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     10 <div class="header">
     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.0.2 Release Notes / (January 9, 2014)</h1>
     18 
     19 <p>
     20 Mesa 10.0.2 is a bug fix release which fixes bugs found since the 10.0.1 release.
     21 </p>
     22 <p>
     23 Mesa 10.0.2 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts not supported.
     29 </p>
     30 
     31 
     32 <h2>MD5 checksums</h2>
     33 <pre>
     34 de7d14baf0101b697c140d2f47ef27e9  MesaLib-10.0.2.tar.gz
     35 8544c0ab3e438a08b5103421ea15b6d2  MesaLib-10.0.2.tar.bz2
     36 181b0d6c1afca38e98a930d0e564ed90  MesaLib-10.0.2.zip
     37 </pre>
     38 
     39 
     40 <h2>New features</h2>
     41 <p>None</p>
     42 
     43 <h2>Bug fixes</h2>
     44 
     45 <p>This list is likely incomplete.</p>
     46 
     47 <ul>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70740">Bug 70740</a> - HiZ on SNB causes GPU hang with WebGL web app</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72026">Bug 72026</a> - SIGSEGV in fs_visitor::visit(ir_dereference_variable*)</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72264">Bug 72264</a> - GLSL error reporting</li>
     54 
     55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72369">Bug 72369</a> - glitches in serious sam 3 with the sb shader backend</li>
     56 
     57 </ul>
     58 
     59 <h2>Changes</h2>
     60 
     61 <p>The full set of changes can be viewed by using the following git command:</p>
     62 
     63 <pre>
     64   git log mesa-10.0.1..mesa-10.0.2
     65 </pre>
     66 
     67 <p>Aaron Watry (8):</p>
     68 <ul>
     69   <li>clover: Remove unused variable</li>
     70   <li>pipe_loader/sw: close dev-&gt;lib when initialization fails</li>
     71   <li>radeon/compute: Stop leaking LLVMContexts in radeon_llvm_parse_bitcode</li>
     72   <li>r600/compute: Free compiled kernels when deleting compute state</li>
     73   <li>r600/compute: Use the correct FREE macro when deleting compute state</li>
     74   <li>radeon/llvm: Free target data at end of optimization</li>
     75   <li>st/vdpau: Destroy context when initialization fails</li>
     76   <li>r600/pipe: Stop leaking context-&gt;start_compute_cs_cmd.buf on EG/CM</li>
     77 </ul>
     78 
     79 <p>Alex Deucher (1):</p>
     80 <ul>
     81   <li>r600g: fix SUMO2 pci id</li>
     82 </ul>
     83 
     84 <p>Alexander von Gluck IV (1):</p>
     85 <ul>
     86   <li>Haiku: Add in public GL kit headers</li>
     87 </ul>
     88 
     89 <p>Anuj Phogat (1):</p>
     90 <ul>
     91   <li>mesa: Fix error code generation in glBeginConditionalRender()</li>
     92 </ul>
     93 
     94 <p>Carl Worth (2):</p>
     95 <ul>
     96   <li>docs: Add md5sums for the 10.0.1 release.</li>
     97   <li>Update version to 10.0.2</li>
     98 </ul>
     99 
    100 <p>Chad Versace (1):</p>
    101 <ul>
    102   <li>i965/gen6: Fix HiZ hang in WebGL Google Maps</li>
    103 </ul>
    104 
    105 <p>Erik Faye-Lund (1):</p>
    106 <ul>
    107   <li>glcpp: error on multiple #else/#elif directives</li>
    108 </ul>
    109 
    110 <p>Henri Verbeet (1):</p>
    111 <ul>
    112   <li>i915: Add support for gl_FragData[0] reads.</li>
    113 </ul>
    114 
    115 <p>Ilia Mirkin (1):</p>
    116 <ul>
    117   <li>nv50: fix a small leak on context destroy</li>
    118 </ul>
    119 
    120 <p>Jonathan Liu (2):</p>
    121 <ul>
    122   <li>st/mesa: use pipe_sampler_view_release()</li>
    123   <li>llvmpipe: use pipe_sampler_view_release() to avoid segfault</li>
    124 </ul>
    125 
    126 <p>Kenneth Graunke (2):</p>
    127 <ul>
    128   <li>i965: Fix 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet creation.</li>
    129   <li>Revert "mesa: Remove GLXContextID typedef from glx.h."</li>
    130 </ul>
    131 
    132 <p>Kevin Rogovin (1):</p>
    133 <ul>
    134   <li>Use line number information from entire function expression</li>
    135 </ul>
    136 
    137 <p>Kristian Hgsberg (1):</p>
    138 <ul>
    139   <li>dri_util: Don't assume __DRIcontext-&gt;driverPrivate is a gl_context</li>
    140 </ul>
    141 
    142 <p>Marek Olk (2):</p>
    143 <ul>
    144   <li>mesa: fix interpretation of glClearBuffer(drawbuffer)</li>
    145   <li>st/mesa: fix glClear with multiple colorbuffers and different formats</li>
    146 </ul>
    147 
    148 <p>Paul Berry (2):</p>
    149 <ul>
    150   <li>glsl: Teach ir_variable_refcount about ir_loop::counter variables.</li>
    151   <li>glsl: Fix inconsistent assumptions about ir_loop::counter.</li>
    152 </ul>
    153 
    154 <p>Vadim Girlin (1):</p>
    155 <ul>
    156   <li>r600g/sb: fix stack size computation on evergreen</li>
    157 </ul>
    158 
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