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      1 //===-- SlotIndexes.cpp - Slot Indexes Pass  ------------------------------===//
      2 //
      3 //                     The LLVM Compiler Infrastructure
      4 //
      5 // This file is distributed under the University of Illinois Open Source
      6 // License. See LICENSE.TXT for details.
      7 //
      8 //===----------------------------------------------------------------------===//
      9 
     10 #include "llvm/CodeGen/SlotIndexes.h"
     11 #include "llvm/ADT/Statistic.h"
     12 #include "llvm/CodeGen/MachineFunction.h"
     13 #include "llvm/Support/Debug.h"
     14 #include "llvm/Support/raw_ostream.h"
     15 #include "llvm/Target/TargetInstrInfo.h"
     16 
     17 using namespace llvm;
     18 
     19 #define DEBUG_TYPE "slotindexes"
     20 
     21 char SlotIndexes::ID = 0;
     22 INITIALIZE_PASS(SlotIndexes, "slotindexes",
     23                 "Slot index numbering", false, false)
     24 
     25 STATISTIC(NumLocalRenum,  "Number of local renumberings");
     26 STATISTIC(NumGlobalRenum, "Number of global renumberings");
     27 
     28 void SlotIndexes::getAnalysisUsage(AnalysisUsage &au) const {
     29   au.setPreservesAll();
     30   MachineFunctionPass::getAnalysisUsage(au);
     31 }
     32 
     33 void SlotIndexes::releaseMemory() {
     34   mi2iMap.clear();
     35   MBBRanges.clear();
     36   idx2MBBMap.clear();
     37   indexList.clear();
     38   ileAllocator.Reset();
     39 }
     40 
     41 bool SlotIndexes::runOnMachineFunction(MachineFunction &fn) {
     42 
     43   // Compute numbering as follows:
     44   // Grab an iterator to the start of the index list.
     45   // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
     46   // iterator in lock-step (though skipping it over indexes which have
     47   // null pointers in the instruction field).
     48   // At each iteration assert that the instruction pointed to in the index
     49   // is the same one pointed to by the MI iterator. This
     50 
     51   // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
     52   // only need to be set up once after the first numbering is computed.
     53 
     54   mf = &fn;
     55 
     56   // Check that the list contains only the sentinal.
     57   assert(indexList.empty() && "Index list non-empty at initial numbering?");
     58   assert(idx2MBBMap.empty() &&
     59          "Index -> MBB mapping non-empty at initial numbering?");
     60   assert(MBBRanges.empty() &&
     61          "MBB -> Index mapping non-empty at initial numbering?");
     62   assert(mi2iMap.empty() &&
     63          "MachineInstr -> Index mapping non-empty at initial numbering?");
     64 
     65   unsigned index = 0;
     66   MBBRanges.resize(mf->getNumBlockIDs());
     67   idx2MBBMap.reserve(mf->size());
     68 
     69   indexList.push_back(createEntry(nullptr, index));
     70 
     71   // Iterate over the function.
     72   for (MachineBasicBlock &MBB : *mf) {
     73     // Insert an index for the MBB start.
     74     SlotIndex blockStartIndex(&indexList.back(), SlotIndex::Slot_Block);
     75 
     76     for (MachineInstr &MI : MBB) {
     77       if (MI.isDebugValue())
     78         continue;
     79 
     80       // Insert a store index for the instr.
     81       indexList.push_back(createEntry(&MI, index += SlotIndex::InstrDist));
     82 
     83       // Save this base index in the maps.
     84       mi2iMap.insert(std::make_pair(
     85           &MI, SlotIndex(&indexList.back(), SlotIndex::Slot_Block)));
     86     }
     87 
     88     // We insert one blank instructions between basic blocks.
     89     indexList.push_back(createEntry(nullptr, index += SlotIndex::InstrDist));
     90 
     91     MBBRanges[MBB.getNumber()].first = blockStartIndex;
     92     MBBRanges[MBB.getNumber()].second = SlotIndex(&indexList.back(),
     93                                                    SlotIndex::Slot_Block);
     94     idx2MBBMap.push_back(IdxMBBPair(blockStartIndex, &MBB));
     95   }
     96 
     97   // Sort the Idx2MBBMap
     98   std::sort(idx2MBBMap.begin(), idx2MBBMap.end(), Idx2MBBCompare());
     99 
    100   DEBUG(mf->print(dbgs(), this));
    101 
    102   // And we're done!
    103   return false;
    104 }
    105 
    106 void SlotIndexes::renumberIndexes() {
    107   // Renumber updates the index of every element of the index list.
    108   DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n");
    109   ++NumGlobalRenum;
    110 
    111   unsigned index = 0;
    112 
    113   for (IndexList::iterator I = indexList.begin(), E = indexList.end();
    114        I != E; ++I) {
    115     I->setIndex(index);
    116     index += SlotIndex::InstrDist;
    117   }
    118 }
    119 
    120 // Renumber indexes locally after curItr was inserted, but failed to get a new
    121 // index.
    122 void SlotIndexes::renumberIndexes(IndexList::iterator curItr) {
    123   // Number indexes with half the default spacing so we can catch up quickly.
    124   const unsigned Space = SlotIndex::InstrDist/2;
    125   static_assert((Space & 3) == 0, "InstrDist must be a multiple of 2*NUM");
    126 
    127   IndexList::iterator startItr = std::prev(curItr);
    128   unsigned index = startItr->getIndex();
    129   do {
    130     curItr->setIndex(index += Space);
    131     ++curItr;
    132     // If the next index is bigger, we have caught up.
    133   } while (curItr != indexList.end() && curItr->getIndex() <= index);
    134 
    135   DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << startItr->getIndex() << '-'
    136                << index << " ***\n");
    137   ++NumLocalRenum;
    138 }
    139 
    140 // Repair indexes after adding and removing instructions.
    141 void SlotIndexes::repairIndexesInRange(MachineBasicBlock *MBB,
    142                                        MachineBasicBlock::iterator Begin,
    143                                        MachineBasicBlock::iterator End) {
    144   // FIXME: Is this really necessary? The only caller repairIntervalsForRange()
    145   // does the same thing.
    146   // Find anchor points, which are at the beginning/end of blocks or at
    147   // instructions that already have indexes.
    148   while (Begin != MBB->begin() && !hasIndex(*Begin))
    149     --Begin;
    150   while (End != MBB->end() && !hasIndex(*End))
    151     ++End;
    152 
    153   bool includeStart = (Begin == MBB->begin());
    154   SlotIndex startIdx;
    155   if (includeStart)
    156     startIdx = getMBBStartIdx(MBB);
    157   else
    158     startIdx = getInstructionIndex(*Begin);
    159 
    160   SlotIndex endIdx;
    161   if (End == MBB->end())
    162     endIdx = getMBBEndIdx(MBB);
    163   else
    164     endIdx = getInstructionIndex(*End);
    165 
    166   // FIXME: Conceptually, this code is implementing an iterator on MBB that
    167   // optionally includes an additional position prior to MBB->begin(), indicated
    168   // by the includeStart flag. This is done so that we can iterate MIs in a MBB
    169   // in parallel with SlotIndexes, but there should be a better way to do this.
    170   IndexList::iterator ListB = startIdx.listEntry()->getIterator();
    171   IndexList::iterator ListI = endIdx.listEntry()->getIterator();
    172   MachineBasicBlock::iterator MBBI = End;
    173   bool pastStart = false;
    174   while (ListI != ListB || MBBI != Begin || (includeStart && !pastStart)) {
    175     assert(ListI->getIndex() >= startIdx.getIndex() &&
    176            (includeStart || !pastStart) &&
    177            "Decremented past the beginning of region to repair.");
    178 
    179     MachineInstr *SlotMI = ListI->getInstr();
    180     MachineInstr *MI = (MBBI != MBB->end() && !pastStart) ? &*MBBI : nullptr;
    181     bool MBBIAtBegin = MBBI == Begin && (!includeStart || pastStart);
    182 
    183     if (SlotMI == MI && !MBBIAtBegin) {
    184       --ListI;
    185       if (MBBI != Begin)
    186         --MBBI;
    187       else
    188         pastStart = true;
    189     } else if (MI && mi2iMap.find(MI) == mi2iMap.end()) {
    190       if (MBBI != Begin)
    191         --MBBI;
    192       else
    193         pastStart = true;
    194     } else {
    195       --ListI;
    196       if (SlotMI)
    197         removeMachineInstrFromMaps(*SlotMI);
    198     }
    199   }
    200 
    201   // In theory this could be combined with the previous loop, but it is tricky
    202   // to update the IndexList while we are iterating it.
    203   for (MachineBasicBlock::iterator I = End; I != Begin;) {
    204     --I;
    205     MachineInstr &MI = *I;
    206     if (!MI.isDebugValue() && mi2iMap.find(&MI) == mi2iMap.end())
    207       insertMachineInstrInMaps(MI);
    208   }
    209 }
    210 
    211 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
    212 LLVM_DUMP_METHOD void SlotIndexes::dump() const {
    213   for (IndexList::const_iterator itr = indexList.begin();
    214        itr != indexList.end(); ++itr) {
    215     dbgs() << itr->getIndex() << " ";
    216 
    217     if (itr->getInstr()) {
    218       dbgs() << *itr->getInstr();
    219     } else {
    220       dbgs() << "\n";
    221     }
    222   }
    223 
    224   for (unsigned i = 0, e = MBBRanges.size(); i != e; ++i)
    225     dbgs() << "BB#" << i << "\t[" << MBBRanges[i].first << ';'
    226            << MBBRanges[i].second << ")\n";
    227 }
    228 #endif
    229 
    230 // Print a SlotIndex to a raw_ostream.
    231 void SlotIndex::print(raw_ostream &os) const {
    232   if (isValid())
    233     os << listEntry()->getIndex() << "Berd"[getSlot()];
    234   else
    235     os << "invalid";
    236 }
    237 
    238 #if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
    239 // Dump a SlotIndex to stderr.
    240 LLVM_DUMP_METHOD void SlotIndex::dump() const {
    241   print(dbgs());
    242   dbgs() << "\n";
    243 }
    244 #endif
    245 
    246