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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.4.1 Release Notes / December 29, 2014</h1>
     18 
     19 <p>
     20 Mesa 10.4.1 is a bug fix release which fixes bugs found since the 10.4.0 release.
     21 </p>
     22 <p>
     23 Mesa 10.4.1 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 <h2>SHA256 checksums</h2>
     32 <pre>
     33 5311285e791a6bfaa468ad002bd1e1164acb3eaa040b5a1bf958bdb7c27e0a9d  MesaLib-10.4.1.tar.gz
     34 91e8b71c8aff4cb92022a09a872b1c5d1ae5bfec8c6c84dbc4221333da5bf1ca  MesaLib-10.4.1.tar.bz2
     35 e09c8135f5a86ecb21182c6f8959aafd39ae2f98858fdf7c0e25df65b5abcdb8  MesaLib-10.4.1.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=83908">Bug 83908</a> - [i965] Incorrect icon colors in Steam Big Picture</li>
     52 
     53 </ul>
     54 
     55 
     56 <h2>Changes</h2>
     57 
     58 <p>Andres Gomez (1):</p>
     59 <ul>
     60   <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li>
     61 </ul>
     62 
     63 <p>Cody Northrop (1):</p>
     64 <ul>
     65   <li>i965: Require pixel alignment for GPU copy blit</li>
     66 </ul>
     67 
     68 <p>Emil Velikov (3):</p>
     69 <ul>
     70   <li>docs: Add 10.4 sha256 sums, news item and link release notes</li>
     71   <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li>
     72   <li>Update version to 10.4.1</li>
     73 </ul>
     74 
     75 <p>Ian Romanick (2):</p>
     76 <ul>
     77   <li>linker: Wrap access of producer_var with a NULL check</li>
     78   <li>linker: Assign varying locations geometry shader inputs for SSO</li>
     79 </ul>
     80 
     81 <p>Mario Kleiner (4):</p>
     82 <ul>
     83   <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li>
     84   <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li>
     85   <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li>
     86   <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li>
     87 </ul>
     88 
     89 <p>Maxence Le Dor (1):</p>
     90 <ul>
     91   <li>glsl: Add gl_MaxViewports to available builtin constants</li>
     92 </ul>
     93 
     94 
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