1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 10.6.9 Release Notes / Octover 03, 2015</h1> 18 19 <p> 20 Mesa 10.6.9 is a bug fix release which fixes bugs found since the 10.6.8 release. 21 </p> 22 <p> 23 Mesa 10.6.9 implements the OpenGL 3.3 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 3.3. OpenGL 27 3.3 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 3406876aac67546d0c3e2cb97da330b62644c313e7992b95618662e13c54296a mesa-10.6.9.tar.gz 35 b04c4de6280b863babc2929573da17218d92e9e4ba6272d548d135415723e8c3 mesa-10.6.9.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 <h2>Bug fixes</h2> 43 44 <p>This list is likely incomplete.</p> 45 46 <ul> 47 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li> 49 50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=55552">Bug 55552</a> - Compile errors with --enable-mangling</li> 51 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86281">Bug 86281</a> - brw_meta_fast_clear (brw=brw@entry=0x7fffd4097a08, fb=fb@entry=0x7fffd40fa900, buffers=buffers@entry=2, partial_clear=partial_clear@entry=false)</li> 53 54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li> 55 56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92072">Bug 92072</a> - Wine breakage since d082c5324 (st/mesa: don't call st_validate_state in BlitFramebuffer)</li> 57 58 </ul> 59 60 61 <h2>Changes</h2> 62 63 <p>Brian Paul (1):</p> 64 <ul> 65 <li>st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture formats</li> 66 </ul> 67 68 <p>Chris Wilson (1):</p> 69 <ul> 70 <li>i965: Remove early release of DRI2 miptree</li> 71 </ul> 72 73 <p>Emil Velikov (4):</p> 74 <ul> 75 <li>docs: add sha256 checksums for 10.6.8</li> 76 <li>cherry-ignore: add commit non applicable for 10.6</li> 77 <li>cherry-ignore: add commit non applicable for 10.6</li> 78 <li>Update version to 10.6.9</li> 79 </ul> 80 81 <p>Iago Toral Quiroga (1):</p> 82 <ul> 83 <li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li> 84 </ul> 85 86 <p>Ian Romanick (5):</p> 87 <ul> 88 <li>t_dd_dmatmp: Make "count" actually be the count</li> 89 <li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li> 90 <li>t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere</li> 91 <li>t_dd_dmatmp: Pull out common 'count -= count & 3' code</li> 92 <li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li> 93 </ul> 94 95 <p>Jeremy Huddleston (1):</p> 96 <ul> 97 <li>configure.ac: Add support to enable read-only text segment on x86.</li> 98 </ul> 99 100 <p>Kristian Hgsberg Kristensen (1):</p> 101 <ul> 102 <li>i965: Respect stride and subreg_offset for ATTR registers</li> 103 </ul> 104 105 <p>Kyle Brenneman (3):</p> 106 <ul> 107 <li>glx: Fix build errors with --enable-mangling (v2)</li> 108 <li>mapi: Make _glapi_get_stub work with "gl" or "mgl" prefix.</li> 109 <li>glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)</li> 110 </ul> 111 112 <p>Leo Liu (1):</p> 113 <ul> 114 <li>radeon/vce: fix vui time_scale zero error</li> 115 </ul> 116 117 <p>Marek Olk (1):</p> 118 <ul> 119 <li>st/mesa: fix front buffer regression after dropping st_validate_state in Blit</li> 120 </ul> 121 122 <p>Roland Scheidegger (1):</p> 123 <ul> 124 <li>mesa: fix mipmap generation for immutable, compressed textures</li> 125 </ul> 126 127 128 </div> 129 </body> 130 </html> 131