1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> 2 <html lang="en"> 3 <head> 4 <meta http-equiv="content-type" content="text/html; charset=utf-8"> 5 <title>Mesa Release Notes</title> 6 <link rel="stylesheet" type="text/css" href="../mesa.css"> 7 </head> 8 <body> 9 10 <div class="header"> 11 <h1>The Mesa 3D Graphics Library</h1> 12 </div> 13 14 <iframe src="../contents.html"></iframe> 15 <div class="content"> 16 17 <h1>Mesa 11.2.2 Release Notes / May 9, 2016</h1> 18 19 <p> 20 Mesa 11.2.2 is a bug fix release which fixes bugs found since the 11.2.1 release. 21 </p> 22 <p> 23 Mesa 11.2.2 implements the OpenGL 4.1 API, but the version reported by 24 glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 25 glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. 26 Some drivers don't support all the features required in OpenGL 4.1. OpenGL 27 4.1 is <strong>only</strong> available if requested at context creation 28 because compatibility contexts are not supported. 29 </p> 30 31 32 <h2>SHA256 checksums</h2> 33 <pre> 34 e2453014cd2cc5337a5180cdeffe8cf24fffbb83e20a96888e2b01df868eaae6 mesa-11.2.2.tar.gz 35 40e148812388ec7c6d7b6657d5a16e2e8dabba8b97ddfceea5197947647bdfb4 mesa-11.2.2.tar.xz 36 </pre> 37 38 39 <h2>New features</h2> 40 <p>None</p> 41 42 <h2>Bug fixes</h2> 43 44 <p>This list is likely incomplete.</p> 45 46 <ul> 47 48 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92850">Bug 92850</a> - Segfault loading War Thunder</li> 49 50 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=93767">Bug 93767</a> - Glitches with soft shadows and MSAA in Knights of the Old Republic 2</li> 51 52 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94955">Bug 94955</a> - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)</li> 53 54 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=94994">Bug 94994</a> - OSMesaGetProcAdress always fails on mangled OSMesa</li> 55 56 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95026">Bug 95026</a> - Alien Isolation segfault after initial loading screen/video</li> 57 58 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95133">Bug 95133</a> - X-COM Enemy Within crashes when entering tactical mission with Bonaire</li> 59 60 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95164">Bug 95164</a> - GLSL compiler (linker I think) emits assertion upon call to glAttachShader</li> 61 62 <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=95251">Bug 95251</a> - vdpau decoder capabilities: not supported</li> 63 64 </ul> 65 66 67 <h2>Changes</h2> 68 69 <p>Boyuan Zhang (1):</p> 70 <ul> 71 <li>radeon/uvd: alignment fix for decode message buffer</li> 72 </ul> 73 74 <p>Brian Paul (2):</p> 75 <ul> 76 <li>st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()</li> 77 <li>gallium/util: initialize pipe_framebuffer_state to zeros</li> 78 </ul> 79 80 <p>Chad Versace (1):</p> 81 <ul> 82 <li>dri: Fix robust context creation via EGL attribute</li> 83 </ul> 84 85 <p>Egbert Eich (1):</p> 86 <ul> 87 <li>dri2: Check for dummyContext to see if the glx_context is valid</li> 88 </ul> 89 90 <p>Emil Velikov (5):</p> 91 <ul> 92 <li>docs: add sha256 checksums for 11.2.1</li> 93 <li>docs: update the sha256 checksums for 11.2.1</li> 94 <li>cherry-ignore: remove duplicate commit</li> 95 <li>cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups</li> 96 <li>Update version to 11.2.2</li> 97 </ul> 98 99 <p>Eric Anholt (4):</p> 100 <ul> 101 <li>vc4: Fix subimage accesses to LT textures.</li> 102 <li>vc4: Add support for rendering to cube map surfaces.</li> 103 <li>vc4: Fix tests for format supported with nr_samples == 1.</li> 104 <li>vc4: Make sure we recompile when sample_mask changes.</li> 105 </ul> 106 107 <p>Frederic Devernay (1):</p> 108 <ul> 109 <li>glapi: fix _glapi_get_proc_address() for mangled function names</li> 110 </ul> 111 112 <p>Ilia Mirkin (2):</p> 113 <ul> 114 <li>nvc0: fix retrieving query results into buffer for timestamps</li> 115 <li>nouveau/video: properly detect the decoder class for availability checks</li> 116 </ul> 117 118 <p>Jason Ekstrand (1):</p> 119 <ul> 120 <li>i965/fs: Properly report regs_written from SAMPLEINFO</li> 121 </ul> 122 123 <p>Jonathan Gray (1):</p> 124 <ul> 125 <li>egl/x11: authenticate before doing chipset id ioctls</li> 126 </ul> 127 128 <p>Jose Fonseca (1):</p> 129 <ul> 130 <li>winsys/sw/xlib: use correct free function for xlib_dt->data</li> 131 </ul> 132 133 <p>Kenneth Graunke (3):</p> 134 <ul> 135 <li>i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.</li> 136 <li>glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.</li> 137 <li>glsl: Lower vector_extracts to swizzles after lower_vector_derefs.</li> 138 </ul> 139 140 <p>Leo Liu (1):</p> 141 <ul> 142 <li>radeon/uvd: fix tonga feedback buffer size</li> 143 </ul> 144 145 <p>Marek Olk (1):</p> 146 <ul> 147 <li>st/mesa: fix blit-based GetTexImage for non-finalized textures</li> 148 </ul> 149 150 <p>Nicolai Hhnle (5):</p> 151 <ul> 152 <li>gallium/radeon: handle failure when mapping staging buffer</li> 153 <li>st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor</li> 154 <li>gallium/radeon: fix crash in r600_set_streamout_targets</li> 155 <li>radeonsi: correct NULL-pointer check in si_upload_const_buffer</li> 156 <li>radeonsi: work around an MSAA fast stencil clear problem</li> 157 </ul> 158 159 <p>Oded Gabbay (4):</p> 160 <ul> 161 <li>r600g/radeonsi: send endian info to format translation functions</li> 162 <li>r600g: set endianess of 16/32-bit buffers according to do_endian_swap</li> 163 <li>r600g: use do_endian_swap in color swapping functions</li> 164 <li>r600g: use do_endian_swap in texture swapping function</li> 165 </ul> 166 167 <p>Patrick Rudolph (1):</p> 168 <ul> 169 <li>r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier</li> 170 </ul> 171 172 <p>Roland Scheidegger (3):</p> 173 <ul> 174 <li>llvmpipe: (trivial) initialize src1_alpha var to NULL</li> 175 <li>gallivm: fix bogus argument order to lp_build_sample_mipmap function</li> 176 <li>gallivm: make sampling more robust against bogus coordinates</li> 177 </ul> 178 179 <p>Samuel Pitoiset (6):</p> 180 <ul> 181 <li>gk110/ir: do not overwrite def value with zero for EXCH ops</li> 182 <li>gk110/ir: make use of IMUL32I for all immediates</li> 183 <li>nvc0/ir: fix wrong emission of (a OP b) OP c</li> 184 <li>gk110/ir: add emission for (a OP b) OP c</li> 185 <li>nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+</li> 186 <li>st/glsl_to_tgsi: fix potential crash when allocating temporaries</li> 187 </ul> 188 189 <p>Stefan Dirsch (1):</p> 190 <ul> 191 <li>dri3: Check for dummyContext to see if the glx_context is valid</li> 192 </ul> 193 194 <p>Topi Pohjolainen (2):</p> 195 <ul> 196 <li>i965/blorp/gen7: Prepare re-using for gen8</li> 197 <li>i965/blorp: Use 8k chunk size for urb allocation</li> 198 </ul> 199 200 <p>WuZhen (3):</p> 201 <ul> 202 <li>tgsi: initialize stack allocated struct</li> 203 <li>winsys/sw/dri: use correct free function for dri_sw_dt->data</li> 204 <li>android: enable dlopen() on all architectures</li> 205 </ul> 206 207 208 </div> 209 </body> 210 </html> 211