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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.4.7 Release Notes / March 20, 2015</h1>
     18 
     19 <p>
     20 Mesa 10.4.7 is a bug fix release which fixes bugs found since the 10.4.6 release.
     21 </p>
     22 <p>
     23 Mesa 10.4.7 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 <h2>SHA256 checksums</h2>
     32 <pre>
     33 9e7b59267199658808f8b33e0410b86fbafbdcd52378658b9df65fac9d24947f  MesaLib-10.4.7.tar.gz
     34 2c351c98671f9a7ab3fd9c601bb7a255801b1580f5dd0992639f99152801b0d2  MesaLib-10.4.7.tar.bz2
     35 d14ac578b5ce16560757b53fbd1cb4d6b34652f8e110e4b10a019adc82e67ffd  MesaLib-10.4.7.zip
     36 </pre>
     37 
     38 <h2>New features</h2>
     39 <p>None</p>
     40 
     41 <h2>Bug fixes</h2>
     42 
     43 <p>This list is likely incomplete.</p>
     44 
     45 <ul>
     46 
     47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=79202">Bug 79202</a> - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation</li>
     48 
     49 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89156">Bug 89156</a> - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken</li>
     50 
     51 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89224">Bug 89224</a> - Incorrect rendering of Unigine Valley running in VM on VMware Workstation</li>
     52 
     53 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89530">Bug 89530</a> - FTBFS in loader: missing fstat</li>
     54 
     55 </ul>
     56 
     57 <h2>Changes</h2>
     58 
     59 <p>Andrey Sudnik (1):</p>
     60 <ul>
     61   <li>i965/vec4: Don't lose the saturate modifier in copy propagation.</li>
     62 </ul>
     63 
     64 <p>Daniel Stone (1):</p>
     65 <ul>
     66   <li>egl: Take alpha bits into account when selecting GBM formats</li>
     67 </ul>
     68 
     69 <p>Emil Velikov (6):</p>
     70 <ul>
     71   <li>docs: Add sha256 sums for the 10.4.6 release</li>
     72   <li>cherry-ignore: add not applicable/rejected commits</li>
     73   <li>mesa: rename format_info.c to format_info.h</li>
     74   <li>loader: include &lt;sys/stat.h&gt; for non-sysfs builds</li>
     75   <li>auxiliary/os: fix the android build - s/drm_munmap/os_munmap/</li>
     76   <li>Update version to 10.4.7</li>
     77 </ul>
     78 
     79 <p>Iago Toral Quiroga (1):</p>
     80 <ul>
     81   <li>i965: Fix out-of-bounds accesses into pull_constant_loc array</li>
     82 </ul>
     83 
     84 <p>Ilia Mirkin (4):</p>
     85 <ul>
     86   <li>freedreno: move fb state copy after checking for size change</li>
     87   <li>freedreno/ir3: fix array count returned by TXQ</li>
     88   <li>freedreno/ir3: get the # of miplevels from getinfo</li>
     89   <li>freedreno: fix slice pitch calculations</li>
     90 </ul>
     91 
     92 <p>Marc-Andre Lureau (1):</p>
     93 <ul>
     94   <li>gallium/auxiliary/indices: fix start param</li>
     95 </ul>
     96 
     97 <p>Marek Olk (4):</p>
     98 <ul>
     99   <li>r300g: fix RGTC1 and LATC1 SNORM formats</li>
    100   <li>r300g: fix a crash when resolving into an sRGB texture</li>
    101   <li>r300g: fix sRGB-&gt;sRGB blits</li>
    102   <li>radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords</li>
    103 </ul>
    104 
    105 <p>Mario Kleiner (1):</p>
    106 <ul>
    107   <li>glx: Handle out-of-sequence swap completion events correctly. (v2)</li>
    108 </ul>
    109 
    110 <p>Matt Turner (2):</p>
    111 <ul>
    112   <li>r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.</li>
    113   <li>r300g: Check return value of snprintf().</li>
    114 </ul>
    115 
    116 <p>Rob Clark (2):</p>
    117 <ul>
    118   <li>freedreno/ir3: fix silly typo for binning pass shaders</li>
    119   <li>freedreno: update generated headers</li>
    120 </ul>
    121 
    122 <p>Samuel Iglesias Gonsalvez (1):</p>
    123 <ul>
    124   <li>glsl: optimize (0 cmp x + y) into (-x cmp y).</li>
    125 </ul>
    126 
    127 <p>Stefan Dsinger (1):</p>
    128 <ul>
    129   <li>r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)</li>
    130 </ul>
    131 
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