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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.3.3 Release Notes / November 8, 2014</h1>
     18 
     19 <p>
     20 Mesa 10.3.3 is a bug fix release which fixes bugs found since the 10.3.2 release.
     21 </p>
     22 <p>
     23 Mesa 10.3.3 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 <h2>SHA256 checksums</h2>
     32 <pre>
     33 23a0c36d88cd5d8968ae6454160de2878192fd1d37b5d606adca1f1b7e788b79  MesaLib-10.3.3.tar.gz
     34 0e4eee4a2ddf86456eed2fc44da367f95471f74249636710491e85cc256c4753  MesaLib-10.3.3.tar.bz2
     35 a83648f17d776b7cf6c813fbb15782d2644b937dc6a7c53d8c0d1b35411f4840  MesaLib-10.3.3.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=70410">Bug 70410</a> - egl-static/Makefile: linking fails with llvm &gt;= 3.4</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82921">Bug 82921</a> - layout(location=0) emits error &gt;= MAX_UNIFORM_LOCATIONS due to integer underflow</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83574">Bug 83574</a> - [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85454">Bug 85454</a> - Unigine Sanctuary with Wine crashes on Mesa Git</li>
     54 
     55 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85918">Bug 85918</a> - Mesa: MSVC 2010/2012 Compile error</li>
     56 
     57 </ul>
     58 
     59 
     60 <h2>Changes</h2>
     61 
     62 <p>Anuj Phogat (2):</p>
     63 <ul>
     64   <li>glsl: Fix crash due to negative array index</li>
     65   <li>glsl: Use signed array index in update_max_array_access()</li>
     66 </ul>
     67 
     68 <p>Brian Paul (1):</p>
     69 <ul>
     70   <li>mesa: fix UNCLAMPED_FLOAT_TO_UBYTE() macro for MSVC</li>
     71 </ul>
     72 
     73 <p>Emil Velikov (2):</p>
     74 <ul>
     75   <li>docs: Add sha256 sums for the 10.3.2 release</li>
     76   <li>Update version to 10.3.3</li>
     77 </ul>
     78 
     79 <p>Ilia Mirkin (27):</p>
     80 <ul>
     81   <li>freedreno/ir3: fix FSLT/etc handling to return 0/-1 instead of 0/1.0</li>
     82   <li>freedreno/ir3: INEG operates on src0, not src1</li>
     83   <li>freedreno/ir3: add UARL support</li>
     84   <li>freedreno/ir3: negate result of USLT/etc</li>
     85   <li>freedreno/ir3: use unsigned comparison for UIF</li>
     86   <li>freedreno/ir3: add TXL support</li>
     87   <li>freedreno/ir3: fix UCMP handling</li>
     88   <li>freedreno/ir3: implement UMUL correctly</li>
     89   <li>freedreno: add default .dir-locals.el for emacs settings</li>
     90   <li>freedreno/ir3: make texture instruction construction more dynamic</li>
     91   <li>freedreno/ir3: fix TXB/TXL to actually pull the bias/lod argument</li>
     92   <li>freedreno/ir3: add TXQ support</li>
     93   <li>freedreno/ir3: add TXB2 support</li>
     94   <li>freedreno: dual-source render targets are not supported</li>
     95   <li>freedreno: instanced drawing/compute not yet supported</li>
     96   <li>freedreno/ir3: avoid fan-in sources referring to same instruction</li>
     97   <li>freedreno/ir3: add IDIV/UDIV support</li>
     98   <li>freedreno/ir3: add UMOD support, based on UDIV</li>
     99   <li>freedreno/ir3: add MOD support</li>
    100   <li>freedreno/ir3: add ISSG support</li>
    101   <li>freedreno/ir3: add UMAD support</li>
    102   <li>freedreno/ir3: make TXQ return integers, not floats</li>
    103   <li>freedreno/ir3: shadow comes before array</li>
    104   <li>freedreno/ir3: add texture offset support</li>
    105   <li>freedreno/ir3: add TXD support and expose ARB_shader_texture_lod</li>
    106   <li>freedreno/ir3: add TXF support</li>
    107   <li>freedreno: positions come out as integers, not half-integers</li>
    108 </ul>
    109 
    110 <p>Jan Vesely (1):</p>
    111 <ul>
    112   <li>configure: include llvm systemlibs when using static llvm</li>
    113 </ul>
    114 
    115 <p>Marek Olk (5):</p>
    116 <ul>
    117   <li>r600g: fix polygon mode for points and lines and point/line fill modes</li>
    118   <li>radeonsi: fix polygon mode for points and lines and point/line fill modes</li>
    119   <li>radeonsi: fix incorrect index buffer max size for lowered 8-bit indices</li>
    120   <li>Revert "st/mesa: set MaxUnrollIterations = 255"</li>
    121   <li>r300g: remove enabled/disabled hyperz and AA compression messages</li>
    122 </ul>
    123 
    124 <p>Mauro Rossi (1):</p>
    125 <ul>
    126   <li>gallium/nouveau: fully build the driver under android</li>
    127 </ul>
    128 
    129 <p>Michel Dnzer (1):</p>
    130 <ul>
    131   <li>radeon/llvm: Dynamically allocate branch/loop stack arrays</li>
    132 </ul>
    133 
    134 <p>Rob Clark (62):</p>
    135 <ul>
    136   <li>freedreno/ir3: detect scheduler fail</li>
    137   <li>freedreno/ir3: add TXB</li>
    138   <li>freedreno/ir3: add DDX/DDY</li>
    139   <li>freedreno/ir3: bit of debug</li>
    140   <li>freedreno/ir3: fix error in bail logic</li>
    141   <li>freedreno/ir3: fix constlen with relative addressing</li>
    142   <li>freedreno/ir3: add no-copy-propagate fallback step</li>
    143   <li>freedreno: don't overflow cmdstream buffer so much</li>
    144   <li>freedreno/ir3: fix potential segfault in RA</li>
    145   <li>freedreno: update generated headers</li>
    146   <li>freedreno/a3xx: enable hw primitive-restart</li>
    147   <li>freedreno/a3xx: handle rendering to layer != 0</li>
    148   <li>freedreno: update generated headers</li>
    149   <li>freedreno/a3xx: format fixes</li>
    150   <li>util/u_format: add _is_alpha()</li>
    151   <li>freedreno/a3xx: alpha render-target shenanigans</li>
    152   <li>freedreno/ir3: catch incorrect usage of tmp-dst</li>
    153   <li>freedreno/ir3: add missing put_dst</li>
    154   <li>freedreno: "fix" problems with excessive flushes</li>
    155   <li>freedreno: update generated headers</li>
    156   <li>freedreno/a3xx: 3d/array textures</li>
    157   <li>freedreno: add DRM_CONF_SHARE_FD</li>
    158   <li>freedreno/a3xx: more texture array fixes</li>
    159   <li>freedreno/a3xx: initial texture border-color</li>
    160   <li>freedreno: fix compiler warning</li>
    161   <li>freedreno: don't advertise mirror-clamp support</li>
    162   <li>freedreno: update generated headers</li>
    163   <li>freedreno: we have more than 0 viewports!</li>
    164   <li>freedreno: turn missing caps into compile warnings</li>
    165   <li>freedreno/a3xx: add LOD_BIAS</li>
    166   <li>freedreno/a3xx: add flat interpolation mode</li>
    167   <li>freedreno/a3xx: add 32bit integer vtx formats</li>
    168   <li>freedreno/a3xx: fix border color order</li>
    169   <li>freedreno: move bind_sampler_states to per-generation</li>
    170   <li>freedreno: add texcoord clamp support to lowering</li>
    171   <li>freedreno/a3xx: add support to emulate GL_CLAMP</li>
    172   <li>freedreno/a3xx: re-emit shaders on variant change</li>
    173   <li>freedreno/lowering: fix token calculation for lowering</li>
    174   <li>freedreno: destroy transfer pool after blitter</li>
    175   <li>freedreno: max-texture-lod-bias should be 15.0f</li>
    176   <li>freedreno: update generated headers</li>
    177   <li>freedreno/a3xx: handle large shader program sizes</li>
    178   <li>freedreno/a3xx: emit all immediates in one shot</li>
    179   <li>freedreno/ir3: fix lockups with lame FRAG shaders</li>
    180   <li>freedreno/a3xx: handle VS only outputting BCOLOR</li>
    181   <li>freedreno: query fixes</li>
    182   <li>freedreno/a3xx: refactor vertex state emit</li>
    183   <li>freedreno/a3xx: refactor/optimize emit</li>
    184   <li>freedreno/ir3: optimize shader key comparision</li>
    185   <li>freedreno: inline fd_draw_emit()</li>
    186   <li>freedreno: fix layer_stride</li>
    187   <li>freedreno: update generated headers</li>
    188   <li>freedreno/ir3: large const support</li>
    189   <li>freedreno/a3xx: more layer/level fixes</li>
    190   <li>freedreno/ir3: comment + better fxn name</li>
    191   <li>freedreno/ir3: fix potential gpu lockup with kill</li>
    192   <li>freedreno/a3xx: disable early-z when we have kill's</li>
    193   <li>freedreno/ir3: add debug flag to disable cp</li>
    194   <li>freedreno: clear vs scissor</li>
    195   <li>freedreno: mark scissor state dirty when enable bit changes</li>
    196   <li>freedreno/a3xx: fix viewport state during clear</li>
    197   <li>freedreno/a3xx: fix depth/stencil restore format</li>
    198 </ul>
    199 
    200 <p>Tapani Plli (2):</p>
    201 <ul>
    202   <li>glsl: fix uniform location count used for glsl types</li>
    203   <li>mesa: check that uniform exists in glUniform* functions</li>
    204 </ul>
    205 
    206 
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