1 ; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse | FileCheck %s --check-prefix=X32 2 ; RUN: llc < %s -mtriple=i686-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X32 3 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=-sse2 | FileCheck %s --check-prefix=X64 4 ; RUN: llc < %s -mtriple=x86_64-unknown-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X64 5 6 ; PR16133 - we must treat XMM registers as v4f32 as SSE1 targets don't permit other vector types. 7 8 define void @nop() nounwind { 9 ; X32-LABEL: nop: 10 ; X32: # BB#0: 11 ; X32-NEXT: pushl %ebp 12 ; X32-NEXT: movl %esp, %ebp 13 ; X32-NEXT: andl $-16, %esp 14 ; X32-NEXT: subl $32, %esp 15 ; X32-NEXT: #APP 16 ; X32-NEXT: #NO_APP 17 ; X32-NEXT: movaps %xmm0, (%esp) 18 ; X32-NEXT: movl %ebp, %esp 19 ; X32-NEXT: popl %ebp 20 ; X32-NEXT: retl 21 ; 22 ; X64-LABEL: nop: 23 ; X64: # BB#0: 24 ; X64-NEXT: #APP 25 ; X64-NEXT: #NO_APP 26 ; X64-NEXT: movaps %xmm0, -{{[0-9]+}}(%rsp) 27 ; X64-NEXT: retq 28 %1 = alloca <4 x float>, align 16 29 %2 = call <4 x float> asm "", "=x,~{dirflag},~{fpsr},~{flags}"() 30 store <4 x float> %2, <4 x float>* %1, align 16 31 ret void 32 } 33