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     11   <h1>The Mesa 3D Graphics Library</h1>
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     16 
     17 <h1>Mesa 10.6.9 Release Notes / Octover 03, 2015</h1>
     18 
     19 <p>
     20 Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release.
     21 </p>
     22 <p>
     23 Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by
     24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
     25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
     26 Some drivers don't support all the features required in OpenGL 3.3.  OpenGL
     27 3.3 is <strong>only</strong> available if requested at context creation
     28 because compatibility contexts are not supported.
     29 </p>
     30 
     31 
     32 <h2>SHA256 checksums</h2>
     33 <pre>
     34 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a  mesa-10.6.9.tar.gz
     35 b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3  mesa-10.6.9.tar.xz
     36 </pre>
     37 
     38 
     39 <h2>New features</h2>
     40 <p>None</p>
     41 
     42 <h2>Bug fixes</h2>
     43 
     44 <p>This list is likely incomplete.</p>
     45 
     46 <ul>
     47 
     48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li>
     49 
     50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li>
     51 
     52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw&#64;entry=0x7fffd4097a08, fb=fb&#64;entry=0x7fffd40fa900, buffers=buffers&#64;entry=2, partial_clear=partial_clear&#64;entry=false)</li>
     53 
     54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li>
     55 
     56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li>
     57 
     58 </ul>
     59 
     60 
     61 <h2>Changes</h2>
     62 
     63 <p>Brian Paul (1):</p>
     64 <ul>
     65   <li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats</li>
     66 </ul>
     67 
     68 <p>Chris Wilson (1):</p>
     69 <ul>
     70   <li>i965: Remove early release of DRI2 miptree</li>
     71 </ul>
     72 
     73 <p>Emil Velikov (4):</p>
     74 <ul>
     75   <li>docs: add sha256 checksums for 10.6.8</li>
     76   <li>cherry-ignore: add commit non applicable for 10.6</li>
     77   <li>cherry-ignore: add commit non applicable for 10.6</li>
     78   <li>Update version to 10.6.9</li>
     79 </ul>
     80 
     81 <p>Iago Toral Quiroga (1):</p>
     82 <ul>
     83   <li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li>
     84 </ul>
     85 
     86 <p>Ian Romanick (5):</p>
     87 <ul>
     88   <li>t_dd_dmatmp: Make "count" actually be the count</li>
     89   <li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li>
     90   <li>t_dd_dmatmp: Use '&amp; 3' instead of '% 4' everywhere</li>
     91   <li>t_dd_dmatmp: Pull out common 'count -= count &amp; 3' code</li>
     92   <li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li>
     93 </ul>
     94 
     95 <p>Jeremy Huddleston (1):</p>
     96 <ul>
     97   <li>configure.ac: Add support to enable read-only text segment on x86.</li>
     98 </ul>
     99 
    100 <p>Kristian Hgsberg Kristensen (1):</p>
    101 <ul>
    102   <li>i965: Respect stride and subreg_offset for ATTR registers</li>
    103 </ul>
    104 
    105 <p>Kyle Brenneman (3):</p>
    106 <ul>
    107   <li>glx: Fix build errors with --enable-mangling (v2)</li>
    108   <li>mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.</li>
    109   <li>glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)</li>
    110 </ul>
    111 
    112 <p>Leo Liu (1):</p>
    113 <ul>
    114   <li>radeon/vce: fix vui time_scale zero error</li>
    115 </ul>
    116 
    117 <p>Marek Olk (1):</p>
    118 <ul>
    119   <li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit</li>
    120 </ul>
    121 
    122 <p>Roland Scheidegger (1):</p>
    123 <ul>
    124   <li>mesa: fix mipmap generation for immutable, compressed textures</li>
    125 </ul>
    126 
    127 
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