1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 10.1 Release Notes / March 4, 2014</h1> 18 19 <p> 20 Mesa 10.1 is a new development release. 21 People who are concerned with stability and reliability should stick 22 with a previous release or wait for Mesa 10.1.1. 23 </p> 24 <p> 25 Mesa 10.1 implements the OpenGL 3.3 API, but the version reported by 26 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 27 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 28 Some drivers don't support all the features required in OpenGL 3.3. OpenGL 29 3.3 is <strong>only</strong> available if requested at context creation 30 because compatibility contexts are not supported. 31 </p> 32 33 34 <h2>MD5 checksums</h2> 35 <pre> 36 3ec43f79dbcd9aa2a4a27bf1f51655b6 MesaLib-10.1.0.tar.bz2 37 08e796ec7122aa299d32d4f67a254315 MesaLib-10.1.0.tar.gz 38 bd365356543f4b38e57c1ddf7a317c40 MesaLib-10.1.0.zip 39 </pre> 40 41 42 <h2>New features</h2> 43 44 <p> 45 Note: some of the new features are only available with certain drivers. 46 </p> 47 48 <ul> 49 <li>GL_ARB_draw_indirect on i965.</li> 50 <li>GL_ARB_clear_buffer_object</li> 51 <li>GL_ARB_viewport_array on i965.</li> 52 <li>GL_ARB_map_buffer_alignment on all drivers that did not previously support 53 it.</li> 54 <li>GL_AMD_shader_trinary_minmax.</li> 55 <li>GL_EXT_framebuffer_blit on r200 and radeon.</li> 56 <li>Reduced memory usage for display lists.</li> 57 <li>OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi</li> 58 </ul> 59 60 61 <h2>Bug fixes</h2> 62 63 TBD. 64 65 <h2>Changes</h2> 66 67 <ul> 68 <li>Removed support for the GL_MESA_texture_array extension. This extension 69 enabled the use of texture array with fixed-function and assembly fragment 70 shaders. No applications are known to use this extension.</li> 71 </ul> 72 73 </div> 74 </body> 75 </html> 76