1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 11.0.6 Release Notes / November 21, 2015</h1> 18 19 <p> 20 Mesa 11.0.6 is a bug fix release which fixes bugs found since the 11.0.5 release. 21 </p> 22 <p> 23 Mesa 11.0.6 implements the OpenGL 4.1 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.1. OpenGL 27 4.1 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 4bdf054af66ebabf3eca0616f9f5e44c2f234695661b570261c391bc2f4f7482 mesa-11.0.6.tar.gz 35 8340e64cdc91999840404c211496f3de38e7b4cb38db34e2f72f1642c5134760 mesa-11.0.6.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 <h2>Bug fixes</h2> 43 44 <p>This list is likely incomplete.</p> 45 46 <ul> 47 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91780">Bug 91780</a> - Rendering issues with geometry shader</li> 49 50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92588">Bug 92588</a> - [HSW,BDW,BSW,SKL-Y][GLES 3.1 CTS] ES31-CTS.arrays_of_arrays.InteractionFunctionCalls2 - assert</li> 51 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92738">Bug 92738</a> - Randon R7 240 doesn't work on 16KiB page size platform</li> 53 54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92860">Bug 92860</a> - [radeonsi][bisected] st/mesa: implement ARB_copy_image - Corruption in ARK Survival Evolved</li> 55 56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92900">Bug 92900</a> - [regression bisected] About 700 piglit regressions is what could go wrong</li> 57 58 </ul> 59 60 61 <h2>Changes</h2> 62 63 <p>Alex Deucher (1):</p> 64 <ul> 65 <li>radeonsi: enable optimal raster config setting for fiji (v2)</li> 66 </ul> 67 68 <p>Ben Widawsky (1):</p> 69 <ul> 70 <li>i965/skl/gt4: Fix URB programming restriction.</li> 71 </ul> 72 73 <p>Boyuan Zhang (2):</p> 74 <ul> 75 <li>st/vaapi: fix vaapi VC-1 simple/main corruption v2</li> 76 <li>radeon/uvd: fix VC-1 simple/main profile decode v2</li> 77 </ul> 78 79 <p>Dave Airlie (1):</p> 80 <ul> 81 <li>r600: initialised PGM_RESOURCES_2 for ES/GS</li> 82 </ul> 83 84 <p>Emil Velikov (4):</p> 85 <ul> 86 <li>docs: add sha256 checksums for 11.0.5</li> 87 <li>cherry-ignore: add the swrast front buffer support</li> 88 <li>automake: use static llvm for make distcheck</li> 89 <li>Update version to 11.0.6</li> 90 </ul> 91 92 <p>Eric Anholt (3):</p> 93 <ul> 94 <li>vc4: Return GL_OUT_OF_MEMORY when buffer allocation fails.</li> 95 <li>vc4: Return NULL when we can't make our shadow for a sampler view.</li> 96 <li>vc4: Add support for nir_op_uge, using the carry bit on QPU_A_SUB.</li> 97 </ul> 98 99 <p>Ian Romanick (2):</p> 100 <ul> 101 <li>meta/generate_mipmap: Don't leak the sampler object</li> 102 <li>meta/generate_mipmap: Only modify the draw framebuffer binding in fallback_required</li> 103 </ul> 104 105 <p>Ilia Mirkin (2):</p> 106 <ul> 107 <li>mesa/copyimage: allow width/height to not be multiples of block</li> 108 <li>nouveau: don't expose HEVC decoding support</li> 109 </ul> 110 111 <p>Jason Ekstrand (1):</p> 112 <ul> 113 <li>nir/vars_to_ssa: Rework copy set handling in lower_copies_to_load_store</li> 114 </ul> 115 116 <p>Kenneth Graunke (1):</p> 117 <ul> 118 <li>glsl: Allow implicit int -> uint conversions for the % operator.</li> 119 </ul> 120 121 <p>Marek Olk (1):</p> 122 <ul> 123 <li>radeonsi: initialize SX_PS_DOWNCONVERT to 0 on Stoney</li> 124 </ul> 125 126 <p>Michel Dnzer (1):</p> 127 <ul> 128 <li>winsys/radeon: Use CPU page size instead of hardcoding 4096 bytes v3</li> 129 </ul> 130 131 <p>Oded Gabbay (1):</p> 132 <ul> 133 <li>llvmpipe: use simple coeffs calc for 128bit vectors</li> 134 </ul> 135 136 <p>Roland Scheidegger (2):</p> 137 <ul> 138 <li>radeon: fix bgrx8/xrgb8 blits</li> 139 <li>r200: fix bgrx8/xrgb8 blits</li> 140 </ul> 141 142 143 </div> 144 </body> 145 </html> 146