1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 10.6.1 Release Notes / June 29, 2015</h1> 18 19 <p> 20 Mesa 10.6.1 is a bug fix release which fixes bugs found since the 10.6.0 release. 21 </p> 22 <p> 23 Mesa 10.6.1 implements the OpenGL 3.3 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL 27 3.3 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 b4cccd4d0eabcc2bca00c3175d3ad88fdda57ffdb883a7998525b873a21fe607 mesa-10.6.1.tar.gz 35 6c80a2b647e57c85dc36e609d9aed17f878f0d8e0cf9ace86d14cf604101e1eb mesa-10.6.1.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 <h2>Bug fixes</h2> 43 44 <p>This list is likely incomplete.</p> 45 <ul> 46 47 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li> 48 49 </ul> 50 51 52 <h2>Changes</h2> 53 54 <p>Anuj Phogat (4):</p> 55 <ul> 56 <li>mesa: Handle integer formats in need_rgb_to_luminance_conversion()</li> 57 <li>mesa: Use helper function need_rgb_to_luminance_conversion()</li> 58 <li>mesa: Turn need_rgb_to_luminance_conversion() in to a global function</li> 59 <li>meta: Abort meta path if ReadPixels need rgb to luminance conversion</li> 60 </ul> 61 62 <p>Ben Widawsky (1):</p> 63 <ul> 64 <li>i965/gen9: Implement Push Constant Buffer workaround</li> 65 </ul> 66 67 <p>Boyan Ding (2):</p> 68 <ul> 69 <li>egl/x11: Set version of swrastLoader to 2</li> 70 <li>egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals</li> 71 </ul> 72 73 <p>Emil Velikov (6):</p> 74 <ul> 75 <li>docs: Add sha256sums for the 10.6.0 release</li> 76 <li>configure: warn about shared_glapi & xlib-glx only when both are set</li> 77 <li>configure: error out when building backend-less libEGL</li> 78 <li>configure: error out when building libEGL without shared-glapi</li> 79 <li>gbm: do not (over)link against libglapi.so</li> 80 <li>Update version to 10.6.1</li> 81 </ul> 82 83 <p>Frank Henigman (1):</p> 84 <ul> 85 <li>gbm: dlopen libglapi so gbm_create_device works</li> 86 </ul> 87 88 <p>Ilia Mirkin (9):</p> 89 <ul> 90 <li>nvc0/ir: fix collection of first uses for texture barrier insertion</li> 91 <li>nv50,nvc0: clamp uniform size to 64k</li> 92 <li>nvc0/ir: can't have a join on a load with an indirect source</li> 93 <li>glsl: handle conversions to double when comparing param matches</li> 94 <li>glsl: add version checks to conditionals for builtin variable enablement</li> 95 <li>mesa: add GL_PROGRAM_PIPELINE support in KHR_debug calls</li> 96 <li>glsl: binding point is a texture unit, which is a combined space</li> 97 <li>nvc0: always put all tfb bufs into bufctx</li> 98 <li>nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data</li> 99 </ul> 100 101 102 </div> 103 </body> 104 </html> 105