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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.1 Release Notes / March 4, 2014</h1>
     18 
     19 <p>
     20 Mesa 10.1 is a new development release.
     21 People who are concerned with stability and reliability should stick
     22 with a previous release or wait for Mesa 10.1.1.
     23 </p>
     24 <p>
     25 Mesa 10.1 implements the OpenGL 3.3 API, but the version reported by
     26 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     27 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     28 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     29 3.3 is <strong>only</strong> available if requested at context creation
     30 because compatibility contexts are not supported.
     31 </p>
     32 
     33 
     34 <h2>MD5 checksums</h2>
     35 <pre>
     36 3ec43f79dbcd9aa2a4a27bf1f51655b6  MesaLib-10.1.0.tar.bz2
     37 08e796ec7122aa299d32d4f67a254315  MesaLib-10.1.0.tar.gz
     38 bd365356543f4b38e57c1ddf7a317c40  MesaLib-10.1.0.zip
     39 </pre>
     40 
     41 
     42 <h2>New features</h2>
     43 
     44 <p>
     45 Note: some of the new features are only available with certain drivers.
     46 </p>
     47 
     48 <ul>
     49 <li>GL_ARB_draw_indirect on i965.</li>
     50 <li>GL_ARB_clear_buffer_object</li>
     51 <li>GL_ARB_viewport_array on i965.</li>
     52 <li>GL_ARB_map_buffer_alignment on all drivers that did not previously support
     53 it.</li>
     54 <li>GL_AMD_shader_trinary_minmax.</li>
     55 <li>GL_EXT_framebuffer_blit on r200 and radeon.</li>
     56 <li>Reduced memory usage for display lists.</li>
     57 <li>OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi</li>
     58 </ul>
     59 
     60 
     61 <h2>Bug fixes</h2>
     62 
     63 TBD.
     64 
     65 <h2>Changes</h2>
     66 
     67 <ul>
     68 <li>Removed support for the GL_MESA_texture_array extension.  This extension
     69   enabled the use of texture array with fixed-function and assembly fragment
     70   shaders.  No applications are known to use this extension.</li>
     71 </ul>
     72 
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