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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.6.8 Release Notes / September 20, 2015</h1>
     18 
     19 <p>
     20 Mesa 10.6.8 is a bug fix release which fixes bugs found since the 10.6.7 release.
     21 </p>
     22 <p>
     23 Mesa 10.6.8 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 1f34dba2a8059782e3e4e0f18b9628004e253b2c69085f735b846d2e63c9e250  mesa-10.6.8.tar.gz
     35 e36ee5ceeadb3966fb5ce5b4cf18322dbb76a4f075558ae49c3bba94f57d58fd  mesa-10.6.8.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90621">Bug 90621</a> - Mesa fail to build from git</li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li>
     51 
     52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91719">Bug 91719</a> - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders</li>
     53 
     54 </ul>
     55 
     56 
     57 <h2>Changes</h2>
     58 
     59 <p>Alejandro Pieiro (1):</p>
     60 <ul>
     61   <li>i965/vec4: fill src_reg type using the constructor type parameter</li>
     62 </ul>
     63 
     64 <p>Antia Puentes (1):</p>
     65 <ul>
     66   <li>i965/vec4: Fix saturation errors when coalescing registers</li>
     67 </ul>
     68 
     69 <p>Emil Velikov (2):</p>
     70 <ul>
     71   <li>docs: add sha256 checksums for 10.6.7</li>
     72   <li>cherry-ignore: add commit non applicable for 10.6</li>
     73 </ul>
     74 
     75 <p>Hans de Goede (4):</p>
     76 <ul>
     77   <li>nv30: Fix creation of scanout buffers</li>
     78   <li>nv30: Implement color resolve for msaa</li>
     79   <li>nv30: Fix max width / height checks in nv30 sifm code</li>
     80   <li>nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA</li>
     81 </ul>
     82 
     83 <p>Ian Romanick (2):</p>
     84 <ul>
     85   <li>mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type</li>
     86   <li>mesa: Don't allow wrong type setters for matrix uniforms</li>
     87 </ul>
     88 
     89 <p>Ilia Mirkin (5):</p>
     90 <ul>
     91   <li>st/mesa: don't fall back to 16F when 32F is requested</li>
     92   <li>nvc0: always emit a full shader colormask</li>
     93   <li>nvc0: remove BGRA4 format support</li>
     94   <li>st/mesa: avoid integer overflows with buffers &gt;= 512MB</li>
     95   <li>nv50, nvc0: fix max texture buffer size to 128M elements</li>
     96 </ul>
     97 
     98 <p>Jason Ekstrand (1):</p>
     99 <ul>
    100   <li>i965/vec4: Don't reswizzle hardware registers</li>
    101 </ul>
    102 
    103 <p>Jose Fonseca (1):</p>
    104 <ul>
    105   <li>gallivm: Workaround LLVM PR23628.</li>
    106 </ul>
    107 
    108 <p>Kenneth Graunke (1):</p>
    109 <ul>
    110   <li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li>
    111 </ul>
    112 
    113 <p>Oded Gabbay (1):</p>
    114 <ul>
    115   <li>llvmpipe: convert double to long long instead of unsigned long long</li>
    116 </ul>
    117 
    118 <p>Ray Strode (1):</p>
    119 <ul>
    120   <li>gbm: convert gbm bo format to fourcc format on dma-buf import</li>
    121 </ul>
    122 
    123 <p>Ulrich Weigand (1):</p>
    124 <ul>
    125   <li>mesa: Fix texture compression on big-endian systems</li>
    126 </ul>
    127 
    128 <p>Vinson Lee (1):</p>
    129 <ul>
    130   <li>gallivm: Do not use NoFramePointerElim with LLVM 3.7.</li>
    131 </ul>
    132 
    133 
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