Home | History | Annotate | Download | only in relnotes
      1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
      2 <html lang="en">
      3 <head>
      4   <meta http-equiv="content-type" content="text/html; charset=utf-8">
      5   <title>Mesa Release Notes</title>
      6   <link rel="stylesheet" type="text/css" href="../mesa.css">
      7 </head>
      8 <body>
      9 
     10 <div class="header">
     11   <h1>The Mesa 3D Graphics Library</h1>
     12 </div>
     13 
     14 <iframe src="../contents.html"></iframe>
     15 <div class="content">
     16 
     17 <h1>Mesa 10.3.6 Release Notes / December 29, 2014</h1>
     18 
     19 <p>
     20 Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release.
     21 </p>
     22 <p>
     23 Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 <h2>SHA256 checksums</h2>
     32 <pre>
     33 c4d053d6bc6604cb5c93c99e0ef2e815c539f26dc5a03737eb3809bc1767d12f  MesaLib-10.3.6.tar.gz
     34 8d43673c6788fbf85f9c36c3a95c61ccf46f8835fc9c0d85d34474490d80572b  MesaLib-10.3.6.tar.bz2
     35 6b5b1e9a13949cfdb76fe51e8dcc3ea71e464a5ca73d11fdc29c20c4ba3f411a  MesaLib-10.3.6.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li>
     54 
     55 </ul>
     56 
     57 <h2>Changes</h2>
     58 
     59 <p>Andres Gomez (1):</p>
     60 <ul>
     61   <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
     62 </ul>
     63 
     64 <p>Ben Widawsky (1):</p>
     65 <ul>
     66   <li>i965/gs: Avoid DW * DW mul</li>
     67 </ul>
     68 
     69 <p>Dave Airlie (1):</p>
     70 <ul>
     71   <li>r600g: only init GS_VERT_ITEMSIZE on r600</li>
     72 </ul>
     73 
     74 <p>Emil Velikov (3):</p>
     75 <ul>
     76   <li>docs: Add sha256 sums for the 10.3.5 release</li>
     77   <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
     78   <li>Update version to 10.3.6</li>
     79 </ul>
     80 
     81 <p>Ian Romanick (2):</p>
     82 <ul>
     83   <li>linker: Wrap access of producer_var with a NULL check</li>
     84   <li>linker: Assign varying locations geometry shader inputs for SSO</li>
     85 </ul>
     86 
     87 <p>Ilia Mirkin (3):</p>
     88 <ul>
     89   <li>util/primconvert: pass index bias through</li>
     90   <li>util/primconvert: support instanced rendering</li>
     91   <li>util/primconvert: take ib offset into account</li>
     92 </ul>
     93 
     94 <p>Jos Fonseca (1):</p>
     95 <ul>
     96   <li>util/primconvert: Avoid point arithmetic; apply offset on all cases.</li>
     97 </ul>
     98 
     99 <p>Marek Olk (1):</p>
    100 <ul>
    101   <li>docs/relnotes: document the removal of GALLIUM_MSAA</li>
    102 </ul>
    103 
    104 <p>Mario Kleiner (4):</p>
    105 <ul>
    106   <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
    107   <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
    108   <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
    109   <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
    110 </ul>
    111 
    112 <p>Maxence Le Dor (1):</p>
    113 <ul>
    114   <li>glsl: Add gl_MaxViewports to available builtin constants</li>
    115 </ul>
    116 
    117 <p>Tom Stellard (1):</p>
    118 <ul>
    119   <li>radeonsi: Program RASTER_CONFIG for harvested GPUs v5</li>
    120 </ul>
    121 
    122 </div>
    123 </body>
    124 </html>
    125