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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.2.5 Release Notes / August 2, 2014</h1>
     18 
     19 <p>
     20 Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4 release.
     21 </p>
     22 <p>
     23 Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 <h2>SHA256 checksums</h2>
     32 <pre>
     33 b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d  MesaLib-10.2.5.tar.bz2
     34 7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79  MesaLib-10.2.5.tar.gz
     35 6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed  MesaLib-10.2.5.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80991">Bug 80991</a> - [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails</li>
     48 
     49 </ul>
     50 
     51 <h2>Changes</h2>
     52 
     53 <p>Abdiel Janulgue (3):</p>
     54 <ul>
     55   <li>i965/fs: Refactor check for potential copy propagated instructions.</li>
     56   <li>i965/fs: skip copy-propate for logical instructions with negated src entries</li>
     57   <li>i965/vec4: skip copy-propate for logical instructions with negated src entries</li>
     58 </ul>
     59 
     60 <p>Adel Gadllah (1):</p>
     61 <ul>
     62   <li>i915: Fix up intelInitScreen2 for DRI3</li>
     63 </ul>
     64 
     65 <p>Anuj Phogat (2):</p>
     66 <ul>
     67   <li>i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()</li>
     68   <li>mesa: Don't use memcpy() in _mesa_texstore() for float depth texture data</li>
     69 </ul>
     70 
     71 <p>Brian Paul (3):</p>
     72 <ul>
     73   <li>mesa: fix geometry shader memory leaks</li>
     74   <li>st/mesa: fix geometry shader memory leak</li>
     75   <li>gallium/u_blitter: fix some shader memory leaks</li>
     76 </ul>
     77 
     78 <p>Carl Worth (6):</p>
     79 <ul>
     80   <li>docs: Add sha256 checksums for the 10.2.3 release</li>
     81   <li>Update VERSION to 10.2.4</li>
     82   <li>Add release notes for 10.2.4</li>
     83   <li>docs: Add SHA256 checksums for the 10.2.4 release</li>
     84   <li>cherry-ignore: Ignore a few patches picked in the previous stable release</li>
     85   <li>Update version to 10.2.5</li>
     86 </ul>
     87 
     88 <p>Christian Knig (1):</p>
     89 <ul>
     90   <li>radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc</li>
     91 </ul>
     92 
     93 <p>Eric Anholt (1):</p>
     94 <ul>
     95   <li>i965: Generalize the pixel_x/y workaround for all UW types.</li>
     96 </ul>
     97 
     98 <p>Ian Romanick (2):</p>
     99 <ul>
    100   <li>mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile</li>
    101   <li>mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_* queries outside compat profile</li>
    102 </ul>
    103 
    104 <p>Ilia Mirkin (5):</p>
    105 <ul>
    106   <li>nv50/ir: retrieve shadow compare from first arg</li>
    107   <li>nv50/ir: ignore bias for samplerCubeShadow on nv50</li>
    108   <li>nvc0/ir: do quadops on the right texture coordinates for TXD</li>
    109   <li>nvc0/ir: use manual TXD when offsets are involved</li>
    110   <li>nvc0: make sure that the local memory allocation is aligned to 0x10</li>
    111 </ul>
    112 
    113 <p>Jason Ekstrand (2):</p>
    114 <ul>
    115   <li>main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM</li>
    116   <li>main/get_hash_params: Add GL_SAMPLE_SHADING_ARB</li>
    117 </ul>
    118 
    119 <p>Jordan Justen (1):</p>
    120 <ul>
    121   <li>i965: Add auxiliary surface field #defines for Broadwell.</li>
    122 </ul>
    123 
    124 <p>Jos Fonseca (1):</p>
    125 <ul>
    126   <li>st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to nMaxFormats.</li>
    127 </ul>
    128 
    129 <p>Kenneth Graunke (13):</p>
    130 <ul>
    131   <li>i965: Don't copy propagate abs into Broadwell logic instructions.</li>
    132   <li>i965: Set execution size to 8 for instructions with force_sechalf set.</li>
    133   <li>i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.</li>
    134   <li>i965/fs: Use WE_all for gl_SampleID header register munging.</li>
    135   <li>i965: Add plumbing for Broadwell's auxiliary surface support.</li>
    136   <li>i965: Drop SINT workaround for CMS layout on Broadwell.</li>
    137   <li>i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.</li>
    138   <li>i965: Add 2x MSAA support to the MCS allocation function.</li>
    139   <li>i965: Enable compressed multisample support (CMS) on Broadwell.</li>
    140   <li>i965: Add missing persample_shading field to brw_wm_debug_recompile.</li>
    141   <li>i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.</li>
    142   <li>i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.</li>
    143   <li>i965/fs: Set LastRT on the final FB write on Broadwell.</li>
    144 </ul>
    145 
    146 <p>Marek Olk (14):</p>
    147 <ul>
    148   <li>gallium: fix u_default_transfer_inline_write for textures</li>
    149   <li>st/mesa: fix samplerCubeShadow with bias</li>
    150   <li>radeonsi: fix samplerCubeShadow with bias</li>
    151   <li>radeonsi: add support for TXB2</li>
    152   <li>r600g: switch SNORM conversion to DX and GLES behavior</li>
    153   <li>radeonsi: fix CMASK and HTILE calculations for Hawaii</li>
    154   <li>gallium/util: add a helper for calculating primitive count from vertex count</li>
    155   <li>radeonsi: fix a hang with instancing on Hawaii</li>
    156   <li>radeonsi: fix a hang with streamout on Hawaii</li>
    157   <li>winsys/radeon: fix vram_size overflow with Hawaii</li>
    158   <li>radeonsi: fix occlusion queries on Hawaii</li>
    159   <li>r600g,radeonsi: switch all occurences of array_size to util_max_layer</li>
    160   <li>radeonsi: fix build because of lack of draw_indirect infrastructure in 10.2</li>
    161   <li>radeonsi: use DRAW_PREAMBLE on CIK</li>
    162 </ul>
    163 
    164 <p>Matt Turner (8):</p>
    165 <ul>
    166   <li>i965/vec4: Don't return void from a void function.</li>
    167   <li>i965/vec4: Don't fix_math_operand() on Gen &gt;= 8.</li>
    168   <li>i965/fs: Don't fix_math_operand() on Gen &gt;= 8.</li>
    169   <li>i965/fs: Make try_constant_propagate() static.</li>
    170   <li>i965/fs: Constant propagate into 2-src math instructions on Gen8.</li>
    171   <li>i965/vec4: Constant propagate into 2-src math instructions on Gen8.</li>
    172   <li>i965/fs: Don't use brw_imm_* unnecessarily.</li>
    173   <li>i965/fs: Set correct number of regs_written for MCS fetches.</li>
    174 </ul>
    175 
    176 <p>Thorsten Glaser (1):</p>
    177 <ul>
    178   <li>nv50: fix build failure on m68k due to invalid struct alignment assumptions</li>
    179 </ul>
    180 
    181 <p>Tom Stellard (1):</p>
    182 <ul>
    183   <li>clover: Call end_query before getting timestamp result v2</li>
    184 </ul>
    185 
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