register allocator machine
   1258 pass.
   1259 
   1260 Implement your register allocator machine pass.  In your register allocator
   1261 ``.cpp`` file add the following include:
   1262 
   1263 .. code-block:: c++
   1264 
   1265   #include "llvm/CodeGen/RegAllocRegistry.h"
   1266 
   1267 Also in your register allocator ``.cpp`` file, define a creator function in the
   1268 form:
   1269 
   1270 .. code-block:: c++
   1271 
   1272   FunctionPass *createMyRegisterAllocator() {
   1273     return new MyRegisterAllocator();
   1274   }
   1275 
   1276 Note that the signature of this function should match the type of
   1277 ``RegisterRegAlloc::FunctionPassCtor``.  In the same file add the "installing"
   1278 declaration, in the form:
   1279 
   1280 .. code-block:: c++
   1281 
   1282   static RegisterRegAlloc myRegAlloc("myregalloc",
   1283                                      "my register allocator help string",
   1284                                      createMyRegisterAllocator);
   1285 
   1286 Note the two spaces prior to the help string produces a tidy result on the
   1287 :option:`-help` query.
   1288 
   1289 .. code-block:: console
   1290 
   1291   $ llc -help
   1292     ...
   1293     -regalloc                    - Register allocator to use (default=linearscan)
   1294       =linearscan                -   linear scan register allocator
   1295       =local                     -   local register allocator
   1296       =simple                    -   simple register allocator
   1297       =myregalloc                -   my register allocator help string
   1298     ...
   1299 
   1300 And that's it.  The user is now free to use ``-regalloc=myregalloc`` as an
   1301 option.  Registering instruction schedulers is similar except use the
   1302 ``RegisterScheduler`` class.  Note that the
   1303 ``RegisterScheduler::FunctionPassCtor`` is significantly different from
   1304 ``RegisterRegAlloc::FunctionPassCtor``.
   1305 
   1306 To force the load/linking of your register allocator into the
   1307 :program:`llc`/:program:`lli` tools, add your creator function's global
   1308 declaration to ``Passes.h`` and add a "pseudo" call line to
   1309 ``llvm/Codegen/LinkAllCodegenComponents.h``.
   1310 
   1311 Creating new registries
   1312 -----------------------
   1313 
   1314 The easiest way to get started is to clone one of the existing registries; we
   1315 recommend ``llvm/CodeGen/RegAllocRegistry.h``.  The key things to modify are
   1316 the class name and the ``FunctionPassCtor`` type.
   1317 
   1318 Then you need to declare the registry.  Example: if your pass registry is
   1319 ``RegisterMyPasses`` then define:
   1320 
   1321 .. code-block:: c++
   1322 
   1323   MachinePassRegistry RegisterMyPasses::Registry;
   1324 
   1325 And finally, declare the command line option for your passes.  Example:
   1326 
   1327 .. code-block:: c++
   1328 
   1329   cl::opt<RegisterMyPasses::FunctionPassCtor, false,
   1330           RegisterPassParser<RegisterMyPasses> >
   1331   MyPassOpt("mypass",
   1332             cl::init(&createDefaultMyPass),
   1333             cl::desc("my pass option help"));
   1334 
   1335 Here the command option is "``mypass``", with ``createDefaultMyPass`` as the
   1336 default creator.
   1337 
   1338 Using GDB with dynamically loaded passes
   1339 ----------------------------------------
   1340 
   1341 Unfortunately, using GDB with dynamically loaded passes is not as easy as it
   1342 should be.  First of all, you can't set a breakpoint in a shared object that
   1343 has not been loaded yet, and second of all there are problems with inlined
   1344 functions in shared objects.  Here are some suggestions to debugging your pass
   1345 with GDB.
   1346 
   1347 For sake of discussion, I'm going to assume that you are debugging a
   1348 transformation invoked by :program:`opt`, although nothing described here
   1349 depends on that.
   1350 
   1351 Setting a breakpoint in your pass
   1352 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
   1353 
   1354 First thing you do is start gdb on the opt process:
   1355 
   1356 .. code-block:: console
   1357 
   1358   $ gdb opt
   1359   GNU gdb 5.0
   1360   Copyright 2000 Free Software Foundation, Inc.
   1361   GDB is free software, covered by the GNU General Public License, and you are
   1362   welcome to change it and/or distribute copies of it under certain conditions.
   1363   Type "show copying" to see the conditions.
   1364   There is absolutely no warranty for GDB.  Type "show warranty" for details.
   1365   This GDB was configured as "sparc-sun-solaris2.6"...
   1366   (gdb)
   1367 
   1368 Note that :program:`opt` has a lot of debugging information in it, so it takes
   1369 time to load.  Be patient.  Since we cannot set a breakpoint in our pass yet
   1370 (the shared object isn't loaded until runtime), we must execute the process,
   1371 and have it stop before it invokes our pass, but after it has loaded the shared
   1372 object.  The most foolproof way of doing this is to set a breakpoint in
   1373 ``PassManager::run`` and then run the process with the arguments you want:
   1374 
   1375 .. code-block:: console
   1376 
   1377   $ (gdb) break llvm::PassManager::run
   1378   Breakpoint 1 at 0x2413bc: file Pass.cpp, line 70.
   1379   (gdb) run test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1380   Starting program: opt test.bc -load $(LLVMTOP)/llvm/Debug+Asserts/lib/[libname].so -[passoption]
   1381   Breakpoint 1, PassManager::run (this=0xffbef174, M=@0x70b298) at Pass.cpp:70
   1382   70      bool PassManager::run(Module &M) { return PM->run(M); }
   1383   (gdb)
   1384 
   1385 Once the :program:`opt` stops in the ``PassManager::run`` method you are now
   1386 free to set breakpoints in your pass so that you can trace through execution or
   1387 do other standard debugging stuff.
   1388 
   1389 Miscellaneous Problems
   1390 ^^^^^^^^^^^^^^^^^^^^^^
   1391 
   1392 Once you have the basics down, there are a couple of problems that GDB has,
   1393 some with solutions, some without.
   1394 
   1395 * Inline functions have bogus stack information.  In general, GDB does a pretty
   1396   good job getting stack traces and stepping through inline functions.  When a
   1397   pass is dynamically loaded however, it somehow completely loses this
   1398   capability.  The only solution I know of is to de-inline a function (move it
   1399   from the body of a class to a ``.cpp`` file).
   1400 
   1401 * Restarting the program breaks breakpoints.  After following the information
   1402   above, you have succeeded in getting some breakpoints planted in your pass.
   1403   Next thing you know, you restart the program (i.e., you type "``run``" again),
   1404   and you start getting errors about breakpoints being unsettable.  The only
   1405   way I have found to "fix" this problem is to delete the breakpoints that are
   1406   already set in your pass, run the program, and re-set the breakpoints once
   1407   execution stops in ``PassManager::run``.
   1408 
   1409 Hopefully these tips will help with common case debugging situations.  If you'd
   1410 like to contribute some tips of your own, just contact `Chris
   1411 <mailto:sabre (a] nondot.org>`_.
   1412 
   1413 Future extensions planned
   1414 -------------------------
   1415 
   1416 Although the LLVM Pass Infrastructure is very capable as it stands, and does
   1417 some nifty stuff, there are things we'd like to add in the future.  Here is
   1418 where we are going:
   1419 
   1420 .. _writing-an-llvm-pass-SMP:
   1421 
   1422 Multithreaded LLVM
   1423 ^^^^^^^^^^^^^^^^^^
   1424 
   1425 Multiple CPU machines are becoming more common and compilation can never be
   1426 fast enough: obviously we should allow for a multithreaded compiler.  Because
   1427 of the semantics defined for passes above (specifically they cannot maintain
   1428 state across invocations of their ``run*`` methods), a nice clean way to
   1429 implement a multithreaded compiler would be for the ``PassManager`` class to
   1430 create multiple instances of each pass object, and allow the separate instances
   1431 to be hacking on different parts of the program at the same time.
   1432 
   1433 This implementation would prevent each of the passes from having to implement
   1434 multithreaded constructs, requiring only the LLVM core to have locking in a few
   1435 places (for global resources).  Although this is a simple extension, we simply
   1436 haven't had time (or multiprocessor machines, thus a reason) to implement this.
   1437 Despite that, we have kept the LLVM passes SMP ready, and you should too.
   1438 
   1439