1 ; RUN: opt -inline -preserve-alignment-assumptions-during-inlining -S < %s | FileCheck %s 2 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128" 3 target triple = "x86_64-unknown-linux-gnu" 4 5 define void @hello(float* align 128 nocapture %a, float* nocapture readonly %c) #0 { 6 entry: 7 %0 = load float, float* %c, align 4 8 %arrayidx = getelementptr inbounds float, float* %a, i64 5 9 store float %0, float* %arrayidx, align 4 10 ret void 11 } 12 13 define void @foo(float* nocapture %a, float* nocapture readonly %c) #0 { 14 entry: 15 tail call void @hello(float* %a, float* %c) 16 %0 = load float, float* %c, align 4 17 %arrayidx = getelementptr inbounds float, float* %a, i64 7 18 store float %0, float* %arrayidx, align 4 19 ret void 20 } 21 22 ; CHECK: define void @foo(float* nocapture %a, float* nocapture readonly %c) #0 { 23 ; CHECK: entry: 24 ; CHECK: %ptrint = ptrtoint float* %a to i64 25 ; CHECK: %maskedptr = and i64 %ptrint, 127 26 ; CHECK: %maskcond = icmp eq i64 %maskedptr, 0 27 ; CHECK: call void @llvm.assume(i1 %maskcond) 28 ; CHECK: %0 = load float, float* %c, align 4 29 ; CHECK: %arrayidx.i = getelementptr inbounds float, float* %a, i64 5 30 ; CHECK: store float %0, float* %arrayidx.i, align 4 31 ; CHECK: %1 = load float, float* %c, align 4 32 ; CHECK: %arrayidx = getelementptr inbounds float, float* %a, i64 7 33 ; CHECK: store float %1, float* %arrayidx, align 4 34 ; CHECK: ret void 35 ; CHECK: } 36 37 define void @fooa(float* nocapture align 128 %a, float* nocapture readonly %c) #0 { 38 entry: 39 tail call void @hello(float* %a, float* %c) 40 %0 = load float, float* %c, align 4 41 %arrayidx = getelementptr inbounds float, float* %a, i64 7 42 store float %0, float* %arrayidx, align 4 43 ret void 44 } 45 46 ; CHECK: define void @fooa(float* nocapture align 128 %a, float* nocapture readonly %c) #0 { 47 ; CHECK: entry: 48 ; CHECK: %0 = load float, float* %c, align 4 49 ; CHECK: %arrayidx.i = getelementptr inbounds float, float* %a, i64 5 50 ; CHECK: store float %0, float* %arrayidx.i, align 4 51 ; CHECK: %1 = load float, float* %c, align 4 52 ; CHECK: %arrayidx = getelementptr inbounds float, float* %a, i64 7 53 ; CHECK: store float %1, float* %arrayidx, align 4 54 ; CHECK: ret void 55 ; CHECK: } 56 57 define void @hello2(float* align 128 nocapture %a, float* align 128 nocapture %b, float* nocapture readonly %c) #0 { 58 entry: 59 %0 = load float, float* %c, align 4 60 %arrayidx = getelementptr inbounds float, float* %a, i64 5 61 store float %0, float* %arrayidx, align 4 62 %arrayidx1 = getelementptr inbounds float, float* %b, i64 8 63 store float %0, float* %arrayidx1, align 4 64 ret void 65 } 66 67 define void @foo2(float* nocapture %a, float* nocapture %b, float* nocapture readonly %c) #0 { 68 entry: 69 tail call void @hello2(float* %a, float* %b, float* %c) 70 %0 = load float, float* %c, align 4 71 %arrayidx = getelementptr inbounds float, float* %a, i64 7 72 store float %0, float* %arrayidx, align 4 73 ret void 74 } 75 76 ; CHECK: define void @foo2(float* nocapture %a, float* nocapture %b, float* nocapture readonly %c) #0 { 77 ; CHECK: entry: 78 ; CHECK: %ptrint = ptrtoint float* %a to i64 79 ; CHECK: %maskedptr = and i64 %ptrint, 127 80 ; CHECK: %maskcond = icmp eq i64 %maskedptr, 0 81 ; CHECK: call void @llvm.assume(i1 %maskcond) 82 ; CHECK: %ptrint1 = ptrtoint float* %b to i64 83 ; CHECK: %maskedptr2 = and i64 %ptrint1, 127 84 ; CHECK: %maskcond3 = icmp eq i64 %maskedptr2, 0 85 ; CHECK: call void @llvm.assume(i1 %maskcond3) 86 ; CHECK: %0 = load float, float* %c, align 4 87 ; CHECK: %arrayidx.i = getelementptr inbounds float, float* %a, i64 5 88 ; CHECK: store float %0, float* %arrayidx.i, align 4 89 ; CHECK: %arrayidx1.i = getelementptr inbounds float, float* %b, i64 8 90 ; CHECK: store float %0, float* %arrayidx1.i, align 4 91 ; CHECK: %1 = load float, float* %c, align 4 92 ; CHECK: %arrayidx = getelementptr inbounds float, float* %a, i64 7 93 ; CHECK: store float %1, float* %arrayidx, align 4 94 ; CHECK: ret void 95 ; CHECK: } 96 97 attributes #0 = { nounwind uwtable } 98 99